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Dreamsongs. Volume II

Page 58

by George R. R. Martin


  “My mind,” he said. “Ask your Doctor Lyman, and he will tell of other cases like mine. What is a human mind? Memories. Memories are data. Character, personality, individual volition. Those are programming. It is possible to imprint the whole of a human mind upon a crystal matrix computer.”

  “And trap the soul in the crystal?” I said. “Do you believe in souls?”

  “Do you?” he asked.

  “I must. I am mistress of the game of mind. It would seem to be required of me.” I turned to the other reports my Apostles had assembled on this construct who called himself Kleronomas. “Deish Green-9 interfaced with you. He says you have a system of incredible sophistication, that the speed of your circuitry greatly exceeds human thought, that your library contains far more accessible information than any single organic brain could retain even were it able to make full use of its capacity, and that the mind and memories locked within that crystal matrix are that of one Joachim Kleronomas. He swears to that.”

  The cyborg said nothing. Perhaps he might have smiled then, had he the capacity.

  “On the other hand,” I said, “my scholar Alta-k-Nahr assures me that Kleronomas is dead seven hundred years. Who am I to believe?”

  “Whomever you choose,” he said indifferently.

  “I might hold you here and send to Avalon for confirmation,” I said. I grinned. “A thirty-year voyage in, thirty more years back out. Say a year to research the question. Can you wait sixty-one years to play, cyborg?”

  “As long as necessary,” he said.

  “Shayalla says you are thoroughly asexual.”

  “That capacity was lost from the day they remade me,” he said. “My interest in the subject lingered for some centuries afterwards, but finally that too faded. If I choose, I have access to a full range of erotic memories of the days when I wore organic flesh. They remain as fresh as the day they were entered into my computer. Once locked in crystal, memories cannot fade, as with a human brain. They are there, waiting to be tapped. But for centuries now, I have had no inclination to recall them.”

  I was intrigued. “You cannot forget,” I said.

  “I can erase,” he said. “I can choose not to remember.”

  “If you are among the winners in our little game of mind, you will regain your sexuality.”

  “I am aware of that. It will be an interesting experience. Perhaps then I will choose to tap those ancient memories.”

  “Yes,” I said, delighted. “You’ll begin to use them, and at precisely the same instant you will begin to forget them. There is a loss there, cyborg, as sharp as your gain.”

  “Gain or loss. Living and dying. I have told you, Cyrain, they cannot be separated.”

  “I don’t accept that,” I said. It was at issue with all I believe, all I am; his repetition of the lie annoyed me. “Braje says you cannot be affected by drugs or disease. Obvious. You could be dismantled, though. Several of my Apostles have offered to dispose of you, at my command. My aliens are especially bloodthirsty, it seems.”

  “I have no blood,” he said. Sardonic? Or was it all the power of suggestion?

  “Your lubricants might suffice,” I said drily. “Tr’k’nn’r would test your capacity for pain. AanTerg Moonscorer, my g’vhern aerialist, has offered to drop you from a great height.”

  “That would be an unconscionable crime by nest standards.”

  “Yes and no,” I said. “A nestborn g’vhern would be aghast at the suggestion that flight be thus perverted. My Apostle, on the other hand, would be more aghast at the suggestion of birth control. Flapping those oily leather wings you’ll find the mind of a half-sane cripple from New Rome. This is Croan’dhenni. We are not as we seem.”

  “So it appears.”

  “Jonas has offered to destroy you too, in a less dramatic but equally effective fashion. He’s my largest Apostle. Deformed by runaway glands. The patron saint of advanced automatic weaponry, and my chief of security.”

  “Obviously you have declined these offers,” the cyborg said.

  I leaned back. “Obviously,” I said, “though I always reserve the right to change my mind.”

  “I am a player,” he said. “I have paid Khar Dorian, have bribed the Croan’dhic port-guards, have paid your majordomo and yourself. Inwards, on Lilith and Cymeranth and Shrike and other worlds where they speak of this black palace and its half-mythical mistress, they say that your players are treated fairly.”

