cyber-bullying, Of Dungeons and Quakes
cyberspace
as place, Information as Architecture
meatspace vs., Identity
porous nature of cyberplaces, The Porous Nature of Cyberplaces
D
Damasio, Antonio, Descartes’ Error, Attention, Control, and Learning
daydreaming, People Make Sense Through Stories
decision fatigue, A Spectrum of Conscious Attention
definitions in composition, paying attention to, Qualities of Composition
Delta Airlines website, accounts embedded into, Identity
Descartes’ Error (Damasio), Attention, Control, and Learning
design
affecting physical experience of products, Language and “Sensemaking”
definition of, About Definitions
environment as, Intentions and Intersections
relying on memory in, Environment, and Explicit versus Implicit Memory
The design of browsing and berrypicking...(Online Review), Foraging for Information
The Design of Everyday Things (Norman), Directly Perceived versus Indirectly Meaningful, What Does All This Mean for Design?, Physical and Semantic Confusion
detached objects, Objects
Dibbell, Julian, My Tiny Life, Of Dungeons and Quakes
Dick, Philip K., Digital Cognition and Agency
Dickinson, Emily, Language as Infrastructure
digital agents, Digital Learning and Agency
digital devices (see computers)
digital environments
ambient agents, Inhabiting Two Worlds at Once
changing meaning of physical places, Inhabiting Two Worlds at Once
foraging for information, Variant Modes and Digital Places
nesting and, Digital Environments and Nesting
variant modes and digital places, Digital Environment
digital events, Events and Time, Place
Digital Ground (McCullough), A Conventional Definition of Context, Qualities of Composition
digital information, Inhabiting Two Worlds at Once
(see also digital environments; digital interactions)
about, The Pervasive Influence of Code
agency and digital cognition
every digital agents, Digital Learning and Agency
learning and agency, Digital Learning and Agency
ontologies, Everyday Digital Agents
Shannon’s logic, Digital Cognition and Agency
computers
automating, Digital Learning and Agency
embodied learning of, Digital Learning and Agency
interfaces and humans, Digital Interaction
memory of, Digital Learning and Agency
processing fuzzy ecological and semantic information inputs, Digital Learning and Agency
simulation interaction on, Semantic Function of Simulated Objects
teaching inputs to process, Ontologies
teaching use of robotic body, Digital Learning and Agency
writing vs. spoken word for, Digital Learning and Agency
designing interactions for, Semantic Function of Simulated Objects
digital interactions
design of, Semantic Function of Simulated Objects
humans and, Digital Interaction
modes and meaning, Semantic Function of Simulated Objects
semantic function, of simulated objects
approaching physical affordances, Semantic Function of Simulated Objects
digital technology and, Semantic Function of Simulated Objects
paintings representing, Semantic Function of Simulated Objects
range of information, Semantic Function of Simulated Objects
skeuomorphic vs. flat design, Semantic Function of Simulated Objects
digital intersections, Physical and Semantic Intersections
digital invariants, Compound Invariants
digital layouts, Layout
Digital mode, in information model
about, Modes of Information
influence over other modes of information, Digital Learning and Agency
pace layers of information vs., Starting from the Bottom
digital networks
detachment from physical location and, Early Disruptions
role of the Web and, Early Disruptions
digital objects, Objects with Agency
digital places, Events and Time
(see also places)
variant modes and, Digital Environment
digital technology, film and, Qualities of Composition
digital, use of word, Shannon’s Logic
Direct Message (DM) fail, Twitter, Conversation
displays, communicative information as, Directly Perceived versus Indirectly Meaningful
DM (Direct Message) fail, Twitter, Conversation
Dodge, Martin
Code/Space, The Role of the Web
on places as robots, Ambient Agents
on software embedded in material objects, The Role of the Web
on software properties, Digital Learning and Agency
Dourish, Paul
on relevance of context in technical systems, The Organization as Medium
on representations of world, Digital Learning and Agency
What We Talk About When We Talk About Context (Personal and Ubiquitous Computing), A Conventional Definition of Context
Downcast app, Inhabiting Two Worlds at Once
duck/rabbit drawing, Physical and Semantic Confusion
Dungeons & Dragons game, virtual places in, Virtual and Ambient Places
E
ecological psychology, information in, Information of a Different Sort
The Ecological Approach to Visual Perception (Gibson, J.), Affordance
Einstein, Albert, Attention, Control, and Learning
email, as semantic function approaching physical affordances, Semantic Function of Simulated Objects
Embodied cognition is not what you think it is (Frontiers in Psychology), Embodied Cognition: An Alternative View
embodiment, A Mainstream View of Cognition, Types of Memory
Engelbart, Doug, Contemplating “Cyberspace”
Eno, Brian, Models and Making
environment
accommodating action, Scenario: Andrew Goes to the Airport
contextual meaning of, “Satisficing”
controlling action, What Does All This Mean for Design?
