When Jackals Storm the Walls

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When Jackals Storm the Walls Page 57

by Bradley P. Beaulieu

Hundi: the fifth day of the week in the desert calendar

  Ibrahim: old storyteller

  Ib’Saim: a stall owner from the bazaar

  ifin: an eyeless, bat-like creature with two sets of wings, a creation of Goezhen

  Irem: a spy for Hamid

  Irhüd’s Finger: a desert landmark; a tall standing stone

  Iri: an elder god, called three times before the sun awoke in the heavens

  Iri’s Four Sacred Stones: a/k/a the Tears of Tulathan (Result of the breaking of the Sunset Stone)

  irindai: beautiful moth; also known as a cressetwing, considered a sign of luck (But see also: gallows moth)

  Ishaq Kirhan’ava: Macide’s father and Çeda’s grandfather, one-time leader of the Moonless Host, Shaikh of the newly formed thirteenth tribe

  Ishmantep: a large caravanserai on the eastern route from Sharakhai to Malasan

  Iyesa Külaşan’ava al Masal: Külaşan’s dead daughter

  The Jackal’s Tail: smokehouse known as a seedy place

  jalabiya: a loose-fitting hooded gown or robe

  Jalize: a Blade Maiden and one of Sümeya’s hand

  Jein: Mala’s sister

  Jenise: a Shieldwife

  Jewel of the Desert: Sharakhai

  Jherrok: shaikh of Tribe Narazid, a tall man

  Juvaan Xin-Lei: albino from Mirea and Mirea’s ambassador to Sharakhai

  Kadir: works for “a powerful woman,” i.e., Rümayesh

  Kadri: See “Tribe Kadri”

  kaftan: alternate spelling

  kahve: a bean, a stimulant when ground and brewed to make a hot drink

  Kameyl: a Blade Maiden and one of Sümeya’s hand

  Kannan: laws written by the Kings and based on the much older Al’Ambra, the laws of the desert tribes

  Kavi: a jeweler

  keffiyeh: a cotton headdress

  kefir: a milk drink

  Kenan: one of the tribes

  kenshar: a curved knife

  Kesaea: a princess of the thousand tribes, sister of Ashwandi

  ketch: small sailing ship

  khalat: a long-sleeved Mirean silk outer robe

  khet: a copper coin

  Khyrn: see “Old Khyrn”

  kiai: a percussive sound used when striking an opponent

  King Azad: King of Thorns; makes mysterious draughts, never sleeps

  King Beşir: King of Shadows, can move between shadows

  King Cahil: the Confessor King, the King of Truth; known to be cruel

  King Husamettín: the King of Swords and Lord of the Blade Maidens

  King Ihsan: the Honey-tongued King, serves as Sharakhai’s chief ambassador, known to be plotting and conniving

  King Kiral: supreme among the Twelve Kings; “with burning eyes and pock-marked skin”

  King Külaşan: the Wandering King, the The Lost King

  King Mesut: the Jackal King, Lord of the Asirim

  King Onur: once known as the King of Spears, more often referred to as the Feasting King or the King of Sloth

  King Sukru: the Reaping King, controls the asirim through use of a magical whip

  King Yusam: the Jade-Eyed King; sees visions in a magical mere granted by the gods

  King Zeheb: the King of Whispers, rumored he can hear speech from far away, particularly when it relates to the Kings’ business

  King of Glittering Stone: appears in the poem; a cipher

  King’s Harbor: where Sharakhai’s warships dock

  Kirhan: Macide’s grandfather

  the Knot: a district in Sharakhai; a “veritable maze of mudbrick”

  kufi: a hat

  Kundhun: a kingdom west of Sharakhai and the Shangazi Desert, a vast grassland

  Kundhunese: a people, a language

  Kundhuni: adjectival form

  Kydze: (f) one of the best fighters to come out of Kundhun since Çeda’s own mentor, Djaga

  Lady Enasia: Matron Zohra’s companion

  Lady Kialiss of Almadan: a dirt dog, one of Djaga’s opponents

  Lasdi: the sixth day of the week in the desert calendar

  lassi: a yogurt drink

  lateen: a rig with a triangular sail (lateen sail) bent to a yard hoisted to the head of a low mast

  Leorah Mikel’ava al Rafik: Devorah’s sister, Ihsaq’s mother, Çeda’s great-grandmother

