The Sword of Shannara Trilogy the Sword of Shannara Trilogy
Page 177
But then a new sound reached his ears, a sound not from the battle being fought within Graymark, but from something close at hand. Footfalls sounded on the stone steps of the Croagh—soft and furtive. The moor cat’s head lifted. Something was coming down. Claws scraped against the rock. Whisper’s head dropped down again, and he seemed to disappear into the stone.
The seconds slipped past, and then a shadow appeared. Whisper’s narrowed eyes caught the movement, and the big cat stayed frozen. One of the black things crept down the stairs of the Croagh—one like the things that he had fought within the caves of the mountain. Down the stone walkway it slipped, dead eyes staring as if sightless. It did not see Whisper. The moor cat waited.
When the monster was less than half a dozen steps from where he crouched, Whisper sprang. He hurtled into the black thing before it even knew he was there, a silent blur of motion. Arms flailing, the creature flew from the Croagh to drop like a stone into the valley below. Balanced at the edge of the stairway’s long spiral, Whisper watched the thing fall. When it struck, the entire forest about it convulsed in a frenzy of limbs and leafy trailers. It had the unpleasant look of a throat swallowing. Finally, it went still.
Whisper backed from the Croagh, ears flattened in a mixture of fear and hatred. The smell of the steamy jungle rose to assail the cat’s nostril’s, and he coughed and spit in distaste. He padded back upon the rock shelf.
Then a new sound brought him about with a low snarl. Other dark forms stood upon the Croagh above him—two more of the black things and behind them a robed figure, tall and hooded. Whisper’s saucer blue eyes blinked and narrowed. It was too late to hide. They had already seen him.
Soundlessly he turned to meet them, dark muzzle drawing back.
Jair Ohmsford and his companions raced through shadows and half-light deep within the fortress of Graymark now. They ran down hallways thick with the stench of must and sewage, corridors of rusted iron doors and crumbling stone, chambers that echoed with their footfalls, and stairways worn and broken. The castle of Graymark was a dying place, sick with age and disuse and rotten with decay. Nothing that lived here gave tolerance to life; those within found comfort only in death.
And it seeks my death, Jair thought as he ran, his wound throbbing painfully. It seeks to swallow me and make me a part of it.
Ahead, the dark form of Garet Jax darted swiftly on, a wraith that beckoned. The gloom about them lay empty, silent and waiting. The Gnomes had been left behind; the Mord Wraiths had not appeared. The Valeman fought back against the fear that coursed through him. Where were the Wraiths? Why hadn’t they seen them yet? They were here within the keep, hidden somewhere within its walls, the things that could destroy minds and bodies. They were here and they must surely come.
But where were they?
He stumbled, fell against Slanter, and almost went down. But the Gnome held him up, one stout arm coming quickly about him. “Watch where you step!” Slanter cried.
Jair gritted his teeth as pain flooded outward from his shoulder. “It hurts, Slanter. Every step …”
The Gnome’s blocky face turned from his own. “The pain tells you that you’re still alive, boy. Now run!”
Jair Ohmsford ran. They raced down a curving hall, and ahead there was the sound of other feet running and voices calling out. Gnomes had come another way and were searching for them.
“Weapons Master!” Slanter warned urgently, and Garet Jax skidded to a halt. The Gnome beckoned them into an alcove where a small door opened onto a narrow stairway that disappeared upward into blackness.
“We can slip above them this way,” Slanter panted, leaning wearily against the stone block walls. “But a moment for the boy, first.”
Quickly, he pulled the cork from his ale pouch and lifted the spout to the Valeman’s lips. Jair drank gratefully in a series of deep swallows. The bitter liquid burned through him; almost at once, it seemed to ease the pain. Leaning back against the wall with the Gnome, he watched as Garet Jax slipped ahead along the stairway, searching the darkness above. Behind them, Foraker and Edain Elessedil stood guard at the stairway entrance, crouched down within the shadows.
“Better now?” Slanter asked him shortly.
“Better.”
“Like that time in the Black Oaks, eh? After you’d taken that beating from Spilk?”
