There was no sign of a problem. The Kratch was too stupid to realize what was happening. It followed each new Band that seemed so close, but by the time the monster achieved the new vector it was no closer than it had been to the old prey. Energy was required to change direction even slightly. If the monster finally caught on, and declined to be distracted from the original Band it was following—
It did not. Now it was visibly tiring as the constant course corrections demanded energy. It had a lot of mass, and had to use a lot of power to move itself about. In the short term it could outperform a Band, which was why it was so deadly, but on an extended chase the advantage went the other way. That was good to know; probably a chain of as few as three Bands could tire the thing, enabling them to escape it.
Even if the Kratch got belatedly smart and clung to one Band, now it would not be able to catch up. It had expended too much of its resource. "Lead it into the trap!" Rondl flashed.
They led it toward the cracked rock. The brown Band hovered, ready to do his part on the final link.
There was a new flash of alarm. "Another Kratch!"
Another Kratch? Rondl had not anticipated this! Yet of course there was more than one. Why hadn't he reasoned it out before? There had to be a breeding population. There could be hundreds. The mission had abruptly become considerably more complicated. Maybe the first Kratch had been late arriving because it was informing its friends of the rich harvest here.
"Tag team—lead the new monster!" Rondl flashed. "Same way! You can do it."
They could do it—but their confidence had been shaken by this development. They were no longer fresh, though they were hardly tired. Nervousness weakened them. Thus they fumbled the chain, and failed to make the connection with the brown Band at the trap. Some of the Bands led the first monster; others went after the second.
No Bands had disbanded, at least. But suppose more monsters appeared? How long could the cross-tag game continue if there was always another monster, a fresh one replacing the tired one? This could become another form of tag, with the Kratches making the rules.
"It's only one new challenge!" Rondl flashed, desperately trying to improve their resolve. Inaction was disaster! "Lead it! Lead it!"
They led it. There was nothing else they could do, for once a Kratch began pursuit, it never relinquished the chase. But now there was confusion: who should intercept which Kratch? Sometimes two Bands swooped together; sometimes there was a dangerously long pause between interceptions. There was bound to be trouble.
"Lead the second away from the first," Rondl flashed. "Separate the groups so there can be no confusion. There are enough of you to handle two monsters. Any Bands who are tired can join the group with the tired Kratch; as soon as we get reorganized, we'll feed it to the trap, as we were about to before we got confused." He hoped his evinced confidence would encourage them. Hesitancy and disorganization were greater threats than the two Kratches.
They obliged, and the situation improved. Two tag teams were operating smoothly now: a fast one and a slow one.
"Conduct the first monster to the finale," Rondl directed. "After that has been handled, lead the second monster in."
Then there was a third alarm. Another Kratch had appeared.
The Bands, already shaken, lost control entirely. Both tag teams flew apart, leaving two monsters pursuing two hapless Bands.
Disaster! Rondl spent one moment absorbed in horror, then reacted with the dispatch of desperation. Two Bands were near him: Cirl and Tembl. Both were fresh and competent. He flashed orders to them.
"Tembl, go intercept the first Kratch and lead it directly to the trap. Let the brown Band finish it. Cirl, find a Band you know well and make him join you in intercepting the second Kratch. I will handle the third."
"But—" both protested, concerned for him.
"Now!" he flashed imperatively. They departed.
When the others Bands saw the game continuing, he hoped, they would repent their foolishness and reorganize. Band pacifism was more than just a theory; these people lacked the stamina for sustained effort in adversity. They would respond to the proper example, surely. But if they did not, or if more monsters appeared—
He needed something more immediate than cross-tagging to deal with the Kratch. Something obvious and devastating, to rout the monsters and give the Bands instant courage. Something like the burning lens—
But that was impossible to organize in this disarray. He had to put together something simple, that required no fine-tuning in the midst of confusion.
He saw Tembl leading the first, tired Kratch into the zone of rocks. That would finish one. Cirl would lead the next the same way. Rondl found a mild irony in the fact that of all his bold Bands, two of the gentlest females were the ones he was depending on in this really dangerous pass.
