So he had been content for a measureless time merely to rest within this mortal shell, to absorb the life and vitality of the body that gave him home. He did not need to take control, at least not yet, for he was still weak, still unready to reveal himself to the enemies who, experience had shown him, always lurked in the eddies of time’s great river, waiting for his reappearance, for a chance to hurt or kill him.
Such enemies waited with vengeance and treachery in mind, and they sought him out whenever his presence became known.
And always he had killed them. He won because he waited until the time was right, and the same wisdom that had guided him then told him now that the time was too soon. He was content to let his host wander this far-flung corner of Ansalon, and the timeless one paid little heed to that body’s travels or to its intentions and pleasures. For all this time he, the spirit of the ancient archmage, would grow stronger, would wait for the right moment to strike.
Gradually his vitality returned. He began to feel warmth, to sense desires such as, initially, thirst and hunger. And then later he knew stronger, more deeply ingrained lusts, cravings for power, for lives, and for blood, and these desires confirmed for him that he was ready once more to plunge his life back into the great river’s flow.
Finally the time had come for him to emerge from hiding, to once more claim the prizes—in treasure, realms, and lives—that were rightfully his. He would take a new body, find the flesh of a strong young man, as he always had before. And he would once again claim the world of which he had once been master, in fact if not in public knowledge.
He shifted then, steeling his essence toward the mind of the man—or dwarf, or ogre—who was his host. He was ready to seize control, to destroy the host’s intellect, to make the mind, the body, the life of this person his own.
But something was wrong.
The will of Fistandantilus surged more strongly, and he sensed the host body’s agitation, its ignorance and its fear. This was the time it should begin to respond, when the will of the archmage would vanquish the hapless individual who was doomed to become fodder for his future life. Again he surged, twisting, driving the force of his mighty presence, the vast power of his magic, the full awareness of the hundred or more souls he had devoured during the long course of his rise to power.
And once more he failed.
His host was not responding to his will. He could sense the coil of mortality, the flesh and being of a person. But there was a capricious, free-spirited mentality in this host that would not yield to his great strength—indeed, it seemed to delight in thwarting his attempts to assert control.
His immortal essence had come to rest, as always before, in someone who could bear it, unawares, through the world. But now he desired to claim the host for his own, to consume him in the process of restoring himself to might.
Yet the host would not respond.
There were times when the power of the ancient archmage would reach out, seeking with ghostly skeletal fingers to lodge in the brain, or the heart or guts, of this unsuspecting person. But at best those grasps were fleeting, with the stuff of control always slipping away.
The essence of Fistandantilus settled back in frustration, and inevitably the knowledge that he was being thwarted brought a rising sense of rage, a murderous intent that should have erupted in a burst of magic, sizzling the flesh and searing the brain of the unwitting host.
But now he lacked the power, the means to work that arcane might. And as he struggled and railed against the fate that had imprisoned him in such a place, he began to consider the reasons. Any human, dwarf, or ogre, or even an elf should have yielded to the overwhelming force of great magic. The archmage would have preferred to have mastered a human, for that was the state of his normal, his original form, but he knew that he could make any of the others feel his power if need be.
The answer seemed to be that his host was none of those victims, those earlier targets of his will. It was a being of capricious habits, carefree and fearless sensibilities, and a life of confusion and chaos that at last allowed Fistandantilus to perceive the truth.
And it was a truth that filled him with horror and fear, for his spirit, his essence, and his desires for the future had been imprisoned in the body of a kender.
For a time, he could only shiver with uncontrolled fury, but gradually he came to the realization that he would have to change his tactics. And he was not without tools, without alternate plans.
He reached out first toward a distant skull, but all that he could see through the lifeless eyes was a barren and abandoned underground.
But when he sought for another talisman, a stone of blood and fire, he felt a more powerful, vital presence. There was a dwarf there, and dwarves had been known to yield to the archmage’s power. The archmage strained to see while he felt the pulse and ultimately the perceptions of the one who carried the stone. A cursory study showed that this dwarf would be of only limited use: He was a cackling maniac, wicked but weak.
Still, Fistandantilus had a place for his power to take hold. The dwarf was a fool, but he was a malleable fool. The archmage felt the power of the stone, used it to penetrate the simple mind.
The dwarf would carry the bloodstone for a while longer, but ultimately he would bring it to someone who could be put to better use.
And the wizard’s path would open, leading him once again toward the enslavement of the world in past, present, and future.
Chapter 10
A Stone of Power and Command
263 AC
Paleswelt-Darkember
Kelryn Darewind rode out of Tarsis about two minutes before the captain of the city guards smashed through the door of the luxurious suite he had been renting in one of the landlocked city’s finest inns. The fact that Kelryn had failed to pay for those lodgings, as he had failed to reimburse numerous merchants and vendors for goods and services during the half-year he had spent in the crowded city, was a significant reason behind the captain’s—as well as the chief magistrate’s—diligent attentions.
Yet the sense of timing that had allowed Kelryn to live well in cities as far separated as Caergoth, Sanction, and Haven had once again served him well. He had even been able to gather his few belongings, saddle the fine horse he had won gambling with a trader, and ride through the city streets and out the north gate without a sense of immediate urgency.
