Honor Among Enemies hh-6
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Steilman's mouth twisted and his eyes smoldered, but he sensed a certain agreement from the others. They were all more than a little afraid of him, a state which afforded him considerable pleasure, but he needed each of them to make his plan work. And, he conceded, if any of them got scared enough, he, or she, might just blow the whistle on all of them in an effort to buy a little clemency from the court-martial. But that didn't mean he was going to put up with anyone telling him what he could and couldn't do, and that little prick Wanderman and his girlfriend were going to get everything they had coming. Randy Steilman was used to captains masts and to being busted. He was no stranger to brig time, for that matter, and, by and large, he accepted it as a condition of his life. But nobody got in his face and enjoyed the consequences. That was his one inflexible rule, the mainstay of his existence. He was a man who throve on his own brutality and the fear it evoked in others. It was that fear which gave him his sense of power, and without it he was forced to see himself as he truly was. He'd never reasoned it out, yet that made it no less true, and he could no more have allowed Wanderman and Lewis to get away with not being afraid of him than he could have flown without a counter-grav collar.
A part of him knew he'd pushed too far with the business in Impeller One. He'd learned years ago, courtesy of the beating then Chief Petty Officer MacBride had given him one night, that there were limits, even for him. But he'd been bored, and the efficiency Maxwell had been getting out of his people had irritated him, not to mention making him work harder himself. Besides, he'd heard how Lewis was pushing Wanderman... and whatever else the incident had produced, he knew he owed the bitch something special for the tongue-lashing her high and mightiness Lady Harrington had given him.
Somewhere deep inside, he felt a shiver of fear as he remembered the Captains icy voice and colder eyes. She hadn't screamed, hadn't ranted like some officers he'd pissed off over the years. She hadn't even sworn at him. She'd simply looked at him with frigid, disdainful loathing, and her tongue had been a precision instrument as she flayed him with her contempt. The shiver of fear grew stronger, and he suppressed it quickly, trying to deny its existence, but it was there, and he hated it. The only other person who'd ever put that fear into him was Sally MacBride, which had been a factor in why he'd finally taken the step from thinking about his plan to putting it into action. He wanted to be as far away from her as he could, but he knew now that MacBride had been right. Harrington was more dangerous than any bosun. There was a limit to the crap she would put up with, and Steilman felt ominously certain that if it got deep enough, she might choose to forget about procedures and proof. And if she did, he wanted to be even further away from her than from MacBride when the consequences came down.
But Randy Steilman was also convinced he could get away with whatever he chose to do. Perhaps he shouldn't have been, given the number of times he'd been busted or brigged, yet he was. And the reason was simple enough, actually. None of the punishments he'd ever received even approached what he liked to do to others, and so some elemental part of him assumed they never would. It wasn't an intellectual assumption. It was deeper than that, where it was never questioned because it was never even considered, and that was what made him so dangerous. He'd never killed anyone yet, but he was convinced he could... and this time he intended to. In point of fact, he looked forward to it. It would be the ultimate proof of his power, and it would also be his valedictory, his final "gift" to the Navy he'd come to hate. He was only four years into his current enlistment, and he never would have reupped if he'd thought a shooting war might actually break out. He wasn't really certain why he'd signed up again, anyway, except that it was the only life he knew, and he hadn't stopped to wonder why the Navy had even allowed him to reenlist. His discipline record had gotten worse, not better, in the preceding ten years, and under normal conditions, the Navy would have declined his services with alacrity. But Steilman didn't think about things like that, and so it had never occurred to him that the only reason he'd squeaked through was that, unlike him, the Navy had known war was coming and lowered its screening standards where experienced personnel were concerned because it knew how badly it would soon need them.
What had occurred to him was that he might get himself killed. The RMN's casualty lists were far shorter than the Peeps', but they were getting steadily longer, and Randy Steilman saw no reason to get his ass shot off for Queen and Kingdom.
