Universe Online - Enter the Game: Complete Edition

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Universe Online - Enter the Game: Complete Edition Page 9

by Ryan 'Viken' Henning


  It takes nearly two hours to get them all joined together, and I even dig out some of the braces and weld them on over the strut welds to provide extra strength.

  After that I bring over one of the bulkhead patches. A six-foot square sheet of metal. I weld it to the end of the strut assembly, and then stretch out the solar cell over top of it. Looking good so far. The solar cell automatically seals itself onto the object it's stuck to, and I have to give it a signal to disconnect.

  I could go ahead and push it out and finish mounting my makeshift solar panel just like that, but I caught sight of something earlier so I go and check it.

  Bingo!

  Pre-cut metal plates. Shiny on one side. According to my HUD, the material is coated in refined aluminum magnesium fluoride composite. Used in laser assemblies. Like big laser guns. Extremely pure, they're used to reflect laser and light beams. Perfect!

  They're also a nice size, six inches square. I grab a whole stack and bring it back. From there, I bring over another strut and this time cut it into pieces in an array. The angles are a tad funny, cause I'm doing it all by hand instead of with proper machining, but whatever.

  I use the laser range finder from my helmet as a laser pointer to figure out the proper angles needed to reflect even more light down onto the solar cell. I tend up taking notes on the spacing before going back to work. This time I weld the new pieces around the unused space on the bulkhead plate I'm using to base the solar cell on.

  Spread out at angles like an open flower at the base, then straightened and then slightly angled back inwards. It creates a structure like a geodesic sphere with two feet per side.

  Once done, I start attaching the smaller plates both inside and outside, angled toward each other. With a much greater surface area than the solar cell by itself, it gathers sunlight then redirects it inside. That causes the light to bounce and concentrate before shining it all on the solar cell.

  Wiggling into it to get into the inside of the assembly is a hassle because of my bulkier than usual suit though. It takes a bit of time.

  Precious time.

  Three hours later and I have to replace my air supply, while my battery alert is all but screaming at me. At 30% power now.

  Using the welder of my multi-tool is draining my battery extremely fast.

  Finally though I pull out and step away, and use the laser pointer again to test it.

  I can see the green mark bouncing across the plates and then finally striking the solar cell. Yes!

  But I'm still not done. I go and grab a spool of electrical wiring and then two of three batteries from the capsule. Getting them out is a lot easier with the extra space from removing the air processors and tanks earlier.

  Going back while using telekinesis to pull my load with me, I'm quick to wire up the solar cell and then extend it down the length of the joint metal struts. It’s a waste, but I end up cutting up lengths of wire to use to tie the main line to the strut, so that it is flush to the metal. I don't want any to break.

  Thankfully all the wire is already insulated, so I don't have to worry about being shocked if I have to go out and touch it.

  That done, here comes the hard part. Actually pushing the entire thing out of the hole and into space and then angled to catch the sun.

  It is really slow going there. The greatly increased mass, especially at the 'head' where the solar cell assembly is, makes it for tricky maneuvering. I don't bother holding back either, and use both my body and telekinesis to do so. My Psi starts dropping quickly due to how much force is required even to move it slowly in zero-g.

  I really don't want to break any damned thing!

  You try to move a roughly 60 feet long metal strut with a metal sphere on one end in zero-g and see how well you do!

  I'm quite literally cursing under my breath as I finally start to put it out into space. Slowly, ever so slowly it slides out. And once the solar assembly hits the sunlight, I have my HUD start tracking the amount of energy the solar cell is already producing as I start to rotate it while pushing it further out.

  I only stop when there's about two feet left inside. More than enough to anchor it to the floor of the hold.

  Spinning it, I find the greatest concentration of solar radiation and light by tracking the power spikes from the solar cell.

  There!

  I stop it and use my telekinesis to hold it in place as I grab three braces and start welding it to the metal composite floor.

  Total time used: 8 hours.

  Remaining power: 12%

  My power is so low that by the time I finish welding it all into place, I can already feel my suit starting to slow down; its motions becoming rougher and more jerky than before. Debuff icons have appeared in my HUD again, noting that my physical attributes have already dropped by 10%.

  I would curse; except I'm too excited. It was already working. Now all that's left is splicing the power wires into the batteries. That work only takes a handful of minutes, and the batteries I've wired out in a relay start humming, sharing their power load.

  3%... 5%... 7%

  Yes! I did it!

  I even go so far as to jump, which ends up sending my shooting to the ceiling with a bit more force than I had wanted. Thankfully I throw out the magnetic rope to the floor and pull myself back before I hit anything.

  Idiot move, there.

  Still, now that the elation has calmed down a bit, I plug my suit into one of the batteries and sigh as it starts to recharge.

