Arrival: Legends of Arenia Book 1 (A LitRPG Story)

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Arrival: Legends of Arenia Book 1 (A LitRPG Story) Page 29

by P. A. Parsons


  She was going to die fighting this disgusting, massive, fucking O.P. asshole in the middle of a goddamned, mother fucking, piece-of-shit eating, monkey slapping, horse humping, demon licking, 5-star shitfuck forest.

  With nothing left in her motor, Angela stumbled to a halt, her flight ending in a clearing atop a cliff so high that the river below resembled a painting more than a real object.

  She was spent. How long had it been? Five hours? Six? How many times had she thought she’d lost the thing, only for it to find her again? Now she was tired, worn out, and still on cooldown for her heal spell. But hey, at least she got an Endurance point. Yay.

  “Okay,” she said as she turned around, the words wheezing out of her. “You’ve been playing with me this whole time, haven’t you? Well, you got me. I’m done.”

  A gigantic set of claws appeared between a pair of hundred-year-old trees on the far side of the clearing, pushing them aside like bamboo stalks. Slowly the rest of the creature emerged, slipping through that new opening in the dense foliage. The nightmarish creature that had pursued Angela to the end of her rope. Its breath came out of wide, slitted nostrils that twitched as it consumed the scent of Angela’s fear. Red eyes sunk on the sides of a narrow face looked at her with fierce intelligence, while long, hairy ears pointed straight up off the back of the creature’s head, twisting independently as they listened to every movement of the forest world.

  Slowly, the creature made its way towards her.

  Its movement was stilted, the front paws moving with the predatory grace of a hunting cat, while the powerful hind legs waited until the creature was stretched out before hopping to catch up, keeping the nearly 2-metre-tall beast constantly ready to pounce and rend its prey to pieces.

  When the creature was so close that its hot breath blew the hair off Angela’s face, drying the sweat on her brow, it stopped. Slowly, the bisected halves of its upper lip split apart, pulled up by a wide grin that revealed razor-sharp incisors the size of broadswords.

  Even though Angela knew she was about to die, she activated Druid Lore one last time:

  Druid Lore: Level 142 Feaster Bunny

  A somewhat common, carnivorous rodent, the Feaster Bunny is largely harmless and almost indistinguishable from its more benign vegetarian counterpart. Due to the animal’s short lifespan and the low-level nature of its prey, it is rare to encounter a Feaster Bunny above Level 10. However, in the extremely improbable situation where a Feaster Bunny reaches Level 40, it begins to undergo a period of rapid growth. During this time, its power, size, and deadliness increase exponentially, while the creature’s lifespan also skyrockets from the measly 2-3 years of its smaller variety to upwards of a hundred years. By the time a Feaster Bunny reaches Level 100, it will be the apex predator in almost any stretch of forest.

  Encounter Advice: Up to Level 39, Feaster Bunnies can easily be trapped with simple snares. From Level 50-80, it is advisable to only approach a Feaster Bunny on your own if it is of a level no more than twice your own. By Level 100, Feaster Bunnies should not be hunted without a party of at least six people, including no less than two heavy melee fighters and a battlemage of at least Master rank. Any Feaster Bunny above Level 150 is generally dealt with by notifying the nearest dragon, then bunkering in walled cities armed with heavy ballistae until such time as the dragon sees fit to come and devour the Feaster Bunny, which the dragonkin consider a rare delicacy.

  A Feaster Bunny.

  Throwing her craptastic wanna-be shillelagh off to the side, Angela raised both hands out to the side. This was it. She was done. Druids could go screw themselves. Right then and there, Angela made a vow that if she respawned, she was going to find the least druidy class possible and never leave the city again.

  “You gonna eat me?” Angela shouted. “Fine, EAT ME! I’m sick of this goddamned forest! If dying means I don’t have to spend another second in the woods, I am OKAY with that.”