The man knew that he cut a lordly figure astride the saddle of his palomino charger. A cape of black silk trimmed by white fur of sable draped his straight shoulders. Fine leather boots garbed his feet, newly made by a leathersmith of Tarsis on a promise of payment by the handsome nobleman who had cut such a dashing swath through the city’s social scene over the long, temperate summer.
It was the change of seasons, more than any concerns about the enemies he had left behind, that contributed to Kelryn’s bleak mood as he rode generally north and west from the city. He was used to moving on, but he hated to be uprooted at the end of summer. Nevertheless, he put the spurs to his horse, urging the strong gelding to increased speed, just in case anyone from Tarsis should take his thievery as a personal affront. Of course, Kelryn was ready to fight to protect his freedom, but he would just as soon avoid any such potentially messy conflict by getting out of the area as quickly as possible.
The lone traveler made camp at a narrow notch in one of the long ridges north of the city. Here the road crossed the elevation, providing Kelryn with a good view to the south. He stayed alert through the long night, and when dawn’s light washed over the plains, he could detect no sign of pursuit. Quite possibly the folk of Tarsis were just as glad to see him on his way—certainly, he thought with a chuckle, there were many fathers of young women who would shed no tears over his departure.
Yet the laugh was a dry sound and little consolation. In truth, Kelryn desired the company of other people, wanted to have their admiration and even affection. He knew he was a charismatic fellow. How else could he have lived luxuriously in the
strange city on nothing more than the promise that funds would eventually be forthcoming from his faraway, highly esteemed, and utterly fictional home and family?
In the case of his stay in Tarsis, Kelryn Darewind had claimed that home to be Sanction. His identity as the proud scion of a wealthy mercantile family—aided, of course, by his natural charisma and striking good looks—had granted him admission to fine parties, had brought wise and powerful men to his dinner table, and had lured more than one of their daughters to his bed. It had, he reflected with a sigh, been a very pleasant half a year.
But where to go now?
For several days he followed the northward road. Approaching the town of Hopeful, he detoured across the plains to the east. Since he was still so close to Tarsis, he didn’t care to take chance that word of his exploits had preceded him to the bustling highway town. Still camping out, he crossed the corner of the Plains of Dust as quickly as possible before turning his course back to the north. He saw few people and was impeccably courteous and helpful to those he encountered, so that any who looked for the trail of a thief and scoundrel would gain no information from interviews with the travelers Kelryn met.
The great massif of the High Kharolis formed a purple horizon to his west, lofty mountains that, he knew, sheltered the ancient dwarvenhome of Thorbardin. The highway led into those mountains, to its ancient terminus at the Southgate, but before he reached the foothills, Kelryn Darewind again altered course, avoiding the rising ground surrounding the vast range. He chose to skirt the realm of the dwarves. They were ever a suspicious people, hard to fool, and thus poor choices for the traveler’s next stop.
Instead, he guided his horse through the lightly populated coastal realm, a place of a few poor farm villages, with tiny fishing communities huddled close beside the many sheltered coves along the coast of the Newsea. Several times he considered stopping at one of these, perhaps even to spend the winter, but a cursory examination of each of the prospective way stations revealed not a single dwelling that was suitable to serve as his shelter. And these communities were places of hardworking, honest folk; he knew they would make him welcome, but also that, if he were to stay for any period of time, he would be expected to pitch in and help with the many tasks necessary to survival in those isolated outposts.
And that alternative was quite simply unacceptable to him.
Instead, he continued on, wrapping his sable-fringed cloak around his shoulders against the increasingly chill winds sweeping from the vast wasteland of Icewall Glacier. His course took him past the desert of Dergoth, and he made the decision to try to reach Pax Tharkas before the Yule. There, he concluded, he would probably be forced to spend the winter; snow would make the lofty roads impassable, and there were no cities significant enough to offer him entertainment on this side of the forbidding mountains.
Beyond, of course, there were places such as Haven and New Ports, but Kelryn realized that he would have to wait until spring before reaching one of those bustling locales. Thus he was in a sour mood as he passed into the barren gorge that sheltered the road leading to Pax Tharkas from the south.
He knew that the ancient fortress lay astride a pass that was several dozen miles ahead, and that it was a fair-sized town in its own right. Unfortunately, the massive compound would also inevitably be under the military administration of some sort of local governor or warlord. Like the dwarves, such men were hard to fool with tales of forthcoming riches and intangible family worth. Grimly Kelryn was coming to terms with the fact that he may, in fact, be reduced to actual work in order to see his way through the winter.
He traveled light, though he had purchased several hard loaves of bread in the last village he had passed through. Too, he carried in his saddlebags several skins full of the strong ale favored by the mountain folk. These would make for meager rations when he camped, but at least he had the provisions to see him all the way to Pax Tharkas.
Stern and practical when necessary, Kelryn Darewind was in fact a very hardy man. He could survive in the cold, and he was good enough with his sword to protect himself from brigands or even an ogre or two. But he was frustrated now, because he preferred it when the living was easy.