Given all that, the decision to desert had come easily, but there was one enormous hitch. The sentence for desertion in peacetime was not less than thirty years in prison; in wartime it was the firing squad, and he didn't particularly want to face that, either. Worse, wartime deployment patterns made jumping ship more difficult. Steilman wasn't the sort any captain wanted aboard a destroyer or light cruiser, whose smaller companies meant every individual had to pull his weight, but the heavier ships had been pulled from peacetime cruising patterns and concentrated into fleets and task forces. It was only the light combatants which could be spared for convoy escort or antipiracy operations, which meant they were the only ones likely to touch at foreign ports where a man might manage to disappear into the local population.
Until now. He'd been horrified when he first learned he was being assigned to Honor Harrington's ship. The rest of his stupid crewmates could worship the deck "the Salamander" walked on and gas away about what a great combat commander she was. All Randy Steilman cared about was the casualty lists she'd compiled over the years, starting with Basilisk Station. Others could carry on all they liked about how no one else could have done better, about how much worse the casualties could have been. They could even point out the amount of prize money her crews, or their heirs, had amassed. Steilman liked money even more than most, but a dead man couldn't spend it, and learning MacBride was Wayfarer's bosun had only made a bad situation worse... until he'd learned where Task Group 1037 was to be deployed. Of all the places in the galaxy, Silesia was the best for a man who wanted to disappear. Especially a trained spacer unburdened by anything resembling a scruple. Randy Steilman was on the wrong side of the war against the pirates. He looked forward to joining the one he belonged on, and sooner or later Wayfarer had to touch at a Silesian port.
Steilman had planned carefully for that moment. He'd kept his eyes and ears open to assemble all the information he could on Harrington's ships and their operational patterns. He knew far more about their strengths, and weaknesses, than even the people around this card table suspected. He'd also made bootleg copies of as many tech manuals as he could, it was strictly against regulations, but not that hard for someone with his training, and Showforth's slot in computer maintenance had helped, and he wondered how much a Peep naval attache would pay him for some of that material. The chips were in his locker, and getting them dirtside when the time came shouldn't pose any problems. Or not, at least, compared to the problem of getting himself dirtside in the first place.
But he'd figured that out, too, and that was where Stennis and Illyushin came in. They were in Environmental, and Environmental was responsible for maintaining Wayfarer's escape pods. The number of people who could expect to get out of a ship lost to battle damage would be low, but someone almost always made it, unless the damned ship blew up, of course, and ships could be lost to other causes. That was what the pods were for. In deep space, they were little more than life-support bubbles fitted with transponders which both sides were supposedly duty bound to pick up after an engagement, but they were also designed to be capable of independent atmospheric entry if there should happen to be a habitable planet handy when disaster struck.
At Steilman's direction, Showforth had built and Stennis and Illyushin had installed an unobtrusive little box in the circuits which monitored Pod 184. When the time came, that box would be turned on, and it would continue to report that the ten-man pod was exactly where it was supposed to be, with every system at standby, when, in fact, it was somewhere else entirely. The trick would be to create conditions that produce
d enough confusion to keep everyone too preoccupied to notice any outbound radar traces, and Steilman had worked that out, as well. He and Coulter had already built the bomb for Impeller One. It wasn't a huge thing, but it would be enough to completely cripple two of the alpha node generators. The energy released when the generator capacitors blew would wreak additional havoc, both on the ship and on anyone unfortunate enough to be in Impeller One at the time, and in the ensuing confusion and panic, five people who all happened to be off duty would quietly descend on Pod 184 and depart for greener pastures.
It had taken Steilman weeks to identify the people he needed to make it all work, and the number was higher than he liked. The more people involved, the greater the chance of something going wrong, after all. Nor had he been able to get everything in place in time to put his plan into operation in Walther. But he was ready now. All they needed was to enter orbit around the proper planet, Schiller wouldn't do; its original colonists had come from Old Earth's continent of Africa, and all five of them would stand out like sore thumbs when Harrington demanded the local authorities help track them down, and they were off and free.
