Promise of Wrath (The Hellequin Chronicles Book 6)
Page 1
By Steve McHugh
THE HELLEQUIN CHRONICLES
Crimes Against Magic
Born of Hatred
With Silent Screams
Prison of Hope
Lies Ripped Open
Infamous Reign
This is a work of fiction. Names, characters, organizations, places, events, and incidents are either products of the author’s imagination or are used fictitiously.
Text copyright © 2016 Steve McHugh
All rights reserved.
No part of this book may be reproduced, or stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without express written permission of the publisher.
Published by 47North, Seattle
www.apub.com
Amazon, the Amazon logo, and 47North are trademarks of Amazon.com, Inc., or its affiliates.
ISBN-13: 9781503940062
ISBN-10: 1503940063
Cover design by Eamon O’Donoghue
For Mum.
Thank you.
CONTENTS
LIST OF CHARACTERS
CHAPTER 1
CHAPTER 2
CHAPTER 3
CHAPTER 4
CHAPTER 5
CHAPTER 6
CHAPTER 7
CHAPTER 8
CHAPTER 9
CHAPTER 10
CHAPTER 11
CHAPTER 12
CHAPTER 13
CHAPTER 14
CHAPTER 15
CHAPTER 16
CHAPTER 17
CHAPTER 18
CHAPTER 19
CHAPTER 20
CHAPTER 21
CHAPTER 22
CHAPTER 23
CHAPTER 24
CHAPTER 25
CHAPTER 26
CHAPTER 27
CHAPTER 28
CHAPTER 29
CHAPTER 30
CHAPTER 31
CHAPTER 32
CHAPTER 33
CHAPTER 34
CHAPTER 35
CHAPTER 36
CHAPTER 37
CHAPTER 38
CHAPTER 39
CHAPTER 40
CHAPTER 41
CHAPTER 42
CHAPTER 43
EPILOGUE
ACKNOWLEDGEMENTS
ABOUT THE AUTHOR
LIST OF CHARACTERS
Flashback
Nathaniel (Nathan, Nate) Garrett: Sorcerer. Works for Merlin as the shadowy figure Hellequin.
Mordred: Sorcerer. Traitor of Avalon, and nemesis of Nate.
Nanshe: Sorcerer. Mesopotamian goddess of social justice.
Isabel: Human. Resident of Acre.
Siris: Earth elemental. Mesopotamian goddess of beer.
Irkalla: Necromancer. Mesopotamian goddess of the underworld.
Nabu: Och. Mesopotamian god of wisdom.
Gilgamesh: Giant. Exceptional warrior.
Asag: Utukku. Ekimmu. Monstrous warrior.
Enlil: Utukku. Shedu. Nate’s guide to Acre.
Current Timeline
Nathan (Nate) Garrett: Sorcerer. Once worked for Merlin as the shadowy figure, Hellequin.
Erebus (Nightmare): The living embodiment of Nate’s magic.
Thomas (Tommy) Carpenter: Werewolf. Nate’s best friend. Partner to Olivia. Father of Kasey.
Kasey (Kase) Carpenter: Half-werewolf. Daughter of Tommy and Olivia.
Chloe Range: Witch. Best friend of Kasey Carpenter. Daughter of Mara.
Brutus, Friends and Employees
Brutus: Sorcerer. King of London.
Diane: Half-werebear. Brutus’s lieutenant and head of his security.
Licinius: Sorcerer. Brutus’s lieutenant.
Avalon Members
Olivia Green: Water elemental. Director of southern England branch of the Law of Avalon (LOA). Partner of Tommy. Mother of Kasey.
Remy Roax: British son of a French aristocrat. Turned into a fox-human hybrid by a witch coven.
Realm of Nidavellir
Zamek Merla: Dwarven warrior-commander.
Birik: Dwarven warrior.
Malib: Dwarven warrior.
Udthulo: Dwarven warrior.
Grundelwy: Dwarven doctor.
Stel: Dwarven rune scribe.
Jurg: Dwarven doctor.
Jinayca Konal: One of the dwarven elders in the city of Sanctuary.
Brigg: Dwarven realm-gate guardian.
Mythanus: Blood elf.
William: Human slave to the blood elves.
Miscellaneous
Sir Kay: Sorcerer. Ex-director of the Shield of Avalon (SOA). Traitor. Brother of King Arthur.
Mordred: Sorcerer. Traitor of Avalon, and nemesis to Nate. Was presumed dead.
Morgan: Sorcerer. Traitor of Avalon, and ally of Mordred.
Irkalla: Necromancer. Mesopotamian goddess of the underworld.
Nabu: Och. Mesopotamian god of wisdom.
Mara: Witch. Chloe’s mum. Enemy of Nate.
Jerry: Vampire.
Ivy: Youngest Fate, able to see the future. Daughter of Grace, Granddaughter of Cassandra.
Grace: Middle Fate, able to see the present. Mother of Ivy.
Cassandra: Oldest Fate, able to see the past. Mother of Grace.
CHAPTER 1
September 1195. Kingdom of Jerusalem.
