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Starless Night

Page 20

by R. A. Salvatore


  A black feline form whipped past him, pursuing his fleeing enemy. For an instant, he thought that some drow must have a figurine similar to his own, must have summoned a cat similar to Guenhwyvar. But this was Guenhwyvar! Drizzt knew instinctively. This was his Guenhwyvar!

  Excitement fast turned to confusion. Drizzt thought that Regis must have called the panther, back in Mithril Hall, and that the cat must have come running out after him. It made no sense, though, for Guenhwyvar could not remain on the Material Plane long enough to make the journey all the way from the dwarven stronghold. The figurine had to have been carried to Menzoberranzan.

  A cunning sword thrust slipped through Drizzt's defenses momentarily, the weapon tip nicking into his fine armor and stinging his breast. It brought the distracted ranger from his reverie, reminding Drizzt that he had to take one enemy and one problem at a time.

  He came forward in a blinding burst, scimitars waving and rolling, cutting in at the opposing dark elf from many different angles. The drow soldier was up to the test, though, his swords banging away the deadly blades, even smacking the side of Drizzt's boot as the ranger tried to kick out at the drow's knee.

  "Patience," Drizzt reminded himself, but with Guenhwyvar's appearance and so many unanswered questions, patience was hard to come by.

  The fleeing drow rounded a bend. Then, with the panther quickly gaining, he hooked his good arm around a narrow stalagmite and spun to the right, leaping over the ledge to splash into the muck. He got his feet back under him and was bent over, trying to recover his dropped sword, when Guenhwyvar crashed down, driving him into the water.

  He spun and kicked briefly, and when the jumble sorted out, the panther's maw was clamped about the pinned drow's neck, squeezing. He had his face above the water, but could not draw breath, would never again draw breath.

  Guenhwyvar came up from the kill, turned to spring back the dozen feet to the ledge, but dropped low and turned its head, snarling suspiciously as a rainbow-hued bubble floated over it. Before Guenhwyvar could react, the strange thing burst, and Guenhwyvar was showered by flecks of tingling material.

  Guenhwyvar leaped for the ledge, but felt as though the intended target was getting farther and farther away. The panther roared again, in protest, understanding then the nature of those flecks, understanding that they were sending it back to its own plane of existence.

  The roar was soon lost to the gentle lapping of the stirred ripples and the clang of steel from up on the ledge.

  Jarlaxle leaned against the stone wall, considering this new development. He put away his valuable metal whistle, the item that had dismissed the dangerous panther, and lifted one of his boots so that he could wipe the muck from it. Casually, the cocky mercenary looked up to the continuing sounds of battle, confident that Drizzt Do'Urden would soon be taken.

  Catti-brie was pinned down in the ravine; two dark elves stood sheltered behind twin mounds directly ahead of her, and a third plucked away with his hand-crossbow from the base of the hillock to her left. She squeezed in close to her own stalagmite cover as best she could, but still felt vulnerable as darts ricocheted all about her. Every now and then she managed a shot, but her enemies were well under cover and the streaking arrows skipped and sparked harmlessly off the many stones.

  A quarrel nicked the young woman's knee; another forced her to duck deeper into the cubby, forced her to angle her body so that she probably wouldn't be able to fire her bow again. Catti-brie grew scared then, thinking that defeat had caught up with her. There was no way she could win against three well-trained and well-armed drow soldiers.

  A quarrel stuck into the heel of her boot, but did not penetrate. The young woman took a long, deep breath. She told herself stubbornly that she had to try to retaliate, that crouching here would prove worthless and would ensure her—and Drizzt's—death.

  The thought of her friend gave her courage, and she wriggled about for a shot. She cursed aloud as she fired, for her enemies, again, were well hidden.

  Or were they? Catti-brie scrambled suddenly to the back side of the stalagmite cluster, putting as much interference between herself and the drow on the hillock as possible. She was an open target now to the two soldiers ahead of her, but she was only a target if they managed to get off any shots.

  Taulmaril hummed repeatedly, continuously, as the woman loosed a mighty barrage. She saw no dark elf forms to shoot at, but went after then— cover instead, each enchanted arrow pounding away at the twin stalagmites. Sparks flew all about the target area. Chips of flying stone sizzled as they arced into the air.

