Book Read Free

Passage to Dawn tlotd-4

Page 32

by Robert Salvatore


  The fiend would have none of that. Errtu swooped and disappeared, struck fast and hard and was simply gone. Sometimes the balor hung up high amidst the stalactites, using his fires to

  loosen and drop the natural spikes at the companions scrambling below. Other times, Errtu had to come down to keep them apart, and even with the balor's tremendous efforts, Drizzt wove his way stubbornly toward Bruenor.

  Wherever the fiend chose to appear, he could not remain in place and visible for very long. Even though the quagmire continued to slow any moves the drow might try, and even though the dwarf remained stuck in the stubborn crevice, the tormented prisoner, and his mighty hammer were always quick to the call. On several occasions Errtu vanished just an instant before Aegis-fang slammed into the wall, marking the spot where the fiend had been.

  And so Errtu retained the upper hand, but in that craziness, the fiend could score no decisive hits.

  It was time to win.

  Bruenor was almost out of the crack, stuck by a single leg, when the mighty balor appeared, right behind him.

  Drizzt, yelled out a warning, and purely on instinct, the dwarf whipped about, throwing himself as far into the fiend as possible, grabbing the balor's leg, wrenching his own knee in the process. Errtu's sword came swishing down, but Bruenor was in too close for it to cleave him. Still the dwarf was battered hard, and the energy jolt nearly popped his knees out of joint, especially the twisted one.

  Bruenor grabbed on all the harder, knowing he could not hurt the balor, but hoping he could keep the fiend in place long enough for his friends to strike. His hair singed and his eyes stung as the fiend's fires came up, but they were gone in an instant and Bruenor knew that Drizzt was nearby.

  Errtu's whip cracked, slowing the drow's approach. Drizzt went in a complete spin to dodge, skidding down to one knee, and he stumbled as he tried to get back to his feet.

  The whip cracked again, but it could do little to slow the progress of twirling Aegis-fang. The hammer caught the balor on the side, slamming Errtu back against the ice wall, and the fiend's respect for the man that had been his prisoner soared. Errtu had been hit by Aegis-fang once already, when Kierstaad had entered the fray, and so he understood the power of the weapon. But that first throw could not prepare Errtu for the power that was Wulfgar. Kierstaad's throw had stung him; Wulfgar's had truly hurt.

  In came Drizzt, but the balor lashed out hard with his foot, tearing Bruenor from the crevice and launching the dwarf a dozen feet across the cave floor. The fiend used his magic to disappear immediately, and Drizzt went sliding into empty wall.

  "Fools!" the balor bellowed from the cave's exit. "I will retrieve the crystal shard and meet with you again before you leave this sea. Know that you are doomed!"

  Drizzt scrambled, Wulfgar tried to line up a parting shot, and even Bruenor worked hard to stagger back to his feet, but none of them would get to Errtu in time.

  The fiend turned away from them and started to fly off, but his surprise was complete, his momentum fully halted, by a silver-streaking arrow that hit him right in the face.

  Errtu howled and Wulfgar threw, the hammer smashing hard into the fiend, crushing bones.

  Catti-brie let fly again, putting one right into his chest. The balor howled again and stumbled backward into the cave.

  Bruenor hobbled toward him, catching his axe as Drizzt tossed it to him. He reversed his grip to add to the momentum of the throw and buried the many-notched blade deep into the fiend's backside.

  Errtu howled and Catti-brie hit him again, right beside her last shot.

  Drizzt was there, Twinkle striking hard. He plunged his other blade plunging deep into the fiend's side, right under Errtu's arm as the fiend tried to lift his own sword to fend off the drow. Then Wulfgar was there, pounding away beside his father. Catti-brie kept the exit blocked by a steady line of streaking arrows.

  And Drizzt held on, leaving his gulping blade deep in the fiend's flesh, while Twinkle worked furiously, cutting wound after wound.

  With a last burst of energy, Errtu turned about, throwing off Bruenor and Wulfgar, but not Drizzt. The mighty balor looked right into the drow's lavender eyes. Errtu was defeated-even then, the fiend could feel his corporeal form beginning to melt away-but this time, the balor meant to take Drizzt Do'Urden back to the abyss.

