Then, still moving without haste, as if nothing on the battlefield posed any threat to him, he turned and tramped back the way he'd come. When he reached Gaedynn again, he stopped as though he wanted to talk, stepping behind the oak in the process.
Nevron's features dissolved into those of an older-looking man with fewer tattoos and a skinnier frame. He wore Lauzoril's dagger insignia. "I deemed it best to cut that short," he said. "I could feel the necromancers studying me, probing for weaknesses. Eventually, they might have seen through my mask."
"That would have been unfortunate," Gaedynn said. "Thanks for coming to our aid."
"It was your comrade Jhesrhi who sensed the need. You should thank her too." The Red Wizard looked deeper into the trees, where other robed figures awaited him. He'd tried to create the impression that Nevron alone had unleashed the mob of demons, but in reality, it had taken a number of lesser conjurors to command them. "And my colleagues and I should get back. You may think the enemy is pushing hard here, but it's nothing compared to what the main body of our army is facing."
"Oh, I'm sure," Gaedynn said. "I was just thinking of lying down and taking a little nap."
Lallara seemed accustomed to winged steeds, for she rode without clutching Aoth around the waist or any other sign of anxiety. Mirror, who'd found them not long after the cliffs smashed together, flew several yards to the right of Jet. The ghost was currently a glimmering shadow of the knight he'd been in life.
They all had to fly because it turned out that Malark had enchantments in place to keep anyone from shifting through space to his mountaintop. So they used other peaks to shield their approach and kept a wary eye out as they traveled. At one point, Aoth saw a pair of the huge, batlike undead called nightwings gliding in the distance, but the creatures didn't seem to notice them. He didn't see Bareris, Szass Tam, or any of the other zulkirs. Not along the way, and not when he and his companions set down on a ledge thirty yards below the site of the ritual.
"Try again to find the others," he said, swinging himself off Jet's back.
Lallara extracted a luminous blue crystal cube from one of her pockets, peered into it, and muttered under her breath. "Still nothing. Perhaps they really are dead. Or perhaps they warded themselves lest Springhill locate and attack them again."
"Well, we're here," Mirror said, "and our enemy is just above us. I'm willing to go up and fight him."
"Szass Tam seemed to think it would take all of us to win," Aoth replied. "And when I remember how tough Malark was a century ago in the normal world, before the bastard even learned sorcery, I can believe it."
"I see your point," said the ghost. "But on the other hand, the Unmaking is happening right now. For all we know, Malark is only moments away from the end. How long do we wait for reinforcements that might never come?"
"I don't know. Look, I'll climb up and see what's happening. Then we'll decide what to do."
"Not a bad idea, but let me go. I can be invisible and be certain I won't make any noise."
"But we can't count on you seeing everything that I'd see." Aoth grinned. "Remember, I've done a lot of scouting. You can worry about everything else that's happening in this nightmare-the gods know, I am-but trust in my ability to sneak."
"And in my ability to shield a man," Lallara quavered. Murmuring words of power, she swirled her twisted, arthritic-looking hands in circular patterns, and a cold stinging danced over Aoth's body. "With luck, that will keep even Szass Tam's prized pupil from spotting you, and if it doesn't, I've also cast other enchantments to armor you and disperse harmful spells before they strike home. They ought to keep you alive for a few heartbeats, anyway."
"That's reassuring." Aoth stowed his spear in the harness a saddler had made for it, strapped it to his back, and started to climb.
At this point, the mountainside was steep but not so sheer that a man needed to be an expert equipped with climbing gear to scale it. That was why Aoth and his comrades had landed where they did. Yet it still seemed to take an eternity to reach the top, as he worried every moment that Malark would sense his coming despite his and Lallara's best efforts to prevent it, peer over the edge at him, and blast him from his perch with a flare of magic.
Or maybe just drop a stone on his head.
But it didn't happen, and finally, he gripped a last pair of handholds and pulled himself just high enough to peer out across the flat, rocky expanse on the summit.
