Legion of the Damned (warhammer 40000)

Home > Childrens > Legion of the Damned (warhammer 40000) > Page 34
Legion of the Damned (warhammer 40000) Page 34

by Rob Sanders


  With dust raining down about him, the Excoriator concentrated on his rifle’s cross hairs and the heretic prey that might pass before them.

  The Dreadclaw’s rocket roared its kamikaze delight. The drop-pod was ancient, corrupt of spirit and falling apart. Its nameplate had once read Darkheart, but was now a flashburned smear – the result of an ill-advised insertion through the caustic cloud-cover of the Kassandrun hive-world. The Darkheart had later been appeased by the blood of innocent hivers, battle-splashed and splattered across the Dreadclaw’s malevolent plate.

  As another atmospheric stabiliser was ripped from its hull by the raging descent, the craft began to pitch and wobble. The sickening motion tore at the Dreadclaw’s superstructure, and the pod gave a metallic whine of internal agony. Inside the craft, amongst the swaying chains, trembling brass strutage and the stench of old gore, eight sons of Angron strained against their descent cages. Their plate was brazen horror, embellishing the blood-red sheen of gore-speckled ceramite. Spikes – both metal and warped bone – adorned their battle-blessed forms, and their helms were ghastly and extravagant. Weapons ached in their racks for the taste of first blood.

  Umbragg of the Brazen Flesh stood with a brain-dashed boot on the long defunct guidance runebank that occupied the centre of the compartment. It mattered little to the Traitor Legionaries that the runebank was dead and silent. The Darkheart would guide them to slaughter as it always had. The World Eaters champion held on to ceiling chains with both gauntlets – his only descent precaution. As the Dreadclaw had tumbled away from the battle-barge Rancour, part of a low orbital swarm delivering the shock troops of the Blood God to the cemetery world, Umbragg had indulged his psychosis. The cybernetic implants buried deep in the primordial depths of his brain flushed the World Eater with a hatred unbound. His mind was an open wound, a twisted knot of psychosurgical scar tissue, only good for killing.

  The World Eater loathed the long sub-light journeys between massacres. The Rancour was an adamantium prison, Lord Havloc their craven watchdog. Havloc was indeed blessed of Decimate Khorne – but Umbragg could not find it in himself to feel similar appreciation. Wars should not be fought from the command throne of a battleship. The weakling Imperium was an empire of dirt – dirt that it was Umbragg’s murderous duty to saturate with the coward-blood of the False Emperor’s subjects. To baptise with the teeth of his axe and the wrath of the Blood God’s grace. But the Cholercaust followed the Pilgrim, and the Pilgrim – the Right Claw of Khorne – followed the crimson comet, the corporeal manifestation of the Blood God’s will. Therefore, the sacrilegious inactivity of the armada’s progress had to be endured. It had to be suffered – like the slow passing of the blade across the flesh – until finally, the comet led the chosen of Khorne back to Ancient Terra and on towards an empire’s end.

  On the approach to the tiny Ecclesiarchy world, Umbragg had felt the stirring. The Cholercaust’s communal desire to kill. The infighting. The self-slaughter. The flaying of flesh from decapitated skulls. The disciples of the War-Given-Form, at one with their true purpose. The brute simplicity of mass invasion. The slaughterous advantage of strength and number – the Blood God’s potency realising and realised in the tsunami of gore spilt before his warrior-subjects’ blades.

  Like magma churning inside the rock prison of a volcano, the exalted rage of the berserker built within Umbragg. He watched the unworthy slave-soldiers of the Blood Crusade fall on the planet in their thousands and thousands – all hate-twisted, battle-hungry and eager to catch the Blood God’s eye. With them went Khorne’s blessings – the daemonic expression of the War-Given-Form’s presence on the field. Carnage-fired beasts, engines, powers and princes, killing shrines to the Skull Lord’s decimate will. With unbearable restraint – his ancient bones literally shaking with the desire to war – Umbragg watched the aspirant champions of the Cholercaust take their place in mob-ranks of common killers. Warlords and butchers, their prodigious taking of life had warmed the Ruinous overlord to them.

  Amongst these were bands of tainted Angels. A young and fallen brotherhood. Warriors whose shame it had been not to see the slaughter of the Heresy and the apocalypse wrought on the sacred soil of Ancient Terra: Goremongers, Skulltakers, Angels Apocrypha, the Blood Storm, Thunder Barons. It was only after the renegades – young in the ways of the blade – had thinned out the enemy, leaving only the worthiest skulls for the taking, that the Pilgrim unleashed his warbands of World Eaters.

