Babylon 5 - Blood Oath

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Babylon 5 - Blood Oath Page 19

by John Vornholt


  "I've been down here before during the day, and I never remember it being this quiet. Where are the people?"

  "There's one of them," said G'Kar with his sharp vision. But he didn't point; he turned and smiled at the stocky human. "He just ducked down behind a water barrel. That's rather suspicious behavior, isn't it?"

  "Indeed it is," agreed Al, sneaking a look in that direc­tion. "That's the way we would go back to reach the outerwalk. You're sure about what you saw?"

  "Yes, I am. Of course, it may have been that con­founded boy."

  "No." Al pointed out. "He wasn't foolish enough to come down this street, remember?"

  Their troubling conversation was interrupted by the door squeaking open and the exit of their bedraggled party from the Du'Rog house. Garibaldi charged out, gasping for air as if the atmosphere inside the house had been stifling. He was followed by Ivanova and Na'Toth, neither of whom looked overjoyed at what had tran­spired. Weariness and relief showed in their faces in equal measure. The mission was over, thought G'Kar, and it was a success. The dreaded Du'Rog family had been cornered in their lair, told the truth, and settled with. They should all be overjoyed that it was over. But was it over?

  Mi'Ra stepped out on the porch after them, and she did look quite fetching in her filmy gown. She pointed up the hill. "If you want to get back to Hekba City, the outerwalk is that way."

  "Yeah," said Garibaldi, "we should get going. I hope you won't be offended if I say I never want to see you again."

  "Too bad," said Mi'Ra playfully. "I think we could have been friends."

  "Okay, let's get going," said Ivanova, making it an order.

  "No!" G'Kar blurted out. Then he remembered to bow his head and act obsequious. "Mr. Vernon and I have been talking, and we feel another route is better."

  "Yeah," said Al, wiping the sweat off his brow. "There's something we want to see in the other direc­tion."

  Garibaldi got the message. "I'll go wherever you two want. It's your territory."

  Mi'Ra got angry. "That's absurd. The quickest way is to the south." She stepped off the porch and stared in that direction.

  G'Kar strode off determinedly in the northern direc­tion, hoping the others would get the idea, and Al was not far behind. G'Kar had always found that humans had a fairly good sense of danger—there was still some rep­tile left in their brains—and he hoped it would kick in soon.

  A clay pot smashed somewhere, and Ivanova whirled around, which spooked an assailant hiding up the hill. He leapt to his feet and cut loose with PPG fire that streaked over Ivanova's head and raked a house across the street. Ivanova dropped to one knee, rested her elbow and took aim; she cooked the gunner with a short burst of her PPG. Everyone else fled, including Mi'Ra, who vanished into the house.

  G'Kar drew his own weapon and hoped that would be the end of it, but Mi'Ra burst from the house toting a PPG bazooka. "Kill them!" she shrieked. Her voice was drowned out by the roar of her own weapon.

  Behind G'Kar, an entire house blew into flaming cin­ders. When he tore his eyes away from that horrible sight, he saw an army of thugs pouring from the build­ings up the street. They came charging down the hill, howling like drunken, bloodthirsty lunatics.

  "Retreat!" screamed G'Kar.

  CHAPTER 15

  Ivanova ignored the wild PPG fire that pulsed over her head. She figured she had one more shot before the army of thugs figured out they had to stand still to shoot well, so she took careful aim at the figure in the purple dress.

  "Don't kill her!" shouted Garibaldi far behind her. But she ignored him, too, and squeezed off a burst.

  The bazooka in Mi'Ra's arms lit up like a toy laser sword, and she shrieked as she flung it to the ground. She was burned and her dress was singed, but the bazooka was no more. Ivanova leaped to a crouch and ran northward down the street, with the raging mob in close pursuit. Her small band was strung out ahead of her, fleeing for their lives.

  "Artillery!" G'Kar yelled over the din.

  Garibaldi got the message, and he stopped in his tracks and whirled around. Ivanova passed him as he pulled the first grenade off his belt. "Nice shooting!" he called.

  "She's next," warned the commander.

  But she didn't think Garibaldi heard her, as he con­centrated on aiming the grenade. With great accuracy, he lobbed it underhanded into the mob, and the blast was ferocious, engulfing a dozen of the ragtag army in a scorching fireball. Their screams were chilling as the dying Narns crumpled to the ground or staggered away like torches with legs. The grenade had the desired effect of slowing up the mob and forcing most of them into cover, but it enraged some of them, who cut loose with PPG fire that blew away porches and huge chunks of the street. It was war now.

