by Various
‘So I led my brethren in falling upon the tyranid. It took three hours to finish the task. Three hours of butchery and revenge! I must have taken two hundred hormogaunt heads, and a dozen warrior-beasts fell beneath my thunder hammer and spear. There is joy in the hunt hard-run and well-fought, it is true, but I cannot deny the pleasure of the hunt that falls upon the prey when it has been made weak and desperate. And when the Canis Pax was free of the xenos taint and its decks were awash with dark blood, we turned to the hive ship.
‘Its jaws lolled open. It drifted without purpose. I ordered the Canis Pax to turn about and unload its missiles and torpedoes down the beast’s ruined throat. Its innards were blasted through, and it vomited forth a mighty torrent of torn xenos flesh and dead tyranids. How could such a sight be so foul, and yet so glorious? Thus was the death of the hive ship, and thus did the Great Company of Alaric Nightrunner take its quarry in the Great Hunt!’
Alaric gave a grand bow and the battle-brothers of his company chanted his name. Alaric accepted their acclaim with exaggerated humility, laying his spear on the floor before them as they cheered.
‘Wait!’ cried a voice. Krom Dragongaze’s face was flushed with drink, and no doubt with anger that he had not had the chance to bring such a tale back from the Great Hunt. ‘You tell a fine story, Lord Nightrunner. But every lord on the Great Hunt must return to the Fang with a trophy of his kill. I see you carry no new baubles. Where is your trophy?’
‘Lord Dragongaze,’ replied Alaric with a smile. ‘You have but to look.’ He pointed to the large windows at one end of the Great Hall, which led onto a balcony looking out over the snowy hinterland of the Fang.
Ulrik followed the gaze of every Space Wolf. Through the windows, a pair of Stormwolf gunships came in low over the peak of one of the Fang’s sister mountains. Between them was strung an enormous object that took shape as the mists were blown away by the engines – it was a titanic length of curved bone, lined with thousands of teeth. It was several hundred metres long, and looked to be part of a much, much larger skull.
The ships lowered the jawbone onto the peak, where it became lodged between spurs of snow-capped rock.
‘The jawbone of the hive ship,’ said Alaric Nightrunner. ‘Presented to my brothers of the Fang.’
In the hours of feasting that followed Alaric Nightrunner’s story, the Great Companies of Erik Morkai and Egil Iron Wolf arrived back at the Fang, accompanied by fanfare and feasting as before. Ulrik again stood back from the celebrations, and watched from the Great Hall’s balcony as Engir Krakendoom’s shuttle fleet descended to the eyries.
Ulrik saw that Njal Stormcaller had joined him on the balcony. The Rune Priest’s fierce, wind-burned face was not flushed with drink. Ulrik had noticed him abstaining from the Fenrisian ale.
‘How straight was Lord Nightrunner’s tale?’ said Ulrik. ‘I will not contemplate he lied, but his are the tales that gain and lose much in the telling.’
‘True enough,’ said Njal. The various rune-stones and bone trinkets hanging from his robes jangled in the chill wind as he watched Lord Krakendoom’s shuttles coming in to roost. ‘All that he said happened, happened. He did not say that my casting of the runes led him to the Ghoul Stars, where there was no sign of our true quarry. He did not disclose the great disappointment I saw in him that he had brought down his enemy with a ploy from afar, rather than slaying a champion of the warp that in single combat, or some xenos corruptor whose death marked the freedom of a human world. But yes, his tale was straight enough, as it goes.’
‘Krakendoom is almost as garrulous as Lord Alaric,’ said Ulrik. ‘I expect he will demand the saga-teller’s place next.’
‘And he is not shy to call out those who do not match his exploits. Perhaps you will be needed in the hall before long.’
‘No doubt,’ said Ulrik. ‘I have broken up scraps between him and Dragongaze since they were Blood Claws.’
Already there was a commotion in the Great Hall as the first of Engir Krakendoom’s Great Company, the Seawolves, took their place among the revellers.
‘Let us hear what he has to say,’ said Ulrik.
‘Think of the foulest place,’ said Engir Krakendoom. ‘Think of the most noisome pit, the rankest orifice of a world you have ever been to. Now think of it twice as filthy, three times as foetid, four times as brimming with vermin! The world you think of now is Sorixyn IX. And there the Great Hunt led us, and though it was a world benighted and embattled, the Seawolves leapt right into this sea of filth! For there the soldiers of the Imperium fought, and there were enemies that needed killing.’