  Up came the balor's sword and his free hand came across, accepting the sting as it connected with Twinkle, moving the blocking weapon aside.

  Drizzt had no defense. He let go of his embedded scimitar and tried to fall away. Too late.

  The lightning flared along the blade's edge as it slashed toward the drow's head.

  A strong hand shot out before the horrified drow's eyes and caught the fiend by the wrist, somehow stopping the cut, somehow holding mighty Errtu at bay, the lightning weapon barely inches from the target. Errtu glanced across to see Wulfgar, mighty Wulfgar, teeth clenched and muscles standing out like steel cords. All the years of frustration were in that iron grip, all the horrors the young barbarian had known were transformed then into sheer hatred for the fiend.

  There was no way that Wulfgar, or any man, could hold back Errtu, but Wulfgar denied that logic, that truth, with the stronger truth that he would not let Errtu hurt him anymore, would not let the fiend take Drizzt from his side.

  Errtu shook his half-canine, half-ape head in disbelief. It could not be!

  And yet it was. Wulfgar held him, and soon, the balor was gone, in a waft of smoke and a wail of protest.

  The three friends fell together in a tearful hug, too overwhelmed to speak, to even stand, for many, many moments.

  Chapter 28 THE SON OF BEORNEGAR

  Catti-brie saw Regis stumbling his way over the ridge to the left of the cone. She saw Drizzt and Bruenor, leaning heavily on each other for support as they exited the cave. And she saw Kierstaad, being carried over the shoulder of …

  Stumpet, with her spells of healing, had done much to bolster the woman, and so the dwarf was surprised when Catti-brie gave a stifled yelp and fell down her knees. The dwarven priestess looked to her with concern, then followed her blank stare across the way, recognizing the source immediately.

  "Hey," Stumpet said, scratching her stubbly face, "is that. ." "Wulfgar," Catti-brie breathed.

  Regis joined the four at the edge of the iceberg, and was similarly knocked off his feet when he saw who it was that they had rescued from the clutches of evil Errtu. The halfling squeaked repeatedly and launched himself into the barbarian's arms, and Wulfgar, on the slick ice and with Kierstaad on his shoulder, pitched over backward, nearly cracking his head.

  The huge man didn't mind, though. Errtu and his wicked min-

  ions were gone and now was the time for celebration!

  Almost.

  Drizzt searched frantically along the stretch of the iceberg in front of the cave entrance, cursing himself repeatedly for losing faith in himself and his friends. He questioned Regis, then called out to Catti-brie and Stumpet, but none of them had seen it.

  The figurine that allowed the drow to call to Guenhwyvar was gone, swallowed up in the dark sea.

  With Drizzt in such a fit, Bruenor surveyed the situation and quickly took command, setting the friends to work. The first order of business was to get Catti-brie and Stumpet back to them-and fast, for Drizzt, Bruenor, and Wulfgar were wet and fast freezing, and Kierstaad needed immediate attention from the cleric.

  On the ice floe, Stumpet pulled a grappling hook and heavy line from her pack, and, with the practiced throw of a seasoned climber, put the hook on the iceberg barely ten feet from her companions. Bruenor secured it quickly, then went beside Wulfgar, who was already pulling hard to bring the floating ice to shore, and pulling all the harder as he looked upon Catti-brie, his love, the woman who was to be his wife all those years ago.

  Drizzt was of little help. He knelt over the edge of the iceberg, put his scimitars into the water to try and illuminate it. "I need some protection so I can go down there!" the
drow called to Stumpet, who was pulling on her end of the rope and trying to offer some words of comfort to the pained ranger.

  Regis, standing beside Drizzt, shook his head knowingly. The halfling had put out a line of his own, weighted at the end. He had fifty feet of cord into the water and still had not felt bottom. Even if Stumpet could enact a spell to keep Drizzt warm and to allow him to breathe underwater, he could not go that deep for very long, and could not hope to find the black figurine in the dark water.

  Catti-brie and Bruenor exchanged a quick hug at the shoreline-Stumpet went right to work on Kierstaad-and then the woman and Wulfgar squared off uncomfortably.

  Truly the barbarian looked ragged, his blond hair flying wildly, his beard down to his chest, and a hollow look in his eyes. He was still huge, still so well-muscled, but a slackness had come into his limbs, more a loss of spirit than of girth, Catti-brie knew.