  Lina: a girl in one of Çeda’s childhood memories

  Lord Veşdi: King Külaşan’s eldest living son; Master of Coin

  Macide Ishaq’ava: leader of the Moonless Host

  Mae: a qirin warrior in service to Queen Alansal of Mirea

  Makuo: one twin fathered by the trickster god, Onondu; brother is Hidi

  Malahndi: the second day of the week in the desert calendar

  Malasan: a kingdom east of Sharakhai and the Shangazi Desert

  Malasani: inhabitant of Malasan

  Masal: one of the tribes; a/k/a the Shining Spears

  Master Nezahum: a woman on the faculty of the collegium

  Matrons: healers and trainers from the House of Maidens

  Matron Zohra: an aging woman, owner of an estate in Sharakhai

  Mazandir: a large caravanserai on the southern route from Sharakhai to Qaimir

  Meiying: a powerful Mirean blood mage, one of the Enclave’s inner circle

  Melis: a Blade Maiden and one of Sümeya’s hand, daughter of King Yusam

  Meliz: former dirt dog, Djaga’s mentor

  Memma: like “mommy”

  Meryam: Queen of Qaimir; sister of the murdered Yasmine, aunt of the murdered Rehann; a powerful blood mage

  merlon: on a battlement, the solid part between two crenels

  Mihir Halim’ava al Kadri: son of the desert shaikh of the Kadri, Halim

  mind’s flight: one of the 3 types of diaphanous stones; is said to bestow the gift of mind-reading when swallowed, though the imbiber dies rather quickly

  Mirea: a kingdom north of Sharakhai and the Shangazi Desert

  Mirean: adjectival form

  the Moonless Host: a/k/a Al’afwa Khadar; men and women of the twelve tribes that once ruled the entirety of the Shangazi Desert; sworn to fight the Kings

  Mykal: Ramahd’s nephew and pageboy

  nahcolite: a carbonate mineral, naturally occurring sodium bicarbonate

  Nalamae: the goddess who created the River Haddah in the Great Shangazi desert, the youngest of the desert gods

  Narazid: a desert tribe; a/k/a the Bloody Manes

  Navakahm: captain of the Silver Spears, Lord of the Guard

  Nayyan: First Warden before Sümeya, daughter of King Azad, Sümeya’s one-time lover

  Nebahat: a powerful Malasani blood mage, one of the Enclave’s inner circle

  Neylana: shaikh of Tribe Kenan

  nigella seeds: a spice used in desert cuisine

  Night Lily: a sleeping draught

  Night’s Kiss: the blade the dark god, Goezhen, had granted to Husamettín on Beht Ihman

  Nijin: a desert harbor

  niqab: veil made of lightweight opaque fabric; leaves only the eyes uncovered

  Nirendra: a slumlord lady, rents space in rooms

  Old Khyrn Rellana’ala: judge from Tribe Rafik

  Old Nur: a shipmate of Emre’s

  Onondu: the trickster god, “God of the Endless Hills,” god of vengeance in Kundhun; father of the godling twins Hidi & Makuo

  Ophir’s: the oldest standing brewery in Sharakhai

  Ornük: Urdman’s son

  oryx: large antelope

  Osman: owner of the pits, a retired pit fighter and a one-time lover of Çeda’s

  oud: a kind of lute

  pauldrons: shoulder guards

  P
elam: the master of games, the announcer for the gladiatorial bouts held in the pits

  pennon: flag, pennant

  Phelia: one of Melis’s sisters

  physic: a medical doctor

  prat: an incompetent or ineffectual person

  Prayna: a powerful Sharakhani blood mage, one of the Enclave’s inner circle

  Qaimir: a kingdom south of Sharakhai and the Shangazi Desert

  Qaimiri: adjectival form

  qanun: musical instrument, a large zither

  Quanlang: a province in Mirea

  Queen Alansal: of Mirea

  Quezada: one of Ramahd’s men

  Rafa: Emre’s brother

  Rafik: one of the tribes; a/k/a the Biting Shields

  Rafiro: one of Ramahd’s men

  rahl: a unit of currency, gold coins stamped with the mark of the Kings

  ral shahnad: “summer’s fire,” the distilled essence of a rare flower found only in the furthest reaches of Kundhun

  Ramahd shan Amansir: of House Amansir; one of only 4 survivors of the Bloody Passage

  Rasel: Scourge of the Black Veils; former wearer of River’s Daughter

  rattlewings: see “açal”

