The Voyage of the Sable Keech s-2

Home > Science > The Voyage of the Sable Keech s-2 > Page 19
The Voyage of the Sable Keech s-2 Page 19

by Neal Asher


  Gazing down at the planet through satellite eyes, the Warden observed Erlin’s arrival at Mortuary Island, and though the AI had not interfered, it felt some shedding of responsibility. Then, gazing through many other eyes at ground level, it felt frustration. The Golem agent of the ancient hive mind was practically untraceable now. In the time frame posited, thousands of Golem had arrived and departed, including the indentured ones who had built the Sable Keech. This was worrying, for no one could be sure what the hive mind’s motives or intentions might be.

  That hive mind, being old and nigh incomprehensible, did not have much official contact with humans and AIs, though through its own kind it did have some converse with those skirting the edge of the Polity and its laws—humans, aliens and AIs. Through them it must have gained access to the technology enabling it to accelerate its thought processes beyond pheromonal transfer, and to send out its eyes and agents beyond Earth. It was supposed that, like the younger mind before it, it was here after the formula for sprine, but that was dubious. Some claimed that a breed of hornets carrying sprine in their stings would counterbalance the strength and nigh indestructibility of Hoopers, and that Polity AIs were not averse to this. It was a myth, which, foolishly unchecked, led one young hive mind (a mere ten thousand years of age) to attempt colonization here with adapted hornets. Had it succeeded, the Warden’s drones would then have been busy with canisters of insecticide until every last hornet here was dead.

  The Polity contained many other individuals potentially as dangerous as Hoopers: free Golem, augmented humans, dracomen and the ineffable Dragon that was their source, and various other aliens. Moreover, just the existence of sprine acted as a counterbalance. Of course Polity AIs had long ago analysed that substance and could easily manufacture it. The Warden knew that one runcible jump away lay a stock of weapons that employed it. A rail-gun firing sprine-tipped darts would certainly be more effective than any hornet, and that was just the least of the weapons available. The young mind’s claim to be seeking personal armament for defence, just like any other Polity citizen was allowed, was rather weak when individual hornets comprised only a minuscule fraction of it. Hornets with killing stings could not be allowed, especially since they could inadvertently wipe out the limited population of an alien race, the sails, who owed their incredibly long life spans to the virus inside them. Surely the ancient mind knew this, which again begged the question, why was it here?

  The Warden turned its attention to files that one of its subminds had hunted down from all quarters of the Polity, and began to examine them. The hive mind, though incommunicative to Polity AIs, was very active and constantly monitored. Its eyes—carried by some indentured to that same mind but mostly by those it employed, now the indenture periods were so reduced (perpetually increasing hornet populations of each hive mind resulted in a reduction of the sentence for killing one hornet)—had been to many locations. It travelled to Hive, to most of the planets and stations in the Sol system and, seemingly at random, to other planets across the Polity. But then other hive minds operated in the same fashion: they were looking around, ever curious. Also, like other minds, it searched regularly for information on the nets. And by studying what the mind searched for, the Warden began to see a pattern emerge.

  In the beginning the mind had studied the various religions of Earth, paying particular attention to the concept of afterlife those primitive ideologies espoused. It then moved on to a brief spell of investigating the mind-wiping or execution of murderers, swiftly followed by a detour into memcording. At precisely that time, the Warden noted, it had sent its agents to Klader and, both through them and the nets, studied the changing organization of the reifications. It also looked into the history of human medical technologies, paying particular attention to the time when it first became possible for people to live forever. Noting the direction of the mind’s interest, the Warden realized the mind’s physical explorations were anything but random. Its agents visited war graves, the pyramids, the sites of ancient concentration camps, the Solar System battlefields of corporate wars, the planet Samarkand, and planets denuded of life during the Prador War. Its agents purchased for it numerous items with one constant theme: a crystal Aztec skull, reproductions of medieval art, antique weapons, gravestones, funeral urns… the list even included a dinosaur skeleton. So, given its ghoulish interests, Spatterjay should most certainly be high on its list of places to visit. But this was not exactly what worried some Polity AIs.