Two Kratch accounted for, for the moment. But the third—and possibly fourth, fifth, sixth—what was fast and sure, even against infinite odds?
Suddenly it came to him. Defense—ideally suited to the Band temperament. Defense was the best offense. But this new tactic would take nerve, initially. Did these shaken Bands have enough?
"All free Bands orient on me!" he flashed in spirals. "I have a new formation that should be secure from attack!"
That got their attention. Embracing that hope, they clustered about him. "We shall make a tube," he flashed. "Dual purpose: it will focus the light to burn the monster—but it will also secure us from harm. This is to be a body-contact tube held together by our fibers, not by alignment from a distance. Just as one Band carries another during emergency—only in this case we shall have a dozen Bands together. The Kratch cannot digest what it cannot take inside itself—and this formation will be far too large for it. All this requires is the courage to hold position—no matter what occurs."
They hovered doubtfully. Rondl gave them no time to think about it. Thinking was hazardous to courage. "You, blue Band—adhere to me!" he flashed.
The blue Band took the course of least resistance and obeyed. Now there were two of them together. "You, orange Band—adhere to the blue," Rondl flashed through their doubled lens. In a moment there were three—a formation virtually unknown to the Bands.
They continued until they were twelve, and the resulting tube was as long as a Kratch. Obviously this mass could not be assimilated by the monster!
"Now form a second tube—and a third!" Rondl flashed down the length of it. Maneuverability had suffered; this structure was clumsy. But it could be moved, with care. "Practice focusing the beams of the suns, as you did before. Try to burn up stones. When the Kratch comes, burn it." He wasn't sure how much of his message was getting through to the other tubes, or how feasible it would be to burn the Kratch, but at least this was a positive program of action, and the members of his own tube would understand.
Rondl led his tube toward the Kratch that Cirl was leading. Though clumsy, the tube could generate considerable forward velocity, for the motive power of the Bands was accretive. They cruised up beside Cirl. "Adhere to us!" Rondl flashed. "You will be secure as long as you do not separate from the tube!"
Cirl could hardly have picked up much of that clumsy flash, but she saw the formation. She trusted him, and she was now tiring. She had to take what offered. With a final flair of effort, she angled forward and sidewise, and fastened herself to the end of the tube. The monster was close behind.
Cirl could not flash to Rondl; the communication was one-way. But he knew how she was reacting, for he had been this close to a Kratch himself. He sent down a constant flash of reassurance. "You are the end of the tube, Cirl; the Kratch will come up to you. But though its spike penetrates your lens, the creature cannot consume you, because you are part of a structure too large for it. And we are going to make things ever harder for it."
For he had thought of a new approach. Under Rondl's direction, the tube oriented on Eclat, flying straight toward the sun on the most convenient line. With all thirteen Bands exerting
themselves together, their forward velocity became greater than what the Kratch could maintain. "We can outfly the monster now!" Rondl exulted. "But we aren't going to! We're going to show off our captive to the other Bands, then dispose of it. Everyone must know that Bands have nothing further to fear from monsters!"
They made a slow loop, changing lines carefully, and the Kratch followed. They showed the other Bands how well this formation worked, and Rondl knew the encouragement was tremendous. It no longer mattered how many monsters there were; only one at a time could approach a tube. A dozen Bands could pass through a crowd of a thousand Kratches this way! Rondl had truly devised the perfect defense.
Then he remembered: he had forgotten the third Kratch, the one he himself had promised to handle. That one was chasing down a red Band, and getting close. The poor Band was on the verge of forced disbanding. Rondl had to help!
Keeping his tube intact, he shifted magnetic lines and cut across to parallel the red Band. Then he drew ahead. "Form a tube! Form a tube!" he flashed. He oriented toward other Bands and sent the same message.
They understood. A purple Band flew up and adhered to the red Band. Then a yellow one joined them. Soon there were too many for that Kratch to handle; they were safe.