  The Reaping King: a/k/a King Sukru, one of the twelve; commands the asirim by use of a magical whip

  rebab: a bowed string musical instrument

  Red Crescent: a neighborhood near the quays of the western harbor

  Rehann: Ramahd’s murdered daughter, Meryam’s niece

  Rengin: footman on Matron Zohra’s estate

  Rhia: goddess of dreams and ambition, the sister moon of the goddess Tulathan

  River Haddah: created by the goddess Nalamae in the Great Shangazi desert

  River’s Daughter: the name of Çeda’s sword

  Roseridge: Çeda’s neighborhood

  Ruan: half-Sharakhani man who works for Juvaan Xin-Lei

  Rümayesh: a female ehrekh, one of the first made by Goezhen

  Saadet ibn Sim: killer of Emre’s brother, Rafa; a Malasani bravo

  Sahra: Seyhan’s daughter

  Salahndi: the first day of the week in the desert calendar

  Saliah Riverborn: a witch of the desert, the goddess Nalamae in disguise

  Salmük: one of the tribes; a/k/a the Black Veils

  saltstone: one of the 3 types of diaphanous stones; can be swallowed, but is more often sewn beneath the skin of the forehead. It slowly dissolves, bleeding away memories until none are left. The victim becomes completely and utterly docile

  Samael: an alchemyst

  Samaril: capital city of Malasan

  Savadi: the seventh day of the week in the desert calendar, the busiest along the Trough

  Sayabim: an old crone, a Matron at the House of the Blade Maidens, a sword trainer

  scarab: a name for a member of the Moonless Host

  schisandra: a woody vine harvested for its berries

  the scriptorium: a kind of library

  Sehid-Alaz: a King of Sharakhai sacrificed on Beht Ihman, cursed to become an asir

  Şelal Ymine’ala al Rafik: shaikh of Tribe Rafik

  selhesh: a term for dirt dog

  Serpentine: a winding street in Sharakhai

  Seyhan: a spice seller in the Roseridge spice market

  a shade: a mission to ferry goods or messages from place to place in Sharakhai

  shaikh: the leader of a desert tribe

  Shal’alara of the Three Blades: one of the elders of the thirteenth tribe, a storied swordswoman and adventurer

  the Shallows: slums

  shamshir: curved saber having one edge on the convex side

  the Shangazi: the desert, a/k/a Great Shangazi, Great Desert, Great Mother

  Sharakhai: a large desert metropolis, a/k/a the Amber Jewel

  Sharakhan: the language spoken in Sharakhai and much of the desert

  Sharakhani: adjectival form

  shinai: a slatted bamboo practice sword

  Shining Spears: a nickname for the people of Tribe Masal

  shisha: hookah

  Sidehill: a neighborhood in Sharakhai, a nickname for Goldenhill

  Silver Spears: the Kings’ guard, the city police

  Sim: works for Osman

  Sirina Jalih’ala al Kenan: Mala’s mother, a lover of King Mesut

  sirwal trousers: loose trousers that hang to just below the knee

  siyaf: term of respect for a master swordsman

  song of blades: tahl selheshal; a/k/a sword dance

  the Spear: a large street running from the western harbor to the gates of the House of Kings, “one of the busiest streets in Sharakhai”

  the Standing Stones: a nickname for the people of Tribe Ebros

  Sümeya: First Warden, commander of the Blade Maidens, daughter of King Husamettín

  Sun Palace: the lowest of the thirteen palaces on Tauriyat, once belonged to Sehid-Alaz

  The Sunset Stone: a/k/a The Flame of Iri; a giant amethyst

  Sunshearer: King Kiral’s sword

  Surrahdi: the dead king of Malasan; a/k/a the Mad King of Malasan

  Sweet Anna: a fragrant plant

  Sword of the Willow: from Tribe Okan to the winner of Annam’s Traverse

  Syahla: Mihir’s mother, Halim’s wife

  sylval: unit of currency

  tabbaq: a cured leaf, commonly smoked in a shisha

  tahl selheshal: song of blades, a/k/a sword dance

  tamarisk: a tree

  tanbur: a stringed instrument

  Tariq Esad’ava: one of Osman’s street toughs, grew up with Çeda & Emre

  Tauriyat: Mount Tauriyat, home to the House of Kings, Sharakhai’s thirteen palaces, and the House of Maidens

  Tavahndi: the third day of the week in the desert calendar

  the Tears of Tulathan: a/k/a Iri’s Four Sacred Stones (result of the breaking of the Sunset Stone)

