by Tao Wong
Fireball
Effect: Create an exploding sphere of fire. Deals 150 points of fire damage to those caught within. Sphere of fire expands to 3 meters radius (on average). Cooldown 60 seconds.
Cost: 100 Mana
Polar Zone
Effect: Create a thirty meter diameter blizzard that freezes all targets within one. Does 10 points of freezing damage per minute plus reduces effected individuals speed by 5%. Cooldown 60 seconds.
Cost: 200 Mana
Greater Healing
Effect: Heals 75 Health per casting. Target does not require contact during healing. Cooldown 60 seconds per target.
Cost: 50 Mana
Mana Drip
Effect: Increases natural health regeneration of target by 5%. Only single use of spell effective on a target at a time.
Duration: 10 minutes
Cost: 100 Mana
Freezing Blade
Effect: Enchants weapon with a slowing effect. A 5% slowing effect is applied on a successful strike. This effect is cumulative and lasts for 1 minute. Cooldown 3 minutes
Spell Duration: 1 minute.
Cost: 150 Mana
Sabre’s Load-Out
Omnitron III Class II Personal Assault Vehicle (Sabre)
Core: Class II Omnitron Mana Engine
CPU: Class D Xylik Core CPU
Armor Rating: Tier IV (Modified with Adaptive Resistance)
Hard Points: 5 (5 Used)
Soft Points: 3 (2 Used)
Requires: Neural Link for Advanced Configuration
Battery Capacity: 120/120
Attribute Bonuses: +35 Strength, +18 Agility, +10 Perception
Inlin Type II Projectile Rifle
Base Damage: N/A (Dependent Upon Ammunition)
Ammo Capacity: 45/45
Available Ammunition: 250 Standard, 150 Armor Piercing, 200 High Explosive, 25 Luminescent
Ares Type II Shield Generator
Base Shielding: 2,000 HP
Regeneration Rate: 50/second unlinked, 200/second linked
Mkylin Type IV Mini-Missile Launchers
Base Damage: N/A (dependent on missiles purchased)
Battery Capacity: 6/6
Reload rate from internal batteries: 10 seconds
Available Ammunition: 12 Standard, 12 High Explosive, 12 Armor Piercing, 4 Napalm
Monolam Temporal Cloak
This Temporal Cloaks splices the user’s timeline, adjusting their physical, emotional, and psychic presence to randomly associated times. This allows the user to evade notice from most sensors and individuals. The Monolam Temporal Cloak has multiple settings for a variety of situations, varying the type and level of dispersal of the signal.
Requirements: 1 Hardpoint, Tier IV Mana Engine
Duration: Varies depending on cloaking level
Type II Webbing Mini-Missile
Base Damage: N/A
Effect: Disperses insta-webbing upon impact or on activation. Dispersal covers 3 cubic feet.
Cost: 500 Credits
Shinowa Type II Sonic Pulser
Base Damage: 25 per second
Additional Effect: Disrupts auditory sense of balance on opponent during use. Effects have a small chance of continuing after use.
Cost: 25,000 Credits
Other Equipment
Silversmith Mark II Beam Pistol (Upgradeable)
Base Damage: 18
Battery Capacity: 24/24
Recharge Rate: 2 per hour per GMU
Cost: 1,400 Credits
Tier IV Neural Link
Neural link may support up to 5 connections.
Current connections: Omnitron III Class II Personal Assault Vehicle
Software Installed: Rich’lki Firewall Class IV, Omnitron III Class IV Controller
Ferlix Type II Twinned-Beam Rifle (Modified)
Base Damage: 57
Battery Capacity: 17/17
Recharge rate: 1 per hour per GMU (currently 12)
Tier II Sword (Soulbound Personal Weapon of an Erethran Honor Guard)
Base Damage: 98
Durability: N/A (Personal Weapon)
Special Abilities: +10 Mana Damage, Blade Strike
Kryl Ring of Regeneration
Often used as betrothal bands, Kyrl rings are highly sought after and must be ordered months in advance.
Health Regeneration: +30
Stamina Regeneration: +15
Mana Regeneration: +5
Tier III Bracer of Mana Storage
A custom work by an unknown maker, this bracer acts a storage battery for personal Mana. Useful for Mages and other Classes that rely on Mana. Mana storage ratio is 50 to 1.
Mana Capacity: 0/350
Fey-steel Dagger
Fey-steel is not actual steel but an unknown alloy. Normally reserved only for the Sidhe nobility, a small—by Galactic standards—amount of Fey-steel is released for sale each year. Fey-steel takes enchantments extremely well.
Base Damage: 28
Durability: 110/100
Special Abilities: None
Author’s Note
Thank you for reading Book 4 and I hope you enjoyed it. This book was a real struggle to write, with some aspects of the System and the larger Galactic System requiring backend fleshing out before I could go ahead. In addition, I struggled a lot with how much to include in the settlement building, between my own desire to explore the concepts involved and John’s reluctance to actually get his hands dirty.
I’d like to reiterate that I am grateful for the support all of you have provided. While I’d still be telling myself John’s story, I certainly wouldn’t be spending time writing it.
If you enjoyed reading the book, please do leave a review and rating. It helps sales and yes, that’s the reason I write!
In addition, please check out my other series, the Adventures on Brad (a more traditional LitRPG fantasy) and the Hidden Wishes (an urban fantasy GameLit series_. Book one of each series follow:
A Healer’s Gift (Book 1 of the Adventures on Brad)
A Gamer’s Wish (Book 1 of the Hidden Wishes series)
For more great information about LitRPG series, check out the Facebook groups:
- GameLit Society
- LitRPG Books
About the Author
Tao Wong is an avid fantasy and sci-fi reader who spends his time working and writing in the North of Canada. He’s spent way too many years doing martial arts of many forms, and having broken himself too often, he now spends his time writing about fantasy worlds.
For updates on the series and my other books (and special one-shot stories), please visit my website: http://www.mylifemytao.com
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