Krakendoom’s Great Company had a reputation for fierce ship-to-ship combat prowess, and they wore that reputation on their armour as kill-markings and memorials of engagements. Many of them wore now the skulls of the lizard-like pests that infested the jungle world of Sorixyn IX, and more than a few wore ork skulls or finger bones as trophies of their last battles. They were as boisterous as ever, cuffing and wrestling with one another as their Wolf Lord spoke.
‘The Imperial Guard on Sorixyn were veterans of death world campaigns, and yet this world was preying on them as if they were newborn pinklings! And their foe was the ork, that most resilient of vermin, which was moving at will through the dense jungle hunting man and beast. Truly, if there was ever a world that cried out for the tender touch of the Space Wolves, it was this one.
‘The Seawolves fell upon the orks where the fight was fiercest, and many were the life-debts pledged to the sons of Fenris by regiments of the Imperial Guard in return for their deliverance! At Foulfester Ridge and the Blackleaf River we left heaps of the orkish dead in our wake. Our Stormwolves strafed the crude orkish airfields and our packs rampaged through their mech-yards and supply trails! But there was one foe that could not be fought with the tactics of drop pod and bolter volley. No, this was a creature whose legend was as dangerous as an entire war-host of greenskins, whose existence eroded the will of the Guardsmen more than the cruelty of the jungle or the savagery of the ork. And they called it the Thousand-Handed One.
‘While my brethren joined the Imperial Guard in fending off the orks, I made it my duty to hunt down the Thousand-Handed One. For was this not an omen, to have such a quarry placed in my path while upon the Great Hunt? It was for such a hunt that I was born. Why, you ask? Because of this nose!
‘This nose, my brothers, is as keen as any blade in the armouries of the Fang. This nose has slain more foes of mankind than the guns of a battleship! There was no corner of Sorixyn this Thousand-Handed One could flee to where I would not sniff him out. It was among a heap of slain Guardsmen that I picked up his scent. And what a scent it was! Who among you has not experienced the stench of the ork?’
At this, a disgusted groan and angry grumbling rose from the Space Wolves. A quirk of the Chapter’s gene-seed, one inherited from the Primarch Leman Russ himself, was an exceptionally well-developed sense of smell. There was indeed nowhere to hide from a Space Wolf once he had the scent, and he could close his eyes and sense a world picked out in smells instead of colours. Engir Krakendoom prided himself on a sense of smell that had tracked a Fenrisian werekraken across a stretch of fjord and glacier, and many a Space Wolf could proudly claim feats of olfactory prowess.
And it was true that orks stank. Ulrik himself could remember his first whiff of the greenskin. It was something that truly never left a Space Wolf’s memory.
‘Yes, you know it well,’ continued Krakendoom. ‘That hint of spoiled offal. That mixture of sweat and stale ordure. The fire of the filth that clings between its fangs! The pus and rot of its battle-wounds! When the Wolftime comes, when I stand beside the Emperor and Lord Russ to fight the final battle, I shall rejoice to know that soon I will never have to smell an ork again!
‘And the Thousand-Handed One had a very particular scent of its own. Its name came from the men’s hands it took as trophies and wore about it everywhere it went. It had the smell of death on it as well as the o
rkish stink. And so I followed it through the jungle, through gullies choked with foulness and across pools of bubbling sulphurous bile. Sorixyn IX tried to stop me as best it could with its own exotic smells, be it the rot-lily or the carrion of a fallen scarasaur, but I did not relent.
‘And I was being hunted in turn. The Thousand-Handed One knew I was after it, and it had my trail, too. We circled one another through the jungle, closing and drawing away, each seeking the perfect terrain to strike. Were we equally matched? Was this a quarry whose prowess in the hunt matched that of Engir Krakendoom?
‘It was many days after I picked up the trail that I found a dark and foetid hollow. I knew the Thousand-Handed One was at least half a day away. I judged the place perfect to lure in my prey and subject him to a lethal array of death traps. I set up deadfalls and snares, spear-throwers loaded with the springs of young saplings, spike pits and tripwires, using every scrap of field knowledge I had learned in decades upon the battlefield. And at the end of this gauntlet I waited, the bait for this trap, feigning injury and exhaustion such as would make me an irresistible feast for the savage ork.
