Here Comes Civilization: The Complete Science Fiction of William Tenn Volume II

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Here Comes Civilization: The Complete Science Fiction of William Tenn Volume II Page 60

by William Tenn


  "Hey, you damned daydreaming singleton!" Roy the Runner was calling from the burrow ahead. "Will you wipe that haze out of your face and pay attention to signals? This is an expedition to Monster territory, not a stroll in the women's quarters. Stay alert, will you? The band captain's sent down a call for you."

  Amid the chuckles ahead and behind him—damn it, even the new apprentice was laughing!—Eric took a firmer grip on his glow torch and sprinted for the head of the column. As he passed each man, he was asked the name of the girl he'd been thinking about and pressed for interesting details. Since he kept his mouth tightly shut, some of the warriors hypothesized out loud. They were painfully close to the truth.

  His uncle wasn't much gentler with him. "Eric the Eye!" the Trap-Smasher growled. "Eric the Eyebrow, Eric the Closed Eyelash, you'll be known as, if you don't wake up! Now stay abreast of me and try to act like Eric the Eye. These are dangerous burrows and my vision isn't as sharp as yours. Besides, I have to fill you in on a couple of things." He turned. "Spread out a little farther back there," he called out to the men behind him. "Spread out! You should be a full spear-cast from the backside of the man in front of you. Let me see a real strung-out column with plenty of distance between each warrior."

  To Eric, he muttered, once the maneuver had been completed: "Good. Gives us a chance to talk without everyone in the band hearing us. You can trust my bunch, but still, why take chances?"

  Eric nodded, with no idea what he was talking about. His uncle had become slightly odd recently. Well, he was still the best band captain in all Mankind.

  They marched along together, the light from the strange glowing substance on Eric's torch and his uncle's forehead spreading a yellowish illumination some hundred feet ahead of them. On either side, underfoot, overhead, were the curved, featureless walls of the burrow. From the center of the corridor, where they marched, the walls looked soft and spongy, but Eric knew what tremendous labor was involved in digging a niche or recess in them. It took several strong men at least two sleep periods to make a niche large enough to hold more than a handful of Mankind's store of artifacts.

  Where had the burrows come from? Some said they had been dug by the ancestors when they had first begun to hit back at the Monsters. Others claimed the burrows had always been there, waiting for Mankind to find them and be comfortable in them.

  In all directions the burrows stretched. On and on they went, interminably curving and branching and forking, dark and silent, until human beings stamped into them with glow lamp and glow torch. These particular corridors, Eric knew, led to Monster territory: he had been along them many times as a humble spear-carrier when his uncle's band had been dispatched to bring back the necessities of life for Mankind. Other corridors went off to more exotic and even more dangerous places. But were there any places which had no burrows?

  What a thought! Even the Monsters lived in burrows, big as they were reputed to be. But there was a legend that Mankind had once lived outside burrows, outside the branching corridors. Then what had they lived in? Just trying to work it out made you dizzy.

  They came to a place where the burrow became two burrows, each curving away from the other in opposite directions.

  "Which one?" his uncle demanded.

  Eric unhesitatingly pointed to the right.

  Thomas the Trap-Smasher nodded. "You have a good memory," he said as he bore in the direction that Eric had indicated. "That's half of being an Eye. The other half is having a feeling, a knack, for the right way to go. You have that too. I've noticed it on every expedition where you've been along. That's what I told those women—Rita, Ottilie—I told them what your name had to be. Eric the Eye, I told them: 'Find a vision for the kid that corresponds to it.'"

  He was so shocked that he almost came to a halt. "You picked my name? You told them what kind of vision? That's—that's—I never heard of such a thing!"

  His uncle laughed. "It's no different from Ottilie the Omen-Teller making a deal with Franklin to have a vision showing him as the new chief. He gets to be chief, she becomes the Chieftain's First Wife and automatically takes over the Female Society. Religion and politics, they're always mixed up together these days, Eric. We're not living in the old times any more than when Ancestor-Science was real and holy and it worked."