Malark floated in the center of the space. He wore a jagged diadem formed of murky crystal and held a staff made of the same material over his head.
When Aoth had spotted the spymaster before, he'd been brandishing the staff and chanting, but now he didn't seem to be doing much of anything. That appearance was almost certainly deceptive. He'd simply reached a phase of the Unmaking that required pure concentration as opposed to a more conventional sort of conjuring.
At first, that was all Aoth observed. Then patches of seemingly empty space flickered and oozed in a way that made his head throb and his stomach turn. He assumed he'd located more of Szass Tam's guardians, concealed so well that even his spellscarred eyes couldn't make out what they were. But they were big and plentiful.
He decided it was time to return to his comrades. But before he could start his descent, he glimpsed something else.
Also imperceptible to normal sight, a great wheel or sphere or tangled knot of something hung and turned above the mountaintop. Aoth couldn't see it clearly either, or maybe his mind instinctively cringed from the attempt. He was no surer of its substance than its shape. He thought it might be akin to the blasts of shadow that necromancers hurled to kill the living.
But somehow he knew it was infinitely more poisonous than any such spell effect, as well as profoundly if indefinably hideous. He could imagine the virulence exploding out of it to shred the sky and shatter the earth. He could imagine a man gouging out his own eyes so he wouldn't have to see it anymore. Yet he found that he couldn't look away.
He whimpered, realized he'd done so, and a more practical kind of alarm cut through his trance of horror. What if Malark or one of the guardian creatures had heard him? He wrenched his gaze away from the ghastly object above him.
It didn't look as if they'd heard. He took a deep breath, then invoked the magic of one of his tattoos. The enchantment enabled him to fall slowly and harmlessly down the mountainside.
As he lit on the ledge, Jet said, "I looked through your eyes. I wish I hadn't. But I already told these two what you saw."
"So what do we do?" asked Mirror.
Why is it up to me? Aoth wondered. We have a zulkir here. But he'd insisted the archmages treat him as an equal, and, maybe because she was all out of cunning ideas, Lallara seemed content to let him take the lead.
It wasn't the first time he'd chafed under the weight of the responsibility that came with command. Although it was the first in a while and stood an excellent chance of being the last.
"I'm going back up there," he said. "Malark's intent on the ritual, and I'm invisible to him and his watchdogs. Maybe I can kill him."
"Don't count on it," Lallara said. "Hostile intent will tear the veil."
"I still might hit him before he or his creatures can react."
"The creatures, perhaps," Mirror said, "but Malark himself?"
Aoth sighed. "I admit it doesn't seem likely."
"Am I understanding you correctly?" demanded Jet. "You want to go back up there by yourself?"
"Yes. Let's say I take a shot at Malark and fail to put him down. If I'm alone, there are a couple of things that might happen next. He might decide to fight me by himself, without involving the guardians. His love of death always did include a fondness for killing with his own hands. If it goes that way, maybe you'll see a chance to rush in and take him unaware.
"He might even decide to exchange a few words before he strikes back at me. We were friends, once upon a time. Whatever happens, every moment he spends dealing with me is a moment when he isn't advancin
g the ritual. Another moment for reinforcements to turn up. And if he kills me and only me, you won't have lost all that much of your strength, at least, not if the others are still alive. You'll still have a decent chance of winning."
Mirror scowled. "I don't like it, but I follow your reasoning. And I promise, we can be on top of the mountain in an instant."
"Only if it's the right move," Aoth said. "Not just to stick by a friend, but to stop the Unmaking."
"Don't worry," Lallara said. "Everyone understands that you're expendable."
Aoth smiled crookedly. "I knew I could count on you for that, Your Omnipotence. Jet will tell you what's happening to me, so you can react accordingly." He gripped a handhold and started back up the escarpment.
Some of the spearmen laid down their weapons and shields. Some sat on the ground. Khouryn didn't begrudge them their temporary ease, but neither did he partake of it, though a secret part of him wished he could. Instead, he prowled around the formation, overseeing the removal of the dead and wounded, the adjustments to fill the gaps they had left behind, and the distribution of water, hardtack, and dried apple. He realized he'd lost count of how many times the enemy had charged, and he absently tried to work it out.