‘But the Thousand-Handed One was not a son of Fenris. It knew not the honour of the hunt, the respect granted to the prey, the bond between hunter and quarry we learn while barely out of the cradle. It cared nothing for a clean kill, face to face. No, it was a coward. And once it divined my location, it called on the greenskin artillery on a nearby hill to bombard my position with a firestorm of furious shrapnel!’
The Space Wolves hissed and spat to hear of the dishonour of the greenskins. It was said that a long time ago, in the age of the Scattering, human encountered ork for the first time and instinctively came to a place of mutual hatred. Orks had just enough concept of civilisation to delight in tearing it down, enough sense of honour to wantonly breach it whenever they could.
‘And yet,’ said Krakendoom, calming the grumbling with an outstretched hand, ‘I was no fool. Of course I knew the greenskin would call on its big guns to flush me out. Of course I knew the Thousand-Handed One would cast away all the honour of the hunt and take its cheap kill while it could. And so I had prepared a way out of my death trap, a tunnel through the rocks that broke from the clinging mulch of the jungle floor. It was just big enough to admit my mighty frame, and as the shells whistled down I crawled through it and out into a nearby valley where the artillery could not find me.
‘For hours the shells fell. The sky was black with smoke, and lit with the red lightning of explosions. A terrible thunder rolled across the jungle! Yet I was unharmed, and in that valley brimming with foulness, I waited. Predators fled from the thunder, but they saw in me a fellow hunter and gave me a wide berth.
‘Finally, the fires no longer fell from the sky. As the echoes died, I heard the war cries of the greenskins as they moved through the remains of my death trap. And I caught the scent of the Thousand-Handed One, at the head of a band of orks, and I knew they were searching for my corpse.
‘Yes, the Thousand-Handed One was looking for me. And it found me! I leapt from my hiding-place, no longer content to skulk like a lizard in the undergrowth. For the first time I saw the Thousand-Handed One up close, and what a beast it was! Twice the height of a Space Marine and three times as broad, a hulking monstrosity such as had terrorised the whole battle zone of Sorixyn IX. Chains of severed hands hung around it. Its enormous fangs were crusted with filth and gore. It carried an axe well-stained with the blood of Imperial Guardsmen, and its dark green skin was as gnarled as the bullet-scarred trees of the jungle.
‘Across the smouldering ruin of the jungle our eyes met, and the Thousand-Handed One knew it had been outfoxed. For a moment it showed the honour of the prey, just enough for it to bark angrily at the other greenskins who followed it so they shied away and did not intervene. I drew my mighty frostblade, its teeth carved from those of the kraken I slew with my own hand. The ork hefted its axe, a weapon huge enough to fell the mighty jungle trees with one stroke. And we charged.
‘Can I speak truly of the fury of our battle? Though I take quick to the tale, I do not have the words. If the greenskin had found its mark, it would have hewn me in two. But I did not give it the chance. I called on every feint and swordsman’s trick I learned in the sparring halls of the Fang, even those tricks my people taught me when I was but a stripling boy in the halls of the Devil Lynx tribe. Never have I faced such a foe, and never have I dredged so deep within myself to solve the riddle of the blade before me.
‘But the Thousand-Handed One was an ork, and I was a son of Fenris. Angered at being outwitted by me, it sought to split me from crown to fundament with a mighty downward swing of its axe. But I rolled out of its way and the axe was buried in the charred ground. I rose to my feet, drew back my blade, and with a howl of revenge I plunged it into the back of its skull!’
The Space Wolves cheered. There was little they enjoyed more than to hear of the death of such a xenos.
‘The blade came out of its mouth, and the matter of its brain sprayed from between its teeth!’
More cheers.
‘And when I tore my frostblade free, its skull was emptied, its eyes dull, its axe hanging limply from dead fingers!’
The Seawolves whooped and howled and banged their tankards on the table. With a smile, Engir Krakendoom reached into a leather bag hanging from his waist and took out a pair of withered, gnarled green hands, each three times the size of a man’s, severed at the wrist.