  "It still works, Ancestor-Science, doesn't it?" he pleaded. "Some of the time?"

  "Don't be a fool. Of course it works. Without the correct ritual behind us, we wouldn't dare go out on expedition. But it doesn't work far enough, strong enough—like Alien-Science. Alien-Science is working for the Monsters. It's got to begin working for us. That's where you come in."

  He had to remember that his uncle was an experienced captain, a knowledgeable warrior. Thomas the Trap-Smasher's protection and advice had brought him, a despised singleton, an orphaned child of parents that no one dared even talk about, to his present estate of almost full thieving status. It was very fortunate for him that neither of his uncle's wives had yet produced a son who survived into the initiate years. He still had a lot to learn from this man.

  "Now," the Trap-Smasher was saying, his eyes still on the dimly illuminated corridors ahead. "When we get to the Monster burrows, you go in. You go in alone, of course."

  Well, of course, Eric thought. What other way was there to make your Theft? The first time you stole for Mankind, you did it all alone, to prove your manhood, your courage, also the amount of personal luck you enjoyed. It was not like a regular band theft—an organized stealing of a large amount of goods that would last Mankind many sleep periods, almost a tenth of an auld lang syne. In a regular band theft, assigned to each band in rotation, a warrior had to be assured of the luck and skill of the warriors at his side. He had to know that each one of them had made his Theft—and proved himself when completely alone.

  Stealing from the Monsters was dangerous enough under the best of conditions. You wanted only the cleverest, bravest, most fortunate warriors along with you.

  "Once you're inside, stay close to the wall. Don't look up at first or you're likely to freeze right where you are. Keep your eyes on the wall and move close to it. Move fast."

  Nothing new here. Every initiate learned over and over again, before he made his Theft, that it was terribly dangerous to look up when you first entered Monster territory. You had to keep your eyes on the wall and move in the protection of it, the wall touching your shoulder as you ran alongside it. Why this was so, Eric had no idea, but that it was so he had long ago learned to repeat as a fact.

  "All right," Thomas the Trap-Smasher went on. "You turn right as you go in—right, do you hear me, Eric?—you turn right, without looking up, and run along the wall, letting it brush your shoulder every couple of steps. You run forty, fifty paces, and you come to a great big thing, a structure, that's almost touching the wall. You turn left along that, moving away from the wall, but still not looking up, until you pass an entrance in the structure. You don't go in that first entrance, Eric; you pass it by. About twenty, twenty-five paces farther on, there'll be a second entrance, a bigger one. You go in that one."

  "I go in that one," Eric repeated carefully, memorizing his uncle's words. He was receiving directions for his Theft, the most important act of his life! Every single thing his uncle told him must be listened to carefully, must not be forgotten.

  "You'll be in something that looks like a burrow again, but it'll be darker, at first. The walls will soak up light from your glow lamp. After a while, the burrow will open out into a great big space, a real big and real dark space. You go on in a straight line, looking over your shoulder at the light from the entrance and making sure it's always directly behind you. You'll hit another burrow, a low one this time. Turn right at the first fork as soon as you go in, and there you are."

  "Where? Where will I be? What happens then?" Eric demanded eagerly. "How do I make my Theft? Where do I find the third category?"

  Thomas the Trap-Smasher seemed to have trouble continuing. Incredible—he wa
s actually nervous! "There'll be a Stranger there. You tell him who you are, your name. He'll do the rest."

  This time Eric came to a full stop. "A Stranger?" he asked in complete amazement. "Someone who's not of Mankind?"

  His uncle grabbed at his arm and pulled him along. "Well, you've seen Strangers before," he said with a loud laugh. "You know there are others in the burrows besides Mankind. You know that, don't you, boy?"

  Eric certainly did.

  From an early age he had accompanied his uncle and his uncle's band on warfare and trading expeditions to the burrows a bit farther back. He knew that the people in these burrows looked down on the people in his, that they were more plentiful than his people, and led richer, safer lives—but he still couldn't help feeling sorry for them.