  Unable to come out long enough to retaliate, the two drow lost their nerve and fled down the ravine. Catti-brie got one in the back, then lifted an arrow for the second.

  She felt a sting in her side and turned about to see another enemy barely ten feet away, smiling confidently with his hand-crossbow out in front of him.

  Catti-brie whipped about, her deadly bow falling in line. The draw's mouth opened wide in a suddenly terrified scream, and Catti-brie put the arrow right into his face, hurling him head over heels through the air.

  The young woman looked to her bleeding side. She grimaced and yanked out the stinging quarrel, then pulled herself up to her feet and looked all about. She couldn't be certain that this last drow had been the one from the hillock, but she felt the insidious poison creeping into her limbs and knew that she couldn't wait around to make sure that no other enemies were creeping behind her. Determinedly, the young woman began to scale the ravine's broken wall and soon she was up on the ledge, trotting along, trying to keep her focus and her balance.

  Twinkle hooked inside the drow's sword, and Drizzt sent it rotating, the two weapons cutting great circles in the air between the combatants. His opponent sneaked a thrust in behind the fast-flying blades, but Drizzt's other scimitar was in line, knocking the second sword harmlessly aside.

  Drizzt kept the momentum up, even increased the pressure of the spin. Around went the blades, low and high, and now it was Drizzt who kept his free weapon slipping in through their wake, with cunning strikes that kept his opponent dancing back and off balance. With his superior agility, Drizzt was in control of the circling blades, and both opponents knew that the ranger was gaining the advantage.

  The enemy drow tightened his muscles to apply coun-terpressure against Twinkle—exactly what cunning Drizzt had been waiting for. The instant he felt the pressure on his blade, sword and scimitar coming up again before his eyes, he ended his roundabout cut, reversed direction, and snapped Twinkle in a short loop, striking the draw's sword on the other side. Overbalanced by the sudden release, the drow soldier stumbled and could not reverse his pressure on the sword.

  His blade dove low and flew out wide across his body, twisting him to the side. He tried to get his other sword around for a block, but Drizzt's second scimitar was too quick, jabbing hard into the side of his abdomen.

  He fell back, reeling, one sword dropping to the stone.

  Drizzt heard a call; someone rammed him hard in the shoulder, slamming him against the stone wall. He bounced off and spun, scimitars up.

  Entreri! Drizzt's jaw dropped with his guard.

  Catti-brie spotted Drizzt on the ledge, saw the other drow fall away, clutching his side, and she cried out as another dark form rushed from a cranny and barreled into Drizzt. She put her bow up, but realized that if the enemy's body did not stop her arrow, it would drive through to strike Drizzt. Besides, a wave of dizziness assaulted the young woman as the effects of the sleeping poison began to course through her veins.

  She kept Taulmaril ready and staggered on, but the fifty-or-so feet to Drizzt seemed like a hundred miles.

  Entreri's sword flared a green light, further revealing the assassin. But how could it be? Drizzt wondered. He had defeated this one, had left Entreri for dead in a windy ravine outside Mithril Hall.

  Apparently, not everyone had left Entreri for dead.

  The sword came in a devilish two-stroke routine, t
hrusting low at Drizzt's hip, then slashing high, nearly connecting across the draw's eyes.

  Drizzt tried to recover his balance, and his sensibilities, but Entreri was all over him, hacking wildly, growling all the while. A snap kick caught the ranger in the knee, and he had to throw himself away from the wall as the green-glowing sword sliced down, igniting a line of sparks.

  The snarling assassin spun with Drizzt, sending his dirk in a wide-flying hook. Drizzt's scimitar banged against the shorter weapon and it flew away, but Entreri's hand came on, balling into a fist, now inside the blocking angle of Drizzt's weapon.

  A split second before the assassin's fist smacked into his nose, Drizzt realized that Entreri had been one step ahead of him, had expected, even desired, that exact parry.

  The stunned ranger tumbled backward. Only a narrow stalagmite mound prevented Drizzt from flying over the ledge. Entreri was on him instantly. Sparks, green and blue, erupted as a brutal swipe of the assassin's sword took Twinkle from Drizzt's hands.

  Drizzt's remaining blade parried the ensuing backhand, but before he could begin to bend to retrieve his dropped weapon, Entreri crouched and kicked Twinkle from the ledge.