  She pointed skyward. “And you, Ennàd, can take your piece-of-shit Druid class and SHOVE IT UP YOUR AS—”

  With one swipe of its gigantic paw, the Feaster Bunny lopped off Angela’s head and sent it flying into the river below.

  In someplace undefinable, there existed all things. A sea of potential where everything came into being and disappeared again, based solely on the probability of its existence. Nothing could ever last long in that place. After all, the chance of something existing was always in direct opposition to the chance of it being destroyed.

  Within that place, a seed of life came into being. Lacking in substance or feature, it floated amongst the quiet, ambient chaff of noise that resulted from a mix of all sounds, and the featureless gray that was a mix of all colours. Before the seed could vanish, bright light and a sucking noise intruded on that ambient sea, plucking the seed into reality where it manifested as a bright, rainbow light that hurled towards an amorphous soul held in the hand of a god.

  In the barest moment before the seed of life impacted the soul in the god’s hand, something appeared, blocking its path. It didn’t stop the seed. Rather, it altered it. Knowledge, experience, love, loss, memory, pain… all of the things that made Angela who she was flooded into the seed. As a result, when the seed of life and the amorphous blob of her soul finally met, it resulted not in a cleansing of the slate, but the beginning of a new chapter.

  The blob vanished from the god’s undefinable hand in a flash of light, and he looked down in amusement. “I was hoping that would happen.”

  After so much time in the rain, it was almost symbolic to have blue sky overhead as the family made their way through the streets of Palmyre. Ever since Verna told Beth about the city, she had been hunting for a picture in her mind of what the town would look like. On the low end, she had feared it would be some sort of medieval Monty Pythonesque, “Bring out your dead” village with straw huts and an agrarian society. On the high end, she had been holding out hope for something like Dickensian London: Rows of brick houses, storefronts, and cobblestone streets. What she got was something completely unexpected: Beauty.

  The city of Palmyre was like a mishmash of renaissance London, Paris, and Florence. While the eastern side of the city held an elite district with the large lawns and gated estates you would see on the outskirts of old London, the city proper felt more like Florence, with red clay roofs and round cobblestone piazzas, as well as a staggering amount of public works. Wide gardens, towering monuments, and great endeavours on display—statues, buildings, and even whole museums—dedicated to the arts. The nature of the city shifted as they moved through it, but clearly there was a premium placed on the beautification of the city. As for the Paris element… that came from the two rivers that flowed into the city from the east and northeast before merging and flowing out to the western ports.

  “This is wonderful,” Beth said, her mouth agape as they crossed a massive bridge that spanned the southern river, east of the confluence. “What’s the name of this river?”

  “This is the Incus; the one to the north is the Casúron,” Eliza said. “The city districts are largely defined by the flow of those rivers.”

  “What a place,” Beth said, still awestruck. “I’m so glad this is where we ended up!”

  “A common first impression,” Darius’s small wife said from where she perched on the wagon next to their son. The woman hadn’t spoken since they first met, even when it was revealed that the blacksmith’s family were aware that they were Legends. Beth had taken her for the meek, quiet type, but there was no evidence of that in her voice. “Don’t let your eyes fool you. In Palmyre, the greater the beauty, the greater the sin being hidden.”

  Beth raised an eyebrow at Eliza, who returned the look with a flat expression.

  “I make a habit of not arguing with a blacksmith… or his wife,” Eliza said, glancing at the short woman. “Especially when she speaks the truth.

  “But now isn’t the time for that!” she said, her tone switching. “I can give you a proper tour tomorrow, b
ut right now, I’m sure you’d like to head to your new home.”

  “And I’d like to head to our old one,” Darius said. “Been a long time on the road, and these horses need hay and a rubdown. We’re a skip north a’ here, so we’d best part ways.”

  “How will I find you?” Mark said.

  “Where yeh livin’?” Darius said. “I can send Gavin to find yeh tomorrow.”

  “327 Cirque du Chânce,” Beth said, careful to watch the blacksmith’s reaction. Other than a slight upturn of his cheek, he seemed to restrain himself, but his son was another matter.

