The Flames of Arathia
Page 25
Sorcerers
The Ancient Magic chose an elite race to hold the power throughout the centuries. The sorcerers, such as Annloe or his mother Elliana, were the product of this. With a much lengthened life span, they are few in numbers but at the height of power in all of Arathia. There is usually one or two per kingdom, Galdirr being one of the lucky few to have two instead of one. This is due to Romarn becoming one with Galdirr. They keep a youthful appearance, even though Annloe has grey hair, showing an older age. This trait is attributed to his father, who was in fact a human.
There are in fact subgroups to the sorcerers, one of note being the gypsies who live primarily in Serentari, though they have been known to travel in Zathora and Galdirr on occasion. Annloe by many standards would actually be one of these instead of a pure Sorcerer as he has a human father. However, his way of life makes this line. Sorcerers prefer living in areas such as temples or castles and prefer not to travel unless needed. Gypsies, however, band together in groups and travel once every hundred years. Another difference is that Sorcerers practice their magic much differently than Gypsies.
Free Striders
These wanderers comprise of mainly Galdirrian firebloods, but in some cases outcasts from other kingdoms such as the Free Strider Zerienne. Upon becoming a Free Strider, they cast aside their names, taking on new ones as they travel, looking for work as they can find it and staying out of trouble. At times they band under the leadership of older and wiser Free Striders, though for the most part they stick to themselves. They are free spirited people who wish to make their own decisions and not be held down by the leadership of a corrupt kingdom.
Free Striders have a sense of honor and dignity, a sort harm none and no harm shall come back to you mentality. They’re reserved and tend to sleep on the road or in inns, careful not to spend too long in one area in fear of being discovered for whoever they once were. Free Striders train themselves in survival skills such as hunting, cooking, and self defense. To become a Free Strider, you must first find another to train you and accept you into the “group.” After a few months to a year of training, the Free Strider is free to go and do whatever they like.
Appendix C
The Elvish Language
Elvish is a basic and ancient form of language. It is a language used more by firebloods than the common person. Of course, it is a main language in Serentari, subsequently home of the Elves. Unlike most other Elven languages, the Elvish of Arathia is very simplistic and easy to grasp. Verbs aren’t conjugated but rather the meaning is implied based on the context. Words are shorter. However, speaking this language can be trickier than actually translating it.
The Elvish language is a lighter language, meaning it’s spoken freely and not harsh. The words flow together. One word flows straight into another, most breaks only at the end of a sentence. Some basic patterns in Elvish are easy to find, and help with pronunciation.
The vowel ë is normally found at the end of a word, and just means to stress it. Aslë, which means “with,” has this vowel and is pronounced simply “ahs-lay.” It’s a long sound like the English “say.”
Double consonants, like “rr,” are common, such as in “Galdirr,” or “Latorro.” This just means to have more stress on that consonant.
“X” is also common, and is pronounced “chi.” The word “xem,” which means “from,” is pronounced “chi-em.” Below are a list of the most common words in the language, including all of those seen in the book.
