Siberys: 1) The ring of stones that circle the world. 2) A mythical dragon, also called “the Dragon Above.” Siberys is said to have been destroyed by Khyber. Some believe that the ring of Siberys is the source of all magic.
Silver Flame, the: A powerful spiritual force dedicated to cleansing evil influences from the world. Over the last five hundred years, a powerful church has been established around the Silver Flame.
Sovereign: 1) A silver coin depicting a current or recent monarch. A sovereign is worth ten crowns. 2) One of the deities of the Sovereign Host.
Sovereign Host, the: A pantheistic religion with a strong following across Khorvaire.
Talenta Plains: A vast stretch of grassland to the east of Khorvaire, the Talenta Plains are home to a proud halfling culture. The people of the Talenta Plains live a nomadic lifestyle that has remained more or less unchanged for thousands of years, though over the centuries a number of tribes have left the grasslands to settle in the Five Nations. A wide variety of large reptiles are found in the Talenta Plains, and the halfling warriors are known for their fearsome clawfoot mounts.
Tan Du: A vampire.
Temmah: A dwarf resident of Mardakine, currently serving as one of the deputy justicars.
Te’oma: A changeling.
Thrane: One of the original Five Nations of Galifar, Thrane is the seat of power for the Church of the Silver Flame. During the Last War, the people of Thrane chose to give the church power above that of the throne. Queen Diani ir’Wyrnarn serves as a figurehead, but true power rests in the hands of the church, which is governed by the council of cardinals and Jaela Daeran, the young Keeper of the Flame.
Thunder Sea: The large sea separating Khorvaire from the continent of Xen’drik.
Tira Miron: Founder of the Church of the Silver Flame.
Treaty of Thronehold: The treaty that ended the Last War.
Valenar: A realm of southeastern Khorvaire populated primarily by elves who came to Khorvaire to fight in the Last War and later founded their own nation.
Vathirond: A town in Breland on the border with Thrane, it serves as a watchpost and trading center.
Vol: The Lich Queen, founder of the Blood of Vol.
warforged: A race of humanoid constructs crafted from wood, leather, metal, and stone, and given life and sentience through magic. The warforged were created by House Cannith, which sought to produce tireless, expendable soldiers capable of adapting to any tactical situation. Cannith developed a wide range of military automatons, but the spark of true sentience eluded them until 965 YK, when Aaren d’Cannith perfected the first of the modern warforged. A warforged soldier is roughly the same shape as an adult male human, though typically slightly taller and heavier. There are many different styles of warforged, each crafted for a specific military function—heavily-armored infantry troops, faster scouts and skirmishers, and many more. While warforged are brought into existence with the knowledge required to fulfill their function, they have the capacity to learn, and with the war coming to a close, many are searching their souls—and questioning whether they have souls—and wondering what place they might have in a world at peace.
Xalt: A warforged artificer.
Zilargo: Located on the southern coast of Khorvaire, Zilargo is the homeland of the gnomes. Known for its vast universities and libraries, Zilargo also possesses considerable mineral wealth in the form of gemstones and Khyber dragonshards. The gnomes themselves are masterful diplomats, shipwrights, and alchemists, renowned for their cunning and inquisitive nature.
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Marked for Death: The Lost Mark, Book 1 Page 35