Ullin Saheed Tallin -- Kingsman and veteran of many desert campaigns. He is the grandson of Lord Danig Tallin, son of Aram and Sharyn Tallin, and Mirabella's nephew. For a while, Ullin Saheed performed clandestine missions into the desert, and it was during one of those that he met and fell in love with Micerea, a Dragonkind woman. He was later assigned to the Post Riders as a Special Courier, reporting directly to Collandoth (Ashlord).
Mirabella Ribbon -- Mother of Robby Ribbon, wife of Robigor Ribbon, daughter of Lord Danig Tallin. Mirabella is Elifaen, as was her mother and two older brothers (all three of whom are deceased). She is much older than her husband, but since she is Elifaen she has the appearance of a young woman. She became estranged from her father when she married Robigor Ribbon.
Micerea -- Dragonkind woman, dreamwalker, conspirator, instructor to Robby Ribbon. Daughter of Gurasa, the great Dragonkind general.
Esildre -- A Firstborn Elifaen of the House of Elmwood who, with her brother, was instrumental in the victory over the Dragonkind at the Battle of Saerdulin. She was later cursed by Secundur. As a result, if her eyes meet any other person's, the two will be filled with a terrible and licentious desire for one another. The result is almost always that the person who succumbs to Esildre's curse will go mad and shortly thereafter commit suicide. She is the daughter of Lord Banis of Duinnor, who is corrupt and second only to the King in power. It was her father, Lord Banis, who sent Esildre to Secundur in order to seal a pact between himself and the Lord of Shadow. And it was when Esildre escaped Secundur's clutches, some centuries later, that Secundur cursed her.
Martin Makeig -- Former captain in the Tracial Royal Navy. He saved Prince Lantos and other members of the Tracian royal family at the Battle of Grisland Strait. Although victorious, Makeig's ship was sunk during the engagement. Makeig and a few of his men made it ashore, but were pursued by the Redvests. After an arduous journey, Makeig and a few of his men found their way Hill Town (in the Thunder Mountains), a kind of refuge and haven of Loyalist men, women, and children. Makeig's men soon formed the central core of defenders of Hill Town, with Martin Makeig their leader.
Raynor -- A Melnari, sometimes called Raynor the Wise. It was Raynor who was in charge of the Kingsman Academy for many years, losing his position when he fell out of favor. He turned to tutoring and book selling. Esildre and her brother, Navis, were students of Raynor. He has a Familiar in the form of a rabbit, called Beauchamp.
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Airemoor-- A village on the road between Vanara and Duinnor. (See Map Coordinates D4)
Al Sairs-- The personal household army of Gurasa, the great Dragonkind general. Though small in numbers, comprising only three hundred at most, this elite force drew its members mainly from Gurasa's own tribe centered on the region of Almedian. Fierce and loyal to Gurasa, they followed him throughout his rise to power and fame, participating in many battles, often serving as shock troops during assaults or as guerilla fighters harassing enemy lines. When Gurasa's career was ended, the Al Sairs continued to serve him during his unofficial exile in Almedian.
Aldergiest Toll-- An account of the battle of Tulith Attis recorded by Aldergiest the Blue. Written in the years shortly after the battle, the ancient writer was apparently at Tulith Attis or knew some of those who survived to relate the details of the battle. It is known that he was a young Man at the time of the battle, and his accounts were first cataloged in the archives of Vanara in the year 345 S.A.
