To Sleep in a Sea of Stars
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MARKOV LIMIT: distance from a gravitational mass at which it becomes possible to sustain a Markov Bubble and thus transition to FTL travel.
MEDIBOT: robotic assistant capable of diagnosis and treatment for all but the most difficult cases. Doctors rely on medibots for the majority of surgeries. Many ships forego a doctor entirely, prioritizing cost savings over the relatively small risk of needing a human physician.
MEDIFOAM: sterile, antibiotic-laced foam that hardens into a semi-flexible cast. Used to stop bleeding, immobilize fractures and, when injected into bodily cavities, prevent infection.
MILCOM: official UMC communication network.
N
NANOASSEMBLER: 3-D printer that utilizes nanobots to produce complex shapes, machines, and—given the appropriate stock—biological structures such as muscles, organs, and seeds.
NARU-CLASS: medium-mass Wranaui ships that carry a limited number of troops. Usually no more than three squids, two or three crawlers, and the same number of snappers.
NEARSCENT: chemicals secreted by Wranaui for communication. Their primary method of conveying linguistic and non-linguistic information.
NEST OF TRANSFERENCE: Wranaui device for copying memories and basic brain structures from one body to another. Also used to imprint stored personalities/memories onto a new body after the original individual dies. (See also Tfeir.)
NIGHTMARES: malignant, self-sustaining growths caused by an unsuccessful joining between Seed and host (usually when either Seed or host—or both—are damaged beyond proper repair).
NNAR: coral-like organism native to Pelagius, commonly used as a decorative element by the Wranaui. Some varieties secrete a clear coating that has mild psychotropic effects on the immature forms of the Wranaui.
NOMATI: polyp-like animals native to the Arctic regions of Eidolon. Every solar eclipse, they detach from their anchor point (usually a rock) and hop fourteen times. Reason as yet unknown.
NORODON: fast-acting liquid analgesic suitable for mid-level to severe pain.
NOVA ENERGIUM: the headquarters and prime research lab of the Entropists. Located near Shin-Zar.
NSARRO: Wranaui measurement of length. Defined as the distance one can swim in seven pulses. (See also Cycle and Pulse.)
NUMBER SUPREME: largest number imaginable. As defined by the Numenists, the sum of all knowledge, containing the known and the unknown. The greater part of two equal halves. God.
NUMENISM: religion centered around the supposed holy nature of numbers. Founded on Mars by Sal Horker II circa 2165–2179 (est.), Numenism quickly gained traction among colonists and workers dependent upon the technology of their new world for survival. Defining feature of Numenism is the ongoing broadcast of numbers—the Enumeration—from their headquarters on Mars. The Enumeration is working its way in ascending order through the list of real numbers.
NUMINOUS FLANGE: enormous geological structure on Ruslan. Uplifted granite slab laced with gold veins. Prominent tourist feature on Ruslan. Known to inspire religious fervor and existential crises among viewers. Setting of Adelin, an influential drama whose lead actor, Sasha Petrovich, was involved in a corruption scandal near the end of 2249, which led to the resignation of Ruslan’s governor, Maxim Novikov, and the appointment of Inquisitor Orloff to resolve the situation. Subsequent unrest continued on and off for several years.
NWOR: many-legged saltwater animal native to Pelagius. Has crustacean-like shell and omnivorous diet. Noted for its solitary habits.
O
OLD ONES: sentient race responsible for making the Seed, the Great Beacons, and numerous other technological artifacts found throughout the Orion Arm of the Milky Way. Humanoid, with two sets of arms, they stood about two meters tall. Seemingly extinct. Evidence shows their species was extraordinarily advanced and predates every other known self-aware species. (See also Highmost and Staff of Blue.)
ORBITAL RING: large, artificial ring placed around a planet. Can be built at nearly any distance, but first ring is usually built in low orbit. Basic concept is simple: rotating cable orbits equator. A non-orbiting, superconducting shell encases said cable. The shell is used to accelerate/decelerate cable as needed. Solar panels and structures can be constructed on outer shell, including stationary space elevators. Gravity on outer surface of shell/ring is near planetary levels. A cheap and practical way to move large amounts of mass in and out of orbit. Used by both humans and Wranaui.
ORB OF CONVERSION: Wranaui FTL drive. It “converts” a ship from STL space to FTL space.
