Shadow Blizzard
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Ol’s Diggings - stone quarries lying at a distance of six days’ journey from Avendoom. They were named after their first owner. The stone for the city’s legendary walls was quarried here. Nowadays, Ol’s Diggings are abandoned.
orcs - the first new race of Siala. The elves regard them as their archenemies, although they are directly related to each other. The orcs say that they were here first and should rule the entire world, and all the other races are an unfortunate mistake made by the gods. In addition to the Forests of Zagraba, orcs also live in the Desolate Lands (the winter orcs).
Order of Magicians - there is an Order in every kingdom, the only exceptions being Zagorie and Djashla. Each Order has a council of archmagicians and is headed by a Master. Within the Order there is a strict division according to rank, and ranks are marked on the magicians’ staffs: magician of the Order—one ring; elemental magician (master of the specific skills of several schools)—two rings; magician with right of access to the council—three rings; archmagician—four rings; master—four rings and a small black figure of a raven on the top of the staff.
Purple Years - a period of time during which the dwarves and the gnomes waged a series of bloody wars against each other, and as a result the gnomes withdrew from the Mountains of the Dwarves.
Quiet Times - the period from 423 E.D. to 640 E.D., during which Valiostr did not wage a single war. These were times of prosperity when the kingdom flourished. They came to an end when an immense army of orcs from the Forests of Zagraba invaded Valiostr.
Rainbow Horn - a legendary artifact created by the ogres to counterbalance their own magic, the Kronk-a-Mor, if it should ever get out of control. The Horn was captured by the dark elves, who later gave it to men (in the person of Grok) as a token of their good intentions and the conclusion of an eternal alliance between the dark elves and Valiostr. Every two or three hundred years the Horn has to be saturated with magic in order not to lose its powers. Following the creation of the Secret Territory, the Horn was buried with Grok in Hrad Spein. It is the Horn’s magic that keeps the Nameless One in the Desolate Lands.
River of the Crystal Dream - a narrow little river in Avendoom. It runs through the Port City and falls into the Cold Sea.
Royal Guard of Valiostr - the king’s personal guard. Only nobles are recruited to serve in it. The guardsmen wear the king’s colors of gray and blue. The guard is commanded by a captain.
Royal Sandmen - the king’s secret police, who defend the interests of the state and the sovereign. Their nickname is derived from their emblem, an hourglass.
Sagot - one of the twelve deities of the world of Siala. Patron of thieves, swindlers, rogues, and spies.
Sagra - one the twelve deities of the world of Siala. Goddess of war, justice, and death, and also patroness of soldiers.
Secret (Forbidden) Territory, or “the Stain” - a district of Avendoom created as the result of an attempt to use the Rainbow Horn to neutralize Kronk-a-Mor in 872 E.D. The Secret Territory is surrounded by a magical wall, through which almost no one dares to pass. Evil is said to dwell there.
shamanism - the primordial magic of Siala. It was first used by the ogres, then the orcs, the dark elves, and the goblins. The magic of men and the light elves is derived from shamanism.
Shamar - the capital of the Border Kingdom.
Siala - the world in which the events of this book take place.
Silna - the goddess of love, beauty, and nature.
s’kash (orcish) - a sword with curved blade. It is sharpened on its inner, concave edge and usually has teeth like a saw.
sklot (gnomic), or “corkscrew” - a heavy military crossbow designed to puncture the heavy armor of warriors walking the front ranks of an army.
Spring War - the war that began in the final year of the Quiet Times (640 E.D.). Men and dark elves fought on one side, and the orcs of Zagraba on the other. The War of Shame is the name that orcs use for the Spring War.
Stalkons - the royal dynasty of Valiostr.
Steel Brows - the heavy infantry of the Wild Hearts.
Steel Mines - the mountains and mines in Isilia that produce the finest steel in the Northern Lands. The race of gnomes lives here.
Steppes of Ungava - the steppes on the very southern edge of the Northern Lands.
S’u-dar (ogric), or the Icy Pass - the only route through the Needles of Ice from the Desolate Lands to the citadel of the Nameless One.
Sultanate - a state located far beyond the Steppes of Ungava.
svens, or chanters - creatures of the Desolate Lands that resemble shaggy flying spheres. When the freezing conditions in the open expanses of the Desolate Lands are at their fiercest they appear, chanting a song that kills all living things.
