Path of the Outcast
Page 17
‘Come with us.’
Aradryan turned to see a beautiful eldar female in an elegant blue gown, the white of her thigh showing through a slit, her arms bare but covered in rings and torcs. Her black hair was heaped up upon her head, fixed by many jewelled pins. Her lips pouted at him and her eyelids fluttered ever so slightly as she sighed. He felt the light touch of her breath upon his cheek and smelt the fragrance of her perfume.
‘It has been so long since we had visitors,’ she said, her hand moving to Aradryan’s arm. He could not feel her through his undersuit, but her fingers lay upon his forearm as if they were real. Behind the aristocratic-looking eldar, the girl on the bed had finished strangling the old noble and was pulling the heavy rings from his fingers, while her sister had joined her and was using a knife to cut his hair, pulling free gemstones from the bindings thus freed.
They were ghosts, Aradryan knew, but there was something alluring about the invitation that he could not shake. He knew in his heart that he could be content here. To live for eternity by the dying light across the sea was not such a bad fate. It was peaceful, nothing like the anarchy that had reigned elsewhere when the elderly ruler had drawn his last breath. It might have been coincidence, the birth scream of She Who Thirsts ripping apart the galaxy just moments after the self-proclaimed regent had perished, but the ghosts liked to think that their immortality was reward for the actions in bringing about the eruption of the Great Enemy.
‘We will make you comfortable here,’ she said, stroking Aradryan’s arm. ‘You will never hunger nor know thirst, and you shan’t tire or be lonely. The children will play games forever, and you will never grow old either. Stay with us. Stay in our home by the sea.’
A screeching noise tore through Aradryan’s thoughts. The ghosts snarled and fluttered away, becoming mist and then nothing. Aradryan was still sitting on the bed and he looked to where the noise had come from, seeing Lechthennian standing at the door with his finger upon the string of a half-lyre.
The screams of the dying eldar echoed in Aradryan’s thoughts, carried by the after-echoes of that harsh note. It was not just those in the palace who had perished. Billions of eldar died, consumed by the god of the warp that had been created by their hedonism. Aradryan felt the tiniest fraction of their demise, his body quaking with reaction as the universe imploded around him, bringing into being She Who Thirsts, embodied by a storm thousands of light years wide that devoured the heart of the ancient eldar empire.
‘Now is not the time to tarry with ghosts, Aradryan,’ said Lechthennian, hanging his instrument from his belt. ‘It is no pleasant fate to spend eternity trapped between worlds, lingering on the precipice between life and death.’
‘What are they?’ asked Aradryan. As he crossed the room back to the door, the shadowy figures were coalescing around him once more. Their whispering returned, almost beyond hearing, imploring and cajoling with soft words.
‘They are the unfortunate ones who were trapped in damnation, their spirits remaining to be taunted by a life they can never have again, their torment a source of titillation to She Who Thirsts.’ Lechthennian waved Aradryan through the doorway. ‘Come, the time is nigh for the Witch Time and we will not have long. The others are waiting for us in the garden dome.’
Aradryan did not have any idea what Lechthennian was talking about, but followed the itinerant musician as he hurried through halls and chambers. The ghostly after-images of the damned eldar flowed around them, young and old, male and female. Aradryan caught snatches of invitation and threat, but now there was no melancholy in the disembodied voices, only menacing hisses and snarled reproach.
The pair caught up with Maensith and the rest of the expedition by a grand gatehouse linking the residential wing with the massive dome Aradryan had seen earlier. The ghosts here were much in evidence, seeming more substantial though still semi-transparent, dozens of them drifting into the dome with agitated chattering.
‘Where are the Tears of Isha?’ asked Maensith. She had her blade in hand, and many of her warriors had their weapons ready also, perturbed by the apparitions that glided onto the carefully-trimmed blue lawns that covered the dome, a tree-lined road cutting from the entrance hall across the far side of the gardens.
Looking around, Aradryan saw more families, sitting beneath the boughs, while lovers stood hand in hand gazing at their reflections in ponds and pools. The small figures of children laughed shrilly as they chased about the trees and hid behind hedges and bushes, the noise bringing no joy to the ranger but putting his nerves on edge.