‘This is the trophy I bring back to the Fang!’ he exclaimed. ‘The hands of the Thousand-Handed One!’
Ulrik watched over the placing of the ork’s severed hands in a niche in one of the Fang’s many trophy halls. Over the millennia, trophies almost beyond counting had been brought back by Space Wolves who had taken a notable kill or achieved a crucial objective. A band of thralls curated them, keeping the rolls of which trophy was taken from which foe and by whom.
The emissaries of the tribes watched the interring of the hands in a crystal display case, for they would take the story back to their tribes of the astonishing, exotic things the Space Wolves took or cut from their foes. The youths of their tribes would seek to win the eye of the Space Wolves, some of them would win trophies of their own, and the cycle would continue.
With great pride, Engir Krakendoom watched the thralls close the lid on the display case. The ork’s hands took their place alongside the battered helmet of a Thousand Sons traitor and the severed arm of an accursed eldar farseer. The Seawolves howled in triumph as Krakendoom’s offering to the Fang was added to the spoils of the Thirtieth Great Hunt.
Wolf Lord Berek Thunderfist emerged from his shuttle carrying the war-glaive of an eldar pirate, one he had personally slain while his Great Company stormed the space hulk Vivisector. Shortly after him arrived the Great Company of Harald Deathwolf. Harald had the head of the rebellious governor of Triskel Secundus, carried with mock gravity on a pillow of bloodstained velvet. Finally Kjarl Grimblood arrived, his Great Company badly mauled in a brutal clash with a warband of Night Lords traitors, and he brought two dozen blasphemers’ hearts to adorn the trophy halls of the Fang.
Only the Great Wolf Grimnar had yet to return. Almost the entire Chapter was at the Fang, a rare enough occurrence, and so Ulrik watched carefully over the Great Hall as the feasting and drinking continued.
None could say who would take to the place of the saga-teller next. It was not unknown for Wolf Lords to fight a duel over the right to tell the next tale, wrestling with hands and bared teeth alone, or instigating an ale-fuelled brawl between their companies. Beneath Ulrik’s gaze, none would dare fight now, but still the tension was there. Berek Thunderfist, normally reserved among the Wolf Lords, might relate one of his fabled episodes of bluster and bravado when the ale flowed and seek to seize the attention of the Great Hall. His Great Company certainly encouraged him to do so, but for the time being Thunderfist was content to sit and tear with his teeth at the hunks of meat the thralls brought up
from the Fang’s lower reaches.
One of the tribal emissaries stood and walked towards Ulrik. It was the emissary of the Stargazer Tribe, in his dark blue hooded robes. The Stargazers were rarely seen outside the mountain pathways they knew so well, and though Space Wolves had been recruited from among them they were few in number and suited more to serving as lone Wolf Scouts than as packmates among the Blood Claws and Grey Hunters. Ulrik had walked among them seeking candidates for the Blooding before, but not for some years. It had been a surprise that the Stargazers had sent an emissary at all.
‘Lord Slayer,’ said the emissary. ‘I have heard much of the exploits of the Great Hunt to tell to my people upon my return. They will seek to make war to catch the eye of the Fang, and so we will become strong. For this reason you brought me here. But I see now that you give the teller of tales a sacred place, as is our custom too. May I petition you for a turn to speak?’
‘This is an unusual request,’ said Ulrik. ‘Thralls of the Fang are permitted to tell a saga, for indeed Leman Russ bade the Chapter grant the greatest respect to he who tells it. But for someone outside the Fang to be given the honour is rare indeed.’
‘I understand,’ said the Stargazer emissary. ‘But for now, no Wolf Lord is minded to take his place by the fire, and I feel it would benefit the battle-brothers greatly to hear a voice from the world of the tribes they have left behind. It will remind them who they are.’
‘Then take your place, emissary,’ said Ulrik. ‘You have shown no fear in speaking with me. I shall show you the respect that is due to an elder of your tribe. Tell your tale.’
The emissary bowed in thanks, and shuffled to the place by the fire. By the looks of him he was old, well past the age of a warrior, which on Fenris meant he had been a fierce and tenacious man in his youth to have survived so long. Bone fetishes and runestones jangled as he walked, the implements of the soothsaying and divinations for which the Stargazers were known.