  Still off balance, Drizzt tried a downward chop that was easily foiled, and the assassin countered with another heavy punch, connecting solidly with Drizzt's belly.

  Up swooped Entreri, his sword running an outward-circling arc, taking Drizzt's scimitar with it. It was a game of chess, and Entreri was playing white, advantage gained, and not relinquishing the offensive. Sword and scimitar out wide, the enraged assassin hurled himself into the ranger, forearm leading, smashing Drizzt in the face and snapping the draw's head back brutally against the stone. Entreri's sword hit the scimitar again, knocking it straight out, then again, straight up, and Drizzt, with his sword arm high and Entreri's poised to come in at him, recognized his doom. He rolled away to his right as the sword sliced across, slashing through his fine cloak, banging hard against his dwarf-forged armor and cutting a line across his armpit, aiding the momentum of his dive.

  Then Drizzt was flying free over the ledge, diving face first into the muck.

  Entreri instinctively leaped and rolled as he noticed a flash out of the corner of his eye. A silver-streaking arrow sliced across the jumble of man and cloak, then continued on along the ledge, leaving Entreri prone on the stone, groaning. He managed to slip a hand out from under him, ringers inching to his dropped dirk.

  "Drizzt!" Catti-brie called, her grogginess temporarily defeated by the sight of her fallen friend. Drawing her sword, the woozy woman increased her pace, not sure of whether to finish the assassin first or look for the downed draw.

  Nearing the spot, she veered for the stalagmite, but the choice was moot, for the assassin sprang to his feet, apparently unhurt. The arrow had missed, cutting only a clean hole in Entreri's flapping cloak.

  Catti-brie fought through teary eyes and gritted teeth, smacked aside Entreri's first sword thrust and reached for the jeweled dagger on her belt. Her movements were sluggish, though, for the insidious sleeping poison was fast overwhelming the adrenaline rush, and, as her fingers closed on the dagger, she suddenly found her sword slapped away and a dirk pressing the back of her hand, pinning it in place against the dagger hilt.

  Entreri's sword tip was up, dangerously high and dangerously free.

  The end was upon her, Catti-brie knew, and all her world had flown away. She felt only the cold steel of Entreri's sword slipping through the tender skin of her neck.

  Chapter 19 FALSE PRIDE

  He is alive, the soldier signaled to Jarlaxle as he inspected the downed ranger.

  The mercenary leader motioned for the soldier to turn the fallen Drizzt so that his head was out of the water. Jarlaxle looked across the still lake, understanding that the sound of battle had echoed clearly across its waters. The mercenary saw the distinctive, pale blue glow of driftdisks, flying disks of energy typically used to carry matron mothers across the city, floating out from the banks. They held House Baenre soldiers, Jarlaxle knew.

  Leave him, the mercenary leader signaled to his soldier, and his equipment. Almost as an afterthought, Jarlaxle pulled his whistle out once more, put it to his lips, and faced Drizzt, then blew a high note. The whistle's dweomer showed him that the ranger wore magical armor, at least as fine as drow make, and Jarlaxle sighed when he saw the intensity of Twinkle's enchantment. He would have loved to add that scimitar to his armory, but it was well known in Menzoberranzan that Drizzt Do'Urden fought with two scimitars, and if one was missing, the mercenary would only be inviting trouble from Matron Baenre.

  Drizzt carried little else that was enchanted, except for one item that caught and held the mercenary's attention. Its magic was strong indeed, shining in the hues common to charm enchantments, exactly the type of item that cagey Jar-laxle used to best effect.

  His soldier, having shifted the unconscious ranger so that Drizzt's face was above the murky water, started toward Jarlaxle, but the mercenary leader stopped him. Take the pendant, Jarlaxle's fingers instructed.

  The soldier turned about and seemed to notice the approaching driftdisks for the first time. "Baenre?" he asked quietly as he turned back to his leader.

  They will find their quarry, Jarlaxle signaled confidently. And Matron Baenre will know who delivered Drizzt Do'Urden to her.

  Entreri wasn't about to ask what drow female he was killing this time. He was working in concert with Bregan D'aerthe, and this drow, like the one in the mushroom house, had interfered, and was a witness.

