Master of Dragons

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by Chris Wraight


  He saw Liandra dismount. How she came to be riding Imladrik’s dragon was a riddle he knew he did not want to solve. She looked as dishevelled as her steed, her face streaked with tear-tracks over grime and blood. She tried to say something to Yethanial but the grey lady barely noticed her.

  Yethanial approached Imladrik’s corpse hesitantly, carefully, as if he were terribly wounded and might still get up. Caradryel could see the futility of that – his master lay awkwardly, as slack as sackcloth, his armour dark with blood.

  Yethanial’s grief then was terrible to witness, so powerful and so complete that for a moment none of them could speak. The dragon wheezed sclerotically, its huge eyes weeping black tears. Across the city, the trumpets were stilled as the celebrating heralds realised that something was terribly wrong.

  Thoriol stumbled forward to stand by his mother, his feet shuffling unwillingly on the stone. For a moment the two of them just stood there, staring stupidly, emptily, at Imladrik’s body. Then Yethanial’s tears came at last – huge racking sobs that made her bend double. Thoriol held her up, his body erect, his face like stone. The two of them clung to one another, grasping greedily as if they could somehow insulate themselves against the truth.

  Caradryel looked away, unwilling to intrude further. He felt nauseous.

  ‘What happened?’ he asked Liandra.

  The red mage looked exhausted. ‘Dawi,’ she said, coldly. ‘They got to Oeragor ahead of him.’

  ‘And you? Where were you?’

  Liandra glared at him. ‘It can wait.’ Her gaze travelled to Yethanial. Sympathy was etched on her features. Sympathy, and perhaps a little envy.

  Caradryel felt wretched. Just moments ago the future had been mapped out. His decisions had been vindicated, his path clear.

  Now, nothing. He remembered the first time he had seen the sapphire dragon, high above the waves, swooping earthwards like a messenger of the gods. It had looked invincible then, something that no force of the earth could ever vanquish.

  Now it slumped on the stone, bleeding like any mortal, still carrying the body of its dead master. Around it huddled the remnants of the House of Tor Caled, one weeping, one silent with shock.

  What now, then? he asked himself weakly.

  The wind picked up, cold from the west. The east was darkening quickly, sinking into the deep night that made the forest so forbidding. That dark had always seemed contestable before; now it looked infinite and unbreakable.

  Caradryel didn’t know where to look.

  What now? Who will follow him?

  But no answer came.

  Epilogue

  Sevekai had no idea how long he’d been on the cusp of it. He didn’t know where he was, nor how far he had travelled since leaving the Arluii behind. In the beginning he had tried to remember. He had vague memories of going south, heading down into the lowlands until the trees blotted the sky. Measuring time, though, no longer seemed like something he should concern himself with. The rhythm of the forest was less exact: languorous, shackled to a lower, more eternal measure.

  His crow perched on a branch above him, its black eye glinting. It seldom left him now. The others, the ones that had made their way to the forest as he had done, they all had their companions too: Aismarr had a lean hunting dog, as skinny as bones; Elieth had a hawk; Ophiel had a fox that slunk timorously in the shadows. They came and went, these creatures of the wood, but never departed for long. They were like echoes of thoughts lingering under the eaves.

  Sevekai watched the others. They bore the same dreamy expression. They had renounced the old passions. None of them hated or loved any more; it was like being half-asleep.

  A few of them, he knew, were kin from Naggaroth; just a couple, skulking amid the briars like thieves. They came into the centre of the circle only slowly, just as he had done at the beginning, unable to entirely forswear the hatreds they had been born into.

  The forest worked on them, though, just as it did the others. They gradually lost their pale mien and took on a healthier blush. Their tattoos faded somehow. Their oil-slick hair seemed lighter under the green glow of the canopy.

  The rest had the healthy light of Ulthuan in their eyes. He didn’t know where they had all come from. Neither did they – the old life drifted out of mind and memory so quickly. Some of them had taken on new names. Sevekai, for the moment, clung to his. It seemed important. He didn’t know how long he would feel that way.

  He didn’t even want to hurt them. That was novel.

  None of them had penetrated far into the heart of the wood. They lingered on the edge where the light still shafted down between the branches. They heard creaks and snaps from the deep core, buried in arboreal gloom. They heard night-noises – squeals and rustles, low groans that were almost elf-like, though distorted and alien.

  What is this place?

  He asked that question less often as time went on. At first he had been consumed by it, desperate to know what was slowly altering his mind. He would look at a leaf in the sunlight, seeing its veins standing dark against the translucence, staring at it in fascination. He would breathe deep of the musty soil aroma. He would hear the brush of the branches as the moons wheeled above him.

  He never thought of escape. Where would he go?

  The wood called them. All of them heard it. Soon they would have to enter, ducking under the curved and twisted branches and stooping into the shadows. He had dreams of what lay in there, waiting for them, though he never remembered them once the sun was up.

  Aismarr smiled at him. She was standing a few yards away, her smock stained green and her cheeks ruddy. Sevekai liked the way her hair fell about her face – tangled, flecked with dirt, half-plaited.