Afa: may
Afoy: along
Ak: he
Aka: she
Alakna: water
Alata: sea
Alkano: to reply (answer)
Alnata: to obtain (get)
Amarca: prophecy
Anar: to go
Anasit: shall
Ano: so
Aslë: with
Ata: to do
Athy: name
Banat: to heal
Banataï: healer
Banatra: business
Bay: by
Baynal: to fight
Cen: on
Cet: to
Clanto: let
Cor: what
Coy: afraid/ scared
Coya: to fear
Coyati: fearfully
Dalthra: night
Dänor: doom
Dar: to tell
Datha: dark
Dathan: darkness
Dathoy: shadow
Delno: end
Dikala: dimension
Din: fire
Dinsa: flame
Dinsal: flames
Dirron: lands
Eathi: fall
Efna: a(n)
Elvana: Elf
En: who
Entailan: to enter
Entata: enemy
Equivor: to cleanse
Evatha: Elvish (Elven)
Fara: full
Farati: fully
Fayata: to follow
Fiyta: am
Gald: open
Gerha: head
Halth: hey
Haltha: hello
Hoko: to hold
Ka: at
Kathnar: why
Kiklo: demon
Kitarana: gem
Klartialan: vengeance
Kona: to merge
Kotonor: goodbye
Lat: weak
Latathi: weakly
Lath: to try
Latra: to know
Le: your
Lek: yours
Len: you
Leshan: love
Leshana: to love
Lethor: to leap
Lok: yes
Lunator: moon
Lusna: to use
Ma: to be
Makarna: to retreat
Maki: hand
Mallkar: curses
Maykno: led
Na: and
Naca: new
Nala: that
Nall: to be able to
Nar: now
Naraithan: heir
Narla: to wish
Nashi: us/we
Natakiy: where
Nath: the
Nathar: this
Natkal: note
Noy: all
Othno: when
Patoy: paper
Pavara: to prevail (persevere)
Paytar: to fulfill (complete, finish)
Ri: to find
Ro: it
Sath: dawn
Sathaï: sun
Sequi: star (pl. sequia)
Sesath: light
Sesnathkal: lightly
Shayt: bright
Shaytkal: brightly
Sorto: south
Tana: to have
Tarkal: tired (sleepy)
Tarkan: to sleep
Thlayi: blood
Uklo: uncle
Uktani: over
Va: as
Vainaya: arise
Venthata: hungry
Vetor: to shine
Vïntho: to bite
Viore: to come
Vïtae: bite
Woy: who?
Wya: wound
Xanala: betrayer
Xem: from
Yal: of
Yek: my
Yen: I
Yultor: to rest
Zalkatha: home
Zar: to feel
Zat: strength
Zek: our
Zel: for
Zen: We
Zlenk: mess
The Elven Lullaby
Adam is often seen humming a certain lullaby that is unknown the crew. This is actually the most common Elven lullaby, and he probably grew up hearing it all the time. It was common place for Elves to sing this to each other no matter the age when one was going to bed or just couldn’t sleep. In case you wanted to learn this song, here follows an English translation.
Let the moon and stars shine brightly
Let your head rest lightly
As the sun goes to rest
And the night cleanses your mess
/> Rest your head weary child
Let the night be soft and mild
As your dreams bring you peace
And fear bothers you the least
The world is quiet and sleeping
The mermaids no longer leaping
From pools of water crystal clear
As the fairies watch and cheer
Let your head rest rightly
Against this pillow lightly
As the final rays fade
In a glorious display
As the moon shows its head
Come you now to this soft bed
As the world joins you in your sleep
So you may dream your dreams to keep
When you wake here I shall be
Waiting for you, you shall see
So rest your head, rest your head
Come you now and go to bed.
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Table of Contents
The Flames of Arathia
Part 1: The Outcasts
Prologue:
Chapter 1:
Chapter 2:
Chapter 3:
Chapter 4:
Chapter 5:
Chapter 6:
Chapter 7:
Chapter 8:
Chapter 9:
Chapter 10:
Chapter 11:
Chapter 12:
Chapter 13:
Chapter 14:
Chapter 15:
Chapter 16:
Part 2: Fireblood
Chapter 1:
Chapter 2:
Chapter 3:
Chapter 4:
Chapter 5:
Chapter 6:
Chapter 7:
Chapter 8:
Chapter 9:
Chapter 10:
Chapter 11:
Chapter 12:
Chapter 13:
Chapter 14:
Part 3: The Final Spark
Chapter 1:
Chapter 2:
Chapter 3:
Chapter 4:
Chapter 5:
Chapter 6:
Chapter 7:
Chapter 8:
Chapter 9:
Chapter 10:
Epilogue:
Afterward:
Appendix A:
The Kingdom of Romarn
The Telling of the Fireblood War
Appendix B:
The Elves
Humans
Sorcerers
Free Striders
Appendix C
The Elven Lullaby