OROS FERN: plant native to Eidolon. Green-black, with leaves that grow from a coiled shape similar to fiddleheads (thus the name).
P
PACKET: small, unmanned, FTL-capable messenger drone.
PATTERN: embedded directive that guides and sets the long-term goals of the Seed.
PDF: Planetary Defense Force. Local military, often civilian, attached to a certain planet.
PELAGIUS: human name for the Wranaui homeworld. F-type star. 340 light-years from Sol.
PFENNIC: fish-like animal native to Pelagius. Noted for copper taste of its meat. Common delicacy among the Wranaui.
PLAINTIVE VERGE: underwater volcanic vent in the oceans of Pelagius. Home of the Abyssal Conclave.
PONDER UNION: workers’ union based out of the Ceres shipyards.
PONTIFEX DIGITALIS: nominal religious head of the Numenists. Commands and answers to the College of Enumerators. Responsible for overseeing the Enumeration of real numbers.
PREMIER: head of the League of Allied Worlds. Elected by the constituent governments.
PRISONER: anyone not an Entropist. One imprisoned within the dying universe by their lack of knowledge.
PSEUDO-INTELLIGENCE: convincing simulacrum of sentience. True artificial intelligence has thus far proven more difficult (and dangerous) to create than anticipated. Pseudo-intelligences are programs capable of limited executive function but lack self-awareness, creativity, and introspection. Despite their limitations, they’ve proven immensely helpful in nearly every realm of human endeavor, from piloting ships to managing cities. (See also Ship Mind.)
PULSE: standard unit of Wranaui timekeeping. Equivalent to forty-two seconds. (See also Cycle.)
Q
Q-DRIVE: a quantum-level memory stick.
QUESTANT: an Entropist. One who quests for a way to save humanity from the heat death of the universe.
R
RD 52s: hydrogen-cooled Casaba-Howitzers chilled to within a fraction of a degree of absolute zero. Used as mines. An early attempt at stealth weaponry in space.
REFORM HUTTERITES: heretical offshoot of traditional ethnoreligious Hutteritism, now far outnumbering their forebears. Reform Hutterites (RHs) accept the use of modern technology where it allows them to further pursue the spread of humanity and establish their claim over God’s creation, but they frown on any use of tech, such as STEM shots, for what they deem selfish, individual needs. Where possible, they hew to communal-based life. They have proven highly successful everywhere they’ve settled. Unlike traditional Hutterites, RHs are known to serve in the military, although this is still frowned upon by the majority of their society.
REGINALD THE PIG-HEADED GOD: local cult leader in the city of Khoiso. Gene-hacked human with a head in the shape of a pig’s. Believed by his followers to be a deity in flesh and possessed of supernatural powers.
REMASS: propellant expelled out the back of a spaceship. Usually hydrogen. Not to be confused with fuel, which in the case of nuclear rockets is the material fused or split to heat the remass/propellant.
RETICULUM: intra-ship network used by Wranaui.
RIPPLE: [[Invalid Input: Entry Not Found]]
RM: reserve mark. Indicates legal protection over a term, phrase, or symbol.
RODS: see SJAMs.
RSW7-MOLOTÓK: Casaba-Howitzers manufactured by Lutsenko Defense Industries.
RTC NEWS: Ruslan Transmission Company. Newsfeed out of 61 Cygni.
RUSLAN: rocky pl
anet in orbit around 61 Cygni A. Second newest colony in the League, behind Weyland. Primarily settled by Russian interests. Extensive mining takes place in the asteroid belts around A’s binary partner, Cygni B.
S
“SAMAN-SAHARI”: low, slow song originating from Farson’s Combine (a collectivist freehold established on a planetoid around Alpha Centauri during the early years of the system’s colonization).
SAN AMARO: small Latin American country. Location of Earth’s first space elevator.
SAYA: “to be sure.” Direct translation is closer to “my surety.” Common usage on Ruslan. Derived from Malay.
SCOURGE: microbe that killed twenty-seven of thirty-four humans sent to survey the rocky planetoid Blackstone.
SCRAMROCK: post-fusion hyper vibes, typified by samples of radio and plasma waves taken from the rings of various gas giants. Popularized by Honeysuckle Heaps in 2232.