  “Wrong,” I said. “I am never fair, cyborg. Sometimes I am just. When the whim takes me.”

  “Do you threaten all your players as you have threatened me?” he asked.

  “No,” I admitted. “I’m making a special exception in your case.”

  “Why?” he asked.

  “Because you’re dangerous,” I said, smiling. We had come to the heart of it at last. I shuffled through all my Apostolic bulls, and extracted the last of them, the most important. “At least one of my Apostles you have never met, but he knows you, cyborg, knows you better than you would dream.”

  The cyborg said nothing.

  “My pet telepath,” I said. “Sebastian Cayle. He’s blind and twisted and I keep him in a big jar, but he has his uses. He can probe through walls. He has stroked the crystals of your mind, friend, and tripped the binary synapses of your id. His report is a bit cryptic, but admirably terse.” I slid it across the desk for the cyborg to read.

  A haunted labyrinth of thought. The steel ghost. The truth within the lie, life in death and death in life. He will take everything from you if he can. Kill him now.

  “You are ignoring his advice,” the cyborg said.

  “I am,” I told him.

  “Why?”

  “Because you’re a mystery, one I plan to solve when we play the game of mind. Because you’re a challenge, and it has been a long time since I was challenged. Because you dare to judge me and dream of destroying me, and it has been ages since anyone found the courage to do either of those things.”

  OBSIDIAN MAKES A DARK, DISTORTED MIRROR, BUT ONE THAT SUITS me. We take our reflections for granted all our lives, until the hour comes when our eyes search for the familiar features and find instead the image of a stranger. You cannot know the meaning of horror or of fascination until you take that first long gaze from a stranger’s eyes, and raise an unfamiliar hand to touch the other’s cheek, and feel those fingers, light and cool and afraid, brush against your skin.

  I was already a stranger when I came to Croan’dhenni more than a century ago. I knew my face, as well I should, having worn it nearly ninety years. It was the face of a woman who was both hard and strong, with deep lines around her gray eyes from squinting into alien suns, a wide mouth not without its generosity, a nose once broken that had not healed straight, short brown hair in perpetual disarray. A comfortable face, and one that I had a certain affection for. But I lost it somewhere, perhaps during my years on Gulliver, lost it when I was too busy to notice. By the time I reached Lilith, the first stranger had begun to haunt my mirrors. She was an old woman, old and wrinkled. Her eyes were gray and rheumy and starting to dim, her hair white and thin, with patches of pinkish scalp showing through; the edge of her mouth trembled, there were broken capillaries in her nose, and beneath her chin lay several folds of soft gray flesh like the wattles of a hen. Her skin was soft and loose, where mine had always been taut and flush with health, and there was another thing, a thing you could not see in the mirror—a smell of sickness that enveloped her like the cheap perfume of an aged courtesan, a pheromone for death.

  I did not know her, this old sick thing, nor did I cherish her company. They say that age and sickness come slowly on worlds like Avalon and Newholme and Prometheus; legends claim death no longer comes at all on Old Earth behind its shining walls. But Avalon and Newholme and Prometheus were far away, and Old Earth is sealed and lost to us, and I was alone on Lilith with a stranger in my mirror. And so I took myself beyond the manrealm, past the furthest reach of human arms, to the wet dimness
of Croan’dhenni, where whispers said a new life could be found. I wanted to look into a mirror once more, and find the old friend that I had lost.

  Instead I found more strangers.

  The first was the painlord itself; mindlord, lifelord, master of life and death. Before my coming, it had ruled here forty-odd standard years. It was Croand’hic, a native, a great bulbous thing with swollen eyes and mottled blue-green skin, a grotesque parody of a toad with slender, double-jointed arms and three long vertical maws like wet black wounds in its fragrant flesh. When I looked upon it, I could taste its weakness; it was vastly fat, a sea of spreading blubber with an odor like rotten eggs, where the Croand’hic guards and servants were well-muscled and hard. But to topple the mindlord, you must become the mindlord. When we played the game of mind I took its life, and woke in that vile body.

