"Mother won't even bring it up anymore," Tris added. "She just tries to keep you out of his way."
"Uh oh," Kait whispered under her breath. "More trouble." Tris followed her gaze across the crowded greatroom, to the red-robed figure that stood in the hall's entrance. A hush fell over the room. Clad in the flowing blood-colored robes of a Fireclan mage, Foor Arontala, Jared's chief advisor, made his way through the crowd. The throng parted in front of him in a desperate haste to get out of his way, yet the fine-boned, porcelain-pale face that peered from beneath a heavy hood and long dark hair did not even acknowledge their presence.
"I hate him," Kait whispered in a voice that only Tris and Soterius could hear. "I wish grandmother were here. She'd squash him like a flea," she added, with a little stamping motion for good measure.
"Grandmother's gone," Tris replied tonelessly, thinking of his unsuccessful attempt to contact Bava K'aa's spirit earlier in the evening. He moved to tell Kait what happened, and then, out of long habit, stopped. Bava K'aa always kept his training such an elaborate secret that even now, he was unwilling to put it into words.
"I wish your father had been quicker to bring a new mage of his own to Shekerishet," Soterius added in a whisper. "Even a grannywitch would be better than that," he said with carefully shielded distaste.
Foor Arontala passed among the hushed partygoers as if he did not notice their existence, gliding with preternatural smoothness through the crowd to exit on the other side of the hall, but it took several minutes before the revelry began again, and even longer before it began to sound wholehearted.
"Crone take him," Tris swore under his breath.
"He looks like She already has," Kait giggled.
Soterius took it upon himself to lighten the mood. "Do I have to remind both of you that there's a party going on?" he reprimanded with mock sternness. "Carroway's been telling tales for most of a candlemark over there," he said, gesturing, "and you've missed it."
"Is he still there?" Kait said with sudden interest. "Is there room?"
"Let's go find out," Tris said, hoping that the diversion would break his heavy mood.
Carroway, Margolan's master bard, sat in the center of a rapt audience. It was evident by the press of partygoers around him that the storyteller was building to the climax of his tale.
Carroway leaned forward, recounting the adventure from the time of Tris's great, great grandfather's rule in a hushed voice that forced his listeners to lean closer. "The Eastmark raiders pressed on, cutting their way toward the palace. Valiant men tried and failed to push them back, but still the raiders came. The palace gates were in sight! Blood ran ankle deep on the stones and all around, the moans of the dying cried for justice." As Carroway spoke, he leaned to the side and casually lit two gray candles.
"King Hotten fought with all his might as all around him, swords clashed and the battle raged. Twice, assassins closed around him. Twice, hurled daggers nearly found their mark." With lazy grace, Carroway's arm snapped up and thunk, thunk, two daggers appeared from nowhere, thudding into the woodwork behind the rearmost listener. The children screamed, then giggled at Carroway's sleight of hand.
"But the weary defenders had no more troops to spare," Carroway went on. "Now it was the eve of the Feast of the Departed-Haunts as we call it-when spirits walk most boldly among us. They say that on Haunts, the spirits can make themselves solid if they choose, and cast illusions so real that mortals cannot sense or feel the deception until-" he paused, and a well-timed small 'poof' and a puff of smoke appeared by sleight of hand, "-everything so solid the night before vanishes with the morning. Knowing this, King Hotten begged his mage to do anything that would stop the invaders. The mage was nearly spent himself, and he knew that summoning a major spell would probably be his death, but he harnessed all the power he possessed and called out to the spirit of the land itself, to the Avenger Goddess, and to the souls of the dead. And with his dying breath, the fog began to change.
"From the blood-soaked stones, a mist began to rise. At first, it hovered above the street, swirling around the raiders' legs, but it grew higher and denser, until it reached the horses' bridles. Soon, it was a howling wind, and as the terrified raiders watched it took on faces and shapes, distorted by the tempest. And on that feast night so long ago, the spirits chose to take on form, to manifest themselves completely, to seem as real and solid as you or me." A thin fog was rising from Carroway's candles, swirling along the floor of the castle, sending its tendrils among the listeners who startled as they noticed it and stared at Carroway, eyes wide. As they watched, the thin veil of smoke formed itself into the figures of the story, phantom wisps in the shapes of rearing horses and fleeting ghosts.