“Like then.” Jair smiled, remembering. “Cures everything, that Gnome ale.”
The Gnome laughed bitterly. “Everything? No, boy—not what the walkers will do to us when they catch us. Not that. Coming for us, you know—just like they did in the Oaks. Coming from the shadows, soundless black things. I can smell them!”
“It’s just the stench of the place, Slanter.”
The Gnome’s rough face lowered, as if he had not heard. “Helt—gone just like that. Wouldn’t have thought we would lose the big man so quick. Bordermen are a tough breed; trackers tougher still. Wouldn’t have thought it would happen so quick with him.”
Jair swallowed. “I know. But it will be different for the rest of us, Slanter. The Gnomes are behind us. We’ll get away, just as we have done before.”
Slanter shook his head slowly. “No, we’ll not get away this time, boy. Not this time.” He pushed clear of the wall, his voice a whisper. “We’ll all be dead before it’s done.”
Roughly, he pulled the Valeman up after him, made a quick motion back to Foraker and Edain Elessedil and started up the stairs. The Dwarf and the Elf followed at once. They caught up with Garet Jax several dozen steps ahead, and together the five climbed into the blackness. Step by step, they made their way forward, with a small glimmer of light from somewhere above as their only guide. Within Graymark’s walls, it was like a tomb meant to hold them fast. Jair let the thought linger momentarily, desperately aware of his own mortality. He could die as easily as Helt had died. It was not assured, as he had once believed, that he would live to see the end of this.
Then he brushed the thought away. If he did not live, there would be no one to help Brin. It would end for both of them, for there could be no hope for her without him. Therefore, he must live, must find a way to live.
The stairway ended at a small wooden door with a barred window. It was through this window that the daylight slipped down into the darkness where they crouched. Slanter pressed his rough yellow face tight against the bars and peered out into what waited beyond. From somewhere close, the cries of their pursuers rang out.
“Have to run for it again,” Slanter said over his shoulder. “Ahead, through the great hall. Stay close!”
He threw open the wooden door, and they burst into the daylight beyond. They were in a long corridor, high-ceilinged and raftered, with narrow, arched windows cut into its length. Slanter took them left, past alcoves and doorways draped in shadow, shells of rusted armor on pedestals, and clusters of weapons hung against the stone. The cries grew stronger, and it seemed as if the company were running toward them. Then suddenly the cries were all about them. Behind, only yards back, a door flew wide and Gnome Hunters poured through. Howls of excitement burst from their throats, and they turned to give chase.
“Quick!” Slanter cried.
A shower of arrows whistled past them as they charged onto a threshold fronting a pair of tall, arched wooden doors carved in scroll. Slanter and Garet Jax flew into the doors, the others only a step behind, and the doors snapped at their bindings and sagged open. The company rushed through, tumbling over one another down a long stairway. They were within the great hall that Slanter had sought, a massive chamber bright with daylight that poured through high, barred windows. Beams, aged and cracked by time’s passage, ran crosswise overhead, buttressing a cavernous ceiling canopied over rows of tables and benches scattered across the floor beneath in disarray. The five from Culhaven regained their footing hurriedly and raced through the tables and benches, dodging the debris frantically. Behind them, their pursuers burst into the room.
Jair followed Slanter right, conscious of Ga
ret Jax close ahead on the left and Foraker and Edain Elessedil trailing. His lungs burned and the wound in his shoulder throbbed painfully once again. Arrows and darts hissed wickedly past, thudding into the wood of the benches and tables. Gnome Hunters were appearing all about them now.
“The stairs!” Slanter screamed frantically.
Ahead, a long, curving stairway wound upward toward a balcony, and they broke for it in a rush. But several Gnomes reached it first, fanning out across the lower steps, cutting off their escape. Garet Jax went directly for them. Springing atop a trestle bench, he skidded its length and dove into their midst. Somehow he kept his feet on landing, like a black cat striking out at the harried Gnomes. With long knives in both hands, he slipped past their cumbersome pikes and broadswords and slew them one by one, as if they were but helpless targets. By the time the others of the company reached him, all but a few lay dead, and those few had scattered.
