"This place is the center of power in this time, as Hastur was of old; the world's energies have shifted with the ages. I had no choice in my dwelling place once I had given up the book and the mask, but was compelled to live wherever the power's heart might be. Had I the book once more, I could go where I pleased."
"You left the village once, when I gave you the sword."
"Only a few leagues, and yet that was near my limit."
"What would happen to you, then, if you were to leave?"
"Garth, this is not your concern."
"What would happen?" the overman insisted.
"I cannot leave."
"What if I were to carry you?"
With apparent reluctance, the King admitted, "I would lose my strength, both physical and metaphysical. I would have no more power than a corpse, yet I would still live."
"You mean that you would be unable to work magic?"
"I would be unable to move or speak or see or breathe; I would be in appearance as ancient as I am in truth."
That explained, of course, why so powerful a being dwelt in this miserable border town and needed an ordinary overman to run his errands. For that reason, if for no other, Garth was willing to accept the King's explanation, at least for the present. He still hoped, however, to have some sort of further aid.
"Then can you give me no protection against the cult's magic?" he asked.
"No."
"You might loan me the sword now." That, of course, would be ideal; he could then simply renege on his agreement.
The King did not bother to answer. Garth knew that, quite aside from his own present trustworthiness, once he was beyond the King's power it might not be Garth but Bheleu who occupied Garth's body; no oath or power would be able to restrain the god or bring him back to Skelleth against his will, if the King's power were in truth limited to the immediate area.
"They have powerful magic," he said, as a last resort.
The King shifted slightly, but said nothing.
"The image of the god, for example. What am I to do if they attack me with such things?"
"That was a simple messenger image; it could not even speak until ordered to."
"What of the spell that shattered my sword?"
"A warding spell against metal, useless for any other purpose."
"The red mist that caused the Aghadite and Kyrith's body to vanish, then."
"A teleportation device taken from a dead wizard; they have few more and will not waste them."
"Surely, though, they have other magic and will not hesitate to use it against me. Can you do nothing to protect me?"
"Have you turned coward, then?" The King lifted his head, and though his eyes were still hidden in shadow Garth thought he saw a glint of light. The springtime warmth seemed to fade from the air of the tavern, replaced with a clammy chill. "Regardless of what magic they may possess, did they not say that you would see all those you care for die before your own time came to perish? They will not harm you directly, then, until they have carried out their threat. Now go! Fetch me the Book of Silence, and trouble me no more until you have it!"
Disconcerted by the King's sudden coldness, Garth nodded and rose to depart. Saram and Frima rose as well. The Baron began to speak, to make one more attempt at dissuading the overman, but Garth ignored him and stalked out into the marketplace, where a thin rain had begun to fall.
CHAPTER EIGHT
The eastern gate of the ancient walled city of Ur-Dormulk stood between two massive stone towers, set in a gap in the ridge that supported the eastern ramparts; the great valves themselves were carved from two immense sheets of ebony, bound in the brown-black hide of some extinct monster. There was no shining metal or bright paint anywhere on the gate or the somber gray walls to either side. The tower walls, Garth saw, were carven from roadbed to battlement with spidery runes of a tongue that he had never seen before.
Some of the runes seemed to have an odd familiarity about them that Garth could not explain to himself; he wondered idly what language they represented, and what they said. Perhaps they gave a history of the city's founding, he thought, or were protective incantations of some kind.
He was quite sure from the very first that they were not Eramman or anything like it. As a child, he had come across other, older languages, all dead, and this strange script was none of them.
Of course, he told himself, Ur-Dormulk was very old. It had stood, much as it was now, before Eramma became a nation half a millennium ago. There had been plenty of time for the builders' native tongue to die out.
The whole matter was irrelevant, he told himself. He had an errand to perform. Despite the protests of the Baron and Baroness, and the arguments Galt had made when he had been informed of the situation, Garth intended to find the Book of Silence and return to Skelleth with it.
He was not completely certain as to exactly what he would do then, save that he would somehow pursue his vengeance against Aghad's followers. He was not sure whether he would give the Forgotten King the book or whether he would take the Sword of Bheleu, but he had not cared to say anything that might cause anyone to doubt his intention of honoring his agreement with the King.
Saram had gone so far in his concern for the overman as to offer to accompany him on his journey; Frima had protested, and Garth had turned him down. Saram had a barony to run, and could not go haring off on adventures without warning. Garth had no commitments, save his vows to fetch the Book of Silence and to destroy the cult and temple of Aghad. He did not want to involve anyone else in either of these.
As a compromise of sorts, he had accepted a letter of introduction to the overlord of Ur-Dormulk, signed by both Saram and Galt. That had been his only concession, and it was a practical one. If he was going to search the city looking for signs and portents, he would very much prefer not to have to worry about explaining himself to guardsmen or homeowners while doing so.
His only other delays had been to make a few basic preparations. He had left the copper gull at his house, borrowed a sword, and bought a few supplies, but had been in Skelleth so briefly that this new journey seemed almost a continuation of his trip to Orgul. The mood, however, was very different; this was a task of real personal consequence, not the casual lark his attempt at dragon-slaying had been.
