Artifact of Evil

Home > Other > Artifact of Evil > Page 6
Artifact of Evil Page 6

by Gary Gygax


  On the afternoon of their fifth day of travel through the Suss, the nine finally left the trees behind. Men and horses were tired, dirty, sweaty, scratched, and bitten, thoroughly in need of rest and cleaning. By pressing themselves and their mounts, the little band of adventurers made miles fall behind throughout the late afternoon and evening, and just after darkness fell, a collection of warm, glowing lights signaled the end of their immediate quest.

  Within an hour all were bathed, fed, and abed. The place was too small for them to actually refurbish their clothing and such, but when they rode off late the next morning, men and horses were in far better condition than when they had come into the hamlet the previous night. Although they had almost another hundred miles to go before they reached the town of Badwall, the going would be easy compared to their forest passage. With roads to follow and wayside hostels at the end of each day's journey, the adventurers were confident and cheerful as they urged their mounts along.

  As promised, Curley Greenleaf was awaiting them when they arrived in Badwall. The nine rode into the courtyard of the Brass Ball, a large inn situated at the western end of town. As typical of all metropolitan communities, Badwall's officials took count of their citizens periodically, and according to what Gord had been told, there were some five thousand souls all told. Yet, from what the young thief observed, and he had practiced such estimation often in judging a place with an eye toward the possibilities of successful application of his profession, Badwall should boast a population nearer eight or ten thousand inside its walls, and perhaps another quarter of that number dwelling in its outskirts. It was a poor place, relying on local crafts, some mercantile exchange, export of honey and wax, and the employment and return of its mercenary company to bolster its economy periodically. Barter was common, for hard money was scarce. This pleased Gord and the others, since a copper common was as valuable in Badwall as a silver noble would be in Greyhawk. No wonder its soldiers returned home after serving elsewhere! A few gold orbs virtually made a man a prince in this place.

  The druid had reserved all of the better rooms in the Brass Ball, and the group was swarmed with attendants eager to provide services in return for a few iron drabs, brass bits, or bronze zees. The adventurers spent the next few days re-equipping themselves, resting, and planning an expedition into the forest once again, this time in search of the fabled lost city supposedly abandoned by the Suloise centuries ago. Greenleaf told them that he had given full intelligence of the matter to his superiors, who, in turn, would spread it to all the others concerned. He had then been given leave to go back to his friends and tell them that they would be receiving a further reinforcement to round out their party.

  "In any event," Curley told them, "we must not appear to be anything more than a band of adventurers seeking some treasure and excitement. If our true mission is suspected, agents and spies serving the Scarlet Sign will surely be alerted!"

  "Then we are not here to recruit a company?" asked the one-eyed bard.

  "No, old friend, we are not," Greenleaf" replied. "I know that had been our plan, but events move too swiftly. A small, strong party will be more useful than a large one now. ... I am certain you realize this."

  As Gellor nodded agreement, Gord asked, "For whom do we tarry, then? If the Brotherhood knows that the object of their search is near here, and that this information might have been discovered by their enemies when Strandkeep Castle fell, then they too must be mounting an expedition."

  "There are two servants of the Circle of Eight here, agents who have no little skill and power in human terms. One is a dweomercrafter of high standing, the other a knight of renown who left his clerical studies to take up sword and lance against Evil," the druid explained. "This, and that the two are sworn foes of the Suloise cause and the dark Tharizdun, is all I have been told. We are to meet them here, not later than day after tomorrow. They will be recognized by their holy symbols, the silver unicorn horn and green tree. If they do not come by the time appointed, we are to push on without them. That could prove difficult, however, for the cavalier is the one who possesses knowledge of that region of the Suss which we must explore."

  "How comes a cavalier," Jokotai inquired, "to have rede of such a tangle as that forest? It is not chivalrous to trek in woods."

  Greenleaf shrugged. "Who knows what purpose she has been serving here along the Wild Coast?" He paused in thought for a moment, and his one-eyed friend suggested a possible reason.