  Tehla: a baker, friend of Çeda; Davud’s sister

  tessera, tesserae: tiles of a mosaic

  Thaash: god of war

  Thalagir: Rümayesh’s new name, given by Brama

  thawb: a common outer garment in the desert, consisting of a length of cloth that is sewn into a long loose skirt or draped around the body and fastened over one shoulder

  Thebi: character in a tale of the god Bakhi

  the Thousand Territories of Kundhun: another name for Kundhun, one of the four kingdoms surrounding Sharakhai

  Tiller’s Row: a street in the Shallows, “one of the few with any businesses to speak of”

  thwart: a seat in a rowboat

  Tolovan: vizir of King Ihsan

  Tribe Ebros: one of the twelve desert tribes; a/k/a the Standing Stones

  Tribe Halarijan: one of the twelve desert tribes; a/k/a the White Trees

  Tribe Kadri: one of the twelve desert tribes; a/k/a the Burning Hands

  Tribe Kenan: one of the twelve desert tribes; a/k/a the Rushing Waters

  Tribe Khiyanat: the name the thirteenth tribe chooses when they form anew; khiyanat means “betrayed” in the old tongue of the desert

  Tribe Malakhed: the ancient name for the thirteenth tribe, abandoned when the tribe is reborn

  Tribe Masal: one of the twelve desert tribes; a/k/a the Red Wind

  Tribe Narazid: one of the twelve desert tribes; a/k/a the Bloody Manes

  Tribe Okan: one of the twelve desert tribes; a/k/a the Black Wings

  Tribe Rafik: one of the twelve desert tribes; a/k/a the Biting Shields

  Tribe Salmük: one of the twelve desert tribes; a/k/a the Black Veils

  Tribe Sema: one of the twelve desert tribes; a/k/a the Children of the Crescent Moons

  Tribe Tulogal: Devorah and Leorah’s chil
dhood tribe; a/k/a the Raining Stars

  Tribe Ulmahir: one of the twelve desert tribes; a/k/a the Amber Blades

  the Trough: the central and largest thoroughfare in Sharakhai, runs from the northern harbor, through the center of the city, and terminating at the southern harbor

  Tsitsian: capital city of Mirea

  Tsitsian Village: an immigrant neighborhood in Sharakhai

  Tulathan: goddess of law and order, sister moon of the goddess Rhia

  Undosu: a powerful Kundhuni blood mage, one of the Enclave’s inner circle

  Urdman: one of Narazid’s riders in the Traverse

  Vadram: Osman’s predecessor in the shading business

  Vandraama Mountains: a mountain range bordering the desert

  Verda: works for Osman

  Lord Veşdi: Külaşan’s eldest living son; Master of Coin

  vetiver: the root of a grass that yields fragrant oil used in perfumery and as a medicinal

  vizir/vizira: a high official, minister of state

  Wadi: Devorah’s borrowed stallion

  Way of Jewels: location in the city

  the Well: a neighborhood near the Shallows; Osman’s pits are there

  western harbor: the smallest and seediest of the city’s four sandy harbors

  the Wheel: the massive circle where four thoroughfares meet: the Spear, the Trough, Coffer Street, and Hazghad Road

  White Wolf: Çeda’s moniker in the fighting pits of Sharakhai

  Willem: a brilliant young man with strange magical abilities bound to the blood magi, Nebahat, in Sharakhai’s collegia

  wyrm: worm

  Yael: mother of Devorah and Leorah

  Yanca: Çeda and Emre’s neighbor in Roseridge

  Yasmine: Meryam’s murdered sister, Ramahd’s wife and mother of Rehann

  Yerinde: goddess of love and ambition; once stole Tulathan away “for love”

  Yerinde’s Kiss: a honey collected from the rare stone bees’ nests; used as an aphrodisiac

  Yerinde’s Snare: the convergence of a twisting, misshapen web of streets & the most populous district in Sharakhai

  Yndris: a Blade Maiden with a hot temper, the daughter of King Cahil and an enemy of Çeda

  Yosan Mahzun’ava: one of Tehla’s brothers

  Zaïde: a Matron in service to the Kings; heals and takes Çeda into the House of Maidens

  zilij: a board Çeda fashioned from skimwood, used as a conveyance to glide easily over sand

  Zohra: i.e., Matron Zohra, resident of an estate in Sharakhai

  Acknowledgments

 

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