But before he left, he was going to square accounts with Wanderman and Lewis. It would be not only his parting gift to the Navy, but to that sanctimonious bitch MacBride, as well. Yes, and to Captain Honor Harrington, damn her!
"Look," he said finally, "I'm willing to lie low for a while. Let the Old Bitch think she's put the fear of God into me, hell, it's no skin off my nose! But don't any of you tell me what I can and can't do." He saw the fear I in their eyes, and the ugliness at his core basked in its reflection. "I am going to fix Lewis' ass, and I'm gonna kill that fucker Wanderman with my own two hands, and there's nobody gonna stop me, least of all you." He bared his teeth and slammed one meaty fist down on the table for emphasis. "I don't want to hear any more shit about it, and if I decide I need one of you to help, then you'd better by God believe you're gonna give me that help. 'Cause if you don't, there's gonna be less people in that pod when it lands, you hear me?"
Stennis swallowed and his eyes fell. Then he nodded jerkily, the fear radiating off him in all but visible waves. Steilman let his eyes sweep the others, and, one by one, they nodded as well. All but Coulter, who simply looked back with a thin, cold smile of agreement.
"Good." The single word fell into the background silence like a stone, and then Randy Steilman picked up the deck and began to deal once more.
Chapter TWENTY-SIX
Citizen Commander Caslet heaved a profound sigh of relief as his pinnace docked. His orders to remain covert at all times made sense, he supposed, but they were also an unmitigated pain, especially since not even the Republic's own diplomatic corps knew Citizen Admiral Giscard had been dispatched to the Confederacy. The ambassadors and trade attaches threaded through Silesian space were integral parts of the Republic's intelligence chain, but most were also holdovers from the old regime. The Committee of Public Safety had applied the new broom theory to the diplomats dispatched to places like the Solarian League, but Silesia was a backwater, too far from the critical arenas of diplomatic maneuvering to give the same housekeeping priority. As a result, State Security trusted its own embassy staffs no further than it had to, which, Caslet conceded, was probably wise of the SS. Six senior Legislaturalist ambassadors had defected to the Manties... after StateSec executed most of the rest of their families for "treason against the people."
That sort of predictable cause and effect was one of the more egregious examples of the lunacies of revolutionary ardor, in Caslet's estimation, and it made his own life difficult. He couldn't tap directly into the diplomatic service's intelligence conduits without revealing his presence and, probably, something about his mission, and that was forbidden, since those very intelligence sources were suspect in the eyes of his superiors. Citizen Admiral Giscard could use any information they turned up, but only after it had been funneled to one of the ambassadors sent out since the coup attempt, and Jasmine Haines, the Schiller System trade attache, was much too far down the food chain for that. Caslet could use Haines to send encrypted dispatches to Giscard via diplomatic courier, but he could neither tell her what those dispatches said, nor who he was, nor even ask her for specific data which might "in any way compromise the operational security of your mission," as his orders succinctly, if unhelpfully, put it. At least he had the authentication codes to require her assistance, but he'd been forced to skulk into Schiller and hide behind the system's largest gas giant while he sent a mere pinnace in with his dispatches. He'd hated that. Hated being stuck at the rendezvous point until his pinnace returned and, even more, hated sending his people into danger when he couldn't go with them. But Allison seemed to have handled the contact as discreetly as he could have hoped, and he watched from the boat bay gallery as the docking tube ran out to the pinnace's lock.
MacMurtree swam the tube, and he felt a twinge of annoyance at the twinkle in her eyes when he returned her salute just that tiny bit too impatiently. She knew him too well, knew he was itchy, eager to get back to trolling for pirates. Of course, he knew her pretty well, too. Neither of them had ever said so, but they shared the same contempt for the Committee of Public Safety and its minions, except, perhaps, for the handful like Denis Jourdain. And neither of them really liked the concept of commerce raiding.
Which is pretty silly of us both, Caslet reflected. The entire purpose of having a navy is to deny the use of space to an enemy while securing it for yourself, isn't it? And how can you deny it to someone else if you're not willing to kill his merchantmen? Besides, merchant tonnage is just as important to the Manties as warships, probably even more so, right?