  "The Circle of Eight is known to me, Curley. Those who sit on its uppermost tier are always seeking after treasure . . . for whatever purposes they might have. Could it be that these two were after the legendary city and its fabled hill of gem-stones?" Gellor smiled at the group. "That, my comrades, would explain their purported knowledge of the Suss."

  "Speculation leads us nowhere," the normally taciturn Incosee said. "We will find out soon enough - or else we will not. I think we should find another guide just in case these two fail to materialize."

  After agreement from Jokotai, Moon, Patrick, and even Gord, the druid consented to a cautious search on the morrow for a possible guide. The problem took care of itself, however, when they descended to the inn's common room. A nondescript fellow arrayed in the garb of a mercenary - plain clothing, leather, and well-worn weapons - stood up and approached them.

  "Your pardon, Good Folk," he began with a slight bow, "but I could not help noticing your determined nature and capable appearance. I am Blonk, a fighter and explorer for hire. There is little employment here in Badwall at this time, and if you are mounting an expedition which could use services such as my own, I am available . . . and would be most grateful."

  "A sell-sword is no rare commodity," Gellor said flatly. "What makes you preferable to any of the dozens of others available?"

  Gord was surprised at first, for the one-eyed bard had made no denial of their purpose. On second thought, though, Gord supposed that their appearance was such that no denial would have been effective and would only have drawn suspicion rather than avoided it. As a party of adventurers, they could have any of a score of reasons to be here. The young thief observed the mercenary as he replied.

  "I fight well. I am familiar with this area, too, knowing the land from Highport to Warwell, Suss Forest to Woolly Bay. Having been raised in the woodlands, I hunt and track with some skill. As a man of professional ability, I am independent and need no advance payments . . . other than equipage suitable for whatever mission is to be undertaken, for I seek aught save a fair share of any gain I have assisted the company in attaining."

  Curley Greenleaf was studying this man, Blonk he said his name was, as he spoke. Gord noted this careful scrutiny. There didn't seem much to see, actually, the young thief thought. Being used to observation of this sort himself, Gord had assessed Blonk immediately as a capable chap. The eyes were hard, although his face was seemingly mild. He had light brown wavy hair, hazel eyes, skin tanned by sun and wind as one would expect from a mercenary who spent much time in the field. His clothing and light armor were old but cared for properly and in good shape. Longsword and dag showed signs of having seen much employment but were likewise clean and polished. He was not without funds, Gord estimated, although his purse would be lean, with more drabs than nobles within it.

  "Blonk, isn't it?" the druid said rhetorically. "Well, sir, we just might have need of your services in a day or three. Our party has yet to make up its mind, so to speak, as to whether or not we go to seek our fortunes where Lord Elredd assails the foemen in the Pomarj, or to make for Fax and the seaborne raiders who trouble it of late. If we are looking -for another sword, and guide as well, where shall we find you?"

  "Thank you, druid. I shall be found easily enough, for I stay here at the Brass Ball, for a time at least. The ostler will direct you to me if you seek my services. I am the man if you face danger and want staunch fighters at your back." So saying, Blonk the mercenary nodded, bade them a good day, and strode to the hall beyond.

 
; "What think you?" Curley asked Gellor.

  "Fortuitous for us he should be here and volunteer . . . perhaps too fortuitous," the one-eyed adventurer replied.

  "He is not as fine a swordsman as I," Jokotai said, "but he has a steel to him which tells me he is a tough adversary worthy of the contest."

  Still discussing the pros and cons of accepting Blonk into their party should the need arise, they trooped out of the inn to go on their various errands. Many small details needed to be taken care of before they departed the walled town for their dangerous quest into the fastness of the wild Suss Forest.

  It took only a little time for Gord to feel something wrong. Eyes were watching him. Having put many a prospective mark under surveillance himself, the young thief instinctively knew when others were marking him. Gord had separated from the others, intending to look for a few things particular to his own wants. The marketplace in Badwall was strung out along three axes that met in the open square. His watchers had certainly picked him up at the plaza and followed him to his present location along one of the side streets.

  Gord tarried, peering into windows, spending time inside shops, and generally doing nothing that a casually browsing shopper would not have done. Meanwhile, he tried to discover the identity of those who were observing him. No success. Whoever they were, they were skilled at their art.

