She is younger and prettier than I can ever remember being, even in my lost first youth on Ash, where a nameless boy gave me a glass flower. I hope to wear this sweet flesh for as many years as I wore the body I was born to. If I dwell here long enough, perhaps the day will come when I can look into a dark mirror and see my own face again.
One by one they ascended unto me; through Wisdom to rebirth, or so they hoped.
High above the swamps, locked within my tower, I prepared for them in the changing chamber, hard by my unimpressive throne. The Artifact is not prepossessing; a rudely shaped bowl of some soft alien alloy, charcoal-gray in color and faintly warm to the touch, with six niches spaced evenly around the rim. They are seats; cramped, hard, uncomfortable seats, designed for obviously nonhuman physiognomies, but seats nonetheless. From the floor of the bowl rises a slender column that blossoms into another seat, the awkward cup that enthrones … choose the title you like best. Painlord, mindlord, lifelord, giver and taker, operator, trigger, master. All of them are me. And others before me, the chain rattling back to The White and perhaps earlier, to the makers, the unknowns who fashioned this machine in the dimness of distant eons.
If the chamber has its drama, that is my doing. The walls and ceiling are curved, and fashioned laboriously of a thousand individual pieces of polished obsidian. Some shards are cut very thin, so the gray light of the Croan’dhic sun can force its way through. Some shards are so thick as to be almost opaque. The room is one color, but a thousand shades, and for those who have the wit to see it, it forms a great mosaic of life and death, dreams and nightmares, pain and ecstasy, excess and emptiness, everything and nothing, blending one into the other, around and around unending, a circle, a cycle, the worm that eats its own tail forever, each piece individual and fragile and razor-edged and each part of a greater picture that is vast and black and brittle.
I stripped and handed my clothing to Rannar, who folded each garment neatly. The cup is topless and egg-shaped. I climbed inside and folded my legs beneath me in a lotus, the best possible compromise between the lines of the Artifact and the human physique. The interior walls of the machine began to bleed; glistening red-black fluid beading on the gray metal of the egg, each globule swelling fatter and heavier until it burst. Streams trickled down the smooth, curved walls, and the moisture began to collect at the bottom. My bare skin burned where the fluid touched me. The flow came faster and heavier, the fire creeping up my body, until I was half immersed.
“Send them in,” I told Rannar. How many times have I said those words? I have lost count.
The prizes were led in first. Khar Dorian came with the tattooed boy. “There,” Khar said offhandedly, gesturing to a seat while smiling lasciviously for me, and the hard youth, this killer, this wild bloody tough, shrank away from his escort and took the place assigned to him. Braje, my biomed, brought the woman. They too are of a kind; pallid, overweight, soft. Braje giggled as she fastened the manacles about her complaisant charge. The hatchling fought, its lean muscles writhing, its great wings beating together in a dramatic but ultimately ineffectual thunderclap as huge, glowering Jonas and his men forced it down into its niche. As they manacled it into place, Khar Dorian grinned and the g’vhern made a high, thin whistling sound that hurt the ears.
Craimur Delhune had to be carried in by his aides and hirelings. “There,” I told them, pointing, and they propped him awkwardly into one of the niches. His shrunken, wizened face stared at me, half-blind eyes darting around the chamber like small, feral beasts, his mouth sucking greedily, as if his rebirth was done and he sought a mother’s breast. He was blind to the mosaic; for him, it was only a dark room with black glass walls.
Rieseen Jay swaggered in, bored by my chamber before she even entered it. She saw the mosaic but gave it only a cursory glance, as something beneath her notice, too tiresome to study. Instead she made a slow circuit of the niches, inspecting each of the prizes like a butcher examining the meat. She lingered longest in front of the hatchling, seeming to delight in its struggles, its obvious fear, the way it hissed and whistled at her and glared from those fierce, bright eyes. She reached out to touch a wing, and leapt back, laughing, when the hatchling bit at her. Finally she took herself to a seat, where she sprawled languidly, waiting for the game to begin.
Finally Kleronomas.
He saw the mosaic at once, stopped, stared up at it, his crystalline eyes scanning slowly around the room, halting here and there again to study some fine detail. He paused so long that Rieseen Jay grew impatient, and snapped at him to take a seat. The cyborg studied her, metal face unreadable. “Quiet,” I said.