SCRATCH SEVEN: traditional spacer card game. Goal is to accumulate as many sevens or multiples of seven as possible by adding values of cards (face cards go by their numerical value).
SECRETARY OF DEFENSE: civilian official who oversees the League military.
SEED: self-organizing genetic potential. A spark of life in the endless void.
SEEKER: servitor life-form created by the Old Ones with the intent of enforcement and containment. Able to assume direct control over a living creature’s actions following physical contact and injections into braincase. Highly intelligent, highly dangerous, and known to amass large armies of enslaved sentients.
SEVEN MINUTES TO SATURN: war movie made at Alpha Centauri in 2242 about Venus’s failed attempt to win independence from Earth during the Zahn Offensive.
SEVENTH FLEET: numbered fleet of the League of Allied Worlds. Headquartered at Deimos Station by Mars. Part of the UMC Solar Fleet. Largest of the forward-deployed UMC fleets.
SFAR: Wranaui clearance level. Higher than sfenn, lower than sfeir.
SHADOW SHIELD: a plug of radiation shielding that sits between a reactor and the main body of a spaceship. Comprising two layers: neutron shielding (usually lithium hydroxide) and gamma-ray shielding (either tungsten or mercury). In order to keep stations and crew within the “shadow” cast by the shield, spaceships usually dock nose-first.
SHELL: Wranaui word for “spaceship.” Derived from their own protective carapaces.
SHI-BAL: Korean profanity, equivalent to English “fuck.” Exclusively used with anger and/or negative connotation.
SHIN-ZAR: high-g planet in orbit around Tau Ceti. Only major colony to refuse membership to the League, which resulted in armed conflict between Zarian forces and the League, and the loss of some thousands of lives on both sides. Notable for the high number of colonists of Korean descent. Also notable for population-wide gene-hacking in order to help the colonists adapt to the stronger-than-Earth gravity. Main alterations being: significantly thicker skeletal structure, increased lung capacity (to compensate for low oxygen levels), increased hemoglobin, increased muscular mass via myostatin inhibition, doubled tendons, and generally larger organs. Divergent genetic population. (See also Entropism.)
SHIP CAT: traditional pet aboard spaceships. Superstitious belief attaches great importance to the presence and well-being of a ship cat. Plenty of spacers will refuse to sign on to a vessel without one. More than one instance has been recorded of someone being killed after harming (intentionally or otherwise) a ship cat.
SHIP MIND: the somatic transcendence of humanity. Brains removed from bodies, placed in a growth matrix, and bathed with nutrients to induce tissue expansion and synaptic formation. Ship minds are the result of a confluence of factors: human desire to push their intellect to the limit, the failure to develop true A.I., the increasing size of spaceships, and the destructive potential of any space-faring vessel. Having a single person, a single mind, to oversee the many operations of a ship was appealing. However, no unaugmented brain was capable of handling the amount of sensory information a full-sized spaceship produced. The larger the vessel, the larger the brain needed.
Ship minds are some of the most brilliant individuals humanity has produced. Also, in cases, some of the most disturbed. The growth process is difficult, and severe psychiatric side effects have been noted.
It is theorized that ship minds—both on and off ships—are responsible for directing far more of the daily affairs of humans than any but the most paranoid suspect. But while their means and methods may sometimes be opaque, their desires are no different than those of any other living creature: to live long and prosper.
SHOAL LEADER: any Wranaui captain or commander in charge of more than three units, but usually reserved for leaders of equivalent rank to brigadier or admiral.
SJAMs: aka “rods from god.” Inert projectiles made of tungsten rods that are dropped from orbit. Concept invented by Dr. Pournelle in the twentieth century. A form of kinetic weapon. Used by militaries when conventional explosives are impractical (as when wanting to avoid radiation) or when anti-projectile countermeasures are a concern.
SKINSUIT: general-purpose, skin-tight protective clothing that—with a helmet—can act as a spacesuit, diving equipment, and cold-weather gear. Standard equipment for anyone in a hostile environment.
SKUT: grimy, useless, as in, “Go do that skut-work.” Derived from scut. Pejorative.
SLAVER MONK: see Seeker.
SLV: superluminal vehicle. League designation for a civilian vessel capable of FTL.
SMART FABRIC: metamaterial embedded with electronics, nanomachines, and other augments. Able to assume different shapes, given the proper stimuli.
