Dreamsongs 2-Book Bundle
Page 134
“He was not lost. When the small, limited goals of the original survey were completed, he decided to continue rather than return to Avalon. He became obsessed with the next star, and the next after that, and the next after that. He took his ship on and on. There were mutinies, desertions, dangers to be faced and fought, and Kleronomas dealt with them all. As a cyborg, he was immensely long-lived. The legends say he became ever more metallic as the voyage went on, and on Eris discovered the matrix crystal and expanded his intellectual abilities by orders of magnitude through the addition of the first crystal-matrix computer. That particular story fits his character; he was obsessed not only with the acquisition of knowledge, but with its retention. Altered so, he would never forget.
“When he finally returned to Avalon, more than a hundred standard years had passed. Of the men and women who had left Avalon with him, Kleronomas alone survived; his ship was manned by the descendants of its original crew, plus those recruits he had gathered on the worlds he visited. But he had surveyed four hundred and forty-nine planets, and more asteroids, comets, and satellites than anyone would have dreamed possible. The information he brought back became the foundation upon which the Academy of Human Knowledge was built, and the crystal samples, incorporated into existing systems, became the medium in which that knowledge was stored, eventually evolving into the academy’s vast Artificial Intelligences and the fabled crystal towers of Avalon. The resumption of large-scale starflight soon thereafter was the real end of the interregnum. Kleronomas himself served as the first academy administrator until his death, which supposedly came on Avalon in ai-42, that is, forty-two standard years after the day of his return.”
I laughed. “Excellent,” I told Alta-k-Nahr. “He’s a fraud, then. Dead at least seven hundred years.” I looked at Khar Dorian, whose long fine hair was spread across the pillow as he nibbled on a heel of mead bread. “You are slipping, Khar. He fooled you.”
Khar swallowed, grinned. “Whatever you say, Wisdom,” he said, in a tone that told me he was anything but contrite. “Shall I kill him for you?”
“No,” I said. “He is a player. In the game of mind, there are no imposters. Let him play. Let him play.”
Days later, when the game had been scheduled, I called the cyborg to me. I saw him in my office, a large room with deep scarlet carpeting, where my glass flower sits by the great window that overlooks my battlements and the swamp town below.
His face was without expression. Of course, of course. “You summoned me, Cyrain of Ash.”
“The game is set,” I told him. “Four days from today.”
“I am pleased,” he said.
“Would you like to see the prizes?” I offered him the files; the boy, the girl, the hatchling.
He glanced at them briefly, without interest.
“I am told,” I said to him, “that you have spent a lot of time wandering these past days. Inside my castle, and outside in the town and the swamps.”
“True,” he said. “I do not sleep. Knowledge is my diversion, my addiction. I was curious to learn what sort of place this was.”
Smiling, I said, “And what sort of place is it, cyborg?”
He could not smile, nor frown. His tone was even, polite. “A vile place,” he said. “A place of despair and degradation.”
“A place of eternal, undying hope,” I said.
“A place of sickness, of the body and the soul.”
“A place where the sick grow well,” I countered.
“And where the well grow sick,” the cyborg said. “A place of death.”
“A place of life,” I said. “Isn’t that why you came? For life?”
“And death,” he said. “I have told you, they are the same.”
I leaned forward. “And I have told you, they are very different. You make harsh judgments, cyborg. Rigidity is to be expected in a machine, but this fine, precious moral sensitivity is not.”
“Only my body is machine,” he said.
I picked up his file. “That is not my understanding,” I said. “Where is your morality in regard to lying? Especially so transparent a lie?” I opened the file flat on my desk. “I’ve had a few interesting reports from my Apostles. You’ve been extraordinarily cooperative.”
“If you wish to play the game of mind, you cannot offend the painlord,” he said.