Garet Jax wheeled on Slanter, blood streaking his lean face. “Where is the Croagh, Gnome?”
“Through the hallway beyond the balcony!” Slanter barely slowed to answer. “Quick, now!”
They were up the stairs in a rush. Behind, a cluster of new pursuers closed on the stairs and bounded after. Halfway up, the Gnomes caught them. The Weapons Master, the Dwarf, and the Elf turned to fight. Slanter pulled Jair a dozen steps further on to shield him. Gnome broadswords and maces swung high, and there was a fearful clash of metal. Garet Jax staggered back, separated from the others by the press of attackers. Then Elb Foraker went down, his head laid open to the bone by a deflected blade. He struggled to rise, blood streaming down his bearded face, and Edain Elessedil leaped to his aid. For an instant, the young Elf held the attackers at bay, his slender sword darting. But a pike pierced his sword arm. As his guard dropped, one of the Gnomes brought a mace down against his leg. The Elf toppled over with a scream of pain, and the Gnomes were on him.
For an instant it appeared as if they were all finished. But then Garet Jax was there once more, his black-clad form hurtling into the attackers and flinging them back. Down went the Gnome Hunters, dying in astonishment, dead almost before they knew what had killed them. The last of the Hunters fell, and the members of the little company were alone once more.
Foraker stumbled over to where Edain Elessedil writhed in pain, his gnarled hands reach down to feel the injured leg. “Smashed,” he breathed softly and exchanged a knowing look with Garet Jax.
He bound the leg with strips of his short cloak, using shattered arrows for splints. Slanter and Jair hastened down the steps to rejoin them, and the Gnome forced some of the bitter ale he carried down the Elf’s throat. Edain Elessedil’s face was white and drawn with the pain as Jair bent over him. The Valeman saw at once that the damaged leg was useless.
“Help me get him up,” Foraker ordered. With Slanter’s aid, they carried the Elf to the top of the stairs. There they propped him up against the balustrade and knelt before him.
“Leave me,” he whispered, grimacing as he shifted his weight. “You have to. Take Jair on to the Croagh. Go quickly.”
Jair looked hurriedly at the others. Their faces were grim and set. “No!” he cried out angrily.
“Jair.” The Elf’s hand closed tightly about his arm. “It was agreed, Jair. We pledged it. Whatever happens to the rest of us, you must reach Heaven’s Well. I can no longer help you. You must leave me and go on.”
“What he says is true, Ohmsford—he can go no further.” Elb Foraker’s voice was oddly hushed. He put his hands on the Valeman’s shoulders, then slowly came to his feet, glancing in turn at Slanter and Garet Jax. “I think that maybe I’ve gone as far as I can go, too. That sword cut has left me too dizzy for long climbs. The three of you go on. I think I’ll stay here.”
“Elb, no, you can’t do that …” the injured man tried to object.
“My choice, Edain Elessedil,” the Dwarf cut him short. “My choice as it was yours when you chose to come to my aid. We have a bond, you and I—a bond shared by Elves and Dwarves as far back as anyone can remember. We always stand by each other. It’s time for me to honor that bond.”
He turned then to Garet Jax. “This time the matter of my staying is not open to argument, Garet.”
A scattering of Gnome Hunters appeared at the far end of the hall. They slowed guardedly, calling back to others that followed.
“Hurry, now,” Foraker whispered. “Take Ohmsford and go.”
Garet Jax hesitated only a moment, then nodded. His hand reached out to grip that of the Dwarf. “Luck, Foraker.”
“And you,” the other answered.
His dark eyes met those of the Gnome momentarily. Then wordlessly, he placed an ash bow, arrows, and the slender Elf blade by Edain Elessedil’s side. In his own hands, he gripped the double-edged axe.
“Go now!” he snapped without turning, his black-bearded countenance fierce and set.
Jair held his ground defiantly, eyes darting from the face of the Weapons Master to that of Slanter. “Come, boy,” the Gnome said quietly.
