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The Emerald Scepter soa-3

Page 22

by Thomas M. Reid


  Men who had been steady and confident a moment before began milling about in panic, eyeing the sewer openings in the middle of the streets. Others turned and ran, despite shouted orders from others half-heartedly demanding that they stand their ground. Vambran knew that the confusion might be the only chance to escape and employ the scepter, but something told him that their chances were better if they could win over the leader of the Silver Ravens. He stood his ground.

  "There's something else," the soldier said, shaking his head in dismay. "Something seems to be controlling the zombies, coordinating their movements and actions. They're actually attacking our lines."

  "There's no time to waste, then," Vambran said. "You must let us help these people and destroy this plague. Otherwise, the city will be overwhelmed and no one will remain alive inside its walls. We can't wait for your captain to make this decision. You have to let Arbeenok and me defeat this disease."

  The soldier hesitated, obviously unpracticed at making monumental decisions, but he nodded at last and ordered his men to lower their weapons. "What do you need us to do?" he asked.

  Vambran sighed in relief. "Arbeenok?" he asked, hoping the druid understood the scepter's powers well enough to employ it. "Do you have it mastered?"

  Arbeenok nodded. "I think so," he said. "I can wield it when I get close enough to see its effect. But Vambran," he said pointedly, "you must go to the palace."

  Vambran looked at his companion, quizzical. "Why?" he asked.

  "You must stop the source of this madness, and that source lies at the heart of seven great towers." The alaghi pointed. "There."

  Vambran turned and looked at the highest structure in the city and saw but one tower-the tower of the Palace of the Seven.

  "I'll never get there with the city blockaded and swarming with zombies," he said. "Can you become a hawk once more and take me there before you activate the scepter?"

  "One time more," the druid said. "It will benefit us both." The alaghi shifted and took the shape of the dire hawk again, the emerald scepter safely tucked inside his form.

  As Arbeenok pushed off and began to beat his powerful wings, Vambran gave a quick salute to the soldier who had been wise enough to let them go. "Don't worry," the lieutenant said, "you're doing the right thing. Tell Captain Havalla I want to meet with him once this is over."

  The druid reached down and grabbed Vambran by the shoulders, as before. They launched into the air, soaring into the night sky and swooping over the fires and the clashing forces of men and undead below. After seeing firsthand the masses fighting and the devastation they were leaving in their wake, Vambran was even more thankful for his companion's assistance. I'd never have gotten through, he decided.

  Arbeenok glided low toward a protected courtyard along one side of the palace, one that was screened off from the rest of the city by low walls. Vambran wasn't sure if the druid could sense the same thing he did, but a palpable feeling of malevolence hung in the air, making the mercenary feel unclean. It seemed to radiate from the palace and it was particularly strong at some point below ground level, near the plaza the druid had selected for landing.

  Arbeenok drew up and released Vambran before alighting on the stones beside him. The druid cocked his avian head to one side, regarding the lieutenant.

  "Good luck," the mercenary said to his companion.

  Arbeenok replied with a single screech and a nod, then he pushed off and began winging his way toward the city's center.

  Vambran turned in place, eyeing the courtyard. The sick, evil sensation bubbled up from below him. A door provided egress from the enclosed plaza, but Vambran could sense that the most direct route to his quarry was straight down, through the rain grate. He yanked the heavy grille aside, muttered a quick prayer to Waukeen in order to light his holy coin, and dropped down into the darkness.

  House Talricci seemed abandoned when Emriana and her aunt approached.

  They had decided to wait until nightfall to proceed, for they knew that barging onto the property, as they had done at their own home, would not work. Besides the issues of trespassing, Grozier and Bartimus undoubtedly expected the two women to hunt them down, and had most likely prepared a few magical surprises for them. Thus, Xaphira had unpacked a few additional scrolls from her collection, magic that she claimed would help her spy any dangerous traps or magical threats to the two of them.

  "I don't want another case of ringing bells giving us away," she had said to Emriana.