I smiled. “I’m not as easily offended as you might think.” I searched through the reports. “Doctor Lyman did a full scan on you. He finds you an ingenious construct. And made entirely of plastic and metal. There is nothing organic left inside you, cyborg. Or should I call you robot? Can computers play the game of mind, I wonder? We will certainly find out. You have three of them, I see. A small one in what should be your brain case that attends to motor functions, sensory input and internal monitoring, a much larger library unit occupying most of your lower torso, and a crystal matrix in your chest.” I looked up. “Your heart, cyborg?”
“My mind,” he said. “Ask your Doctor Lyman, and he will tell of other cases like mine. What is a human mind? Memories. Memories are data. Character, personality, individual volition. Those are programming. It is possible to imprint the whole of a human mind upon a crystal matrix computer.”
“And trap the soul in the crystal?” I said. “Do you believe in souls?”
“Do you?” he asked.
“I must. I am mistress of the game of mind. It would seem to be required of me.” I turned to the other reports my Apostles had assembled on this construct who called himself Kleronomas. “Deish Green-9 interfaced with you. He says you have a system of incredible sophistication, that the speed of your circuitry greatly exceeds human thought, that your library contains far more accessible information than any single organic brain could retain even were it able to make full use of its capacity, and that the mind and memories locked within that crystal matrix are that of one Joachim Kleronomas. He swears to that.”
The cyborg said nothing. Perhaps he might have smiled then, had he the capacity.
“On the other hand,” I said, “my scholar Alta-k-Nahr assures me that Kleronomas is dead seven hundred years. Who am I to believe?”
“Whomever you choose,” he said indifferently.
“I might hold you here and send to Avalon for confirmation,” I said. I grinned. “A thirty-year voyage in, thirty more years back out. Say a year to research the question. Can you wait sixty-one years to play, cyborg?”
“As long as necessary,” he said.
“Shayalla says you are thoroughly asexual.”
“That capacity was lost from the day they remade me,” he said. “My interest in the subject lingered for some centuries afterwards, but finally that too faded. If I choose, I have access to a full range of erotic memories of the days when I wore organic flesh. They remain as fresh as the day they were entered into my computer. Once locked in crystal, memories cannot fade, as with a human brain. They are there, waiting to be tapped. But for centuries now, I have had no inclination to recall them.”
I was intrigued. “You cannot forget,” I said.
“I can erase,” he said. “I can choose not to remember.”
“If you are among the winners in our little game of mind, you will regain your sexuality.”
“I am aware of that. It will be an interesting experience. Perhaps then I will choose to tap those ancient memories.”
“Yes,” I said, delighted. “You’ll begin to use them, and at precisely the same instant you will begin to forget them. There is a loss there, cyborg, as sharp as your gain.”
“Gain or loss. Living and dying. I have told you, Cyrain, they cannot be separated.”
“I don’t accept that,” I said. It was at issue with all I believe, all I am; his repetition of the lie annoyed me. “Braje says you cannot be affected by drugs or disease. Obvious. You could be dismantled, though. Several of my Apostles have offered to dispose of you, at my command. My aliens are especially bloodthirsty, it seems.”
“I have no blood
,” he said. Sardonic? Or was it all the power of suggestion?
“Your lubricants might suffice,” I said drily. “Tr’k’nn’r would test your capacity for pain. AanTerg Moonscorer, my g’vhern aerialist, has offered to drop you from a great height.”
“That would be an unconscionable crime by nest standards.”
“Yes and no,” I said. “A nestborn g’vhern would be aghast at the suggestion that flight be thus perverted. My Apostle, on the other hand, would be more aghast at the suggestion of birth control. Flapping those oily leather wings you’ll find the mind of a half-sane cripple from New Rome. This is Croan’dhenni. We are not as we seem.”
“So it appears.”
“Jonas has offered to destroy you too, in a less dramatic but equally effective fashion. He’s my largest Apostle. Deformed by runaway glands. The patron saint of advanced automatic weaponry, and my chief of security.”
“Obviously you have declined these offers,” the cyborg said.
I leaned back. “Obviously,” I said, “though I always reserve the right to change my mind.”
