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[Path of the Eldar 01] - Path of the Warrior

Page 4

by Gav Thorpe - (ebook by Undead)


  A gentle chime broke Korlandril’s reverie and he opened his eyes to see a winding road of silver far below him, cutting through gently sculpted terraces. The softest of breezes brushed across his skin and teased his hair. For a moment he thought he was floating far above the landscape. Sliding completely from memedream to reality, he recognised himself on the balcony outside his chambers, bathed in the dying glow of a constructed twilight. He was leaning on a fluted balustrade, looking down at the vineyards that surrounded the Tower of Starlight Majesty.

  It took him a little longer to fully recover his bodily control; blinking rapidly, stretching his limbs, quickening his pulse to ease blood back into numbed fingers and toes. He felt a lingering stiffness and wondered how long he had spent exploring his memories, walking back along the Path of Dreaming. He felt an edge of thirst and licked his lips instinctively though there was no moisture in his mouth.

  Recalling the alert chime that had roused him, Korlandril turned slowly and reached out his fingertips to a grey, slate-like panel on the wall beside the archway that led into his home. At the moment of contact with the chill slab he felt the presence of Abrahasil outside his chambers and with a brief psychic impulse bid him to enter.

  Breaking contact with the infinity link, Korlandril stepped into the shadowy lounge area inside the archway. It was very much like being inside an egg. The wall was a bluish-white, gently speckled with pale green. Curving couches with high backs were arranged facing the centre of the room, and under his feet he felt the thick ply of a heavily woven mat. Sculptures, by Korlandril’s hand and others, stood on plinths around the wall. As he looked at each in turn Korlandril felt a flicker of recognition, his mind still tied to the processes of his memedreaming: memories of how they were made or acquired; of conversations concerning them; of moods he had felt whilst looking at them. As each thought bobbed to the surface of his mind he pushed them back, away from direct contemplation. Moving to another infinity terminal, he thought the lights into a soft blue and raised the temperature a little; he felt strangely chilled.

  “Perhaps some clothes would warm you quicker,” said Abrahasil, entering the room through the arch from the main foyer.

  It was only Abrahasil’s observation that allowed Korlandril to realise that he was naked. His nudity caused him no self-consciousness; in his current state of internal awareness—or rather his utter lack of it—such thoughts were impossible.

  “Yes, that would probably be for the best,” said Korlandril with a nod. He gestured through another arch to the dining area. “Please take whatever refreshments you desire, I shall return swiftly.”

  Korlandril strode into his robing chamber, still somewhat out-of-synch with himself following his long dreaming. He absentmindedly touched a hand to a panel on the wall. A door slid aside, revealing a wide selection of attire, from skin-tight bodysuits with glittering metallic sheens to voluminous shirts and long gowns. Korlandril chose a green robe, tight at the waist and flared at the shoulders. He selected a broad belt without thought, his aesthetic instinct guiding his hands to a choice that matched his robe. As he cinched it around his waist, he walked barefoot across the rugs of the lounge area and joined Abrahasil in the dining quarters.

  “Six cycles,” Abrahasil said as Korlandril entered. The room was dominated by a long, narrow table extruding from one wall, between eight single-legged stools in a row on either side. Abrahasil sat at the far end. Korlandril saw that he had taken nothing to eat or drink.

  “Six cycles of what?” asked Korlandril, opening a crystal-windowed cabinet door. From within he pulled out a blue bottle and two silvered goblets.

  “No, drink for me, thank you,” said Abrahasil. Korlandril brought both cups to the table nonetheless, in case his mentor had a change of mind. He poured himself a generous helping of icevine juice, keenly aware of the dryness of his mouth and throat.

  “Six cycles have passed since the unveiling,” Abrahasil explained. “I was worried. You left in a hurry. Thirianna explained that you had a disagreement with Aradryan.”

  Korlandril sipped his drink, his thoughts of Aradryan fixed on distant memory, another part of him savouring the taste of the icevine with its immediate tang and warm afterglow, while yet another part of his consciousness watched Abrahasil carefully. Korlandril shifted the focus of his memory, replaying events from when Aradryan had returned, reminding himself of what had occurred. After remembering the argument, Korlandril felt the serpent in his gut writhing with anger, hissing and spitting at Aradryan’s words.

  “Calm yourself!” warned Abrahasil.

  “It was to calm myself that I went into my dreams,” Korlandril replied with annoyance. “Dreams you have disrupted.”

  “Six cycles is too long to wander in your mind,” said Abrahasil. “It is dangerous to indulge in such self-contemplation when treading the Path of the Artist. It can lead to clashes within your spirit—over-analysis of self, confliction between real observation and imagined memory. I have told you this before.”

  “I could not think of any other means to hold back the pain, except to return to those times with Aradryan that were more pleasant.”