Rough hands fastened on the Valeman’s good arm and propelled him along the balcony. Garet Jax followed, gray eyes cold and fixed. Jair wanted to scream in protest, to say that they could not leave them, but he knew that it would do no good. The decision had been made. He glanced over his shoulder to where Foraker and the Elven Prince waited at the stairway’s edge. Neither looked toward him. Their eyes were on the advancing Gnome Hunters.
Then Slanter had them through a doorway into another hall and hastening down its length. Cries of pursuit sounded once more, scattered and distant save in the direction from which they had fled. Jair ran silently at Slanter’s side and fought to keep from looking back.
The hallway they followed ended at an arched opening. They passed through into gray, hazy daylight, and the walls of the keep were left behind. A broad courtyard spread out before them to a railing. Beyond, the cliffs and the fortress dropped away into a valley; out of the valley, a single thread of stone spiraled upward past the courtyard’s edge. High and then higher it rose, to wrap at last about a solitary peak far above.
The Croagh, with Heaven’s Well at its summit.
The three who remained of the little company from Culhaven hurried forward to where the stairway and the courtyard joined and began to climb.
42
Hundreds of steps passed away beneath Brin’s feet as she descended the stone stairway of the Croagh into the pit of the Maelmord. The slender ribbon of stone spiraled downward, winding from Graymark’s leaden towers into the mist and steamy heat of the jungle below, a narrow and dizzying drop through space. The Valegirl traversed it with wooden steps, her mind numb with fear and weariness and wracked with whispers of doubt. One hand rested lightly on the stone railing to give her some sense of support. In the west, the clouded sun continued to pass slowly behind the mountains.
Through the whole of her descent, her eyes remained fixed on the pit below. A dim and hazy mass when she began, the Maelmord sharpened in clarity with each step taken. Slowly, the life that lay rooted there took shape and form, lifting away from the broad backdrop of the valley. The trees were huge, bent, and hoary, warped somehow from the way that nature’s hand had shaped them. And within their midst were massive stalks of scrub and weed, grown to disproportionate size, and vines that wound and twisted over everything like snakes without heads or tails. The color of this jungle was not a vibrant, spring green, but a dull and grayish color that bore the cast of something dying with the freeze of winter.
Yet the heat was awesome. To Brin, the feel of the Maelmord was like a day in hottest summer when the ground had cracked, the grass browned, and the surface water dissipated to dust. The terrible stench of the sewers had its life-source here, rising from the earth and the jungle foliage in sickening waves, hanging in the still afternoon air, and gathering like fouled soup in the bowl of the mountain stone. At first, it was almost unbearable, even with Cogline’s salve still thick within her nostrils.
But after a time, it grew less noticeable as her sense of smell was mercifully dulled. So, too, it was with the heat as her body temperature adjusted. Heat and stench lost the edge of their unpleasantness, and there was only the stark and blasted look of the pit that could not be blocked away.
There was the hissing, too, and there was the rise and fall of the foliage, as if it were a body breathing. There was the certainty that the whole of the valley was a thing alive, a solitary being for all of its disparate parts that could act and think and feel. And while it had no eyes, still the Valegirl could feel it looking at her, watching and waiting.
But she kept on. There could be no thought of turning back. It had been a long and arduous journey that had brought her to this place and time, and much had been sacrificed. Lives had been lost and the character of those saved was forever changed. She, herself, was no longer the girl she had been, for the magic had made her over into something new and terrible. She winced at the admission she could now freely make. She was changed, and the magic had wrought it. She shook her head. Well, perhaps it was not change, after all, that she had experienced, but merely insight. Perhaps learning of the frightening extent of the wishsong’s power had but shown her what had always been there and she was who she had always been and had not changed at all. Perhaps it was simply that now she understood.
The musings distracted her only slightly from the Maelmord’s bulk as it drew close now with the final twist in the stone stairway of the Croagh, marking the end of her descent. She slowed, staring fixedly downward into the mass of the jungle beneath, seeing the twisted maze of trunks, limbs, and vines shrouded in trailers of mist and the rise and fall of the life that rooted there, its breath hissing in steady cadence. Within the ravaged breast of the pit, no other life gave evidence of its existence.