  The mind had studied Spatterjay, and around about the same time there had been a successful raid on an ECS information repository. This unlinked storage system contained, amongst much else, the deciphered genetic codes for numerous Spatterjay life forms. This occurred while the hive mind relocated to Hive and purchased equipment from human genetic engineers there. The AIs were immediately suspicious, but could not prove the mind responsible for the information raid. But they watched very closely thereafter, and began really to worry when warned, by the younger hive mind, that the old hive mind was sending a Golem agent to Spatterjay. The Warden returned its attention to the base on the Island of Chel. Still no trace of the Golem, and only one hivelink had been operating through the runcible, though one not connected to the old hive mind. But the Golem was here, and its guiding hive mind was very very interested in death.

  * * * *

  Janer dumped his backpack on the floor and surveyed his cabin. He had expected it to be cramped, but on reflection a ship a kilometre long should have room to spare. It contained a desk against one wall with a screen above it and a swivel chair before it. At the foot of the fold-down bed running along the opposite wall a partitioned area held a washbasin and toilet. The tap he found only ran when he put his hands directly underneath it, and he soon discovered it would not operate if he placed some other item in the way of its sensor. There were cupboards, light panels in the ceiling, a small area supplied with a microwave cooker which also supplied boiling water for hot drinks. But most importantly, this cabin was on the side of the corridor adjoining the hull, so he had the benefit of one of the metre-square chainglass windows, before which rested two form chairs on either side of a coffee table.

  He was quite happy with all this, but what aroused in him some suspicions was the bottle of hornet syrup in the cupboard, and the fact that his name was already carved into the door.

  This set of crew quarters lay to the stern of the ship on A Deck, whilst there was another one in the bows. Separate quarters were necessary simply because of the sheer length of the Sable Keech. Hoopers working at the bows would not take kindly to having to walk the best part of a kilometre to work each shift. There was a galley and a mess at the end of the corridor outside, and a food store beyond that. The reification staterooms were located on Deck B, a level below. While exploring with Ron and Forlam, Janer had seen how different these were: without toilets and with flat unpadded bunks—no doubt for them to take the weight off their servomotors but certainly not for sleep. There was also no refectory down there, no storage for food, no need for either. He had later learnt that such spartan conditions were misleading, as each reification stateroom could be swiftly converted to house living humans, which their current occupants hoped one day to become. Restaurants, shops and bars—at present mostly closed—in the third tier of the central deckhouse, and on all three tiers of the stern deckhouse, were there to cater to their needs on the return journey.

  Sitting on his bunk, Janer dragged his backpack up beside him, pulled out all his spare clothing, then the short hexagonal stasis case. He pressed his fingertip into an indentation, whereupon the case split in half longitudinally and silently hinged open. He eyed the ten small cylinders arranged inside, with their tubes connecting to the transparent reservoir. Each time a hornet died, he would open this and release another one—just revived. There were none presently in the reservoir. He now took the diamond stud of his hivelink out of his pocket and fixed it in his earlobe. This device was only a relay to the implant in the bone
behind his ear. By removing this earring he broke the connection between that implant and the transceiver inside the case. The hornets were also linked to the case, which in turn was U-space-linked through the runcible on Coram back to the mind on Hive. He heard nothing, not even a buzzing to signify that the link was operating.

  Janer ruminated. Something could have gone wrong, but in all his years communicating through the hivelink, Janer had never known that to happen. It was odd, just as it was odd that the two hornets had died simultaneously. They were always of different ages so as to prevent this, so the hive mind could have an unbroken view through at least one of them. Perhaps something else had occurred: some attack on the hive mind’s communication system, and on its hornets? Janer grimaced, loath to jump to conclusions, but definitely suspicious of one individual in particular. He closed the case then removed another item from his pack and studied it warily, wondering how he would know when to use it now.

