Rise of the Valkrethi
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APPENDIX B
MAIN CHARACTERS.
ANDRE
One of Celia’s research team on alien artefacts.
ASURA MING
Regent of the powerful Asian trading block.
BATTRICK
One of Hudnee’s close friends at Shellport.
BOSUN
A member of Finch’s engineering crew mining on
the moons of Neptune.
CARAKAS
An absent-minded philosopher in Roum, on Hud.
CELIA DARPAGIO
Head of a top European research team specialising
in alien artefacts.
DREESA
Hudnee’s wife on Hud, the medieval planet.
ERETH LAWSON
Head of a nuclear accelerator creating Orscantium on
an outer planet of the Alamos system.
FALLOSTRINA
A village head in the Mersa town of Little Worthystead.
FEDIC VITS
Highly trained operative working for Regent Cordez.
FLORENCHANTAINE ENGLE
Known as Finch. Mining engineer promoted to leadership
by Cordez.
GEELONG
Aboriginal starship pilot, part of Cordez’s personal staff.
HABNA
Wise woman at Shellport on Hud.
HUDNEE
Pilar builder (places of worship) on Hud.
JIM SEATOUN
Leader of an engineering team for Joe Lightfoot.
JOE LIGHTFOOT
Owner of a large engineering workshop on the
Canadian plains.
KALKEN-AR-WUYR
Commander of an Invardii flagship.
KANUK
Son of Hudnee and Dreesa, later Javelin pilot.
JUBILATE
Member of Celia’s research team.
MANOBA CORDEZ
Regent of the SouthAm trading block. The most
powerful man on Earth.
MATSU FUJIMI
One of Finch’s engineering team, later brilliant
inventor.
MEEANIRO
Mersa physicist on the planet Alamos.
MENON
Hunter from Shellport on Hud.
MENONA
Menon’s wife.
MORDISELLI
A village head in the Mersa town of Little Worthystead.
NEUMAN CAGILL
Defector from Earth forces who rises to command the
Prometheus Javelins.
PARAPSANNI
Sumerian leader of the Par’Sanni Revolutionary Reform
Party on Uruk.
PARTHENI
Regional leader of Descendants of the Prophet on Hud.
ROBERTO
One of Celia’s research team on alien artefacts.
SALLYANNE MONTOYA
Cordez’ personal assistant and specialist in off-world
cultures.
SARSANNI
Par’Sanni ‘second’ in Sumerian caste system. One of
the few to escape the destruction of Ragnarok.
SUBTHREE
Later Subdirector. Orion translater used by Druanii
because speech patterns were so different.
THE COLLECTOR
Solitary, long-lived life form on Mentuk, the Caerbrindii
home world.
APPENDIX C
LOCATIONS.
ALAMOS
Mersa home planet.
AQUA REGIS
Also known as Hud. Medieval planet, home of the Hudnee
people.
ANTARES
Red supergiant sun, containing the Invardii central city.
BA’H’ROTH
Home world of the Rothii.
BA’REGAN
Capital city of Uruk, the Sumerian home world.
DEIMOS
The smaller of Mars’ two moons, 15km long.
K’SART’OS
Capital city of K’Sarth, the home world of the K’Sarth.
K’SARTH
Home world of the K’Sarth.
LITTLE WORTHYSTEAD
Small town on the planet Alamos, home of the Mersa.
Place of first contact between Human and Mersa.
MENTUK
Home world of the Caerbrindii, the first sentient race in
the galaxy, who gave rise to Druanii, Rothii and Invardii.
NEEROK
Sumerian water world, with little dry land and much
undersea mining.
OROUTH
Ancestral home planet of the human race.
PROMETHEUS
Human manufacturing facility on Proteus, one of the
smaller of Neptune’s moons.
QUARANTINE PLANETS
Planets Sumerians may not contact, as per Rothii
instructions.
RAGNAROTH
Ancient Rothii space station, now researched for Rothii
technology. Destroyed by Invardii during first attack
inside Sumerian/Human space.
ROCKHAVEN
Sumerian seaside settlement on Uruk. Gathering place
during the evacuation of the planet.
ROKAR
Sumerian industrial planet. Completely mined out and
heavily polluted.
ROK’H’ROK
(Sometimes H’Rok) Sumerian mining world and industrial
base of Sumerian empire. Home of Sumerian war fleet.
ROUM
Capital city of the medieval planet Hud. Descendant
stronghold.
SANCTUS
Hidden planet of the Orion race, provided by their
Druanii protectors.
SAUROK
Sumerian forest world, devastated by Invardii.
SEENIROK
Dry Sumerian world where survivors are settled after
Invardii attacks on other Sumerian worlds.
SHELLPORT
Fishing village on Hud where outcasts have gathered
to build a new life. Destination of Hudnee and his
family on their journey.
THE LIZARD’S HEAD
Kantari (longhouse) description of the place on Orouth
where the research team finds the Valkrethi.
URUK
Sumerian home world.
APPENDIX D
RACE AND CASTE GROUPINGS.
BUCCRA
Prison race closely controlled by the Invardii,
sometimes used as shock troops.
CAERBRINDII
Original sentient race in the galaxy. Due to ‘cultural
dissonance’ split into Druanii, Rothii and Invardii.
CENTAUR
Druanii protectorate race.
DESCENDANTS OF THE PROPHET
Self-appointed group on Hud who claim religious
control of the planet.
DRUANII
Hybrid race descended from Caerbrindii. Inhabit
outer reaches of the galaxy.
HUDNEE
Inhabitants of Hud. Medieval water planet with
one large continent. Also one individual.
HUMAN RACE
Home planet Earth. Instrumental in forming and
leading an alliance against the Invardii.
INVARDII
Hybrid race descended from the Caerbrindii who
attempt to annex Sumerian and Human space.
K’SARTH
Trading race under Sumerian protection.
MAGENTA
Druanii protectorate race.
MERSA
Home planet Alamos. One of the races that form
an alliance with Earth against the Invardii.
ORION
Druanii protectorate race, used as a translator to
communicate with Druanii human allies.
PAR’BRAHMAD
Leadership caste in Sumerian society. The equivalent to
a Regent on Earth would be a Para’Par’Barahm
ad.
PAR’SANNI
The ‘first mate’ or ‘lieutenant’ caste in Sumerian society,
charged with carrying out their leader’s (Par’Brahmad
caste) orders.
ROTHII
Race descended from the Caerbrindii who vanished
200,000 Earth years ago, leaving the Sumerians to carry
on using their technology.
SHEOMAL
Wandering, singing, shaggy giants on Orouth.
SUMERIANS
Species whose technology has remained unchanged since
their masters the Rothii left 200,000 Earth years ago. One
of the races that form an alliance with Earth.
VALKRETHI
War machines left on Orouth by the Rothii until the
human population transplanted to Earth was advanced
enough to use them.