Almedian-- A small walled town of the northeastern Dragonlands, and home to Soltani Gurasa of the House of Golden Sand a famous Dragonkind general.* (See Map Coordinates D5)
Alonair-- One of the Firstborn of the Faerekind, a maker of fabulous statues and carvings of stone. It was Alonair who set before the Dragonkind the challenge of the Great Stone that preceded the first great conflict between Faerekind and Dragonkind and eventually led to The Fall and the Departing of Aperion's Host.*
Altoria-- One of the smaller realms to the south at the edge of the world where the sea begins. To its east is Masurthia, to the north is the Great Bletharn Plains, and to the west is the Hinderland (or Hinderlands), a vast area of marshlands and bogs bordered by the impenetrable Tulivana Mountains.* (See Map Coordinates F7)
Alziekfria-- The ruling class and elite of the Dragonkind, mostly the wealthy or those favored by the Emperor. The name means "free from sickness." This is because this wealthy and influential class receive healing darakal extracts in greater quantity and frequency than other Dragonkind and thus enjoy much better health. As a result, most Alziekfria are very different in appearance than others of the Dragonkind.*
Amandoel-- The name given to Heneil by people of his time, meaning The Builder.
Ancient Speech-- The language that was spoken by most during the First Age and somewhat into the Second Age. Sometimes it is referred to as the Second Tongue (after the First Tongue, also called Faerish, which was all but lost after The Fall).
Anerath-- A spirited horse belonging to Ullin Saheed Tallin. The name comes from the Ancient Speech, and means "water prancer." Anerath was a gift to Ullin Saheed from the Thrubolds, renown horsemen and breeders of Duinnor, in gratitude for his having saved their son's life at the Battle of Garmitor.
Aperion-- A Firstborn Faerekind and the First and True King of the Faere, so appointed by Beras during the Time Before Time. Aperion sought to stop the bloodshed between the Dragonkind and the Faerekind and who led the faithful and loyal Faerekind out of the world. It was Aperion who caused those who remained upon the earth to be Scathed of their wings, becoming the Elifaen, or Fallen Ones.*
Aperion's Fire-- A term used by occupants of Nasakeeria. It is what they call the mysterious wall of flame that ignites and surrounds Nasakeeria whenever a person attempts to enter (or leave) Nasakeeria.* (See Map Coordinates F2)
Applewait-- Family of Greenfar.
Aram-- (Aram Saheed Tallin) Son of Danig Tallin and Kahryna of Fairoak. Aram was their middle child, being younger than his brother and older than his sister (Dalvenpar and Mirabella). Aram Saheed wed Sharyn Northstar (of a house of Men) was father to Ullin Saheed. Aram became a Kingsman after his older brother's death, but was himself killed at Gory Gulch.
Arbuckle-- (Ned Arbuckle) Elderly bridge tender of Passdale. By the time he became Passdale's bridge tender, Arbuckle was a man of some considerable experience and ability.*
Aremon-- A Nasakeerian hunter of the late Second Age.
Arkstan-- Proprietor of the Rivertree Tavern in Passdale.
Arldewain-- One of the Elders of Nowhere.
Atlana-- Daughter of Lord Banis and Lady Tiryna of the House of Elmwood and sister to Navis and Esildre. She was the mother of Coreth and Faslor.*
Attis-- Thought to be the name of the original builder of Tulith Attis, an ancient fortress near Lake Halgaeth in the Eastlands. It was later the name for the town at the base of Tulith Attis, all of which was destroyed during the Dragonkind invasion of 322 S.A. (See Map of County Barley)
Avatar-- An uncanny apparition that changes in form each at the beginning of each regnal year of the Unknown Kings of Duinnor. Its form lends the name commonly given to a regnal year (The Avatar never takes on the same form as during any previous year.). The Avatar serves the Unknown King in mysterious ways, not all of which is known. It is known, however, that the Unknown King sometimes sends the Avatar to summon someone to the King's High Chamber.*
Averstone-- A small village in the frontier between Vanara and Duinnor. It is situated along the old mountain road that runs from Vanara to Duinnor, and is only a few miles away from Elmwood Castle. For a number of years, Averstone was an important waypoint, particularly with those traveling to Elmwood Castle, with several inns, stables, coachh
ouses, and blacksmiths vying for customers. However, during the latter part of the Second Age, Averstone began to decline when Lady Esildre suddenly stopped receiving guests which coincided with road improvements that were made along other routes. (See Map Coordinates D3)
Ayreltide-- A winged horse in the service of Lady Islindia, Queen of the Wood. He exists as such only during the day and night period when Islindia brings forth her memories into actuality.