Since he intended to introduce himself to the overlord or at least to his representatives, he had no need for stealth in entering the city. That was just as well, as he saw no easy way to pass the fortifications unseen. Unlike Skelleth's ruinous outer wall, these were intact and well maintained, extending quite some distance along the ridge top and then turning back westward out of sight.
Seeing no other entrance, he had ridden directly up to the huge gate, and now sat for a moment looking up at the black portal and rune-covered towers.
This was the sort of fortress the legends of Ordunin had described Skelleth to be, until he had ventured down and discovered for himself how greatly the stories had exaggerated. He wondered why he had heard no tales describing Ur-Dormulk.
It didn't matter, he told himself. He was stalling, putting off the necessity of announcing himself and having to deal with unfamiliar humans.
"Ho, the gate!" he bellowed, refusing to delay any longer.
An answering shout came, much more loudly than he had expected.
"State your business, overman!"
He looked, but could not see any face above the parapet, and the echo from the towers made it impossible to judge just where the sound had originated.
That, he decided, was probably intentional; the builders of this city had done their work well.
"I come from Skelleth on a personal errand; I bear a message, as well, from the Baron of Skelleth to the overlord of Ur-Dormulk!"
"Dismount and approach," the voice called. "Leave your sword and axe on the saddle!"
Garth realized that the voice was not coming from above, or at least not from very far above; the speaker was, therefore, not on the battlements at all.
The only other place that he could be was in one of the towers, and the overman looked at the runes with new interest, noticing how deeply some of the symbols had been cut. Somewhere in those shadowy tracings were openings into the towers, from which a man could peer out, or shout commands, or perhaps aim a crossbow.
It was a very clever device, he thought; it would be almost impossible to find the actual holes amid the myriad lines and curlicues. He would want to remember this for later, but for the present he had business to attend to. He swung down from the warbeast's back, checked the axe that hung on the saddle, then took the scabbarded sword from his belt-a sword he had borrowed from Galt, since he had not wanted to take time to have a new one forged after shattering his on the Aghadite protective spell, and since human-sized weapons were not suited to his grip-and hooked it through one of the straps that held the saddle in place.
He looked questioningly up at the nearer tower, his hand on the sheathed dagger that remained on his belt; no command or comment came. The knife was apparently not considered a serious threat. He shrugged, lowered his hand, and strode toward the gate, the dagger still in its place.
With a series of rattles and thuds, the bars were removed from the gate, and one side of the great portal swung slowly ajar. A guard in a peculiarly shaped brass helmet and dull green tunic leaned out through the opening.
"You have a letter?" he said. The voice was not the one that had called from the tower.
Garth said nothing, but proffered the folded parchment.
The guardsman took it, looked at the seal, and hesitated. "It looks genuine," he said, not to Garth, but addressing someone out of sight behind the gate.
A hand appeared, and the guardsman surrendered the letter.
A moment later a new voice called, "Let him in."
The guardsman stepped back and motioned for Garth to enter. The overman hesitated. "What of my weapons and my mount?" he asked.
"Your pardon, my lord, but we prefer to be cautious until we have established that you are what you say you are. Your weapons will be brought, if you like, and returned to you when your identity is confirmed."
"I would appreciate that,'." Garth said. "What about Koros?"
"Your beast? I regret, my lord, that no beasts of burden are welcome in the city, for reasons of sanitation and public safety. We maintain a stable outside the wall to serve visitors such as yourself."
Garth was not happy about that. The indomitable warbeast had served him well in human cities in the past when, on occasion, things had turned nasty. He was, however, on a peaceful errand, one that might well stay peaceful. To the best of his knowledge, even if the people of Ur-Dormulk knew that he meant to take the Book of Silence, they should have no reason to object; he had been told that no one but the Forgotten King could use it and that for anyone else even to handle it might well prove fatal-though his own undesired connection with Bheleu would be sufficient protection to allow him to transport it. Logically, nobody should mind if he were to remove so dangerous an object from the city.
He would just have to hope that nothing went wrong and that no one had any unreasonable objections.
"Do you know anything about handling warbeasts?" he asked the guard, certain of what the answer would be.
"No," the man replied. "I never saw one before."
Garth nodded; he had assumed that to be the case, since the creatures had been invented by the overmen of Kirpa, in the Northern Waste, too late to have been used in any number in the Racial Wars. Even three centuries after the wars ended, they remained rare and valuable and were almost all owned by governments, as being too precious and dangerous to be left in private hands. Garth had one of his own only because he had accepted it in lieu of all further tribute that, under an ancient agreement, the people of Kirpa had owed to him as Prince of Ordunin.
"What sort of animal do you have in the stable ordinarily?" he asked.
The guardsman shrugged. "Horses, I suppose, and oxen; I'm no stableboy. Yackers, too, I think."