  They were nothing but Strangers, after all. He was a member of Mankind.

  It wasn't just that Mankind lived in the front burrows, those closest to the Monster larder. This enormous convenience might be counterbalanced, he would readily admit, by the dangers associated with it—although the constant exposure to dangers and death in every form were part of Mankind's greatness. They were great despite their inferior technology. So what if they were primarily a source of raw materials to the more populous but less hardy burrows in the rear? How long would the weaponsmiths, the potters and tanners and artificers of these burrows be able to go on with their buzzing, noisy industries once Mankind ceased to bring them the basic substances—food, cloth, metal—it had so gloriously stolen from fear-filled Monster territory? No, Mankind was the bravest, greatest, most important people in all the burrows, but that still wasn't the point.

  The point was that you had nothing more to do with Strangers than was absolutely necessary. They were Strangers: you were Mankind. You stayed proudly aloof from them at all times.

  Trading with them—well, you traded with them. Mankind needed spear points and sturdy spear shafts, knapsacks and loin straps, canteens and cooking vessels: you needed these articles and got them in exchange for heavy backloads of shapeless, unprocessed stuff freshly stolen. Mating with them—well, of course you mated with them: one was always on the lookout for extra women who could add to the knowledge and technical abilities of Mankind. But these women became a well-adjusted part of Mankind once they were stolen, just as Mankind's women were complete outsiders and Strangers the moment they had been carried off by a foreign raiding party. And fighting with them, warring with them—next to stealing from the Monsters, that was the sweetest, most exciting part of a warrior's existence.

  You traded with Strangers, coldly, suspiciously, always alert for a better bargain; you stole Stranger women whenever you could, gleefully, proudly, because that diminished them and increased the numbers and well-being of Mankind; and you fought Stranger men whenever there was more to be gained that way than by simple trading—and periodically they came upon you as you lay in your burrow unawares and fought you.

  But otherwise, for all normal social purposes, they were taboo, almost as taboo and not-to-be-related-to as the Monsters on the other side of Mankind's burrows. When you came upon an individual Stranger wandering apart from his people, you killed him quickly and casually.

  You certainly didn't ask him for advice on your Theft.

  Eric was still brooding on the unprecedented nature of his uncle's instructions when they came to the end of their journey, a large, blind-alley burrow. There was a line cut deep into the blank wall here, a line that started at the floor, went up almost to the height of a man's head, and then curved down to the floor again.

  The door to Monster territory.

  Thomas the Trap-Smasher waited for a moment, listening. When his experienced ears had detected no unusual noises in the neighborhood, no hint of danger on the other side, he cupped his hands around his mouth, faced back the way he had come, and softly gave the ululating recognition-call of the band. The four other warriors and the apprentice came up swiftly and grouped themselves about him. Then, at a signal from their leader, all squatted near the door.

  They ate first, rapidly and silently, removing from their knapsacks handfuls of food that the women had prepared for them and stuffing their mouths full, the beams from the glow lamps above their eyes darting incessantly back and forth along the arched, empty corridor. This was the place of ultimate, awful danger. This was the place where anything might happen.

  Eric ate most sparingly of all, as was correct for an initiate about to emerge upon his Theft. He knew he had to keep his springiness of body and watchfulness of mind at their highest possible pitch. He saw his uncle nodding approvingly as he returned the bulk of his food to the knapsack.

  The floor vibrated slightly underfoot; there was a regular, rhythmic gurgling. Eric knew that meant they were in a holy place, directly over a length of Monster plumbing. Two immense pipes ran here side by side. One was the sewer pipe to which Mankind dragged their accumulations of garbage and in which they ceremoniously buried their dead. The other was a prime source of the fresh water without which life came to an end. Upon his return, before the band started homeward, Thomas the Trap-Smasher would make an opening in the plumbing and they would refill their canteens. The water here, close to Monster territory, was always the sweetest and best.