  "Fall back!" shouted Ivanova.

  She ran for her life along with the others, and she found G'Kar organizing their forces at the end of the street. There was nothing beyond it but a neglected field. They were being fired at but not chased, and Ivanova crouched on the ground behind a cracked wall.

  She stared at G'Kar. "How do we get out of here?"

  "First of all," he answered, "you put me in charge. We need to move like a squad, and I can command a squad. By the way, that was good shooting back there."

  Ivanova shook her head in exasperation. "Okay, you're in charge. Now get us out of here!"

  G'Kar motioned to Na'Toth. "You and Al on the left side of the wall. Ivanova and Garibaldi on the right side. We've got to make it look like we'll make a stand."

  Their assailants were also regrouping, although a few kept up their indiscriminate firing. Na'Toth shot back at them.

  "Don't fire unless they're in range," ordered G'Kar. "We have to conserve those PPGs; they won't last for­ever."

  "We need a plan," said Ivanova. "Is there any other way to get back to the outerwalk?"

  "No," answered G'Kar, "they're between us and the only transportation we have to get out of the border zone. Here are our options: We could run east or west to the plebeian villages, but they're a lot farther than the out­erwalk. We could make a stand, but they would eventually overrun us, coming at us from all sides. We could fight our way through them, but I think we would suffer heavy casualties if we did that."

  "Let's not do that," suggested Al Vernon with a gulp. "What about hiding?"

  "Perhaps Na'Toth and I could blend in," said G'Kar, "but I don't think the three of you could. The safest course would be to outflank them, and we might be able to do that at night. If we could find a place to hide until darkness, I would be in favor of that."

  "Man, you act just like a general!" said Al Vernon in admiration. "I'm going wherever Ha'Mok is going."

  G'Kar smiled. "This is much like old times in the colonies. This entire trip has been very nostalgic for me."

  A stone landed near them, and Ivanova jumped along with everybody else. She whirled around, wondering where it had come from, and saw little Pa'Ko frolicking in the field, turning cartwheels and somersaults. He windmilled his arms and ran off toward a well that stood neglected in the center of the forlorn field. If it hadn't been for a corroded metal canopy and an old bucket hanging from it, Ivanova wouldn't have recognized the crumbling mound as a well. Pa'Ko waved at them for a moment, then he dove down the well with the ease of Santa Claus going down a chimney. Given the surreal events of the last few minutes, this seemed a fitting con­clusion.

  "Did anybody else see that?" gasped Al Vernon. "That little bugger just dove down that well!"

  "Do you suppose he wants us to follow him?" asked Na'Toth.

  "We'd be sitting ducks out in that field," growled Garibaldi.

  "He had to go somewhere," said G'Kar. "Ivanova and Na'Toth, go check it out. Na'Toth, give your PPG to Garibaldi. We'll cover you."

  Everyone obeyed G'Kar without a moment's hesita­tion. Technically, Ivanova was in charge, but they needed a platoon leader. G'Kar had the instincts and experience, and he knew the terrain.

  She and Na'Toth got into a crouch and r
an across the field. On a neighboring street, a sniper jumped up and sent a blue beam arcing across their heads. Garibaldi answered with a pinpoint blast that rearranged the sniper's head, and he dropped like a pile of trash to the dusty street. Ivanova hated that they had to shoot to kill, but fear was the only thing that would keep this pack at bay, and she had serious doubts whether fear would restrain Mi'Ra and some of them.

  Na'Toth reached the crumbling well first, and she worked her way around to the side, away from the snipers. Ivanova followed, keeping an eye open for more shooters, but Garibaldi's quick response had discouraged them for the moment. Na'Toth punched the crumbling clay adobe that surrounded the well, testing its strength.

  "You can't sit on the edge of this thing and take a leisurely look inside," she reported. "I'm going inside. If our friend went down there, I think I can make it."

  "You won't be armed," said Ivanova.

  "I think he's trying to help us," the Narn insisted. "I'll yell for you when I get to safe footing. If you don't hear me yell, don't come down."