‘It comes upon us, the Time of Witching,’ said Findelsith, pointing towards the top of the dome. ‘We must be quick, the Tears of Isha fall.’
Far above in the artificial cloud of the dome, a golden light shimmered. Like rain, the light descended and in its aura the ghosts of the doomed eldar grew bright, becoming auric silhouettes. They stopped and gazed upwards, reaching out with imploring hands as the light fell upon them.
The screams began at the far side of the dome, unearthly and distant but terrifying all the same. Aradryan gritted his teeth as the unnatural shrieking of the ghosts filled the air, the faces of the apparitions contorting with agony and despair as though the light burned them. Collapsing to their knees, the ghastly host’s wails reached a deafening crescendo, their bodiless pleas for mercy echoing from the trees and dome wall, reverberating inside Aradryan’s skull so that he felt as if it was his body that was disintegrating.
The first of the ghosts fell to the ground on a path not far to Aradryan’s left, curling up in a foetal position, twitching and wailing. It shook the ranger to the core as others collapsed, like a cluster of dolls knocked over by a violent gale. Writhing and flailing, clasping immaterial hands to immaterial faces, the doomed eldar relived the moment of ecstatic torture that was the Fall.
The golden light was almost as bright as a sun now, and Aradryan could see little of what happened next. Each ghost wavered and shrank, losing shape and focus, becoming smaller and smaller until only a flickering star of gold was left. And then the light dimmed, leaving dozens of smooth, pearlescent stones lying about the dome.
‘Be swift and sure and take your prizes now!’ Findelsith declared, sweeping an arm to encompass the gardens. Even as Aradryan started towards the closest Tear, where a robed young female had been standing a few moments before, he saw that the stones were shimmering, becoming as ethereal as the ghosts they had been.
The Tear of Isha was warm to the touch, its heat felt through the fabric of Aradryan’s gloves. He lifted up the Tear and in the dancing patterns on its surface thought for a heartbeat that he saw the face of the dead eldar from whom it had been created. It felt wrong to take such a thing, but as his own waystone pulsed strongly at his chest he knew that it was a necessary task to protect the spirits of generations to come. The Tear would be gifted to an eldar infant, becoming their guardian from birth, attuning itself to their essence so that when later they passed from the mortal life, their spirit would be safeguarded from the hunger of the Great Enemy. Not until now had Aradryan known that the Tears of Isha were formed of the spirits of those who had been consumed by the Fall, and he could see why such knowledge was kept secret. It wrenched his heart to think of the unfortunates who had perished in this place, and to know that they relived that hateful moment again and again for the amusement of the Great Enemy brought a choking sob to his throat. It was a release he was giving the damned, to take them from this place.
In his hand the Tear was cooling, its surface solidifying into something more closely resembling the waystone it would become. He slipped it into a pouch at his belt and looked around for another. Spying the glint of a Tear in a thicket of grass beside a pond, he stooped to retrieve it. It had almost disappeared but became solid at his touch. It followed the first into the pouch.
No more than twenty heartbeats had passed when the Tears of Isha faded from existence. There were cries of dismay from some of the others, for they had managed t
o gather less than a quarter of the stones that had materialised. The suggestion was made that they should remain for the Time of the Witch to return, so that more Tears could be claimed, but Findelsith shook his head and pointed back to the way they had entered.
‘With daring we have entered the foe’s lair, but she is not blind to us forever,’ warned the Great Harlequin. ‘The purity of the Tears protects yet we cannot remain here for too long. The eye of She Who Thirsts will turn this way, bringing retort from he who we steal from.’
This timely cautioning did not fall on deaf ears. Maensith quickly gathered her warriors and, forming up into two groups, they made one last search of the nearby dells and copses, but no more Tears were to be found. Findelsith and his troupe were already moving back towards the entranceway, and Aradryan followed close behind them.
‘Remarkable,’ said Estrathain, falling into step beside the ranger. ‘This body cannot shed tears, but if it could I fear I would drown in them.’
