Reality's Plaything 5: The Infinity Annihilator

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Reality's Plaything 5: The Infinity Annihilator Page 79

by Will Greenway


  See Also: Felspar, Desiray Illkaren, Kergatha, Liandra {Wren} Idun-daughter

  avatar — A creature who has been bonded to another through avatarism (c.f.)

  — B —

  Baronian — A race of created warriors whose true origins remain unknown. They are humanoid in nature but appear to be the product of an extensive breeding and isolation program. Baronian warriors and mages are renowned for their physical endurance, pain tolerance, and mental faculties. In addition to simply being physically strong and durable, Baronians also possess the ability to metabolize raw energy which can be used to power spells or even heal wounds.

  Accounts of Baronian culture is that they are a slave race to a group of beings known only as the ‘masters’. Within the Baronian hierarchy, females are primarily considered chattel, with certain prominent members able to earn free status through outstanding service to the various war causes. What little is known about the Baronians was gleaned when a party of Protectorate warriors accompanied Vatraena Marna Solaris and her aides to the Kriar Homeworld of the Karanganoi. There they discovered a force of Baronians had over-run and enslaved the entire Kriar civilization. In return for information and cooperation, Tal Falor made an agreement with a group ten Baronian slave women to help them escape. Tal kept his word and these slaves were broken free. These females now work in the employ of Isis. Notably among this group is a female warmage named Luthice who is the blood sister of Senalloy who Corim Vale frees from Rakaar.

  See Also: Corresont, Senalloy Moirae, Eternity, energy, eternals, Isis, kriar, magic

  battleblade — Something of a misnomer, all swords are designed for use in combat. A battleblade is a weapon designed for PROLONGED use in battle. Typical swords have a lifespan of only a few serious combats before breaking (or the edge blunting). Only specially tempered metals have enough resilience to retain their edge and rigidity for any significant amount of actual abuse. This is historically what set Saracen steel and the folded designs of Japanese samurai swords apart. A battleblade is weapon that has these resilient qualities.

  See Also: battlesword

  battleform — A shape that can be assumed by certain high order immorts. Mass is accumulated from interdimensional storage, and the body of the immort becomes extremely dense (like metal). The immort becomes immune to most forms of normal weaponry and many bodily functions operate on different rules (the need to breath, bleeding is greatly decreased). Battleform grants incredible physical strength, but the mass and insensitivity make it unwieldy and useful only in a select number of situations.

  battlestaff — Used to describe a staff that has been fitted with heavy metal shods, often installing cudgel balls, blades, or spikes into the ends of the weapon to make it more effective in combat.

  battlesword — This is an alternate usage for battleblade. See battleblade.

  belkirin — Combat grade rank in the Kriar military equal to a commander. See also Kriar Ranks.

  See Also: kriar

  Bertrand Kirnath Valharesh —See Valharesh, Bertrand Kirnath.

  betas — Betas (plural) usually refers to one of the pantheon lords. See Alphas.

  biophase — A form of energy that can be tapped by the proper magical rituals. This energy is often used to dispel fatigue and reinforce the body. Mages utilize it to boost the efficiency of their spells.

  Utilization of biophase has a strong euphoric effect that makes its use dangerous. Despite the hazards, biophase is one of the commonly manipulated powers in “carnal energies”.

  See Also: energy, magic

  boreshafts — A term used by the Kriar when discussing the places where openings were made (or bored) from realspace into subspace for purposes of placing an interspacial/interdimensional gate interface.

  See Also: kriar

  boresite — To the Kriar, this is a location where a gate is destined to be placed.

  See Also: kriar

  Brondheim — A mountain peak in Asgard used as point of reference before the great battle with the High Jury.

  — C —

  Cassiopeia — A name used by Gaea to address Cassandra Kel’Ishtauri Felspar. It is assumed that this is Cassandra’s birth name as opposed to the name she goes by.

  chimera — A monster found in various parts of the realms. It is a composite winged creature with three heads, that of a goat, great cat, and serpent.