  “Oh, wow, ma!” Gavin said to Rosie from atop the wagon. “Isn’t that right on—”

  “Now now,” Rosie interrupted. “Best not be giving anyone ideas.” She leaned towards Beth. “Trust me, you could do a lot worse. The Chance district is kind of a catch-all term for the area where the rivers meet. There’s various establishments on all three shores, as well as on the bridges over the river itself. And under it, for certain clientele. It’s essentially the centre of Palmyre and has a little something for everyone.”

  “That doesn’t sound so bad,” Peter said.

  “Aye, it’s not. For folks o’ the right mindset,” Darius said. He snapped the reigns and set the wagon moving away from them over the bridge. “I’ll send the lad to come get yeh in the mornin’. Enjoy yer new home!”

  They waved their goodbyes, then turned to Eliza.

  “Shall we?” Beth asked.

  “Certainly,” Eliza answered. “Follow me.”

  It took them longer to get to their new home than Beth had expected. They ended up travelling over the bridge and angling left towards the ocean, but for some reason, Eliza had to keep stopping to ask for directions. That resulted in them meandering through town and ultimately turning back south again and onto a different bridge. This was nothing like the previous one, though, as it was practically more a street than a bridge given the hodgepodge of houses and stores that lined the roadway. The construction of the buildings on either side of the street were markedly different from each other for some reason, suggesting they had been built at different times.

  Eliza stopped and looked at one of the houses overlooking the river. “Yep, this is your place. Welcome home!”

  “We live on a bridge?” Beth said, her mouth gaping in shock. “We’ll have a fantastic view of the river!”

  Peter and Mark nodded happily, clearly sharing her sentiment. For a family who’d lived almost their whole lives in the dry inland of Southern California, the idea of a home with a water view was too perfect.

  “Pretty nice construction as well,” Peter noted. Beth had to agree. It was the end house in a row of five joined brick residences. It was an odd placement, given that they weren’t centred on the bridge and the building blocked much of the view for anyone passing by on the street, but Beth wasn’t too concerned. After all, they hadn’t built the place—they were hardly to blame for the nature of its construction.

  Each house had a small fenced-in area out front that was a few metres deep, with just enough space for a small table and some planters. Beth walked up to the door, then paused, staring at the lock.

  “How do I get in?” she said.

  “Magic,” Eliza answered.

  Beth rolled her eyes. “No, really.”

  “Yes, really. Just write into your Tome the names of anyone you want to have access. When they grab the handle, the door will unlock.”

  “Like keyless entry on a car,” Mark said.

  Eliza looked at him in confusion. “Why on earth would you lock a door on a cart? A person could just climb over the side.”

  “Not a cart, a—” Mark shook his head. “You know what? Never mind. Let’s go inside.”

  Beth followed Eliza’s instructions, opening her Tome and making the necessary changes with a pencil that materialized at her mental command. Much to her surprise, she also got a new Skill as soon as she wrote the names.

  HOLDINGS

  Palmyre

  327 Cirque du Chânce

  Four-bedroom attached residential home located within the Chance District.

  Full permissions granted to:

  - Elizabeth Sullivan

  - Peter Sullivan

  - Mark Sullivan

  - Angela Sullivan

  - Jack Milsom

  NEW GENERAL SKILL LEARNED!

  Writing – Skill Level 24 (Tier-II)

  Hey, look at that! And it’s not even in crayon, like some members of your family.

  Tier-I Bonus: Decreased chance of writing being misunderstood.

  Tier-II Bonus: Unlocks writing prerequisite for occupations that aren’t writing-primary (e.g. Guard Captain, Shift Boss, etc.). Required Skill Level varies by occupation.

  *Since this Skill predates your arrival in Arenia, it has been set at a level commensurate with the practical ability you already possess.

  3,950 XP Earned (cumulative)

  RENOWN LEVEL UP!