  Ivanova nodded, then waited until Na'Toth nodded back. They both leaped to their feet. Ivanova raked the wall where the last sniper had hidden, while Na'Toth vaulted over the structure and disappeared feet-first down the hole. Even from several meters above, Ivanova could hear a thud and a groan as the big Narn landed. She held her breath waiting to hear Na'Toth's voice.

  "It's okay!" she bellowed. "Come down!"

  Knowing she would have no one to cover her, Ivanova slithered up and over the crumbling wall. She succeeded in keeping a low profile, and she was already dropping into the darkness when a PPG blast bit off a chunk of the well and showered her with fragments.

  Ivanova screamed in spite of herself as she slid through the darkness, bumping over roots and wet dirt. She was prepared to hit the ground hard, and her strong legs absorbed most of the impact. Na'Toth caught her before she toppled over, then pulled her away as dirt and debris tumbled down after her.

  When the bombardment ended, Ivanova looked around the narrow shaft and could see almost nothing except for the small pool of light from above, which had to struggle through ten meters of dirt. Behind Na'Toth, she could make out the vague shape of a narrow passage that stretched into utter and foreboding darkness. There were strange smells coming from the passage, too, smells that were musty and rotten.

  "I can't see much," said Ivanova, "Where are we? Some kind of maintenance tunnel?"

  Na'Toth laughed without humor. "Maintenance tunnel in a border zone? I think not. Either by accident or design, it appears as if somebody dug a well near the ancient catacombs. They must have realized it, because they filled it with rubble just high enough to provide a secret entrance to the catacombs."

  "Catacombs?" asked Ivanova, not liking the sound of that word.

  Before Na'Toth could explain, they heard a shout from overhead, and a PPG blast sheered off more of the top of the well. There were bloodcurdling screams that rever­berated right through the earth, and a large figure darkened the hole, cutting off all the light.

  "I'm coming!" groaned a horrified voice.

  Ivanova barely had time to stumble into the adjoining passage before a massive object plummeted down the shaft, crashing to the bottom. The light returned long enough to show Al Vernon, sitting like a crumpled Buddha among the clods of dirt.

  There were more shouts overhead, and the women quickly dragged Al into the passage and left him there. They returned to the shaft long enough to see another body tumble down, followed in short order by another. G'Kar and Garibaldi rolled into a big pile of arms and legs, and Na'Toth and Ivanova struggled to separate them. The fun was short-lived as angry shouts and drunken laughter sounded at the top of the well; somebody dangled a PPG over the edge and fired without aiming. More clods of dirt thundered down, and the women pulled the men out of the shaft and dragged them into the catacombs.

  They scrambled deeper into the tunnel only to find Al Vernon standing there, holding a candle embedded in an upside-down Narn skull.

  Ivanova pointed to the gruesome curio. "Where did you get that?"

  "Pa'Ko ran up and gave it to me," answered Al with amazement. "Then he ran off."

  "I don't blame him," muttered Garibaldi. He looked around at the gloomy passage and wrinkled his nose at its dank smells. "Where the hell are we, the sewer?"

  "The catacombs," said G'Kar. "Pre-Centauri invasion, we put our dead in these rambling, underground burial cham­bers. The cool earth and low humidity kept the corpses in good condition, and one was expected to come down and visit one's relatives. With the invasion, freedom fighters and martyrs used the catacombs as escape routes. Nobody has ever made a map of the entire system of catacombs—it's too vast. At least they can't come at us from all sides down here."

  "What happened up top?" asked Na'Toth.

  Garibaldi answered, "I think Mi'Ra realized that the two of you had found a way out, so she led an all-out attack. We had nowhere else to go."

  "Sshhh!" cautioned Na'Toth. "Listen!"

  From the top of the well, a soft voice was calling. "Garibaldi! Garibaldi!"

  "Don't answer her," said Ivanova.

  "Garibaldi, let's make a deal!" came Mi'Ra's voice, sounding quite reasonable. "We don't want to harm you—we just want G'Kar. Give us G'Kar, and we'll let the rest of you go!"

  Al chuckled. "G'Kar? What's the matter with them? We don't have G'Kar."

  Everyone gazed from the chubby man to the muscular Narn, and Al's eyes widened with horror. Trembling, he lifted the skull candle closer to G'Kar's face. "Don't tell me, you're ..."

  "I warned you not to come," said G'Kar. He ripped off his disguise and threw it to the floor, then he popped out the contact lenses and ground them under his heel.