Garth glanced at Koros, standing motionless on the highway, triangular ears flattened back slightly, golden eyes half shut, three-inch fangs gleaming dully in the midday sun. The warbeast would have no objection to being stabled, but it wouldn't mind staying out in the open, either, as long as the good weather that had followed the brief rain held. The other occupants of the stable might not care for its presence; the smell of warbeast was not recognizable to most animals as that of a predator, due to its magical origin, but the sight of one tended to make many beasts understandably nervous.
More importantly, it was possible that Garth might find himself fleeing the city, and in that case he would not want to waste time finding the stable. Having the warbeast waiting right at the gate would be far more convenient.
"I think I'll just leave it where it is," he said.
The guardsman shrugged. "As you please."
The voice that had first answered his hail called out, "Did you say you're leaving that monster where it is?"
Garth called back that yes, he had said as much.
"Would it not be better if you were to move it out of the road?"
Garth realized that Koros might be a serious obstruction to traffic where it was. He bellowed a command, and the warbeast turned and padded off the highway. Once well out of the way, it stopped.
"Is that better?" Garth called.
The voice replied that it was.
"Good. Now, if one of you would fetch my sword and axe, as you suggested, I trust we may proceed. And might I suggest that you feed my beast a goat or a sheep or two; my business may keep me for some time, and I cannot speak for its behavior if it becomes hungry. Water, too, would be appreciated. I will pay the necessary expenses."
The guardsman at the gate nodded. "I'll have someone see to it." He swung the gate open a few feet farther, allowing Garth past him into a small courtyard enclosed by gray stone, its nearer side comprised of the great portal and its farther side occupied by another, identical barrier. Half a dozen men in green uniforms and brass helmets were scattered about the court; one had a golden plume that curled upward from one side of his helmet and was holding Garth's letter of introduction. The overman took him to be the officer in charge of the squad manning the gates.
As one of the others trotted down to fetch Garth's weapons, Garth called a command to the warbeast so that it would not rip the man apart as it would a thief; ordinarily it allowed no one but Garth to touch anything it carried. When the soldier had retrieved both sword and axe while evoking nothing more than a mild growl of displeasure from Koros, he started back, and Garth ventured to ask the officer, "Do you treat all your visitors like this?"
"No, of course not," the officer replied.
"What makes me worthy of such special attention, then?"
The human looked at him uncertainly, as if he suspected that the overman might be slightly insane, or perhaps attempting some sort of bizarre humor.
"We get very few armored overmen arriving unannounced, riding monstrous giant cats and asking to see the overlord," he said.
"Ah." Garth had to agree that the man had a point. "It's a warbeast, only partly a cat, despite its appearance. See the long legs? And I did not ask to see the overlord, but said merely that I carried a letter intended for him."
"Perhaps I misunderstood, then; would you prefer to wait here while I deliver the letter?"
Garth considered very briefly. "No," he said, after only a slight hesitation, "I would like to speak with him, if I may." Dealing with the head of state directly was bound to be more efficient than working with underlings.
"I think he may well wish to speak with you, as well. We see very few overmen here." The officer ventured a small smile.
The soldier bearing Garth's sword and axe had returned to the courtyard, and the other guardsmen were pushing the gate closed. Garth watched with casual interest, noticing from the corner of his eye that the man carrying his weapons was making a concerted effort to stay as far away fro
m the weapons' owner as the small area between the gates allowed.
When the portal was closed and a half a dozen bars and locks were back in place, the inner gates were opened by men on the other side; to Garth's surprise, they opened away from the city, into the court where he waited. That was not the usual custom.
The officer gestured, and Garth found himself neatly surrounded, two soldiers before him, one on either side, and two behind, while the officer led the way and the weapons-bearer brought up the rear, several paces back. Garth had not realized there were as many as eight humans in the group; he wondered if more had joined them from the towers or behind the inner gate, or whether he simply hadn't been paying close attention.
At a command from the officer, the little party marched forward; Garth cooperated, marching with them. His exact status here was unclear, perhaps intentionally; the men marched with hands on their weapons, but swords stayed sheathed, and the lances borne by the pair behind him were shouldered. He was not chained or hobbled, but he was disarmed. If he was a prisoner, then he was being treated with courtesy and a lack of caution; if he was a guest, he was being treated with great suspicion. The escort could be considered either an honor guard or a party of jailers with equal reason.
This uncertainty, he decided, accurately reflected the guards' attitude; he had committed no crime, and claimed to be a person of some significance, but they had seen no proof of his good intentions. They were not eager either to trust him or to offend him beyond what prudence demanded.
He was not particularly troubled by this. The thought did slip into his mind that, had he carried the Sword of Bheleu on this trip, he would have taken umbrage at such treatment and massacred the lot of them.
His first sight of the city of Ur-Dormulk distracted him from questions of protocol or concern over proper behavior. He had expected the inner gate to open onto a street of packed earth or mud, lined with houses of stone, wood, and plaster, such as he had seen in other human habitations; or, if not onto a street, then perhaps into a market square. Skelleth had been built of fieldstone and half-timbered plaster; the buildings of Mormoreth had been faced with white marble; Dыsarra was a jumble of gleaming black stone and more humble structures.
Book of Silence tlod-4 Page 10