  But it was Wulfgar, and whatever scars Errtu had put on him seemed irrelevant to the woman at that moment.

  Wulfgar's heart pounded in his still-massive chest. Catti-brie did not look so different at all. A bit thicker perhaps, but that sparkle remained in her deep blue eyes, that love of life and adventure, that spirit that could not be tamed.

  "I thought ye …" Catti-brie began, but she stopped and took a deep, steadying breath. "I never once forgot ye."

  Wulfgar grabbed her up in his arms, pulling her tight to him. He tried to talk to her, to explain that only thoughts of her had kept him alive during his ordeal. But he couldn't find the words, not a one, and so he just held her as tight as he could and they both let the tears come.

  It was a heartwarming sight for Bruenor, for Regis, for Stumpet, and for Drizzt, though the drow could not take the moment to consider and enjoy it. Guenhwyvar was gone from him, a loss as great as the loss of his father, as the loss of Wulfgar. Guenhwyvar had been his companion for so many years, often his only companion, his one true friend.

  He could not say goodbye to her.

  It was Kierstaad, coming out of his stupor with the help of some dwarven healing magic, who broke the spell. The barbarian understood the trouble they were still in, especially with the sky growing thick with moisture and with the short day fast on the wane. It was colder out here than on the tundra, much colder, and they had little materials to set and maintain a fire.

  Kierstaad knew a different way to shelter them. Still on the ground, propped on his elbows, he took up the call from Bruenor and began directing the movements. Using Khazid'hea, Catti-brie cut out blocks of ice, and the others piled them as instructed, soon building a domelike structure-an ice hut.

  Not a moment too soon, for the dwarven priestess was out of spells and the cold was creeping back into the companions. Soon after, the sky opened up, unleashing a driving sleet, and then later, a fierce snowstorm.

  But inside the shelter, the companions were safe and warm.

  Except for Drizzt. Without Guenhwyvar, the drow felt as if he would never be warm again.

  *****

  The next dawn was dim and gray, the air even colder than the previous, freezing night. Even worse, the friends found that they were trapped, stranded, for the night winds had shifted the ice that gave this sea its appropriate name and their berg was too far from any others for them to get across.

  Kierstaad, feeling much better, climbed to the top of the conical tip and took up his horn, blowing wildly.

  But the only answer came in the form of echoes, bouncing back across the flatness of the dark sea from the numerous other ice mountains.

  Drizzt spent the morning in prayer, to Mielikki and to Gwaeron Windstrom, seeking guidance from them, asking them to return to him his panther, his precious friend. He wanted Guenhwyvar to lift out of the sea, back into his arms, and prayed for just that, but Drizzt knew that it didn't work that way.

  Then he had an idea. He didn't know if it was god-inspired or one of his own, and he didn't care. He went to Regis first, Regis who had carved so very many wonderful objects with the bone of knucklehead trout, Regis who had created the very unicorn that hung around Drizzt's neck.

  The halfling cut an appropriate-sized block of ice and went to work, while Drizzt went to the back side of the iceberg, as far from the others as possible, and began to call.

  Two hours later, the drow returned, a young seal flopping along behind him, a newfound friend. As a ranger, Drizzt knew animals, knew how to communicate with them in rudimentary terms, and knew which movements would frighten them, and which would give them confidence. He was pleased upon his return to see that Catti-brie and Bruenor, using a bow and a hastily-strung, makeshift net, had caught some fish, and the drow was quick to proffer one and toss it to the seal.

  "Hey!" Bruenor howled in protest, and then the dwarf's face brightened. "Yeah," he said, rubbing his hands briskly together as he thought he understood the drow's intent, "fatten the thing up."

  Drizzt's ensuing scowl, as serious as the drow had ever been, ended that train of thought.

  The drow went to Regis next, and was amazed and thrilled by the halfling's work. Where there once had been an unremarkable block of ice there was now a near likeness, in size and shape, of the onyx figurine.

  "If I had more time," Regis started to say, but Drizzt stopped him with a wave of his hand. This would suffice.