  Chrysandil — Quasar Lathaan Diliaysus’ trueborn first name. Gaea addresses her with this name instead of her alias Quasar. Gaea typically doesn’t use nicknames or aliases. For Quasar, this was particularly significant because it showed a relationship between her and Gaea that other Kriar do not share. Kriar being from outside of Eternity wouldn’t normally have any bond to Gaea but in Quasar’s case one did exist due to some events in Quasar’s past.

  See Also: Eternity, kriar

  chyrith — An alien race said to be an offshoot of the Jyril. The Chyrith (allegedly) created the race of Baronians. These mythical creatures theoretically have the power to enslave and even destroy entire universes. See also Jyril.

  Coormeer — A small Kingdom to the south and east of Ivaneth. Coormeer is known for its moderate climate and the fertileness of the hills spread through the heart of its territory. Coormeer makes most of its income as a nation that barters trade. They have a large seaport and a sizeable overland freight industry. Cormeer is also known for its vineyards, and kingdoms from all over Titaan import the different wines made there.

  A few notable figures have dealings with or are part of Coormeer. The Justicar Sir Laramis De’Falcone hails from there and his family owns one of the major vineyards. Lord Mazerak Duquesne the savant of storms also hailed from Coormeer. Lastly, Princess Janai T’Evagduran of Malan holds the title of Baroness in Coormeer, and owns extensive lands there as a widow of one of the Kingdom’s nobles.

  See Also: Ivaneth, Malan, Titaan

  Corresont, Senalloy Moirae — Baronian battle-nurse originally serving Rakaar Hespian Steelsheen. Senalloy’s true origins remain a mystery, however it is certain that she spent quite some time on Karanganoi homeworld (c.f.) gaining the trust and confidence of the Kriar indigenous there. She speaks the Kriar high tongue fluently which requires some ten to twenty cycles of study. Her knowledge of Kriar technology indicates a close relationship with someone possessing engineering skills.

  As a battlenurse, Senalloy has extensive training in the treatment of magical and mundane wounds. As with most Baronians she has a fair degree of both magical and martial training. Even in her weakened state, she proved herself more than a match for Meridian Arcturan and would have killed him had Rakaar not interfered with her.

  Baronian age is difficult to judge, and their race has a nominal lifespan measured close to five thousand cycles. Usually by the time they reach the upper limits of their effective life spans they have gone through renewal or otherwise extended their lives. Senalloy’s confidence, knowledge, and ability make her at least a millennium old. She could however be far older. Her blood sister Luthice (c.f.) who works as a covert operative for Isis is speculated to be close to 30,000 cycles old. If this is true, then it is likely that Senalloy is close to that age and thus ranked as a member of the elder elite.

  See Also: Isis, kriar

  Corwin — Kingdom on the western border of Ivaneth. Biggest Kingdom (in terms of territory) on the continent of Sharikaar. Corwin is also the oldest settlement in Sharikaar. Corwin’s capital is Corwin city, a seaport with a population of just under 2 million people.

  See Also: Ivaneth

  Cosmodarus — Two major cities in the Ring Realms bare the Cosmodarus name. The great city wherein the goddess Isis rules is often called Cosmodarus the city of magic. Another city bearing the same name is in the ribbon realms of the purple plains. It too is called Cosmodarus the city of magic. It is rumored that at one time Isis lived or hailed from the Cosmodarus out in border realms. She may have simply brought the name with her and forgot the other existed. There is often confusion when a p
erson claims to be from Cosmodarus, as both places are home to some of the most skilled and talented adventurers in the Ring Realms. Wren Kergatha was born in the ribbon realm’s Cosmodarus. The Kergatha family are the manor lords of Cosmodarus.

  See Also: ascendant, Isis, Kergatha, Liandra {Wren} Idun-daughter, magic

  Crowninshield, Elsbeth — Prime Counsel of the 27th Magiocracy of the Ring Realms. Elsbeth is one the two acknowledged living members of the elder elite. Elsbeth is the long-time foe of Aarlen Frielos, and the primary head of an isolationist movement that is fighting to keep magic and technology separate. Elsbeth joined the Shael Dal shortly after Koass made the decision to allow Aarlen Frielos work off her debt to society within the ranks of the Protectorate. Elsbeth claims she entered the Shael Dal in order to maintain certain standards, but it’s most likely she wants to keep an eye on her hated enemy. If Aarlen is caught in a breech of probation, it is likely Elsbeth will be there to make sure Koass knows.