  It is no easy thing for a human mind to wear an alien skin; for a day and a night I was lost inside that hideous flesh, sorting through sights and sounds and smells that made no more sense than the images in a nightmare, screaming, clawing for control and sanity. I survived. A triumph of spirit over flesh. When I was ready, another game of mind was called, and this time I emerged with the body of my choice.

  She was a human. Thirty-nine years of age by her reckoning, healthy, plain of face but strong of body, a professional gambler who had come to Croan’dhenni for the ultimate game. She had long red-brown hair and eyes whose blue-green color reminded me of the seas of Gulliver. She had some strength, but not enough. In those distant days, before the coming of Khar Dorian and his slavers’ fleet, few humans found their way to Croan’dhenni. My choice was limited. I took her.

  That night I looked into the mirror again. It was still a stranger’s face, hair too long, eyes of the wrong hue, a nose as straight as the blade of a knife, a careful guarded mouth that had done too little smiling.

  Years afterward, when that body began to cough blood from some infernal pestilence out of the Croan’dhic swamps, I built a room of obsidian mirrors to meet each new stranger. Years pass more swiftly than I care to think while that room remains sealed and inviolate, but always, finally, the day comes when I know I will be visiting it once more, and then my servants climb the stairs and polish the black mirrors to a fine dark sheen, and when the game of mind is done I ascend alone and strip off my clothing and stand and turn in solitude, slow dancing with the images of others.

  High, sharp cheekbones and dark eyes sunk in deep hollows beneath her brow. A face shaped like a heart, surrounded by a nimbus of wild black hair, large pale breasts tipped with brown.

  Taut lean muscles moving beneath oiled red-brown skin, long fingernails sharp as claws, a narrow pointed chin, brown hair like wire bristles cut in a thin high stripe across her scalp and halfway down her back, the hot scent of rut heavy between her thighs. My thighs? On a thousand worlds, humanity changes in a thousand different ways.

  Massive bony head looking down at the world from near three meters’ height, beard and hair blending into one leonine mane as bright as beaten gold, strength written large in every bone and sinew, the broad flat chest with its useless red nipples, the strangeness of the long, soft penis between my legs. Too much strangeness for me; the penis stayed soft all the months I wore that body, and that year my mirrored room was opened twice.

  A face very like the one that I remember. But how well do I remember? A century was gone to dust, and I kept no likenesses of the faces I had worn. From my first youth long ago, only the glass flower remained. But she had short brown hair, a smile, gray-green eyes. Her neck was too long, her breasts too small, perhaps. But she was close, close, until she grew old, and the day came when I glimpsed another stranger walking beside me inside the castle walls.

  And now the haunted child. In the mirrors she looks like a daughter of dreams, the daughter I might have birthed had I been far lovelier than I ever was. Khar brought her to me, a gift he said, a most beautiful gift, to repay me in kind after I had found him gray and impotent, hoarse of voice and scarred of face, and made him young and handsome.

  She is perhaps eleven years old, perhaps twelve. Her body is gaunt and awkward, but the beauty is there, locked inside, just beginning to blossom. Her breasts are budding now, and her blood first came less than half a year ago. Her hair is silver-gold, long and straight, a glittering cascade that falls nearly to her heels. Her eyes are large in her small face, and they are the deepest, purest violet. Her face is something sculpted. She was bred to be thus, no doubt of that; genetic tailoring has made the Shrikan trade-lords and the wealthy of Lilith and Fellanora a breathtakingly beautiful folk.

  When Khar brought her to me, she was shy of seven, her mind already gone, a whimpering animal thing screaming in a dark locked room within her skull. Khar says she was that way when he bought her, the dispossessed daughter of a Fellanei robber baron toppled and executed for political crimes, his family and friends and retainers slain with him or turned into mindless sexual playthings for his victorious enemies. That is what Khar says. Most of the time I even believe him.