“I am a player,” he said. “I have paid Khar Dorian, have bribed the Croan’dhic port-guards, have paid your majordomo and yourself. Inwards, on Lilith and Cymeranth and Shrike and other worlds where they speak of this black palace and its half-mythical mistress, they say that your players are treated fairly.”
“Wrong,” I said. “I am never fair, cyborg. Sometimes I am just. When the whim takes me.”
“Do you threaten all your players as you have threatened me?” he asked.
“No,” I admitted. “I’m making a special exception in your case.”
“Why?” he asked.
“Because you’re dangerous,” I said, smiling. We had come to the heart of it at last. I shuffled through all my Apostolic bulls, and extracted the last of them, the most important. “At least one of my Apostles you have never met, but he knows you, cyborg, knows you better than you would dream.”
The cyborg said nothing.
“My pet telepath,” I said. “Sebastian Cayle. He’s blind and twisted and I keep him in a big jar, but he has his uses. He can probe through walls. He has stroked the crystals of your mind, friend, and tripped the binary synapses of your id. His report is a bit cryptic, but admirably terse.” I slid it across the desk for the cyborg to read.
A haunted labyrinth of thought. The steel ghost. The truth within the lie, life in death and death in life. He will take everything from you if he can. Kill him now.
“You are ignoring his advice,” the cyborg said.
“I am,” I told him.
“Why?”
“Because you’re a mystery, one I plan to solve when we play the game of mind. Because you’re a challenge, and it has been a long time since I was challenged. Because you dare to judge me and dream of destroying me, and it has been ages since anyone found the courage to do either of those things.”
Obsidian makes a dark, distorted mirror, but one that suits me. We take our reflections for granted all our lives, until the hour comes when our eyes search for the familiar features and find instead the image of a stranger. You cannot know the meaning of horror or of fascination until you take that first long gaze from a stranger’s eyes, and raise an unfamiliar hand to touch the other’s cheek, and feel those fingers, light and cool and afraid, brush against your skin.
I was already a stranger when I came to Croan’dhenni more than a century ago. I knew my face, as well I should, having worn it nearly ninety years. It was the face of a woman who was both hard and strong, with deep lines around her gray eyes from squinting into alien suns, a wide mouth not without its generosity, a nose once broken that had not healed straight, short brown hair in perpetual disarray. A comfortable face, and one that I had a certain affection for. But I lost it somewhere, perhaps during my years on Gulliver, lost it when I was too busy to notice. By the time I reached Lilith, the first stranger had begun to haunt my mirrors. She was an old woman, old and wrinkled. Her eyes were gray and rheumy and starting to dim, her hair white and thin, with patches of pinkish scalp showing through; the edge of her mouth trembled, there were broken capillaries in her nose, and beneath her chin lay several folds of soft gray flesh like the wattles of a hen. Her skin was soft and loose, where mine had always been taut and flush with health, and there was another thing, a thing you could not see in the mirror—a smell of sickness that enveloped her like the cheap perfume of an aged courtesan, a pheromone for death.
I did not know her, this old sick thing, nor did I cherish her company. They say that age and sickness come slowly on worlds like Avalon and Newholme and Prometheus; legends claim death no longer comes at all on Old Earth behind its shining walls. But Avalon and Newholme and Prometheus were far away, and Old Earth is sealed and lost to us, and I was alone on Lilith with a stranger in my mirror. And so I took myself beyond the manrealm, past the furthest reach of human arms, to the wet dimness of Croan’dhenni, where whispers said a new life could be found. I wanted to look into a mirror once more, and find the old friend that I had lost.
Instead I found more strangers.
The first was the painlord itself; mindlord, lifelord, master of life and death. Before my coming, it had ruled here forty-odd standard years. It was Croand’hic, a native, a great bulbous thing with swollen eyes and mottled blue-green skin, a grotesque parody of a toad with slender, double-jointed arms and three long vertical maws like wet black wounds in its fragrant flesh. When I looked upon it, I could taste its weakness; it was vastly fat, a sea of spreading blubber with an odor like rotten eggs, where the Croand’hic guards and servants were well-muscled and hard. But to topple the mindlord, you must become the mindlord. When we played the game of mind I took its life, and woke in that vile body.