  Elsbeth is one of the most skilled mages known, and specializes in psychic manipulation otherwise known as ‘mind bending’. Like Aarlen, Elsbeth has the ability to time dive, but her skills are quite a bit less refined. Exact details are sketchy, but Elsbeth’s millenniums long feud with Aarlen is rumored to originate with the razing of one of the four core Ring Realms planets (presumably Elsbeth’s birthplace). The planet was subjected to a bombing that infected the inhabitants with a crippling disease. If this is indeed the case, it would also explain Elsbeth’s hatred of technology. There is some support for this story because it is rumored that in Elsbeth’s earlier days before she could alter her shape, she was both crippled and disfigured. The truth of this matter may never come to light as Elsbeth does not speak of her past but in generalities. As with Aarlen, Elsbeth’s exact age is difficult to pinpoint, but it is surmised she is about four to five millennia younger than Aarlen hence the difference in their powers and abilities.

  See Also: bit, Eternity, eternals, Frielos, Aarlen, magic

  crunchfruit — A sweet juicy fruit with smooth red or green skins. Green ones tend to have a sour flavor. On earth, if someone saw you with a bag of these, they’d ask you for one of your apples.

  cyber-unit — A cyber-unit is a portable computer typically carried in the field a cyber usually has an uplink to a more powerful ‘true’ cyber on Homeworld, but if communications are impaired they can function in stand-alone (non-networked) mode. They do not have personalities or any of the other features typical of Kriar organic ‘cyber’ life-forms.

  See Also: kriar

  cybermed — Several types of cybermeds exist in Kriar technology. There are portable cyber-units whose specific functions are medical diagnosis and treatment. These are merely scaled down versions of the ‘noble class’ cybernetic entities which provide medical care on Homeworld. Cybermeds are the ‘upper upper class’ of cybers usually having the most advanced hardware (8096 - 32,768) dedicated cpus. These specialized computerized doctors can do nothing short of miraculous healing, and can perform cellular and genetic alterations at the atomic level.

  A few cybermeds have become notable in Ring Realms history for their interaction with humans (and healing of same). One named Christian has been the ‘family’ doctor for house Felspar and Techstar for several decades. Another ‘retired’ cybermed named Dralthon has been instrumental in softening the technical assault by the Elsbeth’s Magocracy. It is said that Dralthon and Elsbeth are friends, but the Scarlet Mage denies this vehemently. Other people cite that Elsbeth has in recent years become extremely organized and no longer seems to rely on books or maps for reference. This suggests that she may even possess a cyber interface. Even if true, it is unlikely that anyone will ever get the technology hating mage to acknowledge the fact.

  Mercedes, a privately owned cybermed, has made significant contributions to the political situation in the Ring Realms Trade Alliance.

  See Also: cyber-unit, Crowninshield, Elsbeth, kriar, Mercedes, magic, magocracy

  — D —

  D’klace — The D’klace are actually a guild of assassins for hire. They are retained by the various kingdoms usually in a deterrent role much the way weapons of mass destruction are stockpiled in the modern world.

  The D’klace are actually a branch of the “all-world’s” or “masters” guild lead by half-god drow Adorne Doonweir. Membership in any branch of the overworld guild is a measure of status because of the rigorous initiation that must be passed in order to join. There is a close association between the masters guild and Dream Merchants. The rogue Kriar, Theln Azygos, is said to have ties in both organizations.

  See Also: kriar

  D’Shar, T’Gor — Active member of the Shael Dal wielding the Shaladen blade Korvel.

  See Also: Korvel, shaladen

  D’Shar, Tigress — Active member of the Shael Dal wielding the honorary shaladen Swiftwind.