  The gun looked little different from a regular gas-system pulse gun. In fact it did fire pulses of ionized gas, but it was also something more. Its appearance was a façade, but would never have fooled a runcible AI, which was why Janer had come here aboard the Gurnard. The older hive mind’s agent was a Golem, so would be very difficult to stop. An APW would do the job, but only one above a certain energy level, but such weapons were usually bulky carbines or larger, and therefore difficult to conceal. This one he could conceal, however, and with it he could prevent that agent from acquiring sprine. It was a weapon for the assassination of a Golem. Unfortunately that Golem seemed likely to be Isis Wade—and Janer rather liked him.

  * * * *

  The trench was deep here, its bottom four kilometres below the ocean’s surface, and hundreds of kilometres from where Ebulan had originally hidden this spaceship. Scanning outside with sonar and an infrasound sampler, Vrell ascertained that the cliff rearing beside the vessel was loaded with weed and drifts of silt caught on ledges, but that there seemed no dangerous faults in the underlying stone. Selecting one of the underwater turbines he revolved it until it was pointing up at the cliff, then turned it on. This only succeeded in pushing the ship harder against the bottom for a while, then the stream of water hit the cliff, and clouds of silt, weed, shell and other detritus began to boil out and avalanche down. He listened carefully to the sound of rocks, larger shells and other odd unidentifiable objects impacting against the upper hull, and was reminded of the time he had to bury himself in the ground to escape the rampaging Captain Drum. He felt a sudden anger and nearly shut off the thruster. Why should he hide? Why should he be afraid? He could tear them apart. But he got himself back under control, and only shut off the stream of water when the silt was metres deep and beginning to impinge on the function of outside scanners and cameras. When he was ready he would fight, but not until then.

  Heaving himself back up onto his legs, Vrell flexed his new pair of back limbs, which had unaccountably replaced those that had, on the island, dropped away to expose his sexual organs. These new legs were still soft, and not yet long enough to reach the ground. Did this mean he was an adolescent again? He wasn’t quite sure what it meant. No matter. He would set his blanks to work, then return to studying the account concerning the virus-infected Prador.

  The pilot he programmed to repair gravmotors, and the navigator he set to dealing with the various generators and transformers. He set them to replacing coils and components with those kept in storage, or manufacturing new components in the ship’s machine shop. Setting them these tasks was not too onerous, as Ebulan had stored many thrall subprograms for this very purpose. Vrell also designated the two headless blanks to assist where they could; usually just to fetch and carry and help lift heavy items. The other blank he decided he would make dispensable, and with the quadruped robots set it to work on the ship’s fusion plants. One of those was operating so needed no attention, two required realigning and restarting, others were severely damaged and radioactive. Vrell doubted this last blank would survive this to repair them all. Then, setting alarms to alert him should the blanks encounter anything their programs did not encompass, Vrell returned to the story.

  The ship, a huge exotic metal destroyer, had returned to the home system, but was ordered to take up orbit around one of the furthest cold planets and there await inspection. The council of Prador leaders, who governed the Second Kingdom, had communicated with the adult Prador aboard, but remained wary.

  The report they received from the ship did not tie in with what Prador spies gleaned of the action in which it had been recently involved. Two ships had been sent to drop from U-space outside a Polity system and run in at fast sublight speeds firing antimatter missiles to intersect the course of a defence planetoid. This had all gone according to plan, and the planetoid blown to glowing dust that spread in a ring around the sun. The moon’s defences had been weak, the reason for this becoming evident when the orbital sun lasers of the system’s real defensive weapons began firing. Both ships escaped. However, this returned ship’s report claimed that the lasers had managed to destroy the other ship. Either the spies or the Captain of this surviving ship had been lying.

  The order to stand off and wait was disobeyed and the ship in question dropped into U-space, managing an incredibly accurate jump into the orbit of the home world. Immediately, heavy destroyers were ordered to intercept, but not managing so accurate a U-space jump, arrived thousands of kilometres away from the planet. They also could not fire on the ship for fear of causing damage to the groundside population.

