Legion of the Damned (warhammer 40000)

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Legion of the Damned (warhammer 40000) Page 25

by Rob Sanders


  Melmoch got down from the stone tablet and steadied himself. ‘I can try.’

  ‘We need to appraise the Vanaheim Cordon of our status,’ Kersh said, ‘and the Terran-bound trajectory of the Keeler Comet. Their contingents must hold station. We cannot afford the Cholercaust to slip by into Segmentum Solar.’

  ‘And the others?’

  ‘Long range, narrow-band requests for reinforcement to the Viper Legion on Hellionii Reticuli,’ the corpus-captain instructed. ‘The Novamarines at Belis Quora and the Angels Eradicant stationed at Port Kreel.’ Melmoch went to interrupt but Kersh had more for him. ‘And a subsector, wide-band appeal for assistance. There were rumours the White Consuls were moving out of the Ephesia Nebula. We could get lucky.’

  Melmoch looked hard at the Scourge.

  ‘Of course, I will do all that you ask. You must know – the magnitude of the enemy force we are facing…’ The Librarian didn’t have the words. ‘Even if we were reinforced, the time it would take for another contingent to reach us – the Cholercaust will be gone and our corpses will have been long stamped into the grave dust.’

  ‘A little optimism too much to expect?’ Kersh said.

  ‘Optimism’s a little hard to come by,’ Melmoch said. ‘I’m only being realistic about our chances.’

  ‘Does not the God-Emperor fight on our side?’ Kersh asked. Melmoch’s brow furrowed, surprised at such a reference from the corpus-captain.

  ‘He does,’ the Epistolary replied suspiciously.

  ‘Then I suppose you had better take it up with him.’

  PART THREE

  For whom the bell tolls…

  Chapter Thirteen

  Heavenfall

  Brother Omar stumbled through the mist. It was as though the clouds were too tired to take their own weight and had settled like ephemeral behemoths on the necroscape. Thick and noxious, the miasma stank of evil, threaded through as it was with a dull spectrum of unnatural colour, like oil spreading through water. Above the Excoriators Scout, the overcast sky – all but indistinguishable from the burial ground-hugging mist – glowed with atmospheric agitation. It was as though the heavens were alight. It was a bad sign. Certus-Minor was passing through the tail of the comet, Omar presumed.

  The neophyte was a mess. His carapace was but a feral worlder’s loincloth, shredded and hanging in tatters about his waist. His muscular torso glistened with his own blood, decorated all over as it was with nicks, bites and slices. A ragged strip from his long-abandoned cloak served as a bandana to keep the gore from his eyes, and his recovered combat blade dangled loosely from his exhausted grip like a machete. With only a primordial will to live sustaining the Excoriator, Omar had crawled up through the bodies, breaking bones and crushing skulls with his bare hands. With the roaring masses swarming about him, the Scout’s combat blade had been knocked free. Too much of a temptation to the bloodthirsty wretches, the razor-sharp weapon had been picked up and used on the Scout, slashing him feebly across the shoulder. Back in the Excoriator’s possession the weapon did its worst, however. Recalling training exercises on Cretacia, the Scout cut through bodies like death world jungle. For hours Omar had hacked back and forth, putting one foot in front of the other, leaving a trail of slaughter through the howling crowds. This, in turn, fuelled the frenzy further as maniacs descended upon the twitching corpses of the decapitated and limbless, finishing them off with god-pleasing ferocity.

  Eventually, Omar reached the periphery of the horde. Continuing to cut a path to freedom, he staggered into the fog and left the screams of fury and death behind him. Mind-numb and blood-drenched, the Scout tried to orientate himself, settling on a seemingly arterial lychway in the assumed direction of Obsequa City. The neophyte was fairly sure that it was the same road upon which he had ridden out; but in the swirling fogbank, and surrounded by grave markers, statues and mausolea that all looked the same, he could have been walking in entirely the wrong direction.

  A rumble and a quake beneath his feet brought the Excoriator back to his weary senses. Lifting his head and squinting, Omar could make out little. Through the murk of the mist he saw momentary streaks of fire giving the impression of something falling from the heavens. This was soon lost in the obscurity, until the Scout felt the further tremor of impacts through the soles of his gore-splattered boots.