  She is younger and prettier than I can ever remember being, even in my lost first youth on Ash, where a nameless boy gave me a glass flower. I hope to wear this sweet flesh for as many years as I wore the body I was born to. If I dwell here long enough, perhaps the day will come when I can look into a dark mirror and see my own face again.

  ONE BY ONE THEY ASCENDED UNTO ME; THROUGH WISDOM TO REBIRTH, or so they hoped.

  High above the swamps, locked within my tower, I prepared for them in the changing chamber, hard by my unimpressive throne. The Artifact is not prepossessing; a rudely shaped bowl of some soft alien alloy, charcoal-gray in color and faintly warm to the touch, with six niches spaced evenly around the rim. They are seats; cramped, hard, uncomfortable seats, designed for obviously nonhuman physiognomies, but seats nonetheless. From the floor of the bowl rises a slender column that blossoms into another seat, the awkward cup that enthrones…choose the title you like best. Painlord, mindlord, lifelord, giver and taker, operator, trigger, master. All of them are me. And others before me, the chain rattling back to The White and perhaps earlier, to the makers, the unknowns who fashioned this machine in the dimness of distant eons.

  If the chamber has its drama, that is my doing. The walls and ceiling are curved, and fashioned laboriously of a thousand individual pieces of polished obsidian. Some shards are cut very thin, so the gray light of the Croan’dhic sun can force its way through. Some shards are so thick as to be almost opaque. The room is one color, but a thousand shades, and for those who have the wit to see it, it forms a great mosaic of life and death, dreams and nightmares, pain and ecstasy, excess and emptiness, everything and nothing, blending one into the other, around and around unending, a circle, a cycle, the worm that eats its own tail forever, each piece individual and fragile and razor-edged and each part of a greater picture that is vast and black and brittle.

  I stripped and handed my clothing to Rannar, who folded each garment neatly. The cup is topless and egg-shaped. I climbed inside and folded my legs beneath me in a lotus, the best possible compromise between the lines of the Artifact and the human physique. The interior walls of the machine began to bleed; glistening red-black fluid beading on the gray metal of the egg, each globule swelling fatter and heavier until it burst. Streams trickled down the smooth, curved walls, and the moisture began to collect at the bottom. My bare skin burned where the fluid touched me. The flow came faster and heavier, the fire creeping up my body, until I was half immersed.

  “Send them in,” I told Rannar. How many times have I said those words? I have lost count.

  The prizes were led in first. Khar Dorian came with the tattooed boy. “There,” Khar said offhandedly, gesturing to a seat while smiling lasciviously for me, and the hard youth, this killer, this wild bloody tough, shrank away from his escort and took the place assigned to him. Braje, my biomed, brought the woman. They too are of a kind; pallid, overweight, soft. Braje giggled as she fastened
the manacles about her complaisant charge. The hatchling fought, its lean muscles writhing, its great wings beating together in a dramatic but ultimately ineffectual thunderclap as huge, glowering Jonas and his men forced it down into its niche. As they manacled it into place, Khar Dorian grinned and the g’vhern made a high, thin whistling sound that hurt the ears.

  Craimur Delhune had to be carried in by his aides and hirelings. “There,” I told them, pointing, and they propped him awkwardly into one of the niches. His shrunken, wizened face stared at me, half-blind eyes darting around the chamber like small, feral beasts, his mouth sucking greedily, as if his rebirth was done and he sought a mother’s breast. He was blind to the mosaic; for him, it was only a dark room with black glass walls.

  Rieseen Jay swaggered in, bored by my chamber before she even entered it. She saw the mosaic but gave it only a cursory glance, as something beneath her notice, too tiresome to study. Instead she made a slow circuit of the niches, inspecting each of the prizes like a butcher examining the meat. She lingered longest in front of the hatchling, seeming to delight in its struggles, its obvious fear, the way it hissed and whistled at her and glared from those fierce, bright eyes. She reached out to touch a wing, and leapt back, laughing, when the hatchling bit at her. Finally she took herself to a seat, where she sprawled languidly, waiting for the game to begin.

  Finally Kleronomas.

 

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