He finished his study of the dome, taking his own time, and only then seated himself in the final empty niche. The way he took his place was as if all the seats had been vacant and this was his choice, selected by him alone.
“Clear the room,” I commanded. Rannar bowed and gestured them out, Jonas and Braje and the others. Khar Dorian went last, and made a gesture at me as he took his leave. Meaning what? Good luck? Perhaps. I heard Rannar seal the door.
“Well?” demanded Rieseen Jay.
I gave her a look that silenced her. “You are all seated in the Siege Perilous,” I said. I always began with those words. No one ever understood. This time … Kleronomas, perhaps. I watched the mask that was his face. Within the crystal of his eyes, I saw a slight shifting motion, and tried to find a meaning in it. “There are no rules in the game of mind. But I have rules, for when it is over, when you are back in my domain.
“Those of you who are here unwillingly, if you are strong enough to hold the flesh you wear, it is yours forever. I give it to you freely. No prize plays more than once. Hold fast to your birthflesh and when it is done, Khar Dorian will take you back to the world he found you on and set you loose with a thousand standards and your freedom.
“Those players who find rebirth this day, who rise in strange flesh when this game is ended, remember that what you have won or lost is your own doing, and spare me your regrets and recriminations. If you are dissatisfied with the outcome of this gaming, you may of course play again. If you have the price.
“One last warning. For all of you. This is going to hurt. This is going to hurt more than anything you ever imagined.”
So saying, I began the game of mind.
Once more.
What can you say about pain?
Words can trace only the shadow of the thing itself. The reality of hard, sharp physical pain is like nothing else, and it is beyond language. The world is too much with us, day and night, but when we hurt, when we really hurt, the world melts and fades and becomes a ghost, a dim memory, a silly unimportant thing. Whatever ideals, dreams, loves, fears, and thoughts we might have had become ultimately unimportant. We are alone with our pain, it is the only force in the cosmos, the only thing of substance, the only thing that matters, and if the pain is bad enough and lasts long enough, if it is the sort of agony that goes on and on, then all the things that are our humanity melt before it and the proud sophisticated computer that is the human brain becomes capable of but a single thought:
Make it stop, make it STOP!
And if the pain does eventually stop, afterwards, with the passage of time, even the mind that has experienced it becomes unable to comprehend it, unable to remember how bad it truly was, unable to describe it so as to even approach the terrible truth of what it felt like when it was happening.
In the game of mind, the agony of the painfield is like no other pain, like nothing I have ever experienced.
The painfield does no harm to the body, leaves no marks, no scars, no injuries, no signs to mark its passing. It touches the mind directly with an agony beyond my power to express. How long does it last? A question for relativists. It lasts but the smallest part of a microsecond, and it lasts forever.
The Wisdoms of Dam Tullian are masters of a hundred different disciplines of mind and body, and they teach their acolytes a technique for isolating pain, dissociati
ng from it, pushing it away and thus transcending it. I had been a Wisdom for half my life when I first played the game of mind. I used all I had been taught, all the tricks and truths I had mastered and learned to rely on. They were utterly useless. This was a pain that did not touch the body, a pain that did not race along the nerve paths, a pain that filled the mind so completely and so shatteringly that not even the smallest part of you was free to think or plan or meditate. The pain was you, and you were the pain. There was nothing to dissociate from, no cool sanctum of thought where you might retreat.
The painfield was infinite and eternal, and from that ceaseless and unthinkable agony there was only one sure surcease. It was the old one, the true one, the same balm that has been succor to billions of men and women, and even the smallest of the beasts of the field, since the beginning of time. Pain’s dark lord. My enemy, my lover. Again, yet again, wanting only an end to suffering, I rushed to his black embrace.
Death took me, and the pain ended.
On a vast, echoey plain in a place beyond life, I waited for the others.
Dim shadows taking form from the mists. Four, five, yes. Have we lost some of them? It would not surprise me. In three games out of four, a player finds his truth in death and seeks no further. This time? No. I see the sixth shape striding out of the writhing fog, we are all here, I look around myself once more, count three, four, five, six, seven, and me, eight.