  Planetary defences opened up and the ship took a terrible battering as it descended into the sea fifty kilometres off the King’s island. The then King, an ancient Prador who had ruled the Second Kingdom unassailably by keeping his council members squabbling with each other, ordered in every available force to defend him. The sea was depth-charged continuously for a month, then a hundred of the early-style Prador drones called in, too. The battle that followed Vrell was able to observe from recordings recovered from those drones lucky to survive. He saw some weirdly shaped Prador, black as night, ascending from the deeps where few should have survived the depth-charging. He recognized many similarities in these to himself now. Many were badly shattered by drone weapons, but they did not die easily and fought back hard, destroying the King’s drones one after the other. They carried the regular Prador weapons, but also ones they had modified, advanced, made more powerful.

  Eventually fifty of them gained the shore, clustering about a huge one of their own kind—the size of an adult but hollow of carapace and retaining its full complement of legs as in childhood. Its head jutting forward moved independently of its body on a corded neck. Ashore they faced a force of five thousand adolescents, including armoured drones, some on the ground and some in the air. The battle should have been brief, but it dragged on as these strange new Prador rebels employed energy defence fields and even managed to survive tactical atomic blasts. As they advanced, the King retreated with a personal guard of his own adolescents, giving also the order for the withdrawal to his other forces. But their retreat only allowed the new Prador to more quickly advance. The King finally ordered a massive CTD strike, thereby sacrificing thousands of his own fighters.

  What happened next became increasingly unclear to Vrell, as it was difficult to separate truth from propaganda. The island was scoured to the bedrock—nothing remaining of the attacking Prador. The King, out at sea, was deposed by an aggressive faction of his council. All his adolescents were slaughtered, and he himself was apparently injected with a slow-working diatomic acid and floated out above the sea on his own AG so other Prador could watch him die screeching and bubbling. A new King grabbed power, called Oboron, a name unfamiliar amid the previous factional infighting of the council. And so the time of the Third Kingdom began.

  This stuff was all utterly new to Vrell. He had known how the present King had scrabbled to power over the burnt-out carapaces of his predecessor and that King’s supporters, but nothing abou
t any attack by virally mutated Prador. Delving deeper, he discovered that the returned ship had been the first to carry human blanks imported from Spatterjay, and read Ebulan’s speculations about experiments, using the Spatterjay virus, being conducted aboard. He scanned a brief report of some discovered wreckage being identified as that of the missing ship used in the attack on the Polity, and supposed the chief Prador aboard it had discovered what was happening aboard its companion vessel, leading to a dispute in which the mutated Prador decided to act preemptively. Nowhere could he find the name of the Prador Captain of the returned ship. And Vrell reflected on how the Third Kingdom had survived for so long, guarded by Oboron’s ruthless army of adolescents constantly encased in layers of concealing armour, and how the same king had remained in power for some seven hundred years, unseen.

  After scanning all the records, Vrell ruminated over everything he now knew. Aggression warred with intellect inside him. He wanted away from this planet so he could establish himself back in the Third Kingdom, but he would have to be very careful and very clever in doing so. Though he knew his mind was now functioning differently from that of most Prador—more intelligent and, if it was possible, more ruthless—he was one against many, and should he make the slightest error in his plans for his return, he would not survive the wrath of his own kind… all of his own kind.

  9

  Amberclams:

  these molluscs are one of the best-known of the many genera of burrowing bivalves that live in the ocean floor, or in ‘cast’ sands. Their name stems from the amber colour of their flesh, which is much relished by Hoopers. Pickled amberclams are a staple of the Hooper diet, and the product ‘amber sauce’ — made by allowing de-shelled clams to dissolve in seacane rum—is greatly valued by them. It would be well to remember that this sauce is poisonous to non-Hoopers, causing intoxication, hallucinations, convulsions and sometimes even death. But perhaps the worst side-effect of this product on Polity citizens is that, while hallucinating, they experience the overpowering urge to take a swim—which is never a good idea on Spatterjay.

 

‹ Prev