Now Rondl took his own tube back toward Eclat. "Focus the beam on the Kratch," he directed. Their Kratch had followed obligingly during their maneuvers while communicating with the red Band; it was amazing what control was possible when proper advantage was taken of the monster's stupidity and determination. "Burn its nose. The monster may not be able to approach us at all!"
But it was hard to focus from this tight a formation; the Bands had no experience in it. Rondl was sure they could accomplish it with practice—but right now the beam was diffuse, generating only slight heat. The Kratch was nudging up close.
"We can't burn it this time," Rondl flashed regretfully. "That technique remains to be mastered. But we can still resist it. Cling tightly, now. Cirl—trust me. Though the monster comes near, you are secure—if you only hold firm."
The monster came near. Its spike shoved up into the tube. Rondl hoped Cirl's nerve would hold. To a Band, there was nothing more terrible than the approach of the Kratch's horn. It seemed the Kratch did not realize, even now, that it was dealing with an object impossible to consume. It thought it had a single Band.
As it would have, indeed, if Cirl lost nerve and detached. "You're doing well, Cirl!" he flashed. "Hold on, hold on!"
The dread spike came half the length of the tube. Rondl realized that the other Bands would be similarly appalled. "Stay tight, all of you!" Rondl flashed continuously. "Do not lose confidence. Hold the formation, and all is well! All is well!" If any of the Bands lost nerve and let go, the whole tube could break up, and Cirl was already on the horn of the monster. If any Band in the tube disbanded, the effect would be the same. "We are beating the Kratch. We are nullifying its power; no matter how close it nudges, it cannot prevail. Have faith, have courage. There is victory in unity. This is a significant occasion!" How he hoped it was! What would he do, if the formation broke, and Cirl lost her life—when she had trusted him?
The tube stayed tight. They all trusted him. The Kratch shoved in close, burying its spike the entire length, trying to take in the morsel—and could not.
Meanwhile, the Bands of the tube continued to work on the focus of the beam, making it finer and hotter. There was nothing like the stimulus of menace to make the effort stronger! Rondl slowed down the column—and the Kratch shoved forward harder, not comprehending.
"We can tire it rapidly!" Rondl flashed, uncertain how much of his message reached the Bands in the latter portion of the tube, since their lenses were pierced by the spike. They were probably blind for the moment, proceeding on trust alone. "We can make it carry us all!"
They slowed further, and the monster kept laboring to maintain velocity. But burdened with that intractable mass, it lost strength. Finally the Kratch fell away, exhausted, drifting, now too weak to maintain forward velocity.
"Now we can do with it as we wish," Rondl flashed. "We have conquered it. We have met it in battle and proven ourselves stronger." He was reinforcing the mood: he wanted all these Bands to depart with confidence that Bands could defeat the worst enemies, if they only maintained the correct formation and discipline. "Break formation; form a spread-out focusing tube."
They spread out, and re-formed into a more normal line. Now it was easy to focus the sun. In moments a fine beam touched the drifting body of the Kratch, burning into its side.
The Kratch jumped, struggling to avoid the heat. It was hurting now! The Band formation followed, refocusing the beam, catching the same place. Again the monster moved, but with less vigor; it really had little energy to spare.
A third time the hotspot formed, this time refined to especially narrow dimension, hotter than before. The Kratch wiggled, but could no longer escape. A hole began to form in its metal hide.
There was an explosion of vapors as the creature's armored flank was perforated. Its internal pressure had been released; it was mortally wounded.
And two Bands, appalled at what they had done, disbanded. They were so set against violence that even the destruction of a monster bent on killing them caused them to react with horror. But the rest had been sufficiently toughened; they survived. Which was, after all, the point of this exercise—to locate and prepare the survival types.
Even so, Rondl tried to ease the strain. "Perhaps they go to carry news to the Viscous Circle," he flashed—and then wondered whether he might be right. It was pretty good news, after all.