He was still figuring when one of Samas Kul's younger officers approached him. The human wore fancy gilded armor consistent with his master's love of ostentation. It looked especially silly with the crest knocked off the helmet.
But give the lad credit. He'd actually traded blows with one of the foe, unlike some of his peers, who were careful to keep behind the frontlines.
"I was just wondering," the human said.
"Yes?" Khouryn replied.
"Are we winning?"
"Of course."
It was a lie of sorts. Khouryn's instincts told him the battle could go either way. But uncertainty would be thin gruel to offer a fellow hungry for reassurance.
Nothing could deter So-Kehur's undead troops from attacking ferociously as long as their master willed it. But Khouryn sensed a hesitance in the autharch's living retainers whenever one of the imitation zulkirs revealed himself and seemingly worked some deadly feat of sorcery. He suspected their best hope of victory lay in focusing their attacks on those who felt such qualms. The problem was that, fighting in a defensive posture, he and his comrades had limited ability to choose. They had to fight whom- and whatever So-Kehur threw at them.
But at least they had griffon riders in the sky. The aerial cavalry spent much of the time battling flyers from the opposing army but sometimes managed to shoot at prime targets on the ground.
"How many more times do you think they'll charge?" asked Samas's officer.
Khouryn glimpsed a stirring in the enemy host. "At least one. Better get back to your men. And don't worry. You're doing fine."
The human nodded and scurried away. Khouryn tramped back to his own company. No need to run. Were Samas's retainer more experienced, he'd realize the necromancers needed a little more time to organize a fresh assault.
Still, it came soon enough. At first, Khouryn only saw dread warriors, amber eyes shining in their withered faces. Then he made out the creatures-if they were creatures-in the lead. Swords, axes, and hammers whirled around with no visible hands gripping them, only a swirl of dust and a scream of wind to suggest the presence of some controlling force or entity in the middle.
"Sword spirits!" yelled someone at the back of the formation.
"Ragewinds!" cried someone else.
So now Khouryn had two names for the things. Wonderful. He wished one of the learned souls who'd recognized them had seen fit to call out something helpful, like the best way to kill them.
One thing was likely. It would take an enchanted weapon to hurt the ragewinds. He dropped his spear and shield, pulled his urgrosh off his back, and strode forth to intercept one before its spinning blades reached the formation.
The whirlwind buffeted him and made it hard to keep his footing. A broadsword streaked at him, and he ducked. A scimitar was next, and he batted it away. He stepped deeper into the storm and cut.
To what effect, it was impossible to say. When the target was invisible and more or less made of air, how could a warrior know when he'd hit it? But common sense suggested that if the entity was vulnerable anywhere, it was probably weakest at its core.
Khouryn attacked doggedly, mostly cutting with the axe head of his weapon but occasionally stabbing with the spear point at the end of it. He dodged and parried the endless barrage of weapons the sword spirit whipped at him.
Hard-pressed though he was, he occasionally caught a glimpse of other soldiers who'd emerged from the battle lines to engage a ragewind as he had. Some still fought, but a disheartening number had already fallen.
Meanwhile, the Burning Braziers and sorcerers assailed the undead with flashes of fire that momentarily lit up the night. One such blast roared close enough to Khouryn to dazzle him and make him flinch from the heat, but it didn't slow the relentless onslaught of the spinning blades.
He cut, and it seemed to him he finally felt a measure of resistance, though scarcely more than if the urgrosh had sheared through a piece of straw. He thought too that for just an instant, the stroke drew a scarlet line on the air. He wondered if it truly had, or if hope and the afterimages floating before his eyes were conspiring to trick him.
Then a falchion leaped at him. It was already close by the time he spotted it, and when he tried to parry, he was too slow. It clanged against his chest, then skipped away as the sword spirit continued to spin it around the axis of rotation.