  And so they began training the seal. Drizzt tossed the ice statue into the water, yelled, "Guen!" and Regis rushed to the edge of the iceberg and scooped out the figurine in the same net Bruenor had put together for fishing. When Regis turned net and statue over to Drizzt, the drow rewarded him with one of the fish. They repeated it over and over, and finally, Drizzt put the net in the seal's mouth, tossed the figurine into the water and yelled, "Guen!"

  Sure enough, the clever creature snorted and plunged in, quickly retrieving the halfling's sculpture. Drizzt glanced around at his friends, daring a smile of hope as he tossed a fish to the eager seal.

  They went at it for more than twenty minutes, with each successive throw going farther out into the black water. Every time, the seal retrieved it perfectly, and every time, was rewarded by excitement and, more importantly, by a fish.

  Then they needed a break, for the seal was tired and was no longer hungry.

  The next few hours were terminally long for poor Drizzt. He sat in the ice hut, warming with his friends, while the others talked, mostly to Wulfgar, trying to bring the barbarian back to the world of the living.

  It was painfully obvious to them all, especially to Wulfgar, that he had a long, long road yet to travel.

  During that time, Kierstaad would occasionally go out onto the iceberg and blare his horn. The young barbarian was growing quite concerned, for if they were drifting away at all, it was farther out from the shore, and there seemed no way to navigate back to their homes. They could catch their fish, the dwarven priestess and the ice hut could do much to keep them warm, but out on the Sea of Moving Ice was no way to spend Icewind Dale's winter! Eventually, Kierstaad knew, a blizzard would catch up to them, burying them in their hut while they slept, or a hungry white bear would come calling.

  Drizzt was back to his work with the seal that afternoon, ending by having Regis distract the seal, while the drow splashed the water and called out, pretending to toss in the statue.

  In leaped the seal, excitedly, but that lasted only a few moments, and finally, the frustrated creature clambered back onto the iceberg, barking in protest.

  Drizzt did not reward it.

  The drow kept the seal inside the ice hut that night and most of the next morning. He needed the creature to be hungry, very hungry, for he knew that they were running out of time. He could only hope that the iceberg hadn't drifted too far from the statue.

  After a couple of throws, the drow used the same distractions and sent the seal in on a futile hunt. A few minutes passed, and when it seemed as if the seal was growing frustrated, Drizzt secretly slipped the figurine into the water.

  The happy seal spotted it and
brought it out, and was rewarded.

  "It doesn't sink," Regis remarked, guessing the problem. "We have to get the seal used to diving for it." Following the logic, they weighed down the statue with Stumpet's grappling hook, which was easily bent by Wulfgar. Drizzt was careful on the next couple of throws, making sure that the seal could follow the statue's descent. The cunning animal performed perfectly, gliding under the dark water, out of sight, and returning with the figurine in the net every time.

  They tried the ruse again, distracting the seal, while Drizzt slapped the water, and all of them held their breath when the seal went far under.

  It surfaced many, many yards from the iceberg, barked to Drizzt and then disappeared again. This happened many times.

  And then the seal came up right near the iceberg, leaping with joy up beside the drow, its mission complete.

  With Guenhwyvar's figurine in the net.

  The friends took up a huge cheer, and Kierstaad blew furiously on his horn. This time, the young barbarian's call was answered by more than echoes. Kierstaad looked to the others hopefully, then blew again.

  Drifting through the misty sea came a single boat, Berkthgar standing tall atop its prow while a host of both dwarves and barbarians pulled with all their strength.

  Kierstaad responded once more, and then handed his horn over to Wulfgar, who blew the strongest and clearest note ever heard in Icewind Dale.

  From out on the dark water, Berkthgar looked upon him, and so did Revjak. It was a moment of confusion and then elation, even for proud Berkthgar.

  * * * * *

  On the night of their return to the dwarven mines, Drizzt retired with mixed emotions. He was so glad, impossibly thrilled, to have Wulfgar back at his side, and to have come away from an encounter with such powerful enemies with all of his friends, Guenhwyvar included, virtually unharmed.

  But the drow could not help thinking about his father. For months he had pursued this course in the belief that it would lead to Zaknafein. He had built the fantasy of being with his father and mentor once more, and though he did not for a moment begrudge the fact that Errtu's prisoner was Wulfgar and not Zaknafein, he could not easily let go of those fantasies.

 

‹ Prev