  "Lord help us!" moaned Al, and he took off at a terrified run down the narrow tunnel. Within seconds, there came a scream, the sound of a crash, and total blackness as the candle went out.

  Ivanova sunk against the wall and let the Narns inves­tigate in the darkness while she kept an eye on the pool of light coming down the well. Whenever shadows moved across the light, she tensed, expecting an attack. She turned to see G'Kar ignite the skull candle with a low-level burst from his PPG. There were gasps as the party spotted Al sprawled on the ground, wrapped in the embrace of a desiccated Narn corpse.

  "Aaaghhh!" he screamed, pushing the crumbling cadaver away. Ivanova gazed around and saw that there were mummified bodies everywhere, hanging from the walls, lying on shelves, sitting on benches, and piled like cordwood against the wall. A few skulls were rolling about loose.

  Na'Toth helped Al to his feet. "Mr. Vernon, get con­trol of yourself. And watch your step. You don't want to desecrate the dead, do you?"

  "I don't want to be the dead!"

  Another sound startled Ivanova, and she whirled around to see a large figure drop down the well behind her. She shot into the darkness and heard a groan, but she didn't know if she had hit him.

  "Let's move it!" barked Garibaldi.

  With G'Kar holding the candle and leading the way, they moved single-file through the catacombs, trying not to jostle the remains that rested in profusion all around them. Ivanova found herself breathing through her mouth, both to get more air and to keep the clammy smells at bay. She shouldered her way through the others to catch up with G'Kar and his wavering candle.

  "G'Kar, is there any way we can get back to Hekba City through these catacombs?"

  "I don't think so," answered the Narn. "But I'm not an expert on them. If that boy will stand still long enough for us to talk to him, maybe he can tell us."

  After several moments, it became apparent that they were walking toward a flickering light at the end of the passageway. They slowed their pace to listen, and Ivanova heard shuffling sounds as they approached the chamber. She leveled her PPG and followed G'Kar as he crept into what had to be a tomb; it was crowded with mummified remains and illuminated by three lumpy candles. Furtive figures darted away, hiding un
der coffins and benches, and Ivanova nearly shot at them until she realized they were Narn children. Huddled in the corner, inspecting something green and moldy, sat little Pa'Ko.

  "You made it!" he said with a grin. "Welcome to our home! We have to share it with dead people, but they're quiet."

  Slowly, his tiny friends poked their heads out of their dusty hiding places, and Ivanova was shocked to see that some looked as young as a four or five-year-old human. Al Vernon, Na'Toth, and Garibaldi filed slowly into the tomb, and they gaped at the unexpected enclave of children.

  "You can't stay here," Ivanova warned them. "There are bad people chasing us. If they knew you helped us, they would be angry."

  Pa'Ko bounded to his feet and frowned like a serious adult. "Too many bad people live here. Maybe you could take us where you live!"

  The children nodded in agreement, as if it couldn't be much worse than this. Ivanova took a deep breath, feel­ing both her charitable and motherly tendencies starting to rise up. She would love to help these children, but right now there was a good chance that none of them would get back to B5 alive.

  "Don't you have parents?" she asked, knowing she probably didn't want to hear the answer.

  Pa'Ko shrugged. "They kept beating me, so I ran away. Since then, I've heard they're dead."

  Ivanova looked around the musty chamber. Counting the entrance they had used, there were three passageways leading out of the tomb, and G'Kar looked in each of them, prodding the darkness with his candle.

  "This might be a good place to lose our pursuers," he said. "They can guess, but they won't know for sure which way we've gone. We can't go back the way we came, so we'll take one of these passageways, and the children can take the other one."

  "Do any of these tunnels lead to Hekba City?" Ivanova asked the children. "Or the outerwalk?"

  Before they could answer, there was a crashing sound from the passage behind them, and everyone in the room dropped into a wary crouch.

  "There's no more time for chitchat," whispered Garibaldi. "Which way?"

  Like a little general mustering his troops, Pa'Ko dragged the children out of their hiding places and motioned toward the right-hand passageway. He handed the first one a candle and snapped his fingers, and the tykes padded into the darkness of the catacombs. It wrenched Ivanova's heart to see them run off so alone and unprotected. But they had survived this long, she rea­soned, and they would probably survive having a Blood Oath played out on their doorstep.

 

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