Though the impact hurt, it wasn't the crippling shock that would have come if the weapon had pierced Khouryn's mail and the vital organs beneath. Still, it knocked him staggering, and the wind's shoving kept him from regaining his balance. He now found it impossible to attack and brutally difficult to defend.
A tumbling mace flew at him. He knocked it aside, saw the other weapons whirling right behind it, and jerked the urgrosh back into position to parry those as well. Then the wind stopped howling and mauling him, and its several blades fell to the ground. A figure made of gray vapor fumed into visibility in the center of the space the maelstrom had inhabited.
Cheers rose from the battle lines. Panting, his heart pounding, Khouryn realized that something had balked all the sword spirits.
It appeared to be Lallara, outlined by the golden glow of her protective enchantments, standing at the front of the formation and brandishing her staff. But something about the crone's posture told Khouryn it was actually Jhesrhi inside the illusory disguise.
That made sense. The sword spirits were undead, but they needed to manifest as whirlwinds to wield their weapons. And Jhesrhi was adept at raising and quelling winds. In effect, she was grappling with the phantoms, gripping their wrists to keep them from using their hands.
Breezes whistled and gusted back and forth. A flail lifted partway off the ground, then dropped back. Jhesrhi had arrested the ragewinds, but even with other wizards lending covert aid, she evidently couldn't hold them for long.
Khouryn croaked a battle cry and charged the misty apparition. He struck it repeatedly, every blow gashing it with a streak of crimson light. It started to come apart, but the wind was moaning louder, blowing harder, and he couldn't tell if the phantom was dissolving because he was destroying it or because it was breaking free.
He hit it once more in the chest, and it vanished. He pivoted to find himself again at the center of a vortex of blades lifting up off the ground. He felt a pang of despair, struggled to quell it, and then the whirlwind died. The spirit's weapons dropped.
Fresh cheering sounded. He looked around and saw that Jhesrhi's intervention had likewise enabled his comrades to destroy the rest of the ragewinds in one manner or another.
In a just world, Khouryn would now have had a moment to rejoice and catch his breath. But in this one, dozens of dread warriors were still poised at the front of the enemy formation. They hadn't been able to advance wi
th the sword spirits, or the spinning weapons would have chopped them to pieces. But now they charged, and Khouryn had to sprint back to his own battle lines to keep the undead from swarming over him. He grabbed and braced his spear just in time to spit an onrushing zombie.
Aoth clambered onto the mountaintop. As far as he could tell, nothing had changed. It was possible-indeed, likely-that the confluence of forces overhead was even more hideous than before, but he had no intention of taking another look at it.
His mouth dry, he stalked along the edge of the high place. If he could sneak behind Malark, maybe it wouldn't matter that "hostile intent" would breach his invisibility. Maybe he could still attack by surprise.
It irked him that even close up, he couldn't see what waited in the patches of writhing distortion. He'd gotten used to seeing whatever existed to be seen, even when magic sought to conceal it. Smiling crookedly, he told himself that in this situation, he might be better off not seeing. Most likely, it would only be bad for his morale.
To his surprise, he reached a point directly behind Malark without anything trying to stop him. He aimed his spear and whispered the first words of a death spell. If it worked, it would grip and crush the spymaster's body like a piece of rotten fruit.
Malark dropped back to earth, whirled, and ended up in a crouch, staff cocked back behind him in one hand. A dimness, evidence of a protective enchantment, flowed over his body. Meanwhile, the guardians exploded into view.
Some were the floating spherical creatures called beholders, each with one great, orblike eye and other, smaller ones twisting around on stalks, and with mouths full of jagged fangs. Rotting, spotted with fungus, and riddled with gaping wounds, these particular specimens were plainly the undead variety called death tyrants.
The rest of the guardians were gigantic corpses with snarling, demented faces and lumps scuttling around beneath their slimy, decaying skins. Xingax, who'd invented the things, had called them plague spewers, and they were one of his foulest creations.
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