  While waiting for darkness, Emriana had at last made an effort to contact Vambran, to apprise him of the state of things in Arrabar. And to find out if he's still alive, she had thought, fearing the worst. Hearing the news from the Darowdryn House wizards that Vambran had encountered the plague in Reth had made the girl's stomach turn flip-flops.

  Her brother had not answered.

  "He can take care of himself," Xaphira had insisted, but Emriana had seen the hint of fear in the older woman's eyes. "And we can't do anything for him right now, anyway," her aunt had admonished. "Focus on Obiron and Quindy. They need us."

  Once evening had arrived, they departed the Matrell estate by themselves, asking Steelfists Darowdryn to stay behind and protect their family, especially in case they didn't return. The huge man had agreed, though Emriana could tell by the look in the fellow's eyes that he was spoiling for a confrontation with Talricci and his wizard almost as much as she and her aunt were.

  The two women climbed over a wall into one of the gardens. Unlike the lush green places that filled most of the estates throughout Arrabar, the gardens of Talricci's abode were wild and overgrown, thick with weeds and swarming insects, and nearly impossible to pass through. In other circumstances, Emriana would not have cared much for the place, but because of the covert nature of their arrival, being able to slip over a wall behind a screen of impenetrable flora held a decided benefit.

  "Stay close," Xaphira said, creeping through the thick vegetation, trying to keep from rustling the plants. Cattails around a pond ahead of them grew so tall that Emriana doubted she would be able to reach their tops even if she stood straight up on tiptoes and stretched her hands upward. She listened for telltale sounds of House guards nearby, the usual low laughter from a coarse joke or scuffing of boots on paving stones as they walked. But the grounds of the estate were eerily quiet.

  The two women reached open lawn then, and Emriana peered over Xaphira's shoulder toward the back of the house at the top of the slope. There were no lights burning inside that she could see. "Where is everyone?" she whispered, peering intently to try to detect some movement, perhaps a darker shadow hiding at the base of a tree or in a window.

  "I don't know," Xaphira said. "Maybe they took the twins and went somewhere else, hoping we wouldn't be able to follow."

  "Well," Emriana replied, "we can't, can we?"

  "Which is why we're going in anyway," Xaphira explained. "To make sure. I don't want to go back to Marga empty-handed."

  Neither do I, Emriana thought. "Do you see anything?" she asked, wondering what Xaphira's magically enhanced senses were telling the older woman.

  "No," Xaphira replied, sounding a bit surprised. "There's nothing. No spells, no traps, nothing." After a few moments more, she said, "Let's go in."

  Together, the Matrell women darted across the lawn toward the house. When they reached the porch, Emriana scampered up the steps and went to one side of a large set of glassed double doors, pressing herself against the stone. As Xaphira moved to the opposite side, Emriana held her breath, listening for any sounds from within. There were no footfalls, no creaks of doors, no noises at all.

  Tentatively, Xaphira reached over and tried the door. It was not locked. "It's almost like they want us to come inside," she said, hesitating.

  "I don't care," Emriana said. "Quindy and Obiron could be…" She left the thought hanging, but it seemed enough to convince Xaphira to keep to the plan.

  Xaphira pulled the door open and Emriana waited a couple of silen
t counts, just to make sure no trap was sprung by the motion. Then she barely angled her head around the corner of the frame, trying to see if anyone stood within. When she was satisfied that the chamber beyond the doors was empty, she glided silently inside.

  The girl found herself in a tall open hall, with stairs running up to the second floor of the estate along either wall, meeting again at the top where a balcony led to several other passages. On the ground floor, numerous doorways and halls led out from the central chamber. The house was dark and silent.

  Xaphira moved in beside Emriana, breathing slowly. "Still no traps," she said, "and no magical emanations anywhere."

  Emriana nodded. "If you were expecting uninvited guests," she said, "would you possibly hold back your defenses until they were deep inside, perhaps lulled into a false sense of security?"

  "Perhaps," Xaphira answered.

  "And where would you wait for those uninvited guests to arrive?"

  Xaphira didn't say anything for a long moment, then she replied, "The basement."

  "That's what I was thinking, too," Emriana said. "Let's see if we can find our way down."