Now he checked on the other teams. The first had successfully trapped the first monster. Tembl and the brown Band had done their jobs. The Kratch had smashed into the double rock, and remained wedged there, dented. Unfortunately that meant this site could not be used again: another thing he had not anticipated.
The second team, or rather the third team, had profited from Rondl's advice; the tube was still leading its monster. Rondl now flashed to them how to dispatch it, and it did not take long to conclude that issue. This time only one Band disbanded.
They had met the enemy, Rondl thought again with relief, amazement, and joy, and conquered it. Only six Bands had disbanded—three from victory, three from the initial excitement at the notion of coping simultaneously with three Kratches. None from actual combat. Rondl now had his cadre of toughened troops.
And Cirl—she was safe. "I knew you would not let me disband," she flashed brightly. "You don't believe in life after disbanding, so you would not let me go." Rondl was weakly glad it had proved so.
Meanwhile, the Solarian Monsters progressed on toward Planet Band. They took over the two outer moons and most of the larger moonlets, neglecting only the one that was the base for the Bellatrixians. It was evident that the Solarians did not want trouble with Sphere Bellatrix. The Monsters' advance eliminated virtually all Bands in the outer reaches. Now they were closing on the inner moons.
Little time remained. Rondl did not feel adequately prepared, but he knew he had to make his move now. His battle-seasoned troops had to be up to the job!
He set an ambush on the second moon, Glow. He knew from observation that the Monsters typically approached a planetary body cautiously, fired several explosive shots into it, then landed their vessels on the surface and disgorged assorted vehicles to traverse the terrain. It was this traversing that took time, because they covered every part of each planet or moon, crisscrossing and pausing at any unusual formations. Obviously they were searching for something—and that was the whole mystery of their presence. What could they want? There was nothing but rock and sand and gas on those moons.
At any rate, the Monsters had to be discouraged, because even if they never found the object of their search, they would destroy the Band society in the process of looking.
Destruction of the Solarians was not Rondl's strategy. Most Bands could never tolerate such an asocial concept, even to sav
e their own society. So the objective was merely to thwart the Monster invasion, preferably without destruction of scenery or loss of life. At first this had seemed a hopeless task, but Rondl had consulted with his advisers and worked out a plan they thought might work.
More than a thousand Bands went to Moon Glow ahead of the Monsters. The great majority of these had not been seasoned by the campaign against the Kratch, but that campaign had had a salutary effect on Band morale, and many more volunteers had come. Since it was necessary to cover the entire surface, these inexperienced people had to be used. But Rondl took care to intersperse among them the seasoned ones, so that wherever the action occurred, there would be experienced people to handle it.
The Bands hid all around, in all manner of ways. Some buried themselves in sand, others in the scant snow and ice of the deep shadows, and others beneath rocks and boulders. They concealed themselves by coating their surfaces with clay or flakes of rock, so that they became filled disks or lumps, and lay scattered across the land all over the moon. Some hovered in the tenuous atmosphere, riding the twisted lines spawned by the odd magnetic patterns of this region. Others established physical orbits, becoming moonlets themselves, concealed among the chunks of rock already there. In short, Monsters were bound to encounter Bands, without knowing it.
There was a system of communication, with selected individuals positioned to receive and relay flashes from the surface. Rondl and Cirl waited well out from Glow with a reserve troop of Bands. This was the command post. Such a concept no longer seemed alien; it was practical. Large-scale missions had to be organized hierarchically, and once he had gotten this concept across to his troops, they had cooperated.
The fleet of Monster ships arrived as projected. They blasted away at the moon, as though seeking to make it twitch with discomfort. Rondl hoped no Bands were at the sites of the explosions. Yet this was a necessary risk; they had known some could be disbanded randomly. Those would be the first to convey the report of this engagement to the Viscous Circle. Rondl felt guilty using that concept to encourage the Bands, but at this point he had to facilitate things in any fashion that offered. If they did not halt the Monsters, the entire species of Band could make that trip to the Viscous Circle!
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