  See Also: shaladen

  D’Tarin, Algernon — Active member of the Shael Dal wielding the Shaladen blade Warstar. One of the nine Lords of Ivaneth, and master of the East wood. One of the core members of the Band of the Crescent Moon dating back to their first treks in Silissia. Algernon has one daughter, Val’Siden, currently married to Bertram Tarrantil.

  See Also: Ivaneth, shaladen

  daergons — The Kriar political group who followed the warrior Daergon Surr. This group was in power when the Kriar first came into conflict and consequently lost a war to the Jyril. The tactics of the Daergons were also the cause of the Protectorate war. Though technically the Kriar did beat the eternals while under the command of the Daergons, the victory is considered a loss because of the unacceptable cost of Kriar lives.

  See Also: Eternity, eternals, kriar

  dasta — Kriar word that has no literal translation. It is used interchangeably in context when referring to named cliques, organizations, or groups of people. Dasta Daergon was the political affiliation of followers loyal to Daergon Surr. In another instance, Dasta Fabrista is the entire host of people and creatures who live on the Fabrista Homeworld.

  See Also: kriar

  Delarn, Eladrazelle — One of the highest counsels on home world and personal friend of both Vatraena Solaris and Dame Gwensulin Techstar. Eladrazelle is a 2nd generation Kriar and one of the oldest Kriar on Fabrista Homeworld. She is a scientist specializing genetics, and essentially the ‘mother’ of the matrix technologies relied upon by almost all-living Kriar.

  See Also: kriar

  demon — A generic term referring to any of a number of outer planes dwelling creatures created and utilized by the pantheon lords to wage war and intimidate lesser creatures.

  dom’ista — Elvish honorific. Proper form of address for the King. The translation is ‘Father Star’—or ‘Stellar Father’. In this regard it is similar to the common Term—“sire”.

  See Also: elvish

  draconians — The dragon race. In Gladshiem there are enough dragons to form a “community” structure. Tymoril and Kegara the two dragons which accompany Bannor on his adventures refer to dragonkind as a collective community.

  See Also: dragon, Tymoril

  dragon — These magical reptiles take many forms, colors, and sizes and live throughout the Ring Realms. What more can be said about them that whole volumes of material haven’t addressed?

  Draline Valharesh — See Vilesilencer, The.

  drek — Drek (along with dren) are slang terms in the Ring Realms which refer to less than desirable material. A common usage: The drek has hit the windmill.

  See Also: dren

  dren — Dren (along with drek) are slang terms in the Ring Realms that refer to undesirable material. A common usage: That’s a bunch of dren!

  See Also: drek

  — E —

  eh’san — Kriar language that has no literal translation. It is a military specific term that a subordinate uses to address a higher-ranking official. It is used in the same way as ‘sir’ is used to show respect. ‘Sir. Yes, sir!’

 
See Also: kriar

  elder — Used to describe creatures (usually humanoids) that have lived far longer than normal human life span. Any creature with more than 500 cycles of living is considered an elder. Many elves fall into this category.

  elemental — In the broadest sense a creature that is manifestation or embodiment of one of the four elemental forces (stone, air, water, fire). Note that this extension is more or less metaphorical. Races such as Djinni and Efreeti are considered elementals (air and fire respectively). What gives them this distinction is their mastery of magicks which manipulate their respective element.

  Elf — Elves are a race of creatures seen throughout magically endowed worlds of the Ring Realms. It is popularly believed they are the descendants of the elder race called the Silcanna (also known as the silver elves). The patron of the elves, Carellion Lothlarian, is rumored to not be a pantheon lord but is instead one of the Silcanna. This has not been substantiated however. The elf race is noted for the longevity of its members and their close relationship to magic and nature. The elves themselves are split into several distinct hereditary branches (sub-races) that each have their own language and customs. These are the Gray-elves, the High-elves, Wood-elves (faeries), Mountain or ‘Valley’ elves, and Sea-elves.

  There is no particular racial bias or prejudices between these races and their dialects are derivative enough from each other that all of them can understand and communicate at a rudimentary level. Of the five, the aquatic semi-amphibious Sea elves are the furthest removed from the original hereditary strain and by necessity are the group that has the least interaction with both other elves and humans.

 

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