  Ancient, superhuman flesh within Traitor plate, driven by a mind without doubt or fear. The World Eaters were the very living expression of the Blood God’s destructive power. His daemons might be a bloodthirsty essence, tapped directly from Khorne’s primordial fury, but it was thousands of years of bloodshed, committed in the Blood God’s name by the death-defying sons of Angron, that fuelled such ancient power. In this way, daemonkin might be part of the War-Given-Form, but the War-Given-Form was part of Umbragg and his xiith Legion brethren’s desire eternal to see the galaxy burn.

  As the Dreadclaw gave another sickening wobble and the fresh screech of lower atmospheric descent assailed the drop-pod’s exterior, Umbragg’s berserker fury broke its banks. The enemy was close. His axes would sing through priest-flesh. The red glory of lives ended would fountain about him in glorious, hateful celebration. A roar built within his cavernous chest – a raw unburdening that was matched by the caged warriors of his warband, the Clysm. The Darkheart shook with the World Eaters’ rage. Umbragg began to smash his spiked elbows into the compartment wall and his fists into the brass ceiling. The dim memory of an ancient alarm fired and the craft’s interior flashed a pleasing alternation of red emergency lighting and darkness. The World Eaters howled their savage frustration – their cybernetically enhanced hatred for the constraints of the Rancour, for the rattling Dreadclaw, for the cemetery world victims-to-be and the Imperium they represented, for their fellow Blood Crusaders, for each other, and for themselves.

  Like a redirected torrent, murderous thoughts and desires flooded Umbragg, flowing through his psychosurgically savaged brain. The Brazen Fleshed warrior no longer wanted to kill; he needed to kill. The Darkheart was bleeding. The World Eaters had smashed the compartment plating and torn out cabling, hydraulics and mesh-hosing. Blood and ichor sprayed from the damaged section, bathing the Traitor Angels in a crimson shower. Forcing his pack to the wall and wrapping thick ceiling chains about his arms with savage circles of the wrist, Umbragg prepared for the Dreadclaw’s landing.

  Before the World Eater knew it, the Darkheart had buried its gear-talons in cemetery world earth. The shock of the brutal landing was forgotten instantly, swallowed whole by the berserker instinct to break free and kill. With the bone-shattering impact of the landing still reverberating through him, Umbragg of the Brazen Flesh had unthinkingly hit the disembarkation stud and snatched his blessed chainaxes, Pain and Suffering, from their compartment mounts. Freed from their descent cages, the World Eaters berserkers of the Clysm dropped down through the retracting bulkhead.

  As soon as their ceramite boots hit the planet surface, the Chaos Space Marines’ helmet optics scanned for life signs and heat signatures. The Darkheart had punched its way through a cathedral roof, and the Dreadclaw’s landing talons were buried in the stone floor of the nave. Their optics cut through the dust and debris to reveal warm bodies running down an ambulatory parallel to the cathedral wall. The warband broke into a run, the World Eaters pounding across the nave at the stone wall with an insatiable appetite for violence.

  Umbragg reached the wall first, shouldering his power armoured way straight through the masonry to appear like a conjured daemon before the shocked and terrified stream of Charnel Guard and armed cemetery worlders flooding into the passageway. The mortals were already running for their lives from something, and Umbragg feasted on their fear. They ran straight at his axes. Gunning them to full furiosity, the World Eater cut, cleaved and butchered his way through the screaming mayhem. The Clysm joined him, sl
aking their own thirst for blood effortlessly spilt. The World Eaters descended into a brutal frenzy, chainswords hacking off limbs, axes biting through bodies and bolt pistols taking off heads. Umbragg felt the release of carnage accomplished, the god-pleasing sensation of blood pattering in sheets and sprays across his Traitor plate.

