Plague of Spells

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Plague of Spells Page 1

by Bruce R Cordell




  A Power Older than the Gods

  Lies in Mortal Hands

  “What do you see?” she asked.

  Captain Thoster said, “A whole lot of nothing. So?”

  “I see a world ready to be plucked,” replied Nogah. Japheth tried to ignore her squishy, lisping inflection to Common, like she was trying to suck the marrow out of a bloody bone with each word.

  “I see a world crying out for new direction. A world where those who align themselves properly will be rewarded with riches beyond their wildest dreams. What do you say to that?”

  “I see that every time I pull alongside a merchant ship and demand the contents of their hold,” boasted Thoster.

  “Baubles compared to what I offer.” Nogah sniffed.

  “What exactly do you offer?” asked Seren.

  But Power Comes with a Price.

  ABOLETHIC SOVEREIGNTY

  Book I

  Plague of Spells

  Book II

  City of Torment

  Book III

  Key of Stars

  ALSO BY BRUCE R. CORDELL

  The Priests

  Lady of Poison

  The Wizards

  Darkvision

  The Dungeons

  Stardeep

  Abolethic Sovereignty

  Book I

  PLAGUE OF SPELLS

  ©2008 Wizards of the Coast LLC

  All characters in this book are fictitious. Any resemblance to actual persons, living or dead, is purely coincidental.

  This book is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast LLC.

  Published by Wizards of the Coast LLC. Hasbro SA, represented by Hasbro Europe, Stockley Park, UB11 1AZ. UK.

  FORGOTTEN REALMS, Wizards of the Coast, D&D, and their respective logos are trademarks of Wizards of the Coast LLC in the U.S.A. and other countries.

  All Wizards of the Coast characters and their distinctive likenesses are property of Wizards of the Coast LLC.

  Cover art by J. P. Targete

  eISBN: 978-0-7869-6228-0

  For customer service, contact:

  U.S., Canada, Asia Pacific, & Latin America: Wizards of the Coast LLC, P.O. Box 707, Renton, WA 98057-0707, +1-800-324-6496, www.wizards.com/customerservice

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  Visit our websites at www.wizards.com

  www.DungeonsandDragons.com

  v3.1

  Dedication

  For Dee

  Contents

  Cover

  Other Books by This Author

  Title Page

  Copyright

  Dedication

  Acknowledgments

  Chapter One

  Chapter Two

  Chapter Three

  Chapter Four

  Chapter Five

  Chapter Six

  Chapter Seven

  Chapter Eight

  Chapter Nine

  Chapter Ten

  Chapter Eleven

  Chapter Twelve

  Chapter Thirteen

  Chapter Fourteen

  Chapter Fifteen

  Chapter Sixteen

  Chapter Seventeen

  Chapter Eighteen

  Chapter Nineteen

  Chapter Twenty

  Chapter Twenty-One

  Chapter Twenty-Two

  Dramatis Personae

  About the Author

  Acknowledgments

  Susan Morris, John Staab, Phil Athans, Rich Baker

  CHAPTER ONE

  28 Tarsakh, the Year of Blue Fire (1385 DR)

  Starmantle, Dragon Coast

  The storm blew in from the east.

  The storm’s leading edge spread wide to shadow the Dragon Coast. It dripped cold rain and threw a pall across the sun. Behind this sullen herald churned the storm’s bruised core, rumbling with elemental rage.

  Rain, hail, and freezing winds burst into the port city of Starmantle.

  In the first moments of the downpour, city dwellers attempted to go about their business. But the rain came stronger, and the chill deepened into an out-of-season wintry onslaught. Even sailors used to nature’s fury dashed for cover. People exclaimed in shock and discomfort as needle-sharp sleet sought cracks in roofs, walls, and clothing.

  The streets rapidly emptied. A man skidded in fresh mud and fell. A street merchant struggled to pull down the awning of his cart against the rising wind that tried to tear it away. Broadsheets and trash cavorted through the air. The fishy smell of the port town was overwhelmed with the tang of the thunderstorm.