He shook off the thought and nodded towards the lifts. MacMurtree fell in beside him, and he punched the bridge code into the panel. "How'd it go?" he asked.
"Not too badly," she said with a small shrug. "Their customs patrols really aren't worth a damn. No one even closed to make an eyeball on us."
"Good," Caslet grunted. He'd been unhappy about the "asteroid mining boat" cover his orders specified, since a pinnace didn't look the least bit like a civilian craft. But what had once been NavInt insisted that what passed for a customs patrol out here would settle for a transponder read, and damned if they hadn't been right. Well, that makes a nice change, he thought dryly.
"Anyway, we handled it all by tight beam from orbit," MacMurtree went on. "Haines didn't like sending her dispatch boat off, but she accepted her orders. Our dispatches should reach Admiral Giscard," there were no people's commissioners here to overhear her use of the prerevolutionary rank, "within three weeks." She grimaced. "We could've cut a good ten days off that by sending her straight to the rendezvous, Skipper."
"Security, Allison," Caslet replied, and she snorted with a grumpiness he understood perfectly. To keep StateSec happy, they had to send their dispatches to the Saginaw System, from which another dispatch boat (this one under the orders of an ambassador the Committee of Public Safety trusted) would carry them to Giscard. Even at the high FTL velocities dispatch boats routinely turned out, that was going to take time.
"At any rate," he went on, "we can be sure he'll know everything we do, and what we're up to. Which means we can go trolling again with a clear conscience." "True," MacMurtree agreed. "Anything turn up while I was away?"
"Not really. Of course, we're sort of out of the way here. I figure we'll clear the planetary hyper limit, pop into h-space and move a couple of light-weeks out, then come back in the same way we did for Sharon's Star."
"What if we run into somebody else?"
"You mean a 'regular' pirate instead of Warnecke's happy campers?" MacMurtree nodded, and Caslet shrugged. "We've pulled enough out of their computers to recognize their emissions. We should be able to ID the ones we want if we see them."
He paused, rubbing an eyebrow, and MacMurtree nodded again. Painstaking analysis had proved that Citizen Sergeant Simonson had gotten more out of the computers of the pirate they'd already
knocked out than they'd expected. Which was fortunate, since they'd gotten even less than hoped for out of their prisoners. But that, in its own way, had been highly satisfactory. With no need to make deals, all of the raiders had been given a fair trial before they went out the lock. The People’s Navy didn't get its sick kicks the way the prisoners had, however, so Branscombe's Marines had executed each of them before he or she hit vacuum.
But among the bits and pieces Simonson had retrieved there was more than enough to confirm Captain Sukowski's claims about Andre Warnecke, and some sobering stats on other units of the "privateer squadron." Most were at least as powerful as the one Vaubon had destroyed, and they had four ships which looked to be more heavily armed than most of the Republic's heavy cruisers. The good news was that an examination of their capture's weapons systems had shown some glaring deficiencies. The Chalice's "revolutionary government" had built its ships to kill merchantmen, which couldn't shoot back, or engage Silesian Navy units, which were hardly up to the standards of major navies, and it showed. They seemed to have insisted in cramming in as heavy an offensive punch as possible, which wasn't an uncommon mistake in the navies of weaker powers. Heavy throw weights were impressive as hell, but it was just as important to keep the bad guys from scoring on your ship, and they were underequipped for that. Which wasn't to say they wouldn't be dangerous if they were handled properly, but there were no indications of anything that could go toe-to-toe with Giscard's battle-cruisers. Still, if Warnecke’s people managed to mass two or three of their ships against one of his, things could get iffy. And if that was true for battlecruisers, it was far more true for light cruisers.
That was a sobering thought, but the computers had also coughed up the fact that all of Warnecke’s ships had been built in the same yard and fitted with the same derivative of the standard Silesian Navy sensor and EW systems. As far as Foraker had been able to determine, their radar was a unique installation, so all they needed was a good read on it, and they'd know they had the murderous bastards they wanted.