I do not like the feeling of being hunted, of being pursued by some unknown force. I do not like that itch in the back of my shoulders where I can almost feel someone staring at me. It’s not a feeling anyone should ever get used to, but I more than most knew not to ignore it.
And I was being hunted. I knew that for a certainty. In fact, I’d known it for the better part of the last three days and nights, ever since we’d arrived in the Kingdom of Jerusalem on my way to Acre. I wanted to turn around and confront whoever—or, as was more likely, whatever—happened to be behind us. But my guide pushed me on, forcing me to follow or get lost behind.
“Not far now,” my guide said, as the first rays of the morning sun broke over the horizon.
We’d been walking through the night and resting during the day, ever since we’d met four days earlier. He’d explained that the night was when our hunter friend would be active, and that it wasn’t capable of following during the day. I still didn’t know what “it” was, but it was enough to scare my guide, and I took his concerns seriously. When a demon is scared of something, you damn well listen.
Technically my guide wasn’t a demon, although those who used to worship the pantheon he followed certainly thought his kind was. His name was Enlil, and he was one of the utukku, a species the ancient Mesopotamians considered to be demonic. Unfortunately, their short, slender appearance, the two small horns that adorned their head, and their long red tails did little to help dissuade otherwise. Still, they were no more demonic than a werewolf or sorcerer.
“We will need to rest,” Enlil told me as the sun continued to rise, and with it a respite from having to keep ahead of whatever was coming for us.
“Do you ever plan on telling me what it is?” I asked after we’d found suitable shade in an old building that had seen far better days. One of the walls had all but collapsed, and the sands had taken most of the lower floor, but the upper was mercifully barren from both sand and the multitude of small animals that lived in the area.
“This used to be an outpost,” Enlil said as he settled in a corner. “It was destroyed during the last crusade.”
“Enlil,” I said, keeping my voice calm, “no more changing the subject. What’s hunting us?”
Enlil sighed. “It’s nothing to worry about.�
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“Yet you clearly are. So you either tell me, or I’ll go back there myself and find out what it is.”
Enlil sat upright. “No, you must not do such a thing. It will kill you.”
“What is it?” I asked again, keeping the fact that I wasn’t exactly easy to kill from my tone. It wouldn’t do to mock his concern.
“An utukku.”
“You’re scared of someone like you?” I asked. “I find that hard to believe.”
“There are two types of my people. I am shedu. As a rule, the shedu are children of the light; we believe in peace, harmony, and balance within all things. The one hunting us is an ekimmu.”
I’d heard the word before, but had never come across one of its kind. “And they’re not the peace, love, and happiness that the shedu are?”
“They are monsters. Whereas both shedu and ekimmu use elemental power, the ekimmu also use a dark, twisted power—a power you would call blood magic. The one hunting us is named Asag. He is a being of considerable power. A being who has allowed the use of blood magic to turn him into a hideous creature.”
“They’re blood leeches?” I asked, genuinely interested and wanting to understand more about something that was trying to hunt me.
“No, the utukku are not sorcerers, nor are we elementals. The use of blood magic in our kind has different repercussions from yours. It makes them incredibly powerful, much more so than any shedu could hope to combat. But with that power comes insanity, and a twisted appearance.” Enlil looked down at his feet. “I pray you never come across their kind.”
“Why is he—” I started.
“It is male, yes.”
“Why is he hunting us?”
“You. He’s hunting you, not us. He cares little for my kind—or anyone who isn’t him, to be honest. Hellequin’s arrival appears to have sparked some interest from people you would rather not deal with.”
I looked out across the terrain behind us; the constant hills and rock formations made it easy for someone to stay hidden and out of sight. Why did this monster stalk me? What was his purpose? And how had he discovered my being here? “My arrival was meant to be unknown.”
“Then you have a leak that needs plugging. We will reach Acre tonight. Asag will not pursue you into the city.” Enlil laid down, his red-tinged skin becoming darker as he fell asleep.
I dozed on and off for a few hours until dusk once again brought a need for Enlil and me to move.
There was more speed now, being so close to our destination, and I felt a surge of relief when the lights of Acre shone in the distance, but after a short while Enlil stopped and looked behind me. “Run.”
I didn’t need telling twice and the two of us were soon sprinting toward Acre, but there was a low roar that caused me to stop, and freeze while the safety of the city was close in the distance. We weren’t going to make it.
“Enlil, stop moving.”
Enlil did as I asked, looking at me with a mixture of concern and realization.
“You hear that?” I asked as the low rumble that appeared to come from all around us grew in size.
“Asag is here,” he told me.
I risked a look behind me and saw something standing on top of a hill only a few hundred yards away. Its massive shape was masked by the darkness, but I knew it was what had been hunting us.
“Asag, I presume?” I asked.
Enlil looked up at the hill and nodded once. “He must have ignored the pain of daylight traveling.”
The earth around our feet exploded and a dozen creatures tore free, standing just out of reach. Each of them was about two feet high, and appeared to be made of solid rock.
“An extension of Asag’s power. These creatures are a part of him. Destroy these, and it weakens him.” Enlil drew a sword from the sheath on his hip.
I stared at the relatively small creatures. Asag must have been pushing them in front of us while he chased from behind, it was a smart move, and now we were trapped only a short distance from the city.