  ‘I dreamed of dragons,’ she told him.

  Sevekai remembered a dragon, though only vaguely. ‘Oh? What did it tell you?’

  ‘Their souls are broken,’ Aismarr said, sadly. ‘Someone has died, someone they loved.’

  Sevekai remembered Drutheira then. Of all of them, she was the one he still remembered. He hadn’t ever loved her. There had been passion, of a sort, but that was part of the old pattern. Here things were simpler – more direct, more honest. He wondered where she was.

  ‘Then is it time?’ he asked. He knew that something would have to change. Some signal would be given and then the deep wood would beckon.

  Aismarr frowned. Her hunting dog slunk around her calves, snagging at her smock.

  ‘No.’ She glanced over to her left, to where the path ran down like a river into the heart of the forest.

  Sevekai followed her gaze. He didn’t think it was time either, not yet.

  ‘This is the start,’ he said, not really knowing where the words came from. ‘The dragonsoul is gone; others will follow. The world must change.’

  Aismarr looked at him with shining eyes.

  ‘And then will we enter?’ she asked.

  Sevekai couldn’t take his eyes off the trees. They called to him, though silently, and with neither malice nor affection.

  ‘When the word is given,’ he said.

  ‘And what then?’

  Sevekai looked back at her. He no longer saw an asur standing before him, just a kindred soul. All of them were kindred souls now.

  ‘Rebirth,’ he said, smiling.

  Characters

  House Tor Caled

  Menlaeth, called Caledor II – Phoenix King of Ulthuan

  Imladrik – Master of Dragons; Menlaeth’s brother

  Yethanial – Loremaster; Imladrik’s wife

  Thoriol, called the Silent – Imladrik and Yethanial’s only son

  The Council of Five

  Liandra of Kor Vanaeth, House Athinol

  Salendor of Athel Maraya, House Tor Achare

  Aelis of Tor Alessi, House Lamael

  Gelthar of Athel Toralien, House Der
reth

  Caerwal of Athel Numiel, House Ophel

  Other Asur

  Caradryel – House Reveniol

  Kelemar – Regent of Oeragor

  Baelian – Archer captain

  Loeth – Archer

  Taemon – Archer

  Florean – Archer

  Rovil – Archer

  Dawi

  Morgrim Bargrum – Thane of Karaz-a-Karak

  Morek Furrowbrow – Runelord

  Grondil – Thane of Zhufbar

  Brynnoth – King of Barak Varr

  Druchii

  Drutheira – Sorceress

  Malchior – Sorcerer

  Ashniel – Sorceress

  Sevekai – Assassin

  Glossary

  Anurein – River running through the southern reaches of the Great Forest to the sea, later called the Reik

  Arluii – Mountain range to the south of Elthin Arvan, later called the Grey Mountains

  Asur – The elves of Ulthuan, known to men as High Elves

  Athel Maraya – Lord Salendor’s lands, located in the heart of Loren Lacoi

  Athel Numiel – City in the north-east of Elthin Arvan, destroyed by dwarfs during the early years of the war

  Athel Toralien – City on the western shores of Elthin Arvan, ruled for a time by Malekith

  Druchii – The elves of Naggaroth, known to men as Dark Elves

  Elthin Arvan – The lands east of the Great Ocean settled by the asur, later called the Old World

  Ifulvin – ‘Bitter-blade’; sword borne by Imladrik

  Kor Evril – Imladrik’s citadel in the mountains of Caledor

  Kor Vanaeth – Settlement east of Tor Alessi founded by Lord Athinol, father of the mage Liandra

  Lathrain – ‘Wrathbringer’; sword borne by Caledor II, inherited from his father

  Loren Faen – Forest south of the Arluii, said to be perilous and enchanted, later known as the Fey Forest or Athel Loren

  Loren Lacoi – Forest between the Saraeluii and the coast, bounded on the south by the Arluii and in the north by unsettled wasteland, later known as the Great Forest

  Oeragor – Asur city in the far south, chiefly settled by Caledorians of Imladrik’s household

  Saraeluii – Mountain range to the east of Elthin Arvan, home to the majority of the dwarf holds, later called the Worlds Edge Mountains

  Sith Rionnasc – Common name for the port at the head of the River Anurein, later the site of the free city of Marienburg

  Tor Alessi – Pre-eminent city of the asur in Elthin Arvan, later the site of the Bretonnian city of L’Anguille

  Tor Caled – Home of the House of Tor Caled and the court of Caledor II

  Tor Vael – City of loremasters in Cothique; ancestral home of Yethanial

  Ulthuan – Homeland of the asur in the Great Ocean

  ABOUT THE AUTHOR

  Chris Wraight is the author of the Space Wolves novels Battle of the Fang and Blood of Asaheim. He has also written the Space Marine Battles novel Wrath of Iron, along with Schwarzhelm & Helborg: Swords of the Emperor and Luthor Huss in the Warhammer universe. He’s based in a leafy bit of south-west England, and when not struggling to meet deadlines enjoys running through scenic parts of it.

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  Cover illustration by Fares Maese.

  Map by Nuala Kinrade.

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