  A timely glance showed him something that gave him pause, though, showed him a familiar jeweled dagger hanging on this draw's belt.

  Entreri studied the female closely, kept his sword tip at her neck, drawing small droplets of blood. He shifted the weapon deftly, and a subtle ridge showed along the female's smooth skin.

  "Why are you here?" Entreri asked breathlessly, honestly surprised. He knew that this one had not come to Menzoberranzan beside Drizzt—Councilor Firble of Blingdenstone certainly would have mentioned her. Jarlaxle certainly would have known about her!

  Yet, here she was, surprisingly resourceful.

  Entreri shifted his sword again from her neck, then delicately tipped it up under the crease beneath her chin and used it to remove the magical mask.

  Catti-brie fought hard to sublimate her mounting terror. This was too much like the first time she had been in Artemis Entreri's clutches; the assassin evoked an almost irrational horror in her, a deep fear that no other monster, neither a dragon nor a fiend of Tarterus, could bring.

  Here he was again, amazingly alive, with his sword to her vulnerable throat.

  "An unexpected bonus," Entreri mused. He chuckled evilly, as though he was trying to sort out the best way to make his prisoner profitable.

  Catti-brie thought of leaping over the ledge—if she had been near a cliff a thousand feet in the air, she would have considered it! She felt the hairs on the back of her neck tingle, felt sweat beading on her brow.

  "No," she uttered, and Entreri's features twisted with confusion.

  "No?" he echoed, not understanding that her remark had been aimed inward.

  Catti-brie steeled her gaze at him. "So ye've survived," she remarked matter-of-factly. "To go and live among those who're most akin to ye."

  She saw by the assassin's slight grimace that Entreri did not like that description. He confirmed that fact by punching her with his sword hilt, raising a welt on the woman's cheek and bringing a trickle of blood from her nose.

  Catti-brie fell back, but straightened immediately, and stared at the assassin with unblinking eyes. She would not give Entreri the satisfaction of terror, not this time.

  "I should kill you," Entreri whispered. "Slowly."

  Catti-brie laughed at him. "Then do," she replied. "Ye've no hold over me, not since I've seen the proof that Drizzt is yer better."

  Entreri, in sudden rage, almost ran her through. "Was," he corrected, then he looke
d wickedly to the ledge.

  "I've seen ye both fall more than once," Catti-brie asserted with as much conviction as she could muster in that dark moment. "I'll not call either of ye dead until I've felt the cold body!"

  "Drizzt is alive," came a whisper from behind, spoken in perfect surface Common, as Jarlaxle and two Bregan D'aerthe soldiers moved to join the assassin. One of them stopped to finish off the squirming drow with the wounded side.

  His rage taking control, Entreri instinctively swung again at Catti-brie, but this time the woman lifted a stiffened hand and turned her wrist, subtly diverting the blow.

  Then Jarlaxle was between them, eyeing Catti-brie with more than a passing interest. "By the luck of a Lloth-blessed spider," the mercenary leader remarked, and he lifted a hand to stroke Catti-brie's bruised cheek.

  "Baenre approaches," the soldier behind the mercenary leader reminded, using the Drow tongue.

  "Indeed," Jarlaxle replied absently, again in the surface language. He seemed wholly absorbed by this exotic woman standing before him. "We must be on our way."

  Catti-brie straightened, as though she expected the killing blow to fall. Jarlaxle reached up instead and removed the circlet from her head, in effect, blinding her. She offered no resistance as Taulmaril and her quiver were taken from her, and knew that it was Entreri's rough grasp that snapped the jeweled dagger from her belt sheath.

  A strong but surprisingly gentle hand hooked her upper arm and led her away—away from the fallen Drizzt.

  Caught again, Drizzt thought, and this time he knew that the reception would not be as pleasant as his stay in Blingdenstone. He had walked into the spider's web, had delivered the prized catch to the dinner table.

  He was shackled to a wall, standing on his tiptoes to keep from hanging by his sore wrists. He did not remember coming to this place, did not know how long he had hung here, in the dark and dirty room, but both his wrists ached and showed hot welts to his infravision, as though most of the skin had been worn away. Drizzt's left shoulder also hurt, and he felt an uncomfortable stretch along his upper chest and armpit, where Entreri's sword had hit him.

 

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