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Bailorg-- (Braig Bailorg Denuth Delcorman) One of the Elifaen, perhaps a Firstborn, but not a member of any known House. He was a mysterious figure, an acquaintance of Pellen in Duinnor during the early Second Age. He was also seen from time to time in various courts, traveling extensively throughout the realms. It is suspected that he traveled into the Dragonlands on several occasions. He was reported to have spent a great deal of time in the region of Shatuum as well, and is thought to have been present with the Dragonkind at the Battle of Tulith Attis, after which he disappeared for many years.*
Balfast-- (Balfast Ribbon) A farmer in County Barley of the Eastlands. When his son and daughter-in-law died of fever, Balfast took in and raised his grandson, Robigor Ribbon.
Ballista-- An engine of war used to hurl stones or missiles at the enemy. It makes use of a torsion system of ropes that are tightened by various cranks to bend an arm or bow which slings the missile when released. Others are more technically referred to as catapults, making use of a swinging arm to throw stones, pots of burning oil, or other blunt missiles. Ballistae came in various sizes and configurations, and were used in both defensive and offensive operations. At the Battle of Tallinvale, both types of ballistae were used (true ballistae as well as catapults), whereas at the Battle of Soltani Pass, the ballistae were actually catapults. In both battles, trebuchets were also used.
Bandit-- The horse of Bob Starhart, an Eastlands Post Rider.
Banis-- A Firstborn Elifaen of the House of Elmwood. Father to Atlana, Esildre, and Navis. His wife, Tiryna, departed with Aperion. Banis did not join with any other houses during the Time Before Time and lived throughout the Vanara region. As his children became warriors for Cupeldain, Parthais, and Serith Ellyn, Banis served in their courts in various nonmilitary capacities. He was a staunch supporter of Parthais, serving as Vanara's Minister of Justice for many years. In the latter period of Parthais's reign, Banis was removed from his position for insubordination to the throne and became something of a recluse from the Vanaran courts until Serith Ellyn became Queen. He briefly served her as a judge, but moved to Duinnor early in the Second Age, and rarely returned to Vanara thereafter.*
Banshee-- Witches or messengers of the afterlife who are thought to beckon the living into death or whose appearance forebodes extreme danger. It is said that only certain bloodlines of Men are visited by banshees when near death or sometimes when threatened by mortal crisis. Banshees were unknown in the world until the coming of Men, though some say that they are witches of the First Age who struck some bargain with Beras for their redemption. This tale has it that, in order to redeem themselves of the evils their kind committed in the world, they must act as harbingers to the bloodline of certain dying Men whom they wronged. Other legends say that the banshee are not witches at all, but another kind of spirit somehow bonded to the fate of Men.
Barian-- A Melnari of the early Second Age. He was renown for his knowledge of the heavens and wrote many books on the subject of the stars. Sometimes called Barian the Counter, it is said that he possessed remarkable eyesight and made an attempt to put a number to the stars and to trace their movements. It was Barian who first perfected a method of using a sextant to aid in navigation, which he shared with his friend and fellow Melnari, Ishtorgus. He was also able to accurately predict certain celestial events, and was a proponent of improved calendars. While living in Altoria, he developed a reliable timekeeping device, one that operated by way of waterwheels and gears. Legend has it that while he was stargazing one night, a falling star struck where he stood, leaving no trace of him but a smoking hole in the ground.
Barley-- A rural county within the old Eastlands Realm south of Lake Halgaeth and just east of the Thunder Mountains, bordering the lands west of the ancient fortress of Tulith Attis. It is so named because of the main crop grown in the region. Barley was once merely the regional name for the area, but was adopted as the county name when the Eastlands Realm organized itself into counting districts for the purpose of performing the First Census. Nearly all of the lands encompassing Barley were once part of the vast Bosk estate holdings, but over time much of the former Bosk lands were sold or deeded away. Its principal town is Passdale, formerly known as Dalefath. (See Map of County Barley)
Bartow-- One of the captains of the Fourth Army of Kingsmen under General Teracue during the late Second Age. He served in the Dragonlands, fought against the Wickermen at the Battle of Soltani Pass, and at Tallinvale against the Redvests.