"The spirits of Shekerishet rose to defend it from the raiders, by the power of the dead and the will of every valiant fighter who ever died to defend king and kingdom. A howl rose above the wind, the shrieks and warning wails of the rising ghosts; and the fog was so thick that it separated the attackers from each other." Carroway's wrist flicked and two small pellets scattered from his hand, screeching and wailing as they hit the hard floor. His audience jumped out of their seats, wide-eyed with fright.
"Confounded and terrified, the attackers ran," Carroway went on. In his gray bard's robes, dimly lit by the flickering torches, he looked like something out of legend. "The wall of spirits drove them back, onto the waiting blades of the Margolan army. The ghostly guardians of the palace pushed back the enemy, pursuing the raiders until they scattered beyond the gates," he said, stretching out his hand. His audience shrieked in good-natured fright as the smoke rose at Carroway's command, shaping itself into a man-sized apparition of a skeletal fighter, poised to draw his sword from the scabbard that hung against his bony leg.
"They say that the ghosts still protect Shekerishet," Carroway said with a grin. "They say that the spirits of the castle defend it from intruders and will let no harm come to those within. They say that the curse of King Hotten's mage still carries power, and that every king's mage since then has added to it with his dying breath," Carroway continued. "And that," Carroway said, sitting back with satisfaction, "is the story of the Battle of Court Gate."
Tris chuckled as the wide-eyed children filed away, leaving their costumed storyteller to gather his belongings. Kait danced up to Carroway and blew him a teasing kiss. "I loved it!" She piped up enthusiastically. "But you've got to make it scarier." She winked at the bard. "If I hadn't already sworn never to get married, I'd pick you," she added. Tris suspected that Kait was only partly jesting, though she had known Tris's childhood friend for so long that Carroway was like a brother.
"You're going to give her nightmares," Tris joked, rescuing the blushing minstrel.
Carroway grinned. "I hope so. That's what Haunts is all about." He stood, shaking out the folds of his cloak. A group of costumed revelers passed them, arms entwined, singing loudly and badly off-key.
"Good Haunts to you, bard and all," one of them called out, tossing a golden coin to Carroway, which the storyteller caught in midair.
"Good Haunts to you, sir!" Carroway called in acknowledgment, holding up the coin and then, with a flourish, making it disappear to the delight of the partygoers. Carroway was as tall as Tris but thinner, moving with a dancer's grace. His long, blue-black hair framed features so handsome that they veered toward beauty. Light blue eyes, with long lashes, sparkled with intelligence and a keen wit.
Ban Soterius appeared at Carroway's side. "Don't let the priestesses hear you call it that," their friend warned in mock seriousness. "It's Feast of the Departed, young man." Soterius grinned and rubbed his knuckles. "I got reminded of that more than once when I was in school."
Carroway grinned. "Haunts is a lot easier to say," he replied archly. "Besides, what else are you supposed to call a holiday for dead people?"
"I suspect you're missing some deeper point on that," Tris laughed.
"I'll see you three later," Kait said, reaching up to calm her falcon as a
noisy group of revelers passed by. "Good Feast to you," she called. "Don't get into too much trouble."
"Easy for you to say," Tris rejoined. He turned to Carroway as Kait blended into the departing crowd. "Come on, or we'll be late for the feast." The three young men were easily Margolan's most eligible bachelors, not yet twenty summers old, and were the targets of the court's ambitious mothers. While Soterius relished the attention, and was rarely without a lady on his arm, Carroway was more likely to choose his partners from among the castle's entertainers, singers or musicians whose talent he respected, and who were less star-struck over his court position and friendship with Tris.
To the chagrin of many of the court mothers, and even, sometimes Tris suspected, his mother Serae, Tris had successfully evaded the matchmakers. Jared's escapades made Tris wary, and he had yet to meet any of the local nobles' daughters with whom he could carry an interesting conversation more than once. His self-imposed solitude was in sharp contrast to Jared's wantonness, and Tris was well aware that some of the court wags invented their own, less flattering explanations for his unwillingness to choose and discard consorts with the same regularity as the rest of the court. Let them talk, he thought. He had no intention of bringing a bride into Shekerishet with Jared nearby, and even less desire to subject children of his own to Jared's cruelties.