  Lifting the combat blade with one muscle-torn arm, and his knees in an attempt to galvanise his sluggish legs into a run, Omar advanced in the direction of the sound and sensation. Through the fog Omar began to make out a glow, then the flicker of small fires. Before long he found himself at the edge of a small crater, the impact zone a site of incandescent earth and destruction. Gravestones and the coffins that had been buried beneath them had been churned up and lay smashed amongst the debris of shattered bone and masonry. Moving on, the Scout encountered several more glowing craters, the undoubted sites of meteoric impact, rock, ice and ancient metals falling away from the comet and raining to the Certusian surface from its streaming tail.

  Something did not seem quite right to the Excoriators Scout. Each of the impact craters was strewn with remains and coffin fragments. At the centre of each lay a single casket. They were untouched by the crash and steaming quietly in the night. Some were all but buried, while others lay across the bottoms of the craters. Climbing down into a hot trench, Omar inspected the fourth such object he had encountered. Unlike the flimsy stasis caskets used in the Certusian burial services, it was tall, broad and baroque. It stuck upright out of the ground at the bottom of the crater and was crafted from some dark, adamantine alloy. It was decorated with fretwork and ornamental art; Omar could make out some kind of bird, embroiled in flame.

  Working his way around the object – which despite being surrounded by glowing, razed earth, was strangely cool to the touch – the Scout discovered Chapter designations and battle honours. Damage to the metal sarcophagus had obscured the name of the Chapter but did reveal its Founding as the unfortunate Twenty-First. Its honour roll was one a First Founding Legion would be proud of, including the Apostatic Wars, the Great Malagantine Purge, the Golgotha Castigations, the Battle of Lycanthos Drift, the Second Scouring of the Black Myriad and the Badabian Tyranicide.

  Nestling the tip of his combat blade between lid and sarcophagus, Brother Omar twisted the weapon and broke the pressure seal. The object gave a loud moan of relief and the Scout proceeded to prise open the top half of the lid. Swinging open, the lid bounced on its chunky hinge, presenting a dark interior. An empty interior. Looking deep inside, Omar found nothing. No remains of the Adeptus Astartes battle-brother he expected to find within. On the inside of the lid the Scout discovered a simple plaque identifying a gene-code in symbol and number, a name, rank and company dictum. Brother-Sergeant Attica Centurius, Honoured First Company: In dedicato imperatum ultra articulo mortis. ‘For the Emperor beyond the point of death.’

  Something screamed overhead. Closing the lid and crouching, Omar looked up at the hazy sky. There were more streaks blazing across the firmament. Many more. It was as if the filthy heavens had opened and fire was falling to the cemetery world surface. The Scout felt the first impact through the floor and the cool alloy of the sarcophagus. Then a second and a third. They were close and getting closer. Soon they were almost continuous, with objects rocketing down from the sky and thunderbolting into the burial grounds. At first Omar had thought it a meteor storm, the full wrath of the comet brought to bear on the planet surface. He had even considered the barrage a further heavenfall of the mysterious sarcophagi. The Scout didn’t relish being beneath either as they rained from the sky at searing speed.

  Then he heard it. Something indescribably horrible announcing its arrival through the fog. Not a meteorite or an empty sarcophagus. The Excoriator climbed out of the crater and began a low walk to the lychway. There were other sounds now. An ungainly flapping overhead. The gargle-hiss of something hatching to the neophyte’s right. The tremble of footfalls, colossal and closing from beh
ind. A screech close by that went straight through the Scout and caused his eyes to bleed. Omar’s stealthy advance turned into a march, and the march into a run. He no longer felt the agony in his arms and the weight in his legs. Horrors were raining about him, things infernal and impossible. Brother Omar ran into the darkness, crunching along the gravel track that he hoped to the Emperor would lead him to Obsequa City, his battle-brothers and a loaded boltgun.

  The Scourge stood atop the masonry scarp. Techmarine Dancred admitted to having little trouble demolishing the exterior walls, chapels and habitations – ancient and already crumbling as they were. Now these buildings were a perimeter of steep stone wreckage, providing Obsequa City’s defenders with protection, elevated fire arcs and a workable, if ramshackle, battlement upon which to station heavy weapon emplacements and themselves. Conversely, it presented an assaulting enemy with a tiring and time-consuming climb, hopefully giving the Charnel Guard and their recent recruits opportunity to riddle their attackers with las-bolts.