  Bolts from lasfusils sizzled pointlessly off the champion as wall-to-wall Certusians were sacrificed on the twin altars of Pain and Suffering. Suddenly the source of the cemetery worlders’ panic appeared, crashing into walls and pulverising the cobbled ambulatory. A brazen-plate beast with a serrated crescent horn and armoured hump charged up through the Guardsmen and fossers, eyes ablaze with animal anger, a monster out of control. It gored and trampled a path through the fleeing crowd, stamping and swinging its razor-horn to the left and right. Umbragg watched the ripple of bodies as they bounced off and over the daemon’s hump. As the kill before him was stolen by the creature’s stampede, the World Eater stepped to one side and buried his chainaxes, in quick succession, in the living metal flesh of the beast. The Chaos Space Marine’s weapons chugged deep into the monster. The juggernaut crashed on, bouncing from one smashed wall into another until it collapsed, the beast’s momentum ploughing its horned head through the dust, debris and cobbled floor. Streams of brazen flame erupted from its fallen form, funnelling through chinks and rents in its armoured hide. The dark energy spiralled upwards, carrying fragments of clinker plate and great brass rivets with it.

  Umbragg turned back with a triumphant bellow of rage, his fists to the sky. About him World Eaters continued to cleave through the Charnel Guardsmen. Two cemetery worlders were suddenly before him, dappling his chestplate with rifles that were loud, annoying and pitifully ineffective. Looking down on the taller of the two fossers, the World Eater swung out the back of his gauntlet. Swatting the puny mortal aside, Umbragg took off his head with the backslash.

  ‘Donalbain!’ the second Certusian yelled, his voice shot through with the weakness of useless human emotion. Shock turned instantly to anger – a feeling Umbragg of the Brazen Flesh could appreciate – and the fosser ran at the armoured giant, smashing at his ceramite plating with the scuffed butt of his rifle. Within his helm, the World Eater licked his cracked and aged lips. Clasping the weakling mortal by both his head and shoulder, the World Eater tore in two different directions. With ease the Certusian’s screaming head broke from his thrashing torso. Tossing both aside, Umbragg showed his bloody palms to the sky. With the massacre coming to an end about him, Umbragg of the Brazen Flesh snorted.

  ‘Find me Angels!’ he bawled at his dark brethren.

  Chapter Twenty

  Endgame

  I can feel the city slipping away from me. I am Adeptus Astartes. Sentiment is nothing to a demigod. Death is a way of life. That the citizens of the Imperium fall is of no consequence to an Angel of the Emperor. We save as many as we can – as I have here on the cemetery world. Men fall, but the Imperium endures. The city is slipping from me as a game of regicide from a master. There is a difference, however, between feeling defeat and knowing defeat. I am warrior enough to know I am beaten. My heart beats for my Emperor. I will never lay down my weapons. I will never give up. While I live, my enemies’ lives will pay forfeit. My spirit is unbreakable. These things I feel. What I know is the difference between strategic success and tactical failure – and I have failed.

  I see now, as I fight pauldron-to-pauldron with my Excoriator brothers, the anatomy of a world’s demise. I see now how the Cholercaust Blood Crusade sundered planet after Imperial planet, and how it will go on doing so – right up to the Vanaheim Cordon and beyond. Through Segmentum Solar and the core systems; right up to an unsuspecting Ancient Terra. Unsuspecting, because none know what I know now. They will underestimate the Keeler Comet and its strange ability to turn a population against itself, creating reinforcement for an army as yet unarrived. What they will see as an astral body – a returning visitor – I know as a gateway to Chaos. They will not call for reinforcement, as others have failed to do, until far too late. They will fail to appreciate the Cholercaust’s number and overestimate their own. They will make a stand – as I have done – because that is what warriors do. They will stand aghast, as I do now, at the Cholercaust’s speed and hunger for annihilation. They will not imagine that a force could end a world in all but a day, overrunning an entire planet with heretic, renegade and daemon. Finally, with Traitor Legionaries – the Blood God’s chosen – falling from the stars and hunting them for sport, they will see how easily they have fallen and the horror that awaits others for whom the same mistakes are equally inevitable.

  We are trapped.

  Falling back from the perimeter it became swiftly apparent that all other sections had failed to hold as I had. The Charnel Guard are decimated and many of my brothers have fallen. Palatine Sapphira and several of her Sisters remain, along with a small collection of Chapter serfs – including my own. Beyond that, only Excoriators survive. The sons of Dorn, who fought their hardest and made the enemy pay in blood for every retreating step. The remaining Angels of the Fifth Company, holding off impossible numbers, as they pair and group up. Brothers finding each other, protecting each other’s backs, knowing in their hearts that here in these tight ambulatories and posternways – in the shadow of Umberto II’s great Mausoleum – they are to die together.