Thorns - the soldiers of this detachment carry out reconnaissance work and raids deep into the territory of the Desolate Lands. The Thorns have a reputation as daredevils and swashbuckling desperadoes.
tresh (orcish) - a polite term of address used by elves to an elf of noble birth. Sometimes used by other races when addressing highborn elves.
vampire - a creature of legend. Even today it is still not known if it exists in reality or only in the tales told by drunken peasants. According to the legend, only human beings and dark elves can become vampires. Vampires are credited with magical powers, such as the ability to transform themselves into a bat or mist. The Order of Magicians regards the existence of vampires as doubtful.
Vastar’s Bargain - in 223 E.D. Vastar, the king of Garrak, concluded an alliance with a dragon so that the creature would assist him in attacking neighboring kingdoms. The agreement, however, proved worthless to the king: The dragon failed to engage the humans in battle and Vastar’s army was routed. The term “a Vastar’s bargain” signifies any similarly disadvantageous agreement.
Wild Hearts - the detachment of soldiers who serve at the Lonely Giant.
Wind Jugglers - the name given in the army to experienced bowmen, no matter to what detachment they belonged. Even when there was a strong wind interfering with the flight of the arrow, the “jugglers” almost always hit their mark.
wizardry - a higher magic possessed by the magicians of men and the light elves, based on the earlier magic, or shamanism, of the orcs and dark elves.
Zagorie, or the Free Lands - the lands beside the southern spurs of the Mountains of the Dwarves. All who are discontented with the rule of the authorities or the laws of the kingdom flee here—peasants, younger sons, courtiers in disgrace, adventurers, and criminals. Such people can always find land and work in the Free Lands.
Zam-da-Mort (gnomish), or the Castle of Death - the highest and most majestic peak of the Mountains of the Dwarves.
TOR BOOKS BY ALEXEY PEHOV
Shadow Prowler
Shadow Chaser
Shadow Blizzard
About the Author
Alexey Pehov is the award-winning author of The Chronicles of Siala, a bestselling series in his native Russia. His novel Under the Sign of the Mantikor was named Book of the Year and Best Fantasy Novel in 2004 by Russia’s largest fantasy magazine, World of Fantasy.
Andrew Bromfield has many translation credits to his name, among them the bestselling Night Watch series.
This is a work of fiction. All of the characters, organizations, and events portrayed in this novel are either products of the author’s imagination or are used fictitiously.
SHADOW BLIZZARD
Copyright © 2003 by Aleksey Pehov
English translation copyright © 2012 by Aleksey Pehov
Originally published as in 2003 by Alfa-Book in Moscow, Russia
All rights reserved.
Map by Jennifer Hanover
A Tor Book
Published by Tom Doherty Associates, LLC
175 Fifth Avenue
New York, NY 10010
www.tor-forge.com
Tor® is a registered trademark of Tom Doherty Associates, LLC.
The Library of Congress has cataloged the
print edition as follows:
Pekhov, Aleksei.
[V’iuga tenei. English]
Shadow blizzard / Alexey Pehov.—1st ed.
p. cm.—(The Chronicles of Siala ; bk. 3)
“A Tom Doherty Associates book.”
ISBN 978-0-7653-2405-4 (hardcover)
ISBN 978-1-4299-3310-0 (e-book)
I. Title.
PG3492.94.E39V5813 2012
891.73'5—dc23
2011042467
e-ISBN 9781429933100
First Edition: April 2012
Table of Contents
Title Page
Map
1. The Golden Forest
2. The Red Spinney
3. At the Gates
4. The Road to the Doors
5. Through the Slumbering Gloom
6. The Masters of Gloom
7. The Dance of the Sunlight
8. Playing Tag with the Dead
9. The Deal
10. The Level Between Levels
11. The Rainbow Horn
12. The Moth
13. In Captivity
14. The Labyrinth
15. The Shaman and the Jester
16. The Song of the Flute
17. Out of the Forest
18. The Margend Horseshoe
19. The Field of Fairies
20. The Player
Epilogue
Glossary
Tor Books by Alexey Pehov
About the Author
Copyright