S-PAC: robotic manipulator used for handling material in quarantine.
SPACE ELEVATOR: carbon-fiber ribbon that extends from the surface of a planet all the way to an anchor point (usually an asteroid) out past geostationary orbit. Crawlers transport mass up and down the ribbon.
SPACER’S TAN: inevitable result of spending days and months under the full-spectrum lights used in spaceships to avoid seasonal affective disorder, vitamin D deficiency, and a host of other ailments. Especially notable in native station dwellers and lifelong ship inhabitants.
STAFF OF BLUE: command module constructed by the Old Ones. Of great sociotechnological significance.
STAFF OF GREEN: fragment of the Seed, given life unto itself.
STELLARISTS: one of several major political parties in the League. Currently the governing party. Isolationist movement composed of the main governmental powers on Mars, Venus, and Earth. Gained traction following the troubles with Shin-Zar and the discovery of the Great Beacon. (See also Conservation Party and Expansionist Party.)
STELLAR SECURITY ACT: legislation passed upon the formation of the League of Worlds that resulted in the formation of the UMC and that grants sweeping powers to the military, intelligence services, and civilian leadership in the event of an exogenic incident (such as the discovery of the Soft Blade).
STEM SHOTS: series of anti-senescent injections that revitalize cellular processes, suppress mutagenic factors, restore telomere length, and generally return the body to a state equivalent to mid-twenties biological age. Usually repeated every twenty years thereafter. Doesn’t stop age-induced cartilage growth in ears, nose, etc.
STEWART’S WORLD: rocky planet in orbit around Alpha Centauri. First settled world outside of Sol. Discovered and named by Ort Stewart. Not a hospitable place, and as a result, the settlers produce a higher than normal proportion of scientists, their expertise being needed to survive the harsh environment. Also why so many spacers come from Stewart’s World; they’re eager to find somewhere more temperate.
STIMWARE: one of several brands of a popular sleep-replacement medication. The drug contains two different compounds: one to reset the body’s circadian rhythm, and one to clear the brain of metabolites such as β-amyloid. When sleep-deprived, dosage prevents neurodegeneration and maintains high-level mental/physical functioning. Anabolic state of sleep is not replicated, so norma
l rest is still needed for secretion of growth hormone and proper recovery from daily stresses.
STRAIGHT SWEEP: highest natural hand in Scratch Seven, consisting of four kings, two queens, and an ace, for a count of seventy-seven and a score of eleven.
STRIKE SHOAL HFARR: named fleet within the Wranaui military (there being one for each Arm).
SUNDERING: cataclysmic Wranaui civil war sparked by the discovery of numerous technological artifacts made by the Old Ones, including the Seed and several other forms like it. This led to the Tfeir’s heresy of the flesh. While Arm fought Arm for supremacy, the Wranaui also engaged in an ambitious expansionist campaign, colonizing numerous systems. Their internal conflict nearly destroyed their species, partly through conventional warfare, partly through the awakening of a Seeker, and partly through the inadvertent creation of Corrupted. Wranaui civilization was shattered, and it took nearly three centuries to fully recover. (See also Ripple and Tfeir.)
T
“TANGAGRIA”: folk song from Bologna, Italy. Composer unknown.
TEQ: see Transluminal Energy Quantum.
TESSERITE: mineral unique to Adrasteia. Similar to benitoite but with a greater tendency toward purple.
TFEIR: one of six Arms of the Wranaui. Noted for its heresy of the flesh: self-replication via the Nest of Transference without the death of one’s original form. Considered a sin of pride by the rest of the Wranaui. A major contributing factor to the Sundering.
THRESH: hardcore smasher metal that originated in the farming communities of Eidolon. Noted for use of agricultural implements as instruments.
THULE: aka the Lord of Empty Spaces. Pronounced THOOL. God of the spacers. Derived from ultima Thule, Latin phrase used to mean “a place beyond the borders of all maps.” Originally applied to a trans-Neptunian planetesimal in Sol, the term came to be applied to the “unknown” in general, and from thence gained personification. Extensive superstitions surround Thule among the asteroid miners in Sol and elsewhere.
TIGERMAUL: large, felinesque predator native to Eidolon. Noted for the barbs on its back, yellow eyes, and high intelligence.