  With a cultist army – even with an Adeptus Astartes contingent – we might have stood a chance. The Blood God sends us monsters, daemonic entities against which our weapons know limitation. And now, pushed back into the steep streets and narrow alleys, with the full force of the Cholercaust swallowing Obsequa City, we find our retreat compromised. From the sky they send us their best. Shock troops to finish off the most stalwart resistance. To end us quickly. The Eaters of Worlds. Now I know we are doomed.

  ‘What now?’ Skase calls above the din of battle. The air is thick with the chug of chain weapons, including my own, and Brother Boaz and Squad Whip Joachim are using the last of their grenades. The cloistrium is open but the cacophony bounces off the walls right back at us. We have heard nothing from the north-western contingents. Second Whip Etham and Brothers Lemuel and Zurion sighted Sisters of Battle in the St Gorgonia district and received some surviving support from Keturah’s Scouts. Nothing has been heard from any of them in over an hour, and drop-pods did seem to hit the far side of the city hardest.

  ‘The Mausoleum!’ I yell back, but my words are drowned by the whoosh of Sister Casiope’s heavy flamer. The good Sister has been doing the Emperor’s work with the weapon, using it to greatest effect in the cramped environs of the narrow city streets. Flame has gutted the alleys and archways of our uphill escape route, forcing back countless hordes of cultists baying for our blood or else flash-stripping them of their flesh and turning them into corpses dancing and flailing through an inferno. Sapphira and Sister Zillah finish off any warp-spawned malevolents creeping through the flames, while my absterge holds up her wounded brother, blasting the occasional cultist who makes it over a roof or through a building with her chunky laspistol.

  ‘What?’ Skase calls back, his gladius twanged back off the teeth of a World Eater’s chainsword.

  ‘Close quarters!’ Brother Simeon calls, dropping his empty boltgun. One of the Blood God’s armoured disciples falls before the last of the weapon’s wrath, only for another berserker to come straight at Simeon with an axe. Bringing his gladius out of its sheath, my battle-brother’s blade is smacked aside by the raging action of the Chaos Space Marine’s chain weapon. The last few bolt-rounds from my Mark II go into buying Simeon a few moments of time, my offering glancing off the World Eater’s pauldron and helm, knocking the Traitor to one side and off balance.

  ‘The Mausoleum roof!’ I yell to Skase. ‘It’s the safest place for a pick-up.’

  Brother Eliam dies horribly before me, the thrashing axes of several World Eaters brothers hacking his armoured body apart. With his blood across my face, I send the butt of
my empty pistol across the faceplate of the nearest of his berserker killers, only to have the hallowed weapon smashed out of my grip with the flat of his axe. I turn. As I do, I unclip my chainsword and bring the flared blade to gory life. Bringing the blade around and up, I chew through the World Eater from the navel to the throat.

  ‘Novah can’t raise the Gauntlet,’ Skase insists, his gladius blade having found its way past the chainsword and into the madman’s neck. As he twists the gladius there is a crunch and the World Eater’s grip goes slack, silencing his weapon.

  ‘Still the best holdpoint,’ I bawl as my chainsword tangles momentarily with a World Eater’s axe. ‘Thick walls, and Sister Sapphira claims that the ceremonial gate is an adamantine alloy.’

  The bastard-sons of Angron are among us. World Eaters pour into the cloistrium, wolfishly drawn down on us by the stench of our loyalty. Bolt-rounds don’t stop them. Grenades don’t stop them. They push on fearlessly through our bottlenecks and gauntlets, stepping through the mangled corpses of their Traitor brethren to get to us. Each maniac Angel sustains the grievous wounds of two of his loyalist kind. They hear nothing but pain and see nothing but victims. They feel… nothing. Duty is not enough for them. They live for battle, but even that seems insufficient to satisfy the kill-wired berserkers. They want our blood. They want our skulls for their Ruinous lord and nothing, it seems, is going to stop them.

  Squad Whip Joachim fights for his life – a gladius in each gauntlet, a World Eater on each flank. One of the Traitors has been blessed by his merciless god with a bone-spiked club on one arm. He swings the flesh-weapon at the Excoriator but hits his mindless compatriot by accident. The Chaos Space Marine turns on his afflicted battle-brother with his axe, and moments later the madmen are fighting each other. This is a small mercy since already there is another of Angron’s supersons swinging his ravenous blade at the squad whip.

 

‹ Prev