Aradryan said nothing, unable to put into words the feelings stirred by the vista of misery that had surrounded him.
After the events inside the dome, the journey back to the courtyard where the expedition had landed was conducted in silence. The ring of the mercenaries’ boots echoed hollowly along the passageways and Aradryan’s thoughts seemed loud in his head. Gone was the disturbing background whisper, but the utter absence of noise in its stead was just as unsettling. This was truly a dead place, where the living had no right to trespass.
The harlequins led the way back to the ships, unerringly moving through the seemingly identical chambers and hallways. Aradryan found himself towards the back of the group, walking alongside Estrathain. The kami stared straight ahead, paying no heed to the artworks and furnishings, but Aradryan was again convinced that he saw flurries of movement in mirrors and window panes and silver decorations, movements that were not reflections of the eldar but possessed a life of their own.
He heard a scratching sound, for the briefest of moments and stopped, glancing back. There was a slight tremor in a curtained archway he had just passed. Aradryan would have dismissed it as a draught except that the air was still. Through the windows high in the walls of the corridor they were following the sky had turned to twilight, as he had first seen in the chamber by the sea. It should not have mattered whether it was night or day, but on a world with no sun the coming of dusk might portend something far more sinister.
Chiding himself for his paranoia, Aradryan took a few hasty steps to catch up with Estrathain. As he came level with the kami the ranger glanced to his left. He gasped, thinking he saw a pair of jet black eyes peering at him from the shadow of an alcove holding a silver statue with arms upraised. Looking more closely, Aradryan saw that there was nothing concealed behind the sculpture, but he could not shake the feeling of being observed.
They were not far from the entranceway that led to the courtyard where the ships had been left; Aradryan recognised some of the tapestries that covered the walls. It was with a sense of relief that he spied the glitter of the glass-ceilinged entrance hall some distance ahead, and he allowed himself a smile.
It was then that he heard the scratching again, and a distinctive click-clack, like a snapping twig. Some of the mercenaries ahead turned at the sound, so the ranger knew he had not imagined it. Maensith noticed the commotion and headed back.
‘Why have you all stopped?’ she demanded, glaring at her warriors. ‘We must be gone swiftly.’
Before there was any reply, the skittering, scratching noise sounded again, like something running through the walls and ceiling. Aradryan caught a half-glimpse of something pale pink flittering across an archway ahead. He gave a shout and pointed, but the doorway was empty as the others turned.
‘It is just the ghosts returning,’ snapped Maensith, waving her pistol to move the group on.
Findelsith had now returned with some of the Harlequins to investigate the cause of the delay. The Great Harlequin was tense, his weapons in hand, his masked face turning left and right as he scanned the corridors and archways. Aradryan yelped as he thought he felt something brush against his back. Spinning on his heel, he yanked out his sword and took a step backwards towards the others, the point of his blade making circles in front of him.
‘Not all is as it once appeared to be,’ said Findelsith, whipping around to stare at one of Maensith’s officers, Thyarsion. The Great Harlequin extended his arm and tapped a finger to a sapphire-studded pendant hanging around the mercenary’s neck. ‘Your throat was not adorned with this trinket. Did you not heed the warning that I gave?’
‘Where did you get this?’ snarled Maensith, ripping the jewellery from Thyarsion, the silver chain parting with a scatter of glinting links.
‘It was wasted, lying unwanted in a drawer,’ said Thyarsion. He made to take back the necklace but Maensith snatched away her hand.
‘Who else has broken the ban of thievery?’ she demanded, holding the pilfered jewel aloft. There were muttered confessions from several of the mercenaries, and a variety of gems and artworks were revealed, stuffed into pouches, bags and pockets.
‘Nobody will miss them, there is nobody here,’ said one offender.
‘Tis fools who steal the treasures of this place!’ said Findelsith, striding through the gathered warriors to confront the individual who had spoken. ‘Your greed is like a beacon blazing bright, did you not heed my words of dire warning? They will be coming to reclaim their gilt. This trove is not for mortals to ransack, it is the vault of the Prince of Pleasure.’