  Now his uncle got to his feet and called Roy the Runner to him. While the other warriors watched, tense and still, the two men walked to the curved line and laid their ears against it. Satisfied, finally, they inserted spear points into the door's outline on either side and carefully pried the slab back toward them. They laid it on the floor of the corridor, very gently.

  A shimmering blur of pure whiteness appeared where the door had been.

  Monster territory. The strange, alien light of Monster territory. Eric had seen many warriors disappear into it to fulfill their manhood tasks. Now it was his turn.

  Holding his heavy spear at the ready, Eric's uncle leaned forward into the whiteness. His body twisted as he looked up, down, around, on both sides. He withdrew and came back into the burrow.

  "No new traps," he said in a soft voice. "The one I dismantled last expedition is still up there on the wall. It hasn't been repaired. Now Eric. Here you go, boy."

  Eric rose and walked with him to the doorway, remembering to keep his eyes on the floor. You can't look up, he had been told again and again, not right away, not the first time you're in Monster territory. If you do, you freeze, you're lost, you're done for completely.

  His uncle checked him carefully and fondly, making certain that his new loin straps were tight, that his knapsack and back sling were both in the right position on his shoulders. He took a heavy spear from Eric's right hand and replaced it with a light one from the back sling. "If you're seen by a Monster," he whispered, "the heavy spear's not worth a damn. You scuttle into the closest hiding place and throw the light spear as far as you can. There's a chance that the Monster can't distinguish between you and the spear. It might follow the spear."

  Eric nodded mechanically, although this too had been told many times, this too was a lesson he knew by heart. His mouth was so dry! He wished it weren't unmanly to beg for water at such a moment.

  Thomas the Trap-Smasher took his torch from him and slipped a glow lamp about his forehead. Then he pushed him through the doorway. "Go make your Theft, Eric," he whispered. "Come back a man."

  CHAPTER FIVE

  He was on the other side. He was in Monster territory. He was surrounded by the strange Monster light, the incredible Monster world. The burrows, Mankind, everything familiar, lay behind him.

  Panic rose from his stomach and into his throat like vomit.

  Don't look up. Eyes down, eyes down or you're likely to freeze right where you are. Stay close to the wall, keep your eyes on the wall and move along it. Turn right and move along the wall. Move fast.

  Eric turned. He felt the wall brush his right shoulder. He began to run, keeping his eyes down, touching the wall with his shoulder at regular intervals. He ran as fast as he possibly coul
d, urging his muscles fiercely on. As he ran, he counted the steps to himself.

  Twenty paces. Where did the light come from? It was everywhere; it glowed so; it was white, white. Twenty-five paces. Touch the wall with your shoulder. Don't—above everything—don't wander away from the wall. Thirty paces. In light like this you had no need of the glow lamp. It was almost too bright to see in. Thirty-five paces. The floor was not like a burrow floor. It was flat and very hard. So was the wall. Flat and hard and straight. Forty paces. Run and keep your eyes down. Run. Keep touching the wall with your shoulder. Move fast. But keep your eyes down. Don't look up. Forty-five paces.

  He almost smashed into the structure he had been told about, but his reflexes and the warnings he had received swung him to the left and along it just in time. It was a different color than the wall, he noted, and a different textured material. Keep your eyes down. Don't look up.

  He came to an entrance, like the beginning of a small burrow.

  Don't go in that first entrance, Eric; you pass it by. He began to count again as he ran. Twenty-three paces more, and there was another entrance, a much higher, wider one. He darted inside. It'll be darker, at first. The walls will soak up light from your glow lamp.

  Eric paused, gasping. He was grateful for the sucking darkness. After that terrible, alien white light, the gloom was friendly, reminiscent of the familiar burrows now so horribly far away.

  He could afford to take a breath at this point, he knew. The first, the worst part was over. He wasn't out in the open any more.

  He had emerged into Monster territory. He had run fast, following instructions until he was safely under cover again. He was still alive.

 

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