It is no easy thing for a human mind to wear an alien skin; for a day and a night I was lost inside that hideous flesh, sorting through sights and sounds and smells that made no more sense than the images in a nightmare, screaming, clawing for control and sanity. I survived. A triumph of spirit over flesh. When I was ready, another game of mind was called, and this time I emerged with the body of my choice.
She was a human. Thirty-nine years of age by her reckoning, healthy, plain of face but strong of body, a professional gambler who had come to Croan’dhenni for the ultimate game. She had long red-brown hair and eyes whose blue-green color reminded me of the seas of Gulliver. She had some strength, but not enough. In those distant days, before the coming of Khar Dorian and his slavers’ fleet, few humans found their way to Croan’dhenni. My choice was limited. I took her.
That night I looked into the mirror again. It was still a stranger’s face, hair too long, eyes of the wrong hue, a nose as straight as the blade of a knife, a careful guarded mouth that had done too little smiling.
Years afterward, when that body began to cough blood from some infernal pestilence out of the Croan’dhic swamps, I built a room of obsidian mirrors to meet each new stranger. Years pass more swiftly than I care to think while that room remains sealed and inviolate, but always, finally, the day comes when I know I will be visiting it once more, and then my servants climb the stairs and polish the black mirrors to a fine dark sheen, and when the game of mind is done I ascend alone and strip off my clothing and stand and turn in solitude, slow dancing with the images of others.
High, sharp cheekbones and dark eyes sunk in deep hollows beneath her brow. A face shaped like a heart, surrounded by a nimbus of wild black hair, large pale breasts tipped with brown.
Taut lean muscles moving beneath oiled red-brown skin, long fingernails sharp as claws, a narrow pointed chin, brown hair like wire bristles cut in a thin high stripe across her scalp and halfway down her back, the hot scent of rut heavy between her thighs. My thighs? On a thousand worlds, humanity changes in a thousand different ways.
Massive bony head looking down at the world from near three meters’ height, beard and hair blending into one leonine mane as bright as beaten gold, strength wri
tten large in every bone and sinew, the broad flat chest with its useless red nipples, the strangeness of the long, soft penis between my legs. Too much strangeness for me; the penis stayed soft all the months I wore that body, and that year my mirrored room was opened twice.
A face very like the one that I remember. But how well do I remember? A century was gone to dust, and I kept no likenesses of the faces I had worn. From my first youth long ago, only the glass flower remained. But she had short brown hair, a smile, gray-green eyes. Her neck was too long, her breasts too small, perhaps. But she was close, close, until she grew old, and the day came when I glimpsed another stranger walking beside me inside the castle walls.
And now the haunted child. In the mirrors she looks like a daughter of dreams, the daughter I might have birthed had I been far lovelier than I ever was. Khar brought her to me, a gift he said, a most beautiful gift, to repay me in kind after I had found him gray and impotent, hoarse of voice and scarred of face, and made him young and handsome.
She is perhaps eleven years old, perhaps twelve. Her body is gaunt and awkward, but the beauty is there, locked inside, just beginning to blossom. Her breasts are budding now, and her blood first came less than half a year ago. Her hair is silver-gold, long and straight, a glittering cascade that falls nearly to her heels. Her eyes are large in her small face, and they are the deepest, purest violet. Her face is something sculpted. She was bred to be thus, no doubt of that; genetic tailoring has made the Shrikan trade-lords and the wealthy of Lilith and Fellanora a breathtakingly beautiful folk.
When Khar brought her to me, she was shy of seven, her mind already gone, a whimpering animal thing screaming in a dark locked room within her skull. Khar says she was that way when he bought her, the dispossessed daughter of a Fellanei robber baron toppled and executed for political crimes, his family and friends and retainers slain with him or turned into mindless sexual playthings for his victorious enemies. That is what Khar says. Most of the time I even believe him.