elements of
events, Events
invariants, The Elements of the Environment
layout, Layout
medium, Surface, Substance, Medium
nesting principle, Digital Invariants
objects, Surface, Substance, Medium
places, Events and Time
substances, Digital Environments and Nesting
surfaces, Digital Environments and Nesting
exerting control over understanding and action, Narratives and Situations
explicit vs. implicit memory and, Learning and Remembering are Entangled with Environment
human
built, What Humans Make
social, The Built Environment
information, About Definitions
information in, Environments, Elements, and Information
language as
body action and, Language as Infrastructure
creating infrastructure, Semantic Function
role of metaphor, Structure of Speech
semantic architecture, Tools for Understanding
semantic function, Semantic Function
structure of speech, Language and the Body
visual information, The Role of Metaphor
learning and remembering in, Learning and Remembering versus Memory
memory and learning, Environmental Control
modifying with labels, What Makes Places
natural vs. human, What Humans Make
r
elationship between perceiver and, A Spectrum of Conscious Attention
self vs., Soft Assembly
semantic information disconnecting language from physical, Physical and Semantic Confusion
environment-first cognition, A Mainstream View of Cognition
environmental control, A Spectrum of Conscious Attention
ethnographic approach, Observing Context
ethnography, Perspectives and Journeys
events
about, Events
affordances and laws for, Events
time and, Events
Everyware (Greenfield), Ambient Agents
evocative expression, as symbolic mode, Symbols
Expedia, error erasing hotel vacancy, The Porous Nature of Cyberplaces
experience, brain generating, An Embodied Perspective on Memory
explicit and tacit spectrum models, A Spectrum of Conscious Attention, Language and “Sensemaking”
explicit vs. implicit memory, environment and, Learning and Remembering are Entangled with Environment
external consistency, internal and, Something to Walk On
F
Facebook
Beacon, The Role of the Web, A Spectrum of Conscious Attention, Environmental Control, What Does All This Mean for Design?, Identity, Collisions and Fronts
Gender selection interface, The Ontology of Self
Graph Search, The Ontology of Self
News Feed filter on, Social Architectures
policy on multiple profiles, Collisions and Fronts
privacy controls, Collisions and Fronts
profile integrated with Bing, Identity
Relationship Status selection, The Ontology of Self
social infrastructure and, Identity
Twitter vs., Social Architectures
faceted classification, Relationships and Taxonomy
film, composition in, Composition in Other Disciplines, Qualities of Composition
filtered-place problem, Variant Modes and Digital Places
Fitts’ Law, Layout
Fitzgerald, Andy, Qualities of Composition
Flash Crash, Everyday Digital Agents
flat design vs. skeuomorphic, Semantic Function of Simulated Objects
Flickr website
contexts defined by algorithm, The Map That Makes Itself
defining categories for relationships on, “Proxemics” as a Structural Model
Photos Of button in, Collisions and Fronts
floor plans, Blueprints, Floor Plans, Bubbles, and Blobs
Fludd, Robert, What It Is and How to Think About It
Frake, Charles O., Vancouver
Fraker, William, Action and the Perceptual System
front-stage vs. back-stage selves, Identity
fronts, collision of, Identity
functional modeling, Blueprints, Floor Plans, Bubbles, and Blobs
fuzzy ecological inputs, computers processing, Digital Learning and Agency
G
gas pumps, as human digital interfaces, Interfaces and Humans
Gass, William, The Social Map
Gazzaniga, Michael, on listening to explanations, Situations over Goals
Gehry, Frank, Meaning, Culture, and “Product”
Gender selection interface, Facebook, The Ontology of Self
geolocation metadata, Modes and Meaning
Gibson, Eleanor
about, Information of a Different Sort
on affordances, Affordance
on perceiving and learning, Learning and Remembering versus Memory
Gibson, James J.
about, Information of a Different Sort
classification of terrestrial events, Events
communicative information as displays, Directly Perceived versus Indirectly Meaningful
criticism of memory as muddle, Types of Memory
definition of information, Information of a Different Sort
definition of perception, Information of a Different Sort
doors as compound invariants, Physical and Semantic Confusion
elements found in virtual places, Of Dungeons and Quakes
on affordances, Affordance
on brain generating experience, An Embodied Perspective on Memory
on center of behavior in animals, Embodied Cognition: An Alternative View
on dynamic between environment and perceiver, What Makes Places
on human infants and affordances, The Built Environment
on information pickup, Action and the Perceptual System
on invariants, The Elements of the Environment
on language and reciprocal affordances, Tools for Understanding
on language transforming knowledge, Semantic Function
on mailbox affording action, Meaning, Culture, and “Product”, Semantic Function of Simulated Objects
on nested invariants, The Principle of Nesting
on one world environment, What Humans Make
on perceiver and environment, A Spectrum of Conscious Attention
on perception, Action and the Perceptual System, Information Pickup
on perceptual system, Action and the Perceptual System
on Shannon’s concept of information, Shannon’s Logic
on structure of language, Structure of Speech
people grouping together overlapping nested ways, Networked Publics
The Ecological Approach to Visual Perception, Affordance
Gibson, William, on cyberspace, Contemplating “Cyberspace”
Gibsonian psychology, Information of a Different Sort, Information of a Different Sort
Gleick, James
on creation of logic, What Writing Does
on recoining word information, Shannon’s Logic
goals
identifying, A Fresh Look at Our Methods
situations over, The Tales Organizations Tell
SNT model and, Perspectives and Journeys
Goffman, Erving, Identity
Golonka, Sabrina
Embodied cognition is not what you think it is (Frontiers in Psychology), Embodied Cognition: An Alternative View
on making affordances useful, Directly Perceived versus Indirectly Meaningful
good information, A New, Working Definition of Context
Google
Calendar, use of word calendar, Ducks, Rabbits, and Calendars, Ontologies
Glass, Augmented and Blended Places
merging accounts in, Identity
mobile Web search, Digital Environment
Now Service, Metamaps and Compasses
Plus
Circles interface, Something to Walk On
social platform, Identity
roll out of Buzz, Ontologies, Something to Walk On
sales funnel, Structures for Tacit Satisficing
search algorithms and semantic databases of, Ontologies
Shopping site, Digital Environment
using term groups, Labels and Ontology, Rules and Choreography, The Tales Organizations Tell
grammar
rules of, Structure of Speech
Understanding Context Page 44