“Hellequin,” the voice of Asag boomed through the night as the monster began walking toward us. “You are not welcome here. None of your kind are.”
“My kind?” I asked Enlil.
“Avalon.”
I unsheathed the jian, a Chinese sword, and held it toward Asag, ignoring the small creatures between us. “Feel free to come remove me.”
Asag screamed in rage and charged toward us as his creatures pounced. I knocked one into another using my air magic, trying to ensure they didn’t swarm over us. Enlil stabbed his blade into one of the creatures, and was forced to leave it there, using his natural strength to throw the creatures around, as he made his way toward Asag, where his battle began anew.
I was too preoccupied with keeping the smaller creatures busy to watch them fight, but after a short time the creatures vanished back into the ground, and I turned to Enlil and Asag, moving toward the pair to help my guide.
Enlil was holding his own against the larger Asag, but that soon turned when the small creatures burst from the ground, grasping hold of Enlil. I was flat out sprinting when Asag punched a hole through Enlil’s chest, tearing out his heart and tossing it aside as if it were nothing.
Asag picked up Enlil’s lifeless body and threw it at me, forcing me to dodge aside, right into the path of his minions, who quickly swarmed over me, dragging me down as I threw magic around, trying to give myself a fighting chance. Asag stalked over until he towered above my kneeling position.
“Hellequin should have stayed at home.”
He raised his hand, and I ignited my fire magic, pouring everything into it. The magic forced the creatures off me, and caused Asag to scream out in pain. He staggered back as I got to my feet, ready to tear him apart. But the noise of a horse galloping behind me made Asag’s eyes widen with shock. I didn’t dare risk a look as the huge monster turned and fled.
The first I saw of the horse or its rider was when it passed me and was brought to a halt. The black warhorse was massive—which was for the best, considering the size of its rider. A mountain swung off the horse and walked over to me. He was close to seven feet tall, with a long beard that touched his chest. His bare, muscle-laden chest looked more like an immovable wall. Frankly he looked like he could have juggled horses, not just ride them.
“Hellequin,” the man said, his voice deep and commanding, used to having people do as he said. And for good reason: this man had once been a king, and some things are not easily forgotten.
“Gilgamesh,” I said, grasping his forearm. “Thank you for the timely intervention. Unfortunately, Enlil didn’t make it.”
Gilgamesh picked up Enlil’s body, cradling it in his massive arms. He walked over to his horse, and heaved the body up onto the animal’s back. “He was a good man—a brave man. We will sing songs about him.”
“Asag knew I was coming,” I told Gilgamesh as we walked back toward the city.
“Maybe those who requested your presence will know more. I am but a soldier.”
As we reached the first guard post just before one of the sets of gates to the city of Acre, I began to wonder if I’d imagined that I’d heard a tone of displeasure in his words.
The guard waved us past the checkpoint and toward a second checkpoint posted just outside the huge gates that signified Acre’s entrance proper. The second set of guards consisted of a dozen heavily armed men, all of whom were trying to get people into the city in an orderly fashion. It usually meant shouting at people until they stopped talking, and/or demanding money from them.
Gilgamesh merely walked through the group as if they weren’t there. Several of them looked at the body of Enlil, still draped across the horse’s back. Some recoiled in horror, while others quickly moved their gaze toward the ground. Gilgamesh didn’t speak as we walked down small alleyways and through a courtyard, until we eventually reached a large house overlooking the sea below.
The smell of the fresh sea air was a welcome break from the desert
of the last few days and I found myself wishing I’d just taken a ship to arrive here. Gilgamesh opened the door without knocking, leaving the horse and Enlil outside. I used my fire magic to give me night vision, casting everything in an orange hue, but it meant I could see no more than a few yards ahead. Gilgamesh took me further down the staircase until we came to another door. He opened it with a small key and motioned for us both to enter.
“Where are we?” I asked, as I stepped into what appeared to be a huge cavern beneath the city.
“Old catacombs,” Gilgamesh explained. “Been abandoned for a long time. We think they used to belong to smugglers.”
I looked around at the ornate columns and rune work on the walls. “Smugglers didn’t make these.”
“Maybe they did, maybe they didn’t,” he said, with a wave of his hand. “I’m sure you have probably seen a great many things that rival our small efforts.”
“Gilgamesh, the last time I saw something as impressive as this, the dwarves had made it. It’s stunning.”
He stared at me for a moment, before bowing his head in thanks. He took me to the left of the cavern, where a huge iron door had been built, almost as if it were part of the rock that surrounded it. Gilgamesh knocked twice and opened the door, motioning for me to enter.
I had no idea what the room looked like, or who else was in it; all I saw, sat in one corner, was Mordred. He was chained around the wrists and tethered to the ground, a sorcerer’s band—a metallic bracelet with runes inscribed into it that removed his ability to use magic—sat on one wrist. He was powerless and I could have killed him without thinking twice about it: a fact he knew exceptionally well. He smiled.
“Glad you could make it,” he said. “I’d wave, but my hands are fastened to this seat.”
I stepped forward, my hand instinctively dropping to my sword that hung against my waist.