Darkness Risen (The Ava'Lonan Herstories Book 4)
Page 28
Salaka Dign – the drums present at the feast honoring the ancestors
san’chron – a unit of time, approximately an hour and a half; a turn has thirty san’chrons
Shalgo Imantu Solu – the Supreme One, the Creator and the Creation
Solu’san – the forbidden sharing of the Rite of Solu between two people, for the one with greater av’rito’ka may absorb the mind of the other; this practice was not, however, forbidden before the Omni–Demarcu
Sor’n – the direction ninety degrees to the left of Av rising
sparrowette – a weapon, a cross between a spear and an arrow, launched by a heavy, two–person bow
Ssacrema’av – Cribeau rites for the dead
Supreme One – the Creator, the universe, embodied by Av; Shalgo Imantu Solu
T’Av’li – the Palace at the center of the Ritious City, home of the High Family
tamarind – a tart fruit that grows in a pod
tan’ka – travel drums
ten’gran – ten grans, or about eleven minutes
ten’turn – ten turns, one tenth of a Season
thrista – a type of stinging nettle
to’maka – a weapon with a hooked blade
Trade’Marm – a master Trade woman
Tru’Av’ru – the wall of force that originally divided the world of Alona seven thousand cycles ago
tukni – mid–tone drums that are used for calling, major rite–casting and story–telling; also used to tell the passing of the eve
tuku – bass drums, used for solemn or grave news
tum’tyn – high, bongo–like drums used for personal rites
Tures – the turn of rest after the Salaka
turn – one rotation of Alona; a day, the turning of dark to light, day to night
Turo’dan – the prophesied ending of the age of Light, when all that was sundered would be made whole and all that was whole would be undone
Twa’zin’he – those who ride the silver crests; a Katari tribe
Voice – the advisor and spokesperson of a Queen
War’don’mi – a kata or fighting form of the martial arts, part of the teaching aides of the warru
War’ri’u – the first observance of the Chajana
warru – a warrior
Warru First – the chief warrior of a Queen, usually well versed in strategy and tactics
Warru Second – the second in command of a Queen’s warru
Weste – the direction of Av setting
Wulady – the Katari name for wumans
wuman – human beings on the world of Alona, one of the Av’Touched races
Yakan’tsu – a political party determined mainly by region and affiliation
Ya’kano – Greater Goddess of Light, Rite and Rita, Daughter of Av
yoni’do – bovine animals, used for meat, leather and other animal products
yora – a small, spine-covered mammal
Yo’teng – the division of the world of Alona by the Tru’Av’ru
Zehj’Ba – a phenomenon that is draining the Av’ru and the Av’rujo of life and light energy
zenith – the middle of the turn
Zwin’buta’lngi – those who run with the lavender winds, a Katari Tribe