Flashman In The Great Game fp-5

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Flashman In The Great Game fp-5 Flashman In The Great Game fp-5

by George MacDonald Fraser

Genre: Historical

Published: 1996

Series: Flashman Papers

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Flashman in the Great Game  begins with Flashman at  Balmoral  as a guest of  Queen Victoria . Here he meets with  Lord Palmerston , who recruits him to go to  Jhansi  in India and investigate rumors of an upcoming rebellion among the  Sepoy s. Flashman skulks through India in various disguises, narrowly avoiding death several times and witnessing firsthand the carnage of the  Sepoy Mutiny .  Flashman in the Great Game  covers the years 1856 to 1858. It also contains a number of notes by Fraser, in the guise of editor, giving additional historical information on the events described. Plot summary Flashman not only encounters Lord Palmerston at Balmoral, but also his old nemesis  Nicholas Pavlovich Ignatiev . He escapes assassination narrowly and journeys to  Jhansi  in India, where he meets  Rani Lakshmi Bai , the beautiful queen. He listens to her grievances against the  British Raj  and attempts to seduce her. Whether or not he is successful is unclear, but immediately afterwards Flashman is nearly  garrote d by  Thuggee s. In disguise as Makarram Khan, a Hasanzai of the Black Mountain, he takes refuge in the native cavalry at  Meerut . Unfortunately, Meerut is where the Sepoy Mutiny begins.

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