  After spending about an hour at this game, Gord decided to return to the square and rendezvous with his associates. By doing this he finally managed to discover that there were two, possibly three, men following him. One was ahead now, so that meant that another was somewhere behind him. Another inconspicuous figure moved back and forth across the narrow street, occasionally coming quite near to Gord. Because he had not done so before, Gord supposed that his followers were becoming overconfident and careless - playing a game among themselves for their private amusement. The young thief decided that he would do his best to make them regret it.

  Evening shadows were falling across the small plaza, and stalls and carts were closing. Incosee, Moon, and Patrick had just joined Gellor and Jokotai. The latter pair were munching on some confection purchased from ajust-closed booth, washing the honey and nut cake down with a crock of wine, which the Chakyik never seemed to be without. Where Curley and his satellites were, Gord didn't know, but he hoped that they'd arrive soon. The young thief wished to inform his friends of the situation quickly, so that they could be prepared for whatever might happen . . . and Gord was beginning to feel that something was going to transpire soon. He nonchalantly waved to his comrades as he strolled near. There was no doubt in his mind that Gellor had caught the flickering of his fingers and the set of his motion - signals that demanded immediate attention and conveyed warning.

  "Successful shopping, Gord?" the one-eyed bard asked, but as he said this, his own hands were carefully querying Gord as to his concern. No one not in the group around him would have noticed such a signal, not even a skilled thief or Rhennee mountebank.

  "Nothing doing," the young thief replied. "Where is Greenleaf and his trio of apprentice druids?" Gord flashed a warning that he was trailed by two or three experienced men as he casually conversed in vocal fashion.

  Gellor tilted his head toward the town gate nearby. "Curley and his three associates went off about half an hour ago to find some herb or other. They are to meet us at the inn - let's off!" The one-eyed adventurer matched action to word, striding purposefully for the Brass Ball.

  Gord understood this without benefit of any additional communication. If Curley and his inexperienced apprentices were caught somewhere outside the town by determined attackers, they could be in trouble. Jokotai, Incosee, and the two fighters hadn't noticed anything out of the ordinary during the whole of the exchange between thief and bard; so the four simply followed after Gellor and Gord, assuming that their comrades were anxious to find the rest of their party and set plans for tomorrow's leavetaking. The group quickly covered the short distance to the place where the large, tarnished globe of brass marked their inn. Gellor was leading them on past the Brass Ball toward the gate, certainly planning to seek the druids wherever they might be beyond the portal, when the husky half-elf and his trailing novices appeared, passing through the heavy gates and heading toward the inn.

  Greenleaf waved cheerily, and his friends stood waiting for the four druids to join them outside the hostel. While Patrick and Moon were discussing something quietly between themselves, and Incosee was likewise engaged in idle banner with Jokotai, Gord was alertly scanning the area for those men who had watched and followed him, and Gellor's posture and movements indicated that he too was on the lookout for trouble. It came almost immediately.

  "Watch yourself, damned churls!" This was spat disdainfully from a well-dressed horseman exiting the stableyard of the inn. He had nearly ridden down Incosee, and as he cursed the dark warrior, he kicked his booted foot at the Chakyik next in line. There were five or six other horsemen behind the first, all coming at a trot now and drawing their swords.

  "Silly shit," Jokotai said indifferently, levering the man from his mount by means of his own extended foot. The fellow crashed heavily to the paved roadway, stunned but still trying to unsheathe his longsword.

  Gord and the rest scattered as the riders came up, blades flashing, trying their best to trample and hack the men before them. One managed to ride his own comrade down, just as the fallen man was regaining his feet and had his sword in hand. A horse flailed its hooves at Gord as its rider reined it back hard, slashing and wounding the Chakyik barbarian who had so rudely unseated his attacker.

  Gord ducked under the animal before him, thumping its belly with a balled fist as he did so, then rolling and tumbling clear. The pain caused the horse to come down stiff-legged and buck. Its rear hooves lashed out and caught another of the mounted men on the leg. That rider yelled in agony and lost control of his mount, and soon all of the riders were milling in a confused knot, trying to regroup and resume their attack.