  The solar cell is working at nearly 180% rated capacity. The reflector array I had built around it really helps.

  I'm not going to give you the math though. Lets just say that it'll fill up these two batteries in only a couple of hours and I can then wire in the third and use it as a breaker for the air processors in the capsule.

  And with it being powered by the sun, it'll work 24/7 without any fuel usage. So the batteries will always have a charge, regardless of what I'm doing elsewhere.

  I finally get to sit down and relax for a couple of minutes while my suit recharges.

  *DING*

  Survival means working through problems in order to live. But not only to live; but to thrive, regardless of the environment or other obstacles in your path.

  You have shown the ability to use every available resource at your disposal to survive. Not only that, but your ingenuity in trying to get every advantage you can out of the situation marks one of the fundamental traits required to live and thrive in the harshness of space.

  You have gained:

  5 Intellect

  5 Psyche

  5 Awareness

  2 Vitality

  Survivalist Aptitude

  Solar Aspect, Power Aspect, Welding Aspect, Thinking Aspect, Goal Aspect.

  Survivalist Aptitude (Surv)

  Survival of the Fittest.

  All survival actions +10%

  Aptitude Size

  10

  Holy... Whoah.

  Not just stat boosts, but even the mid-tier Survivalist Aptitude too! And five new Aspects to boot.

  Hell, I'm happy with that. I got 75 more Psi added to my total and 10 more points in Health and Stamina.

  I quickly open up my Status Screen and check the results, as well as stack up my other survival Aptitudes to the Survivalist Aptitude. Hehe.

  A 10% bonus to all of them. That more than makes up with all the hassle I've gone through. Also the new Aspects. They all start at level 2, as well.

  Hehehe. I'm laughing. Laughing so much that I bounce a bit from my sitting position and start floating upwards.

  Now things are getting interesting!

  But I still have some work to do before I'm satisfied. So I straighten up, catch my trajectory, and start making my way back to the escape capsule. I check over the exterior again before finding what I was looking for.

  It is a small sealed hatch used to connect to external systems. I'd have to have to cut into the capsule simply to run power inside, given tha
t I plan to use it for a while. Especially now that I have access to a good amount of air.

  I can finally re-pressurize the thing and get out of my suit for a little while. After opening the hatch and making sure the adapters will work properly with a scan of my HUD, I go back and start rolling out another length of power cabling.

  Hook one side up to the second battery, and then attach the adapter to the capsule. Done and done. I can already hear the hum come back as the internal power reconnects with the remaining battery I'd left inside.

  It draws a large amount of power though, and I cannot help but cringe as I check the readouts.

  Simply powering the gravity generator and the atmospheric process consumes 90% of the boosted power supplied by the solar array I'd built! That's far too much.

  But there is a way to reduce that. So I slip back into the capsule and go looking for the gravity generator controls. I end up back in the cockpit, with its smashed up console. I sigh as I start tearing it open.

  I use my Scavenge and Searching abilities to their max, and remove every working thing I can. Chips, electronics, mechanical parts, wiring. I strip it all down and then use my multi-tool laser to start cutting out the buckled shell of the console itself. It’s basically scrap, but even scrap metal can prove useful.

  Once the space has been cleared up, all that's left is the basic control computer of the capsule, which I've left without its casing. The reason for that is that all the input/output hardware had been fried before I could shut off the power.

  So I have to build a control system from scratch. It takes a bit of time to find all the parts, resulting in me going through more of the crates in the hold to find what I need.

  The end results is rather bareboned though. Almost quite literally. There isn't any monitor, and instead the feed is plugged into my helmets HUD. I end up making a keyboard-like device, which is really old school. No touch screens or panels or buttons at all.

  It’s also a bit bulky, but it connects easily enough to the computer and I start accessing everything I can.

  I immediately run into a problem. Data corruption. Whatever happened to cause the escape capsule to crash here also caused the computer memory to get burnt out. Only its on-board memory was saved, but that's mostly for the controlling software for the internal systems. Like hardware drivers.

  No history, logs, or anything.

  Damnit.

  But I have enough electronic parts to build an external memory buffer, so I go ahead and do that while reading through the software code. I find what I'm looking for after a short while, and grin as I input new code into my jury rigged computer.

  Gravity Generator Output: 30%

  Aaaah. As the weight of my body drops from the new setting taking effect I sigh in something resembling relief. The power readout from my solar array says that the drain has dropped to 60% instead of 90%. Much better!

  With that done, I disconnect from the computer to go out again. The next project should only take part of the time that the last one required. I still end up having to go back out three more times before I've gathered enough of what I needed.