There were angry retorts and exclamations as the Harlequins moved through the throng, demanding the treasures from those who had taken them. Aradryan looked horrified as some of the mercenaries raised their blades and pistols to defend their ill-gotten prizes. Through the clamour of raised voices, Aradryan heard Lechthennian beside him speaking, but the words were lost.
A piercing screech from the musician’s half-lyre silenced the arguments.
‘Run,’ he said, pointing to the windows ahead of the group, his voice cold and calm. ‘We are discovered.’
Aradryan looked down the corridor and his blood froze and his skin prickled with a chill of utter dread. At the arched windows stood dozens – hundreds – of pale-skinned figures. They had androgynous faces and single-breasted bodies, with eyes like polished coal that stared at the eldar with rapt hunger. Forked tongues slithered in anticipation over needle-thin teeth. They were bereft of clothes save for bangles and loops of beads, and each sported a crest of hair of purple or red or dark blue, splaying dramatically from their scalps. Instead of hands they had elongated claws, like some monstrous lobster, and these they tapped against the window panes while narrow faces snarled and grinned and leered.
Aradryan’s waystone was like a nail being driven into his heart, piercing hot as it burned through his chest. A chorus of voices sang in his head, beautiful and terrible, alluring and yet filling him with disgust. Though he had never laid eyes on the creatures before, he had heard tales from his earliest memories and knew in his gut, in the deepest pit of his spirit, the nature of the apparitions that confronted him: servants of the Great Enemy, daemonettes of dread Slaanesh.
With a splintering crash, the horde of daemons burst into the palace, laughing and screeching, taloned feet rattling on the tiled floor, claws snapping. A warning shout caused Aradryan to turn, just in time to see more daemonettes scuttling from the archways behind, scalp-fronds waving madly as they ran down the corridor.
Remembering Lechthennian’s words, Aradryan thought to run, but the way towards the ships was barred by the enemy. Maensith and her warriors opened fire with las-bolts and shuriken, filling the passageway with glittering discs and actinic blasts. The hiss of shuriken cannons and crack of fusion pistols added to the noise.
‘Move on,’ said Estrathain, gently pushing Aradryan aside as the kami stepped forwards, one arm raised towards the daemonettes rushing from the back. ‘It has been some time, but I have a
little of my power left.’
A blaze of white light burst from the kami’s upraised palm spreading to become a burning coruscation that shrieked through the approaching daemonettes. Where the flames touched, the daemons turned to crystal and shattered, spraying shards that sliced down more of their kind. Estrathain was thrown back by the strength of the blast, staggering into Lechthennian. The kami held up his hand in surprise, blackened scraps of red cloth falling from the charred remnants of his glove. Smoke wisps rose from his ceramic fingers, the artificial flesh dis-coloured by burned whorls.
‘We are at the heart of the Gulf of Magic,’ said Lechthennian, supporting Estrathain as he straightened. ‘It would not be wise to open up your mind again.’
‘I miscalculated, but it is not a calamity,’ said the kami. He threw off his scarf and discarded his robe and gloves, revealing a white form, which looked like liquid stone, flowing and rippling as he stepped forwards again. Hundreds of tiny silver runes glowed in his artificial skin, crackling with psychic power. ‘I have not served Khai-dazaar for so long as its spirit conduit without taking some precautions.’
Though the daemonettes had been thrown back by the kami’s first assault, they had gathered again, even more numerous than before, and came hurtling down the passageway. Gone were the expressions of cruel delight and covetousness, replaced with glares of deepest hatred.
Lightning forked along the corridor from Estrathain’s fingers, leaping from one daemon to the next, turning every foe touched into a shower of ebon sparks. The psychic storm was not enough to keep every enemy at bay, and the daemonettes raced swiftly closer, claws opening and closing with excitement.
Glancing over his shoulder to see if passage to the ship had been cleared, Aradryan saw that the rest of the company fared little better. Maensith and her warriors had managed to band together into three groups, their rifles and pistols enough to keep most of the daemonettes at bay. Amongst them, Jair, Caolein and Athelennil fought on, though Aradryan felt a moment of concern as he saw blood dripping from a cut across the cheek of his former lover.