  A short woman holding a blue shawl over her head stumbled and nearly fell when her boot slid on rain-slick paving stones.

  Raidon Kane reached out and steadied her. She nodded thanks, then hurried away, still seeking shelter. She and Raidon were alike, both caught out in the sudden, freezing deluge without a cloak.

  Raidon returned his attention to the narrow cobbled way at his feet. The rain and sudden chill made the paving stones more than slick—in some places moisture and the plunging temperature conspired to spin icy traps for the unwary.

  He frowned, one hand shielding his eyes from stinging rain. He wondered from where the winter storm had come, so far into the reign of Greengrass. His voyage across the Sea of Fallen Stars had seen mild days and cool nights. When he’d made landfall earlier that day, a balmy spring sun smiled from the east.

  Raidon’s fare for passage had required that he help the crew wrestle its cargo of iron ingots, spell-preserved cream, and Rethild-weave silk onto the pier. He’d sweated and labored with the others under a wide sky bereft even of haze. And now, freezing rain, hail, and possibly snow?

  Raidon pulled a silver chain from beneath his shirt. The stone of his amulet dangled from it. A leafless white tree was etched into the stone, surrounded by a field of heartbreakingly pure blue. The symbol was the Cerulean Sign. Overlapping inscriptions so small they could easily be mistaken for texture covered the remainder of the amulet in a language he didn’t know.

  The stone warned him of aberrations and distortions of the natural order by dropping precipitously in temperature.

  In the wind, Raidon could barely feel his hands, let alone whether the stone was colder than the air. Yes, it was chilled, but in warning? Or because the wind whistled with the bite of a frost giant’s breath?

  He squinted at the symbol through a flurry of ice crystals, looking for any discoloration in tree or border, or for any change in the tiny script crabbing the stone’s remaining surface.

  The Cerulean Sign betrayed no change. The blue of the border was as startling and sky bright as ever, while the tree at the center glimmered white as a star. Which meant the sudden onset of inclement weather wasn’t due to aberrations.

  The Sign’s lack of response didn’t rule out any of a host of other malign possibilities, of course. It was entirely possible some wizard or priest of the natural world was casting foul-weather rituals with a nefarious end in mind.

  But Raidon’s amulet wasn’t keyed to respond to such mundane possibilities. Evil born in mortal hearts, no matter the depth of its wickedness, was of a lesser order than the abominations he watched for. Whatever the weather’s origin, he judged it beyond his concern.

  He released a relieved sigh.

  A who-knows-how-long delay to ferret out and dispatch
some local monstrosity was not in the offing. His schedule would not be disrupted. His daughter, Ailyn, expected to see him in Nathlekh in just five days, and he had vowed not to disappoint her again. She was too young to understand the long absences required by his ever wider searches.

  Raidon slipped the amulet back beneath his shirt.

  The amulet was a family heirloom left to him by his mother, a fey woman of Sildëyuir. In the years since he’d taken up the birthright, he’d walked much of Faerûn looking for some trace of her. He’d found hints, stories, and long-stale traces but never his mother or even her grave.

  Instead, Raidon discovered a terrible peril. A danger too few recognized to actively resist. Except for him, with the aid of his mother’s amulet, a relic Cerulean Sign.

  A cruel gust of wind cut through his reverie.

  Zai zi, it was cold! His silk shirt offered next to no protection. A late-season snowstorm was well and truly begun. Even if birthed by nothing more than nature’s random temper, the storm blew with a cold that was becoming dangerous.

  Down a side street, he spied a wildly swinging placard in the shape of a white boar, with a flagon emblazoned upon it. Maybe someone inside would be willing to part with a cloak thicker than his own silk jacket. At least he could take a moment to warm up and perhaps wait out the freezing wind and icefall.

  Raidon entered the tavern. The place was nearly filled with patrons who’d had the same idea as Raidon. A great fire burned in the hearth, and warm mead was being served at half price.