  Kersh had instructed the Techmarine to demolish a second row of buildings and a third in concentric circles around the exterior of the city. In the two interior masonry mounds, the corpus-captain had ordered narrow rat-runs excavated by hand at intervals along the impromptu battlement. These in turn were imbedded with the last of the armoury demolition charges, with screw-lever detonators situated at the rat-run end. Kersh fully expected to order strategic retreats and planned on the rat-runs giving the Certusians and Excoriators the ability to pull back to a waiting secondary and tertiary palisade if overwhelmed. The demolitions would then collapse the runs after use, preventing enemy troops following and forcing them to embark on another las-slashing climb, giving the fleeing cemetery worlders and Charnel Guard time to set up carried weaponry in new emplacements.

  The shattered-stone parapet swarmed with fearful Certusians, men, mostly, who had been selected by the lord lieutenant to bolster the ceremonial numbers of the Charnel Guardsmen on the perimeter. Some had been armed with auxiliary lasfusils from the defence force armouries, while others had to contend with scuffed and dusty remnants from storage – autoguns and stub-service carbines. Rough emplacements boasted heavy stubbers, battered incinerator units, mortars and the occasional autocannon. Where firearms weren’t available, improvised weaponry in the form of picks and shovels were carried in the sweaty palms of grave fossers and hearsiers.

  Punctuating the line of cemetery worlders were the Charnel Guard themselves. The dour Guardsmen were dressed in dusty black flak, swathed in sable cloaks and aiming their single-shot lasfusils over the rubble palisade. Their ceremonial duties had ill-prepared the Guardsmen for the kind of meat-grinding battle ahead, the Certusian soldiers better versed in the rites of death than the art of dealing it to the Emperor’s enemies. Kersh bit at his mangled bottom lip and watched a lance-lieutenant straighten a Guardsman’s cloak and dust off his shoulder when he should have been modulating the beam-focus on his lasfusil.

  In a rough gun emplacement nearby, Kersh spotted his personal serfs. Amongst the rubble, Oren was leaning into the stock of a brute autocannon. Old Enoch was stacking ammunition crates behind the weapon, while Bethesda spoke to several unarmed Certusians whose duty it was to run further ammunition to the emplacement. When the assault began, a good deal would rest on the ability of the heavy weapons to keep firing. That was why in the main Kersh had ordered Chapter serfs to take responsibility for the emplacements. They were more likely to hold their nerve in the face of the enemy and do their duty. As the absterge turned she pointed out the Scourge to the cemetery worlders she was addressing – no doubt to bolster their faith and confidence. She risked a brief smile at her master which Kersh saw but didn’t acknowledge. As she turned back he saw the powerpack, looped cable and chunky las-pistol attached to the belt of her robes. It was Bethesda’s job to keep the supply line running. An emplacement without ammunition was an invitation to disaster.

  The night air was still and an evil-smelling fog bank was rolling in across the burial grounds, reducing visibility and range. Peering along the battlement with the keen sight of his remaining eye, Kersh saw Brother Micah. The company champion had not been happy about being away from the Scourge’s side, but the corpus-captain had insisted he needed a spread of experience and loyalty around the perimeter. Micah had had to settle for the next section along, barely a sprint away along the ruin palisade. He brought up a fist to the sky and then kissed it, which Kersh proceeded to mimic.

  The city was strangely quiet. Along Kersh’s section of the perimeter there was tension and dread etched into the face of every Certusian the corpus-captain settled his eye on. Women, children and a sparse sprinkling of remaining preachers ran back and forth between the city centre and the perimeter line, up and down the vertiginous, cobbled cuttingways and alleys with water, food and ammunition.

  The thousands not employed in such service were gathered in the cramped cloisters, quads and plazas about the Memorial Mausoleum, holding a candlelight vigil with Pontifex Oliphant and creating a prayer cordon around the resting place of Umberto II. The Memorial Mausoleum’s vault – where the ancient remains of the former High Lord of Terra and Ecclesiarch resided – was deep enough, it was said, to survive an apocalyptic strike by an asteroid. It was there, the safest place on the planet, that Kersh had intended Oliphant to hide.