Eight?
That’s wrong, that’s very wrong. I am dizzy, disoriented. Nearby someone is screaming. A little girl, sweet-faced, innocent, dressed in pastels and pretty gems. She does not know how she got here, she does not understand, her eyes are lost and childish and far too trusting, and the pain has woken her from a dreamdust languor to a strange land full of fear.
I raise a small, strong hand, gaze at the thick brown fingers, the patch of callous by my thumb, the blunt wide nails trimmed to the quick. I make a fist, a familiar gesture, and in my hand a mirror takes shape from the iron of my will and the quicksilver of my desire. Within its glittering depths I see a face. It is the face of a woman who is both hard and strong, with deep lines around her gray eyes from squinting into alien suns, a wide mouth not without its generosity, a nose once broken that has not healed straight, short brown hair in perpetual disarray. A comfortable face. It gives me comfort now.
The mirror dissolves into smoke. The land, the sky, everything is shifting and uncertain. The sweet little girl is still screaming for her daddy. Some of the others are staring at me, lost. There is a young man, plain of face, his black hair swept back straight and feathered with color in a style that has not been the fashion on Gulliver for a century. His body looks soft, but in his eyes I see a hard edge that reminds me of Khar Dorian. Rieseen Jay seems stunned, wary, frightened, but still she is recognizably Rieseen Jay; whatever else might be said of her, she has a strong sense of who she is. Perhaps that will even be enough. The g’vhern looms near her, far larger here than it seemed before, its body glistening with oil as it spreads demonic wings and begins to whip the fog into long gray ribbons. In the game of mind, it wears no manacles; Rieseen Jay looks long, and cowers away from it. So too does another player, a wispy gray shape covered by a blaze of tattoos, his face a pale blur with neither purpose nor definition. The little girl screams on and on. I turn away from them, leave them to their own devices, and face the final player.
A big man, his skin the color of polished ebony with a dark blue undertone where his long muscles flex as he stretches. He is naked. His jaw is square and heavy, jutting sharply forward. Long hair surrounds his face and falls past his shoulders, hair as white and crisp as fresh bedsheets, as white as the untouched snow of a world that men have never walked. As I watch him, his thick, dark penis stirs against his leg, swells, grows erect. He smiles at me. “Wisdom,” he says.
Suddenly I’m naked too.
I frown, and now I wear an ornate suit of armor, overlapping plates of gilded duralloy, filigreed with forbidding runes, and beneath my arm is a matching antique helmet, festooned with a plume of bright feathers. “Joachim Kleronomas,” I say. His penis grows and thickens until it is an absurd fat staff that presses hard against the flatness of his stomach. I cover it, and him, in a uniform from a history text, all black and silver, with the blue-green globe of Old Earth sewn on his right sleeve and twin silver galaxies swirling on his collar.
“No,” he says, amused, “I never reached that rank,” and the galaxies are gone, replaced by a circle of six silver stars. “And for most of my time, Wisdom, my allegiance was to Avalon, not Earth.” His uniform is less martial, more functional, a simple gray-green jumpsuit with a black fabric belt and a pocket heavy with pens. Only the silver circle of stars remains. “There,” he says.
“Wrong,” I tell him. “Wrong still.” And when I am done talking, only the uniform remains. Inside the cloth the flesh is gone, replaced by silver-metal mockery, a shining empty thing with a toaster for a head. But only for an instant. Then the man is back, frowning, unhappy. “Cruel,” he says to me. The hardness of his penis strains at the fabric of his crotch.
Behind him, the eighth man, the ghost who ought not be here, the misplaced phantom, makes a soft whispery sound, a sound like the rustling of dry dead leaves in a cold autumn wind.
He is a thin, shadowy thing, this intruder. I must look at him very hard to see him at all. He is much smaller than Kleronomas, and he gives the impression of being old and frail, though his flesh is so wispy, so insubstantial, that it is hard to be sure. He is a vision suggested by the random drift of the fog, perhaps, an echo dressed in faded white, but his eyes glow and shimmer and they are trapped and afraid. He reaches out to me. The flesh of his hand is translucent, pulled tightly over gray ancient bones.