  "These knaves need punishing!" one called, still keeping up the obvious pretense of offended gentleman at odds with surly common adventurers.

  "To our Master!" cried a loud voice from the group of bystanders who had appeared as if by magic to view the melee.

  Gord was virtually out of the confused scene by then, not even having drawn sword or dagger. He saw that there were a dozen or more armed men in the crowd. One he immediately recognized as being among the men who followed him earlier This whole affair was certainly well planned and orchestrated, even though the initial rush of horsemen had not had the effect that had been hoped for. More ruffian-types were congregating around Curley Greenleaf and his apprentices, while a larger force was intent on dealing with Gellor and the rest. The footmen claiming to be (he servants and retainers of their associates on horseback had produced weapons and were menacing the five adventurers, while the mounted attackers were readying to come at them from the other side. Gellor, Jokotai, Incosee, Moon, and Patrick had no place to go, caught as they were in the open area between the two forces. Neither group of foemen had yet noticed that there was one member missing from the party they were besetting.

  Blades began to meet in ringing strokes. Gord had no time to worry about what was happening to Curley and his associates, realizing that unless he came to the aid of his five trapped friends, they would be in serious jeopardy. The opportunity was perfect, for Gord could fall upon the attackers from their rear and take them unawares, intent only on their supposed victims. He went into action immediately, striking low with a broad sweep of his shortsword, cutting the backs of the legs of two of the attackers, while plunging his long dagger into the unsuspecting back of a fellow about to smash Moon's head with his upraised morning star.

  Just as he withdrew the poniard and dealt a finishing stroke with his sword, nearly severing the foeman's head with the blow, Gord saw the mercenary Blonk suddenly leap in among the horsemen, his longish spear playing havoc with men and horses alike. Stabbing with one end, clu
bbing with shaft and butt as if it were a quarterstaff, the rawboned fighter laid about him with a ferocity that momentarily impressed even as seasoned a combatant as Gord. The riders were confused and scattered by the attack, one crushed beneath his fallen stallion, another dripping blood from a long gash inflicted by the keen blade of the spear, a third trying to halt his stampeding mount, and the other two reeling atop panicked and bucking steeds.

  Gord blocked a cut from a broad-bladed sword and riposted with a long lunge that skewered his adversary through the chest. Gellor and Incosee were fighting back now with confidence, not having to worry about their backs for the moment. Patrick and the bleeding Moon held one flank, while Jokotai was actually singlehandedly driving a bunch of attackers backward on the other. Gellor was engaged with a pair of hard-bitten opponents who were pressing him severely Gord wounded one of the pair so as to distract him sufficiently for his one-eyed friend to finish the deed and concentrate on the remaining opponent.

  Of the original gang of ruffians who had beset them, at least a half-dozen were dead, as many sorely wounded, and most of the others bloodied to some extent. Being what they were, they broke and ran. Several more of the thugs died in the process, but the remainder made good their escape, leaving their dead and wounded to whatever fate befell them.

  The horsemen had fared little better, although their quality was certainly superior to that of their so-called henchmen. Gord noted that somehow the doughty Blonk had managed not only to remain alive but was still carrying the fight to his mounted adversaries. Of the seven who had begun the fray, four still sat atop their steeds and fought. It was nearly impossible, but the lone footman, armed only with his spear and incredible courage, kept them at bay and managed to occasionally deliver a solid attack upon one or another of the riders as well.

  Gellor ignored the whole, running past to see to the safety of the druids, for they were still engaged in melee with the ruffians who had attacked them. Gord sprang high, landing on the rump of a startled horse, feet first. Before the animal could react, the young thief had cut its rider's shoulder with a sure sword-stroke and vaulted to a similar position atop the next horse. With a scything stroke of his dagger, he took its rider out of combat, the narrow blade penetrating the exposed place under the man's armpit and killing him. As the horse whinnied and reared, Gord was off and striking the withers of yet another of die animals, using the flat of his sword to send the horse into panic.

 

‹ Prev