  "If we get separated for some reason," Xaphira said, pulling a glowing coin from a pouch at her waist and handing it to Emriana, "use your necklace to call to me." She removed a second lit coin, which she kept. "And if you think you hear something, slip that into a pocket and hide."

  "I will," Emriana said. And with that, they started forward. The girl crept along, rolling the balls of her feet to be as silent as possible as she roamed toward the nearest doorway. Inside, she saw an open chamber with several dark figures standing still, waiting for her.

  She nearly yelped out loud before she realized they were suits of armor, assembled on stands. It was something of a trophy room with numerous treasures displayed on shelves, in cases, and hanging from the walls. There weren't any other visible exits from the room, and she didn't see the point in checking for concealed passages until they had exhausted all the other possibilities.

  The girl turned back to try a different doorway and saw motion from deeper in the house. She swallowed hard and slipped the coin into her pocket, dousing the illumination and peering into the darkness. It had not been Xaphira, for Emriana could easily see her across the way by the glow of her coin, moving about in a dining room. Whatever had moved, it had been hidden in the near-darkness on the edge of Emriana's vision.

  I need the eyes of a dwarf, the girl thought, frustrated. They can creep around without any light at all and see just fine.

  As Emriana stared at the blackness ahead of her, trying to spot whatever had caught her attention without being exposed herself, she heard the rustle of cloth and a single footstep brushing softly across a stone floor.

  "Xaphira!" Emriana cried out, yanking the coin free of her pocket and throwing it in the direction of the sounds. "Hurry!"

  The coin bounced and rolled into the hallway, lighting the passage enough as it traveled that Emriana could clearly see Bartimus standing in a doorway several paces away. Even her suspicion that someone was present didn't help Emriana contain her fear, and she shrieked slightly when the wizard's face came into view.

  Bartimus seemed just as startled as the girl, for he jumped when the coin came at him, his eyes wide with apprehension. He took one look at Emriana, then turned and ran, his robes swishing behind him.

  "Come back here," Emriana yelled just as Aunt Xaphira came running out of the dining room. Emriana took off after the wizard, determined not to let him get away.

  "Em, wait!" Aunt Xaphira called, hustling to keep up with the girl. "Don't get foolish!"

  Emriana stopped to pick up her coin before she continued, allowing her aunt to catch up to her. "It's the wizard," she said, charging through the doorway where Bartimus had disappeared. "He's escaping!"

  Bartimus was no sneak and Emriana could easily hear him huffing and puffing as he tried to evade her and her aunt. He ducked around a corner and Emriana spotted him a moment later at the far end of a hall. He had stopped and was gesturing toward her. She froze on the spot, knowing he was about to launch some arcane force at her, and she couldn't make her legs move to get out of the way. Xaphira grabbed at the girl and jerked her sideways into a sitting room, just as a burst of flame came roaring down the hall. The blast of heat that cascaded over Emriana's face from the searing jets of flame was enough to help her regain her caution.

  "All right," Xaphira said once the fiery blast faded away, "I've got something for him, now," and she stepped back into the hallway, holding her holy coin in front of her. "Come here, you little worm," she said, and went trotting down the hall, her light receding with her.

  Emriana started out the door to follow her, but a sound caught her attention from the other direction. She paused, keeping her coin in her pocket for a moment, and just listened. Someone was in the next room over!

  Quietly feeling her way with her hand on the wall, Emriana moved in the opposite direction her aunt had gone. Xaphira had vanished quickly, for when Emriana glanced back once, wondering if she should let her know what she had heard, the woman and her light were both already gone. For a moment, Emriana fingered her opal pendant.

  No, she decided. Can't give away my presence even with a whisper.

  Emriana bolstered her courage with a single deep breath and proceeded. The noises from the next room continued, and it sounded to Emriana as though someone were shifting crates around. She used the wall to guide herself, and when she found the frame of the door, she stopped, listening again.

  Someone was definitely on the other side of the door. She felt for the handle and pulled the slightest bit, hoping to get a peek inside before anyone noticed she was there. It was dark in the room, but the sounds continued. Emriana listened for a moment longer, keeping the door open only a crack. It still sounded as if someone were stacking crates.