  The tavern’s layout reminded Raidon of a pub he’d visited in Amn a few years ago. He recalled how his amulet had become as ice against his chest when he talked to the pub’s proprietor. Something foul lurked nearby. That night, the proprietor tried to brain him in his sleep with an iron chamber pot.

  Thanks to the amulet, Raidon had been expecting trouble. He had punched the proprietor’s sternum, breaking it, while simultaneously sweeping his attacker’s legs, knocking the man to the floor. Examination of the proprietor with the aid of his amulet showed him to be in the thrall of a mind flayer, an aberration out of the deep earth scheming in the sewers below the city.

  Raidon shook his head to clear the memory. Nothing like that was occurring here.

  He sat down at the end of one of the long common tables. The half-dozen men and women already seated ignored him.

  A server came up, a teenage boy with unkempt hair. The boy glanced at Raidon, then said, as if asking a question, “We have West Lake Dragon Well?”

  The boy had correctly teased out his human Shou ancestry from his fey blood.

  Raidon smiled his gratitude and nodded. He added, “Please bring me a pot. I would love to sample your West Lake Dragon Well.”

  “Very good!” The server scampered off through the crowd.

  Both Starmantle and Westgate had seen a flood of Shou across the Sea of Fallen Stars from Thesk and points farther east along the Golden Road. Both cities strove to become the destination port of choice for the immigrants. This rivalry was just one more avenue through which each city sought to capture the trade moving across the sea. The custom provided by the constant influx of Shou was considerable.

  All of which meant that Raidon could now anticipate enjoying a cup of fine tea in a tavern that ten years earlier likely was known only for its mead and ale. Times change. Thankfully, the locals had figured out the quickest way to a Shou’s heart was through a proper tea service.

  The boy returned soon enough with an oven-fired clay pot and a mismatched, slightly cracked teacup.

  Raidon suppressed a frown at the presentation and even managed to tap three fingers on the table in thanks. He poured a cup, sipped.

  Ah, yes. The warm brew was indeed West Lake Dragon Well, if just so slightly stale. The green tea’s growing popularity was well deserved. The boy held out his hand, “A silver, then?”

  Raidon nodded and paid the profligate price. Tea was one of the few luxuries he allowed himself.

  Ailyn loved tea too, despite her mere five years. He’d last seen her three months earlier over steaming cups. She’d giggled when he pantomimed burning his lips to show her to be careful. Three months was too long for a father to be separated from his daughter. It was nearly a lifetime for a child that age.

  When he’d rescued her in Telflamm, she was just one year old. When he’d found her, the girl’s natural family was already dead, killed and consumed by a nest of creatures who wore their victims’ skins to secretly stalk Telflamm’s alleys. Ailyn had been spared only because she was too small to bother with.

  After Raidon wiped out the nest, he found her lying quiet in her crib. The girl had looked up at him, catching his gaze with blinking eyes the color of the sea. He lifted her out of the enclosure, and she fumbled at the front of his jacket with her two small hands. “Don’t worry, little one. You’re safe now,” he’d promised.

  But even as Raidon said those words, he wondered how they could be true. He knew the girl had no remaining family. He’d saved her life—now the child was his responsibility. The child finally managed to get a hold on his jacket and gripped it.

  In the end, Raidon adopted her.

  But he couldn’t set up a home in Telflamm. Even though he’d cleaned out the nest of skinstealers, the city yakuza had marked Raidon Kane as an enemy to be killed on sight for a past offense against a crime boss. So he took Ailyn west across the sea, becoming one more Shou immigrant hoping to build something new for himself and his child south of the Dragon Coast. He’d settled in the city of Nathlekh, whose Shou population was burgeoning. With the gold he’d accumulated during years of fighting aberrations (and liberating their hoards), he’d established a household staffed with trusted nannies and guards. Ailyn always cried when he left to continue his search, but he always brought her a gift on his return.

  He pulled from a breast pocket a small bell. Its handle was mahogany, and the bell was wrought mithral. The clapper was stilled by a leather tongue. He’d purchased the bell in the Sembian city of Selgaunt. When he’d tested it, it had sounded with a pure, joyous note. Ailyn would love it. He smiled, anticipating her reaction, and returned it to his pocket.