Perhaps some day, he thought wistfully, watching as Soterius and Carroway bantered easily with the costumed girls who passed them. Some day, when I'm safely out of Shekerishet, in permanent residence at father's country manor, far from court, far from parties, far from Jared.
"Tell your fortunes?" a voice rasped from behind them. Tris turned, startled, to find a bent old woman in an alcove, gesturing with a gnarled finger. He knew at once that she was one of the palace's ghosts, although this night, the spirits walked openly, seemingly solid. "For you, Prince Drayke, and your friends, there is no charge."
"Where did she come from?" Soterius murmured.
Carroway shrugged. "Let's go see what our fortune holds."
"I'm not really sure I want to know," Soterius balked, but Carroway was already dragging Tris by the sleeve.
"Come on," Carroway teased. "I want to know how famous a bard I'm going to become."
"Speak for yourself," Soterius muttered under his breath. "Really, I'm not sure-"
"I'm with Ban," Tris murmured.
"No spirit of adventure. Come on," the bard insisted.
The crone looked up as they approached, and her jaw worked a wad of dreamweed. A bit of spit dribbled down her stubbly chin as she pushed back a lock of greasy hair and nodded, taking in everything with piercing green eyes that seemed to see through them. Her dress was made of faded silk, expensive once but now long past its glory; and she smelled of spice and musk.
The seer sat before a low, intricately carved table, its worn surface wrought with complicated runes. In the center of the table was a crystal globe, set atop a golden stand. Both the globe and its stand were of much greater quality than Tris anticipated, and he looked more closely at the crone.
She raised a bony finger and leveled it at the bard's chest. "You, first, minstrel," she rasped, and motioned for Carroway to kneel. She looked up at Tris and Soterius, and her eyes narrowed. "Wait in silence."
She hummed a raspy chant, ancient and strange, intoned just below Tris's ability to catch the words. Her gnarled hands caressed the crystal, brushing its surface, shaping themselves around it gently, hovering just above its smooth contours.
The globe began to glow, a cold, swirling blue that began at its nexus and gradually filled the whole crystal with a brilliant flare of blue. The crone closed her eyes, humming and swaying.
When she spoke, it was in the clear tones of a young girl, without a trace of the smoky rasp they heard before. "You are the maker of tales and the taker of lives," said the girl's voice, bell-like and preternatural. "Your tales will be the greatest Margolan has ever known, but sorrow, yes, great sorrow will teach you your songs. Take heed, dreamspinner," the voice warned. "Your journey lies among the immortals. Guard well your soul."
Tris realized he was holding his breath. Soterius stared, unmoving. Carroway, eyes wide, watched the swaying seer with amazement. The seer's face relaxed, as if a curtain had fallen, and the voice went silent.
"Let's get out of here," Soterius said.
"Stay," the crone commanded, and while she did not raise her rasping voice, the grated command froze Soterius in place. "You will come, soldier," she said as Carroway, still dazed, scrambled to his feet. Ashen, Soterius obeyed.
From the voluminous pockets of her frayed robe, the hag withdrew a well-worn pack of cards. Jalbet cards. Tris recognized the stock-in-trade of roadside oracles and the parlor amusement of ladies at court. Deftly, the crone laid down four cards.
"The Ox," the crone grated, naming the cards. "The Black River. The Coin. The Dark Lady." The crone gave a harsh laugh. "These speak for the Goddess," she rasped. "Look with care."
"I don't understand-"
"Silence!" Her twisted finger stroked the first worn card. "The Ox is the card of strength. Your health and strength will serve you well, soldier. Together with the Black River, the cards speak of war," she spoke as if to herself, her dry voice taking on a singsong quality. "You will prosper. That is the tale of the coin. But," she hissed, as one broken nail quivered above the last card, "beware. For your journey shall be taken along dark roads, in the company of the dead and the undead. You will be among the servants of the Dark Lady. Guard well your soul."