  How odd, she thought, preparing to swing the door wide and toss the coin inside for a better view. Then she grew suspicious. Can wizards make magic that sounds like someone moving around? she wondered. Probably, she decided. Wants me to just walk in.

  Instead, she took a length of rope that she carried-in case we need to do any serious climbing or tie someone up, she had told Xaphira-and very carefully tied one end of it to the pull handle of the door. She uncoiled the rope as she walked backward, away from the portal, perhaps ten paces. Then she yanked the door open.

  An audible click sounded in the hall and a whoosh of air was released from inside the room. A blink of an eye later, something loud popped on the far side of the hall.

  Despite her preparations, Emriana jumped at the sound. Then she stood stark still, waiting to see if anything else happened. When it did not, she carefully moved back to the wide-open door and listened. The sound of crates being stacked was still in evidence, and in fact, hadn't changed at all.

  Knowing that such noises couldn't be natural, Emriana pulled her coin out of her pocket, blinking in its brightness. The room was no more than a storage closet, but mounted on a stand in the center, aimed right for the door, was a small ballista. A bit of twine ran from the trigger mechanism to the door. Turning, Emriana found the remains of the large bolt that had been fired. It was as long as her leg and as thick as her thumb.

  It would have skewered me, she thought unhappily.

  The sounds of crate-stacking continued, but Emriana realized they were merely a trick of magic, some sort of prestidigitation Bartimus likely conjured to draw her or her aunt into opening the door.

  Aunt Xaphira!

  Emriana turned around, ready to grab her pendant and call to her aunt when a face loomed into view just inside the girl's circle of light.

  It was Denrick, smiling at her.

  CHAPTER 15

  Vambran moved down the smoky, torchlit hallway, sword in hand. The stink of sweat and fear clung to everything so many levels below the surface. The lieutenant knew he was near the dungeons of the Palace of the Seven, but his magic seemed to be leading
him in a different direction. He had not encountered any guards, no one to stand in his way, though that was not a surprise. The city is in chaos, he thought. Why stay here and protect empty corridors?

  The mercenary was close to the source of the malignancy, and he knew it. Malevolence radiated through the place, oozed from the walls, hung on him like a funereal shroud. It was a sense of evil so pervasive that he no longer needed divine guidance to track it. Whatever was causing the plague was in the bowels of the keep, and he was closing in on it.

  He had to fight the urge to leap ahead, to charge forward and find that source. Whatever was down there was strong, and he could not afford to underestimate it. But he craved the hunt. He needed it the way he needed air. After everything he had endured over the last three days, the urge to vent his frustrations on the source of it all was like a bad taste in his mouth.

  The pulsating evil led Vambran to a door at the end of the passage. The force he sought lay beyond that portal. It beckoned to him, taunting. He hesitated, listening. No sounds arose from the other side, but some presence lay beyond. Something that hated him. Adjusting his grip on his sword, he shoved the door open and peered inside.

  The chamber beyond was out of a nightmare. Implements of torture filled much of the room, and the lieutenant could see a laboratory along one wall, jammed with alembics and decanters containing all sorts of vile things. Half of them turned his stomach when he recognized them and the other half-well, he didn't even want to guess at those.

  A cloaked figure stood at a table in the laboratory, its back to Vambran, apparently working. Even when the door slammed open, the figure barely twitched. It wore a brown robe with a hood pulled up, completely hiding its head. It didn't stop in its work as it said in a masculine voice, "I wondered when you would get here."

  Vambran paused with one foot inside the room. He stared at the figure, unsure what sort of trap he might be falling into. "How did you know I would come?" he said, hoping to draw the man out, get him to turn around. He looked around the room as he spoke, searching for other threats. He saw nothing, but there were so many items filling the chamber, so many places to hide, that it seemed ridiculous not to have allies hiding among it all. The lieutenant sensed death everywhere, and not all of that palpable hatred emanated from his counterpart. The whole chamber was filled with it.

 

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