  Level 7 Achieved

  XP: 10,150

  XP to next Renown: 50

  “Wow!” Beth said. “Peter, Mark, you definitely need to pick up the Writing Skill. That one is a doozy.”

  Placing a hand on the door handle, Beth was delighted to see that Eliza’s prediction came true with a satisfying click of the lock. With a breath of trepidation, she entered their new home.

  Inside, the house was very quaint. It wasn’t luxury, but it was solidly built. Quite narrow, maybe 6-metres wide and twice that deep, it still managed to make good use of the space.

  There was a sitting room to the right of the entrance and a kitchen and dining area at the back, with a surprisingly modern-looking washroom in between. As in, it had something that looked like a toilet and something that emitted water, which under the circumstances was close enough. Stairs by the sitting room led to the second floor, which held three bedrooms—two smaller and one larger. Then there was an additional half-floor above that on the backside of the house that looked like it might have been added later, giving the house an appearance from the front of a 2-story home with a roof that sloped up and away from the street while looking from the rear like a 3-story house with a flat roof. That added 3rd floor room was a simple open space with the stairs running straight into it from below, but it had windows that opened onto the river. That view alone made it the premiere bedroom in the house.

  “I certainly can’t complain,” Beth said as she walked into the small garden plot in the backyard, anxious to see the view of the river… only to discover it walled off with a three-metre high brick wall.

  “Why on earth would you seal off a view of the water?” she said, shaking her head at the sight. “We’ll have to do something about that wall.”

  “Don’t get ahead of yourself,” Eliza said with a half-smile. “Still, all in all, not a bad little place.”

  “I agree,” Beth said. There were no furnishings, and the house was a bit different than they were used to, but it was theirs, and they were home.

  “Thank you for everything,” Peter said, shaking Eliza’s hand. “I mean that. You’re a godsend.” Beth echoed Peter’s statements, and Mark added another round of thanks for getting his parents safely to Palmyre. Eliza shrugged the comments off as though they were nothing. Truth be told, she looked a bit embarrassed at the gesture.

  Peter walked Eliza to the door while Beth wandered into the sitting room, pausing at the window to wave goodbye as Eliza headed off down the street. There was a click as the front door closed, then Peter joined Beth in the sitting room with Mark a step behind.

  The family stood there, staring at each other.

  “So,” Peter said. “What now?”

  As though on cue, a brilliant light exploded in the middle of the room, causing everyone to wince and cover their eyes. The light twisted and contorted itself, forming into a vaguely humanoid shape before suddenly going out and—much to everyone’s surprise—revealing Angela hovering upside down in the middle of the room. A look of
surprise crossed her face, then gravity took hold and she plummeted to the ground, landing on her face with a smack that prompted a torrent of expletives that only ended when she processed that she wasn’t alone in the room.

  The whole family stared at each other in silent shock. As soon as Angela scrambled to her feet, a stone tablet materialized in front of her face. She grabbed it out of midair and read it, her eyes growing wide as they darted across the sheet of stone.

  Suddenly, Angela dropped to her knees and raised her fists to the heavens, “NOOOOOOO!”

  “Honey, what’s wrong?” Beth said, rushing to Angela’s side. Without answering, her daughter shoved the tablet towards Mark, who took it from her hand. An expression of confusion came over his face as he read the tablet’s contents.

  “What does it say?” Beth asked.

  Mark read it again, just to be certain, then turned it around so everyone could see. “It says, ‘Congratulations on making it to Palmyre: You are now a Druid.’”

  The Sullivan family returns in Book 2:

  “Legends of Arenia: Discovery”

  Author’s Note

  Thank you for reading the first book in the Legends of Arenia series! For independent authors like myself, success hinges entirely on the positive reviews of our fans. If you enjoyed the book, please consider leaving a review on the Amazon product page. I would be eternally grateful!

  I started this project in March 2020 when the Covid lockdown began, and it was a great experience during a terrible time. Thank you so much to my wonderful wife Erika and my two boys—you’re the real reason this book exists.

 

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