If only he could reach Pax Tharkas before it started to snow. Now, as the wind penetrated his cloak, whipping his mane of lush black hair forward, he began to doubt that this would be possible. There was a strong hint, a taste and a smell in the air, that suggested he would be caught in a blizzard if he tarried outside for too much longer.
The waft of campfire smoke, carried from a side gully by the bitter wind, reached his nostrils at sunset of his first day in the gorge. Knowing he had at least another day or two to ride before reaching the great fortress, he decided to seek out the fire builder and, with any luck, receive an offer of warmth and hospitality—perhaps even including food—that would see him through the long night.
The gully leading toward the source of the smoke ascended steeply from the road, and the palomino skittered nervously as it tried to negotiate the grade. With a muffled curse, Kelryn slid from the saddle, took the reins in his hand, and started upward on foot. He discerned a narrow trail, but he was more concerned with the damage to his once fine boots. Weeks on the trail had taken their toll in scuffs, scrapes, and even one long gouge along the side of the leather footwear.
As he pushed higher up the gully, the curve of the ravine wall took the road out of sight below him, and he began to wonder if he had imagined the scent of smoke. And even if he hadn’t, would someone who camped in such a remote location be welcoming, or even tolerant, of an intruder?
He had no answer to these questions, but he knew he would find out soon as another bend of the steeply climbing trail brought him in sight of a shadowy cave mouth. He could see a faint glow of crimson from within; this was clearly the source of the fire and the smoke. Scrambling up another few steps, he reached a flat swath of gravel before the mouth of the cave. His hand tightened around the hilt of his sword, but he didn’t draw the weapon as he stared warily into the depths, wondering about the nature of the fire builder within.
“Hullo!” he called, trying to keep his voice cheerful. “Anyone here?”
A stocky, hunched figure moved from the wall of the cave to stand and face him. Silhouetted by the fire as it was, Kelryn quickly determined by the bowed legs and the barrel-sized torso that the cave’s occupant was a dwarf.
“Who’s there?” demanded the fellow suspiciously. Kelryn was startled to realize that, despite the backlighting, he could see the dwarf’s eyes: two spots of milky white illumination, gleaming at him with uncanny brightness.
“A traveler—a poor horseman,” he replied in the smoothest, friendliest tones he could muster. “I only hope to share the warmth of your fire.”
With a snort, the dwarf turned his back and sat in the shadows of the cave’s interior.
Kelryn waited a beat, wondering if the fellow would make more of a reply. When no sound, no sign of invitation or refusal was forthcoming, he cleared his throat. The horse’s breath steamed at his ear, and the fire within the cave crackled atop a heap of embers that looked very warm indeed.
Finally the man determined that he would take charge of the situation. He moved forward slowly, tethering the horse in the entrance of the rocky shelter where it would be protected from the worst of the icy wind. Then he stepped inside, bowing to pass underneath a low mantel of flinty granite. Within, he found that the rocky ceiling rose high, giving him plenty of room to stand. The cave was a fine shelter, he observed, seeing that it even offered a natural flue near the back, where the smoke from the fire crept along the wall and then wafted upward, to be lost in the frigid night—and occasionally carried down to the road by a lucky gust of wind.
Kelryn noted idly that the stone around the flue was soot-stained and shiny black. He suspected that it had served as a fireplace for a long time and wondered if perhaps this dwarf had made the cave a more or less permanent home.
Advancing into t
he shelter, the man allowed his eyes to adjust to the darkness. He held his hands to his sides so that the dwarf, who glowered silently from his seat near the fire, would know he meant no harm.
“I’m Kelryn Darewind,” he said, offering his most beguiling smile. He gestured to another flat rock beside the fire, opposite the position of the still-silent dwarf. “Would you mind terribly if I made myself comfortable?”
“Hah!” the dwarf snapped, and again those pale eyes flashed, luminous and staring. “Let me see.”
Abruptly the fellow clasped both hands to the front of his jerkin, pressing the garment tightly to his chest. Kelryn was surprised to see that the piece of stiff clothing was filthy and torn, lacking the usually fine workmanship of other dwarven garb. The cave dweller’s scalp was covered with a bristling mane of stiff, spiky hair, and his beard was a greasy, tangled mat covering most of his chest.
Kelryn was wondering what the dwarf’s last remark meant when he heard the wretched fellow begin to speak. He listened, prepared to formulate whatever reply his host might find agreeable, until he realized that the creature was not speaking to his visitor.
“He wants to stay, he says,” mumbled the dwarf. His pale eyes were vacant, staring past Kelryn, apparently focused on nothing at all. The fingers still clenched into tight fists pressed against his chest. “Wants to warm himself by the fire, he says.”
“And it’s the truth,” Kelryn noted genially. “I wouldn’t be surprised if we get some snow tonight.”
“Snow, he says,” cackled the dwarf, casting a wide-eyed glance at the human before turning his attention back to the vague distance.
Kelryn was mystified, yet intrigued. He suspected that the dwarf was mad, but the filthy cave dweller did not seem terribly dangerous, and Kelryn Darewind had a highly developed sense of danger, at least as it pertained to the protection of his own skin.
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