  Raidon took another sip of tea and noticed a white-haired woman. The woman’s locks were pulled into a single long braid down her back. She sat nearly opposite him at the common table. Several patrons were gathered around the woman. The woman gazed into an irregularly shaped piece of yellowish crystal on the table before her.

  Small sparks of light began to swirl within it, but the woman stared resolutely forward. Her tight mouth turned slowly into a frown. Finally, she broke visual contact with the stone. It immediately went dark. Raidon recognized the crystal as a prophesier’s crutch—usually used as a prop by those who fabricated rosy-sounding futures in return for payment.

  Raidon’s young server stood at the woman’s elbow, his duties apparently forgotten for the moment. Raidon heard him ask over the inn’s hubbub, “What do you see, Lady Mimura? Will the storm soon pass? We’re waiting on salt; do you think the salt ship will make it by morning?”

  The woman glanced up and around, surprised to see the attention she’d gathered. She stood, gathering the crystal to her bosom. With her free hand, she gave the boy’s head an absent-minded pat.

  “Mistress? Are you well? Will the weather let up tomorrow?”

  The woman shook her head, her frown still in place, a look of confusion and concern in her eyes. She muttered, “Something. I can’t say. Somewhere, beyond our ken, a great crime shudders toward conclusion.”

  “A crime? What, do you mean a burglary? A murder?” demanded another patron.

  She shook her head and replied, “I don’t know.” As if in a daze, she left. The briefly opened door sent a new chill into the room. Despite Raidon’s belief that the woman was merely a local fakir, he covertly checked his amulet again, just to be certain.

  It remained pristine.

  Some time later it seemed the storm was waning, but a cold
rain still lashed Starmantle’s streets. In the interim, Raidon purchased a knee-length woolen coat from another patron.

  The coat was black, with golden yellow piping at the cuffs and along the hem—quite striking, really. The coat would be useful against snow and cold, but Raidon guessed it would be soaked through in an instant in the ongoing downpour. More important, he doubted caravans would depart the city that afternoon or evening in such weather. The monk planned to travel the final miles swiftly on horseback or wagon as a hired hand on a merchant caravan. Not today, seemingly.

  Raidon asked for a room to wait out the storm.

  Though usually a heavy sleeper, that night he dozed fitfully, troubled by the pounding of the rain on roof tiles and window panes.

  He opened his eyes to light leaking through shutter cracks. Sleep had apparently finally claimed him, though he recalled no dreams. Grogginess weakened his resolve to get an early start. But the rain’s patter was gone, and the howling wind too. He bounded from the cot, finished his ablutions, and descended to the common room. After a quick bite of cold pork, Raidon exited the establishment, tying the sash of his new coat.

  A coat he was happy to have. White frost covered every surface, and his breath steamed in great fluffy billows. A strange calm held the frigid air, and dawn’s advance was tempered with a whitish blue hue. An unusual acrid smell, like that of burnt metal, suffused common urban smells. The odor reminded the monk uncomfortably of when he’d witnessed a demonic aberration rip a sword in two with unearthly strength. The sharp, caustic smell was the same the metal gave off as it was pulled in two. It was the smell of something breaking.

  Raidon made it to Starmantle’s principal gate without delay. Hardly anyone was up and about. Those who were awake idled in the streets in small, awkward groups. They looked east, murmuring into the oddly tinted sunrise.

  A two-story caravanserai hunkered just outside the city walls. Already merchants marshaled horses, wagons, drivers, coach hands, and guards. Trade did not wait upon strange colors in the sky or odd smells, for which Raidon was grateful. In his travels, he’d learned how to move swiftly around Faerûn, taking advantage of the continent’s vast network of commerce. Through its use, he wasn’t saddled with horses or travel coaches of his own to care for. Many caravan captains knew him by reputation, if not by sight, and were happy to have Raidon Kane’s company on dangerous routes.

 

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