  This, after the corpus-captain had argued at length with Palatine Sapphira and, with grave reservation, that the Sister of the August Vigil had consented to allow a small number of significants to occupy the sacred chamber. She had been worried about body heat elevating the tiny vault’s temperature above a preservative optimum. Oliphant had undone the corpus-captain’s hard work with the Sister, however, insisting that he share the same fate as his people. Kersh had been angry at first, but had been secretly impressed with the cripple; he had never observed such concern in a priest or planetary governor before. The Excoriator was at least a little reassured that the pontifex had chosen the Memorial Mausoleum as the site of his flock’s gathering, under the dispassionate gaze of the Sisters of Battle, stationed about the mausoleum with their primed boltguns.

  The city between the limits and the heights was all but empty. Citizens ran supplies down blood-splattered streets as Proctor Kraski and his enforcers herded the last of the city-based hordes and fire-lighting crazies into tight alleys and cul-de-sacs. There they went to work with their combat shotguns, putting the mobs out of their degenerate misery. Kersh could hear the howls and screams of rage and death echoing about the city’s lofty walls, tunnels and winding stairwells. In the tallest towers and the busy architecture of the most elevated rooftops, Scout Whip Keturah was stationed with Squad Contritus, watching and waiting – the empty streets below and the misty necroplex beyond the perimeter line falling under the constant sweep of their magnocular scopes.

  Keturah had returned early from his search. Two of his Scouts were still missing, but when fireballs started tumbling out of the unnatural sky and thundering into the burial grounds, the Scout whip had abandoned the sweep – unwilling to risk the Thunderhawk Impunitas in the hellstorm. Kersh had ordered the remainder of his Scouts stationed about the perimeter with the other Excoriators, in small groups. At ease, the corpus-captain expected the sight of the Angels and aspirants to reinforce the nerves of the Guardsmen and cemetery world militia. In battle he expected them to remain loose and flexible – holding ground but clustering as the rapidly-changing circumstances of battle changed. Where the line was breached – and the Scourge was confident that it would be – he needed his Adeptus Astartes to swiftly move in, destroy the threat and repel the enemy advance.

  Standing with him on the palisade was Squad Whip Ishmael and a member of Squad Castigir, Brother Kale. The Excoriators whip paced up and down, barking the impetuous orders of a tyrant down on the line. Under the eyes of the Adeptus Astartes the Certusians hurried to meet his booming expectations, but they little understood what the Excoriator was talking about. Kale looke
d on, his flamer resting in his grip, his eyes on the ominous bank of mist that hung in the night air like a curtain of dread. Beyond was the darkness and the graveyard expanse. There was something new out there in the burial grounds. Something weird and unnatural. They all knew this because they could hear strange noises rolling out of the still obscurity. Kersh listened to the enemy, the approach of the host. He could hear wet rasping, the chitinous clickety-click of movement, the horrible cracking of metamorphosis, chuntering, hissing, shrieking and what sounded like the song of some dying ocean behemoth layered over everything else. There were muffled voices, too, close yet distant, speaking to no one and everyone in a dark tongue that was neither human nor xenos but otherworldly and entrancing.

  When Impunitas had returned with reports of orbital bombardment further south, beyond the Great Lakes, Kersh feared the worst. Obsequa City would not survive a pounding from the void and Kersh’s meagre defences had not been designed with such remote engagement in mind. The Scourge thought he could rely on the Blood God’s servants to meet them blade to blade. They were not known for their prosecution, or even tolerance, of such long-range warfare. Kersh’s experience of the berserker factions had taught him that beyond the ancient warships of the Traitor Legions, the War-Given-Form favoured simple cultships. The Cholercaust armada would likely be made up of armed freighters, fat transports and plundered system ships, loaded to piratical proportions – ready to disgorge their savage cargos of human detritus in a swarm of battered lighters, barges, haulage brigs, tugs and hump shuttles, all reinforced and outfitted as simple drop-ships.

  Corpus-Commander Bartimeus, in his last vox-transmission from the departing Angelica Mortis, confirmed the Cholercaust’s approach from the system’s edge. No one vessel, however – not even the bastardised sprint traders and void-clippers ahead of the armada, straining at the leash and burning out their sub-light engines with bloodthirsty impatience – had reached the system core. Kersh had urged the strike cruiser on with its precious cargo of gene-seed and intelligence, instructing Bartimeus to assume an escape vector towards the cemetery world’s bleak sun, hopefully masking the vessel’s signature in the stellar static.

 

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