  Air tanks. I dump them into the storage tanks for the atmospheric processors as quickly as I can, and keep track of how much pressure is available. I do end up having to reconnect the processors to the capsules air piping system, but that's done in minutes while I wait for pressure to build up.

  Finally the icon flashes green, and I hit the pump-up command and listen as the hiss of air is flooded into the capsule.

  10%... 20%... 30%

  The pressure climbs quickly, and at 80% I release my helmet and take a deep breath of the icy cold air. Aaah. The heating system in the atmosphere system is still warming up, so it is quite cold. But breathable. And my ears pop when the atmosphere reaches 100%.

  “Aaah, finally! And no new-burnt plastic smell, either!”

  I'm tempted to laugh all over again, because I'm quite happy. I don’t however. Now things are looking up. I have food, air, water and now a real place to rest and a slow but steady power supply that'll work around the clock.

  Only after I've basically collapsed into my self-claimed seat do I realize that I'm actually rather tired now. Worn out.

  I've done quite a bit of work today, and I'm totally satisfied.

  “Time to sleep. Try not to break down this time, 'kay?”

  I lean back in the seat and close my eyes.

  -|- -|- -|-

  Fun Fact #5: The Dive Pod takes about 2.5 seconds to disconnect the mind from the virtual world. Without the slight time delay, bad things can happen due to feedback. Ouchy.

  Chapter 5 – Wreckage and Salvage

  I wake up feeling good. Far better than I usually do, at any rate. And I only slept about 8 hours in-game. Not even an a hour and a half in the real world. And yet I’m as refreshed as if I really had slept that long.

  Huh. It must be a side effect of how the Dive Pod works. Regardless of how it happens, it’s still a nifty feature. I can sleep in-game and feel just as rested as if I had slept 8 hours outside. And since 8 hours in the real world is two days in-game, it’s a lot better to sleep while logged in.

  Less wasted time! Hahaha.

  Still, I sit up in my seat and stretch slowly, enjoying the warmth and the fact that I can breath without my helmet on. Too bad I do have to put it back on in order to check on everything. So it’s with a sigh that I do so and get a start to my new day in Universe Online.

  My helmet seals with a hiss, and I turn on the HUD quickly.

  It’s a senseless worry though. Everything is going well. One of the batteries is filled completely, while the second is over 75% and the third is hovering right around 10%, which is basically a minimum amount it'll reserve before the rest is put through the transmission coil to be redirected to the systems that are currently active.

  Basically the dim red emergency light, the much reduced gravity generators, and the atmospheric processors.

  Speaking of which, those are basically topped up completely, as well. It is a life support system that's only built to supply a total of five people in the escape capsule, the pilot and four passengers with breathable air and warmth. But it’s only supporting me. So the amount of work it actually has to do is greatly reduced.

  It brings a smile to my lips, but I'll soon have to shut it down anyway in order to get out. There's no proper airlock in the capsule. Only a hatch. And I don't want to lose any of my precious air.

  So I hit the Pump-Down command and listen as the air gets sucked from the capsule and stored back into the pressurized tanks. It’s regrettable, but that's the price one has to pay for survival.

  Once done, I also turn off the gravity generators to allow the batteries a chance to completely fill and then jump out of the capsule.

  First on the agenda: Finding water and a way to start producing food!

  With the extra rations I found stored here in the hold, that isn't a big issue in and of itself. But I need water.

  A person requires about a gallon of water a day, simply to continue living. More than that is better, but the bare minimum is right about that level. And that's without doing things like using water for cooking or hygiene.

  In that regard, I'm thankful that my starting kit included damp packaged wipes. Kinda like baby wipes. I just haven't really been able to use them cause I haven't really been able to get into a place where I can remove my suit. I'm not even going to attempt it, even in the capsule.

  Thankfully there aren't any smells in space!

  My starting kit included ten gallons of water, condensed into pressurized bottles. The suit holds five of them at any one time, and I sip it periodically from a straw in my helmet; or it gets mixed with the food ration I feed my suit in order to create the slurry I eat.

  It isn't very appetizing. But it tastes better than you'd expect. Like a high-tech MRE.

  I’ve got a whole bunch of them too. On the order of feeding 500 men three square meals a day, for a week. I
t’s simply a huge number for a single person.

  But I'm more than happy to have it. I may even be able to turn it into fertilizer or the like, assuming I could get water to mix it with for when I start growing my own food. Along with my own waste materials.

  Back out in the zero-g black space of the hold, I'm tempted to rush back off to search, but first I need to finish taking inventory of everything that's left. I'd only checked a part of the crates within the hold, after all. The ones I'd previously claimed show up with icons in my HUD's vision, so it’s easy to tell where and what I've searched.

 

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