I back away, uncertain. In the game of mind, the lightest touch can have a terrible reality.
Behind me I hear more screaming, the terrible wild sound of someone in an ecstasy of fear. I turn.
It has begun in earnest now. The players are seeking their prey. Craimur Delhune, young and vital and far more muscular than he was a moment ago, stands with a flaming sword in one hand, swinging it easily at the tattooed boy. The boy is on his knees, shrieking, trying to cover himself with upraised arms, but Delhune’s bright blade passes through the gray shadowflesh unimpeded, and slices at the shining tattoos. He removes them from the boy surgically, swing by swing, and they drift upwards in the misty air, shining images of life cut free of the gray skin on which they were imprisoned. Delhune snatches them as they float by and swallows them whole. Smoke drifts from his nostrils and his open mouth. The boy screams and cringes. Soon there will be nothing left but shadow.
The hatchling has taken to the air. It circles above us, keening at us in its high, thin voice as its wings thunder.
Rieseen Jay has had second thoughts, it seems. She stands above the whimpering little girl, who grows less little with each passing moment. Jay is changing her. She is older now, fatter, her eyes just as frightened but far more vacant. Wherever she turns her head, mirrors appear and sing taunts at her with fat wet lips. Her flesh swells and swells, tearing free of her poor, frayed clothing; thin lines of spittle run down her chin. She wipes at it, crying, but it only flows faster, and now it turns pink with blood. She is enormous, gross, revolting. “That’s you,” the mirrors say. “Don’t look away. Look at yourself. You’re not a little girl. Look, look, look. Aren’t you pretty? Aren’t you sweet? Look at you, look at you.” Rieseen Jay folds her arms, smiles with satisfaction.
Kleronomas looks at me with cold judgment on his face. A band of black cloth wraps itself about my eyes. I blink, vanish it, glare at him. “I’m not blind,” I say. “I see them. It is not my fight.”
The fat woman is as large as a truck, as pale and soft as a maggot. She is naked and immense and with each blink of Jay’s eye she grows more monstrous. Huge white breasts burst forth from her face, hands, thighs, and the brown meaty nipples open gaping mouths and began to sing. A thick green
penis appears above her vagina, curls down, enters her. Cancers blossom on her skin like a field of dark flowers. And everywhere are the mirrors, blinking in and out, reflecting and distorting and enlarging, relentlessly showing her everything she is, documenting every grotesque fancy that Jay inflicts upon her. The fat woman is hardly human. From a mouth the size of my head, gumless and bleeding, she issues forth a sound like the wailing of the damned. Her flesh begins to smoke and tremble.
The cyborg points. All the mirrors explode.
The mist is full of daggers, shards of slivered glass flying everywhere. One comes at me and I make it gone. But the others, the others … they curve like smart missiles, become an aerial flotilla, attack. Rieseen Jay is pierced in a thousand places, and the blood drips from her eyes, her breasts, her open mouth. The monster is a little girl again, crying.
“A moralist,” I say to Kleronomas.
He ignores me, turns to look at Craimur Delhune and the shadow boy. Tattoos flame to new life upon the youth’s skin, and in his hand a sword appears and takes fire. Delhune takes a step back, unnerved. The boy touches his flesh, mouths some silent oath, rises warily.
“An altruist,” I say. “Giving succor to the weak.”
Kleronomas turns. “I hold no brief with slaughter.”
I laugh at him. “Maybe you’re just saving them for yourself, cyborg. If not, you had better grow wings fast, before your prize flies away.”
His face is cold. “My prize is in front of me,” he says.
“Somehow I knew that,” I reply, donning my plumed helmet. My armor is alive with golden highlights; my sword is a spear of light.
My armor is as black as the pit, and the designs worked upon it, black on black, are of spiders and snakes and human skulls and faces a-writhe with pain. My long straight silver sword turns to obsidian, and twists into a grotesquerie of barbs and hooks and cruel spikes. He has a sense of drama, this damned cyborg. “No,” I say. “I will not be cast as evil.” I am gold and silver once more, shining, and my plumes are red and blue. “Wear the suit yourself if you like it so much.”
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