by A. R. Wilson
The packs on the ground started to sink. Tascana bent to grab for them, and Samren stayed her hand. “Wait.”
Within seconds, they were gone. Then suddenly, six travel packs appeared in their place.
Tascana glanced at Samren. “Did you do that?”
He shook his head then glanced over his shoulder at the nearest pillar of Light.
“It appears I still have much to learn.” She fidgeted with her fingers.
“Everything can wait until morning.” Jurren hefted a bedroll out of one of the packs. “For now, let’s all get some rest.”
He set up a second bedroll next to his for Tascana, but she chose to walk a short distance away to talk privately with Samren.
So be it. At least I get to see her safe.
Azredan put a hand on Jurren’s shoulder. “May I pray for your healing?”
Jurren nodded, wishing the words could also heal the breaking in his heart.
GLOSSARY
Adjh (ad-juh, pronounced as a single syllable): first elf to obtain magic from the Mind-Hand of Fate
Amador: an elven guard/steward who monitors the forest surrounding Chlopahn to ensure no one enters their borders
Arkose (AHR-kohs): neighbor to Jurren; brother is a former general to the Hess-Bren militia; swordsmith by trade
Avian Expanse: massive cavern along the Xanz Mountains ranging between several hundred yards and several miles across; the depths of its bottom are unknown
Azredan (AZ-ruh-dan): member of the Roan Order sent to aid Jurren on his quest to rescue Tascana
Bondurant (bon-DUR-ant): nation containing the villages of Flint-Heart, Kovarilos, Southam, Primmitt, Evolni, Corrinor, Ryrdan, Hess-Bren, Hallinger, Aplaskra, Trayth; each village operates as its own sovereign state
Cale (KAYL): dragon with metallic blue scales, approximately 15 feet in length from nose to tail
chaukah (chah-CAW): elven word describing the wind curse place on Genevra to kill anything attempting to cross
Chalance (CHAY-lents): male human living in Tretchin Valley
chandrin: mutated race of elves resembling a cross between a frog, lizard, and infant; elongated body with thin limbs, bald head, blue and green skin
Child of Destiny: an elven prophecy given through the Path of Destiny that secures promises from the Fates to the elves of Chlopahn
Chlopahn (kloh-PAHN): elven village city in the mountain south of the Avian Expanse
croix: charmed, elven gems capable of communicating over long distances
dallest (DAL-lest): humans mutated into a form resembling a humanoid cross between a mole and a muskrat, stand a little over four feet and are covered with fur
Dellia (DEL-yuh): female human living in Tretchin Valley
Dumarse (DOO-marss): dwarf, Captain of the Fifth Division (a legion of dwarf fighters)
Einiko (EE-nih-koh): halfling warlock attempting to obtain the full magic of the Lineage of Adjh
Ellesha Shan Shair: seer priestess banished from the Fortress of Erudition for refusing to serve the Fates and abide by the code of the Grand Wizards
Fortress of Erudition: place of learning for the Grand Wizards and their students; also where their rituals are performed
Gaulden Forest: the prominent land formation of Bondurant, most villages reside along its edge; only species of tree living there are ghostwoods
Genevra (jeh-NEHV-ruh): desolate land of sandstone columns
ghostwood: a species of tree capable of growing over 300 feet tall and 40 feet in diameter; red wood with rough, scaly bark; branches tend to die and break off the lower portions of the trees as they mature
Grand Wizards: servants of the Fates in the Fortress of Erudition with strict rules of entry and conduct for all in their ranks
hawk men: mutations of griffins that are in the shape of a man but covered with feathers and a bird-like head
Helmsley (HELM-slee): dragon with metallic purple scales, approximately 15 feet in length from nose to tail
Heluska (heh-LOO-skuh): wife to Jurren
Hess-Bren (HESS-bren): home village to Jurren, Kidelar, and Arkose
horsk dragon: dragon with flat black scales, approximately 40 feet in length from nose to tail
Inner Kingdom: central region surrounding Einiko’s castle
Jerricoh (JER-rih-koh): servant to The Master who oversees the care of Tascana
Jurren (jer-REN): father to Tascana; husband of Heluska; tracker by trade; skilled with a sword and bow
Kennehar Ironcloud (KEN-eh-har EYE-orn-clowd): one of the dwarf lords
Kidelar (KID-uh-lar): scholar and advisor to the Hess-Bren Council; prospective student to the Fortress of Erudition
King Meridan: king of Ransom
kros (crowz): green, crystal-like mineral used in an eternal youth spell
Logan (LOW-gan): dragon with metallic purple scales, 15 feet in length from nose to tail
Lord Marvae: elven lord residing in Chlopahn
Merris: leader of the chandrin
Montanya (mahn-TAN-yuh): Child of Destiny to the elves in Chlopahn; possesses magical properties and skills
Mucail (MOO-kayl): general of Hess-Bren militia
Orison (or-I-suhn): Jurren’s homeland; an island to the far east of Bondurant
Predator’s Den: cavern created by the warlock Einiko to produce goblins, horsk dragons, and other creatures to serve him
quick paths: magical paths sensed only elves capable of transporting people at 6-10 times the normal rate of running, even greater when the traveler is skilled at sensing their nuances; non-elves can only travels these paths when copying the steps of a elven guide
Ransom: impoverished city under Einiko’s control
Revel (REV-uhl): male human living in Tretchin Valley
Roan Order: secret group of elves who defy the Fates
Rosamie (ROHZ-uh-mee): daughter to the owner of the inn at Kovarilos
Rothar (ROW-thar): servant in Einiko’s castle, missing left ear
Saimohl (SAY-mohl): leader of Hess-Bren
Shevenor: (SHEH-veh-nor): leader of Kovarilos; had uncanny ability to decipher truth; father to Vrayken
Srien: village closest to the Fortress of Erudition in the nation of the Great Northlands
sunstone: gem discovered by dwarves that glows with the shining of the sun, dimming at night
Sword of Einiko: talisman wielded by Einiko, possessing half of the magical power granted to him by his great-grandfather Lesoeth through the Lineage of Adjh
Tascana (tuh-SKA-nuh): daughter of Jurren and Heluska
Tarkay Aizad (TAR-kay AY-zod): dwarf city under Genevra
The Master: unseen perpetrator of Tascana’s abduction
Theran: citizen of Ransom
Tohni-Mykuhl (TOW-nee MY-kull): elf of the Roan Order, guardian of the chandrin
Tretchin Valley (TRET-chin Va-lee): a realm near The Master’s castle
Tzevidon Desert (ZEHV-dee-uhn DEHZ-ert): arid landscape west of Bondurant
Vrayken (VRAY-kin): son to Shevenor
white-cliff falcons: birds of prey which live primarily in the cliffs above Flint Heart; easily domesticated for training
Zander (ZAN-dur): male dallest living in Tretchin Valley
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Text copyright © 2017 Angela Wilson
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