Soterius swallowed hard, staring at the cards. He gave a nervous glance at the globe, which remained clear and unremarkable. The crone looked up at Tris, and wordlessly beckoned. His heart thudding, Tris obeyed, settling nervously into his seat as Soterius hurried out of the way.
"Give me your hand," the crone commanded, reaching across the table. Slowly, Tris extended his hand, turning it palm up as the witch drew it towards her.
"A great quest will come to you, Son of the Lady," the crone whispered, tracing a barely visible line on Tris's palm with her nail. "Who can see its end?" she mumbled, her nail tracing the folds of Tris's palm. "Many souls hang in the balance. Your way lies in shadow." She caught her breath, her finger trembling.
"What is it?" Tris breathed, afraid to speak above a whisper.
"You are indeed the Lady's own," the crone rasped. "Your hand betrays no time of dying."
"Everyone dies."
"As the Lady sees fit. Your time is of her making. You are truly in the Lady's hands," she whispered. "Guard well your soul, or all is lost." Then, before their eyes, the crone's image wavered, and while her mouth moved, they could not hear her words. Tris could feel a strange power pulling at the spirit, a force he could not identify. The spirit seemed to disintegrate, fading first to haze and then to nothing.
Soterius tugged at Tris's shirt, nearly pulling him to his feet. "Come on!" the soldier urged, his voice just shy of panic. "Let's go."
The smell of roasting meat wafted from the banquet hall. A roaring fire crackled in the huge hearth and musicians played a lively tune as the guests hustled in. With a grin, Carroway joined his companion minstrels, eagerly accepting the lute that one of his friends pressed into his hands. Tris could see Jared at the front of the room near the king's table, angrily berating a servant. Tris saw the studied control in the seneschal's face as Zachar struggled to show neither his disapproval nor his embarrassment. Kait motioned Tris towards two seats next to her, and he and Soterius slipped through the crowd to take their places. Kait's falcon shifted, nervously, and Kait signaled to the falconer, who accepted her bird onto his gauntleted arm and whisked the predator away to quieter mews.
"Your father's never allowed falcons at the table in the manor," Soterius whispered to Kait. "I'll have to tell him how it's done at court."
Kait gave him a bantering look of disappointment. "Another fashion you can share with the rural nobility," she said with feigned ennui.
Tris g
lanced at Soterius, aware that the other tensed. "What's wrong," Tris asked, scanning the crowd which awaited King Bricen's arrival.
Soterius shook his head, and while his expression was neutral, his eyes showed their concern. "The guards assigned to the feast aren't the ones I ordered," he said barely above a whisper. "I'm going to have a word with the lieutenant over there," he said. But just as Soterius moved to leave the dais, a trumpet's herald announced the arrival of King Bricen of Margolan.
"Later," he murmured, frustrated at the delay. Tris watched Bricen and Queen Serae process through the throng, stopping to greet the well-wishers who pressed around them. His father's ruddy exuberance told Tris that the king had enjoyed a few pints of ale in his private rooms before joining in the celebration. Serae, always so coolly self-possessed, seemed to glide across the floor, graciously accepting the courtesies and bows of the ladies and nobles who formed an aisle among the tables. Bricen assisted Serae onto the dais just as Jared concluded haranguing the servant, and Bricen glowered at his eldest son, whose mute glare in return made no pretense to shield the tensions between father and son from onlookers.
"Good Gentles," the king boomed. "Tonight, let both the living and the dead make merry! As we are now, so once were they. And by the Goddess, as they are now, so we shall someday be, so best we eat and drink while we may!"
The king took his seat and washed his hands in the proffered bowl. The cupbearers began their work and a procession of kitchen staff followed the steward to the king's table, bearing steaming trenchers of roasted game. Carroway and his fellow musicians struck up a jolly tune, and the buzz of conversation, interrupted by the king's arrival, resumed its din. But despite the festive atmosphere, Tris felt a chill settle over him. The ghost's cryptic warning repeated in his mind. Glancing around the greatroom, Tris could see none of the palace spirits that were usually so evident, even to those without a trace of magical talent. Never could he recall the ghosts' absence from such a feast, especially on Haunts.
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