Return of the Crimson Guard: A Novel of the Malazan Empire

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Return of the Crimson Guard: A Novel of the Malazan Empire Page 96

by Ian C. Esslemont


  It was going to ram.

  ‘Brace yourselves!’ To Watt: ‘Ready to swing to port.’

  The old tillerman clamped his toothless gums together, his lips wrinkling. ‘We'll give it a go, sir.’

  Corlo tapped his shoulder, gestured to the bow. Bars was now standing, his hands clamped on the gunwale, gaze fixed upon the closing vessel. ‘Pity the Marese, maybe, hey?’ he said.

  Pity us first. Jemain, a lifelong seaman, could only stare in awful appreciation of the skill and seamanship as the vessel bore down upon them, cresting the last wave just in time to lurch downward, adding the impetus of its weight to the thrust of the blunt bronze-sheathed ram cutting the water and throwing a curled wake higher than the vessel itself.

  Beautiful. ‘Port!’ Watt threw the arm sideways; the Ardent only began to respond before the ship was upon them. Too slow – no chance. No chance at all.

  The blow drove the Ardent sideways. It snatched Jemain from where he stood to throw him against the gunwale and over. The frigid water stung as if it were boiling. It stole what little breath he possessed. Vision and sensations came in glimpses as his head broached the surface. The Ardent wallowing, side caved in. Men tumbling overboard. Bars at the canted bow, fists raised in rage. Then frothed grey water as he spun in the waves. Frigid, life-sapping water numbing his arms, face and legs. And he sinking, weakening in the all-embracing cold. The numbness spreading to take his vision and thoughts.

  He awoke coughing and spluttering on hard decking. Limp. Limbs useless. Other crewmen from the Ardent lay about like gaffed fish. Mare crewmen in dark leather armour were gathered around one particular netted man, truncheons rising and falling, beating and beating. Seeing him awake, one crewman came over, wiped his brow, panting. ‘You are of Genabaris, yes?’ he asked in a strange mangling of the South Confederacy dialect.

  Jemain nodded mutely.

  ‘We usually capture ships – except Malazan – but yours was such an insult we had to sink it.’ He smiled as if that somehow made up for it. ‘My apology.’ He wiped his brow again, taking a deep breath, and gestured his truncheon to the netted, now limp, crewman from the Ardent, whose identity Jemain could guess. ‘You are all going to the Korelri. Especially that one. He would not go down – good thing the waters had done half our work, hey? We should get a good price for him.’ He smiled his white teeth again. ‘I think he would do well upon the wall.’

  GLOSSARY

  Terms and Titles

  The Agatii: among the Seguleh, their first thousand ranked warriors

  Ascendant: individuals of great power/influence

  Baya Gul: Seti Goddess of divination and guide to their sun mysteries

  Brethren: term among the Crimson Guard for their fallen comrades

  Cadre mages: Malazan organization of mages/warlocks/ sorcerers, many of whom serve in the military ranks

  Deck of Dragons/the Dragons: deck of cards, their identities unfixed, used in divination

  D'ivers: a high order of shape-shifting

  Eleint: term for the elder race of dragons

  First Investiture: those of the first round of recruitment by the Crimson Guard subsequent to its Vow, with Second and Third following

  Fist: Malazan title for commander, military or administrative

  High Fist: Malazan title for a regional or campaign commander

  Old Guard: those whose Imperial service goes back to Emperor Kellanved

  Prevost: old Quon Talian title for a military officer, roughly equivalent to captain

  The Seguleh: a fierce isolationist island people off the coast of Genabackis

  Shalmanat: protectress of Li Heng

  Soldier of Light: a position among the divinatory deck, the Deck of Dragons

  Soletaken: shape-shifting

  Sword of the Empire/First Sword: Imperial champion, Malazan and Imass title

  Talons: an organization of Imperial assassins begun by Dancer, Emperor Kellanved's cohort and bodyguard

  Thel Akai: ‘First People’, first-born of Mother Earth, ancestors of Thelomen, Toblakai and Trell races

  Veils: Crimson Guard assassins, begun by Cowl in response to the Imperial Talons

  The Warrens

  The Elder Warrens

  Kurald Galain: the Elder Warren of Darkness

  Kurald Emurlahn: the Elder Warren of Shadow

  Kurald Liosan: the Elder Warren of Light

  Kurald Thyrllan: another name for the Elder Warren of Light

  Omtose Phellack: the Elder Jaghut Warren of Ice

  Tellann: the Elder Imass Warren of Fire

  Starvald Demelain: the Eleint Warren, the first Warren

  ‘The Paths’ (those Warrens accessible to humans)

  Thyr: the Path of Light

  Denul: the Path of Healing

  Hood's Path: the Path of Death

  Sere: the Path of Sky

  Meanas: the Path of Shadow and Illusion

  D'riss: the Path of the Earth

  Ruse: the Path of the Sea

  Rashan: the Path of Darkness

  Mockra: the Path of the Mind

  Telas: the Path of Fire

  The Deck of Dragons

  High House Life

  King

  Queen (Queen of Dreams)

  Champion

  Priest

  Herald

  Soldier

  Weaver

  High House Death

  King (Hood)

  Queen

  Knight (once Dassem Ultor, now Baudin)

  Magi

  Herald

  Soldier

  Spinner

  Mason

  Virgin

  High House Light

  King

  Queen

  Champion (Osserc)

  Priest

  Captain

  Soldier (Kyle)

  Seamstress

  Builder

  Maiden

  High House Dark

  King

  Queen

  Knight (Anomander Rake)

  Magi

  Captain

  Soldier

  Weaver

  Mason

  Wife

  High House Shadow

  King (Shadowthrone/Ammanas)

  Queen

  Assassin (the Rope/Cotillion)

  Magi

  Hound

  High House Chains

  The King in Chains (Skinner)

  The Consort (Poliel)

  Reaver

  Knight (Toblakai)

  The Seven of the Dead Fires (the Unbound)

  Cripple

  Leper

  Fool

  Unaligned

  Oponn

  Obelisk (Burn)

  Crown

  Sceptre

  Orb

  Throne

  Chain

  Master of the Deck (Ganoes Paran)

  Elder Races

  Tiste Andii: Children of Darkness

  Tiste Edur: Children of Shadow

  Tiste Liosan: Children of Light

  T'lan Imass: ancient non-human race thought to be extinct

  Jaghut: ancient non-human race thought to be extinct

  Forkrul Assail: ancient non-human race thought to be extinct

  K'Chain Che'Malle: ancient non-human race thought to be extinct

  Eres/Eres'al: an ancient race thought legendary

  The Eleint: the Elder race of dragons

  The Trell: a non-human pastoral nomadic people

  The Barghast: a non-human pastoral nomadic people

  The Thelomen Toblakai: a non-human pastoral nomadic people

  The Teblor: a non-human pastoral nomadic people

  The Thel Akai: a forgotten people, progenitors of Thelomen, Toblakai, Teblor and perhaps Barghast

 

 

  s on Archive.


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