Battalion-- A military unit normally consisting of between 1200 and 1800 men including military support staff (but often excluding civilian support personnel such as wranglers, blacksmiths, wagon drivers, etc.). The size and makeup of the battalion level military unit varies greatly from realm to realm, and from army to army. In Duinnor, a battalion is usually no less than 1500 soldiers, but in Glareth a battalion may have as few as 800 men. Several battalions may comprise an army unit or division. Battalions sometimes act as semi-autonomous units under a battalion general or other command responsible to a higher general or commander. Battalions are usually subdivided into companies, variously consisting of between 150-500 men. Sometimes battalions are organized in support of specific types of operations or duties. For example the 1st Battalion of the Kingsman Fourth Army is a Heavy Assault Battalion, while the Third Battalion of the Kingsman First Army is an engineering battalion, and specializes in fortifications, mapping, bridging, and the like, often in service to other units outside the First Army.
Baygast-- Company commander of Sparrow Company, First Battalion, Fourth Army of Duinnor. He distinguished himself at Westlawn when he commanded a small ballista that helped destroy the monster of the Wickermen.
Beauchamp-- Familiar to Raynor the Melnari; Beauchamp takes the form of a rabbit. Beauchamp was captured sometime around 700 S.A. while on an errand for Raynor and was taken into the Dragonlands as a part of a menagerie of exotic northern animals. He survived the ordeal and managed to escape, working his way northward over the course of many years, eventually returning home to Raynor in Duinnor in 870 S.A..
Begrimlin-- Often referred to as Begrimlin the Kingmaker, although it is not known why he was called Kingmaker. A Firstborn Elifaen, he was renown for his ability to bring feuding parties to treaty, though he found little success when it came to bringing peace between his people and the Dragonkind. In the latter part of the First Age and into the Second Age, he was active in many realms.*
Behemoth-- A constellation of the northern sky, so-called after the legendary monster that roamed the earth during the Time of Strife and was said to have been thrown into the heavens by Cupeldain (though Cupeldain denied any such tale).
Bekund-- Captain of the House Guard of Tallin Hall.
Beleron-- An Elifaen prophet of the early Second Age who forewarned the Elifaen against joining with Men. A cult sprang up around him that persecuted Men and created divisions between Men and Elifaen during the early part of the Second Age. He eventually renounced violence and called for peace between the races, but was himself assassinated, along with several others of his cult who joined in his renunciation.*
Belmira-- One of the daughters of Heneil and Lyrium, twin sister of Elmira, though they are not identical twins.*
Belsalza-- During the late Second Age, King of the Dragonkind. Son of Salzadur and supposedly a descendant of Kalzar the Great. Belsalza rejected the reforms of his father, rebuilt the armed might of the Dragonlands, reunited the sundered tribes, and renewed war against the north.
Bentbend-- A village south of
Passdale on the river Bentwide.
Bentwide-- The stream that flows from the headwaters of Lake Halgaeth to the Saerdulin to the south. When Heneil's Wall was build, damming Lake Halgaeth were it fell into the Saerdulin, the lake level rose considerably, eventually spilling into the Bentwide. The Bentwide then flowed as a river, deep enough for boats to dock at the town of Dalefath (later the site of Passdale), where a bridge crossed the river permitting goods and traffic to go to Attis. When the dam burst late in the Second Age, the Saerdulin retook its course and power, and the Bentwide was reduced to a stream as the lake quickly fell to its ancient level. (See Map of County Barley)
The Nature of a Curse (Volume 2 of the Year of the Red Door) Page 65