  “You are an artist now, you must express your thoughts, not conceal them!” said Abrahasil. He leaned along the table and poured himself a drink. “What is the point of creating such great works as you are capable of if you are not going to learn the lessons that underpin them. The Path of the Artist is not about painting or sculpting, it is about controlling your means of expression, of filtering your influences and observations so that you can avoid falling prey to unfortunate stimuli. This argument with Aradryan is a fine example of what you must learn to deal with. You cannot just wander into your dreams and forget the real universe.”

  “You think I am juvenile?” said Korlandril, dispensing with all memories of Aradryan as he finished the cup of icevine juice.

  “Not juvenile, just rash,” said Abrahasil. “I have not trod the Path of Dreaming, so I do not know what solace it brings to you. I know that in retreating from your observations you are stepping back from the Path of the Artist. That cannot be healthy by any consideration.”

  Korlandril contemplated Abrahasil’s warning as he poured himself more drink. The agitated snake within writhed and clamoured for Korlandril’s attention and he washed away its nagging with more icevine, for a moment tuning every fibre of his spirit towards savouring the drink, driving away his darker thoughts with a tide of stimuli.

  “I need to engage myself in another work,” said Korlandril. “If I must expunge these feelings with expression, it is best that I not allow myself to dwell on them for long.”

  “That would be good,” said Abrahasil.

  “I should seek out Aradryan, and listen to him so that I might extract what it is that continues to plague me about his presence.”

  “Be careful, Korlandril,” said the mentor. “You may find Aradryan in an uncertain state, a destabilising influence on your psyche. I sense that you are at a critical stage upon the Path of the Artist. It is my joy to guide you further, but these next steps must be taken with caution. You are on the cusp of realising the full potential of expression, but you must choose wisely those emotions you choose to put on display.”

  Korlandril smiled, calmed by Abrahasil’s gentle tone. A surety settled in his mind, as if a light had sprung into life to show him the way forward. Under the glare of that light, the devious serpent of his jealousy shrank back into the shadows, cowed for the time being.

  Now fully recovered from his dreaming session, Korlandril was filled with purpose once more, his thoughts fixed firmly upon what was to be, the past hidden away where it could do no more damage. Choosing to forget his disagreement with Aradryan, Korlandril lingered for a moment on the happier memories and then allowed those to drift into shadow as well, leaving him nothing but the present and the future.

  Korlandril took a skyrunner across the dome, delighting in the rush of air against his skin, the flash of terrace and tree
beneath the one-pilot craft as it soared upon the winds, its wings angling and curving in tune with his thoughts. For a short while he allowed himself free rein, forgetting his intent to see Aradryan. Powered by his psychic urging, the dart-like vehicle climbed rapidly, wings tilted back, Korlandril laughing with exhilaration. In his mind his path sculpted a complex web of interleaving arcs and loops and the skyrunner responded, twirling and swooping at his whim.

  As the sensation receded and he returned the skyrunner to a stable flight, Korlandril captured the essence of his experience and stored it away. He briefly imagined creating a work of art out of air and fluid, a piece of constant motion illuminated from within, held in slowly uncoiling stasis.

  Thinking of his art brought Korlandril back to his current errand. The thoughtwave sculpture was a fine idea, but it could wait. He needed to unburden his spirit of the passion roused by Aradryan’s return, and so he angled the skyrunner down towards the silver ribbon of the road, swerving down between the red-leafed icevines on the terraces, darting beneath other craft that zipped to and fro across the dome’s artificial sky.

  Anticipation grew within Korlandril as he sped through the connecting hub between the Dome of New Suns and out into the Avenue of Starlight Secrets. Here there was more traffic. It was one of the main thoroughfares of Alaitoc where hundreds of eldar moved between the many domes and plateaus that made up the bulk of the craftworld. Some strolled languidly by themselves or with friends, others on skyrunners like Korlandril, many on drifting platforms that eased serenely from one place to the next guided by the group desires of those on board.

  Korlandril allowed himself a little amazement at the scene. Rather, not at the scene itself, but at Aradryan’s incomprehension of the inherent beauty and intricacy of the craftworld. Aradryan did not look upon the same things as Korlandril with the eyes of the artist, and so perhaps missed the precision of geometry at subtle odds with the inherent anarchy of a living system. He had not developed the senses to appreciate the cadence of life, the ebb and flow of the living and the immaterial and those things that lay in-between.

  A hope sprang to mind and Korlandril studied it for a moment, slowing the skyrunner slightly so that its navigation demanded less of his attention. It occurred to the sculptor that he might persuade Aradryan to join him on the Path of the Artist. If Aradryan sought new vistas of experience, then none compared with opening up one’s mind to every sensation without hindrance. It bordered on intoxication for Korlandril, and the thought of sharing such delights with Aradryan filled him with energy.

  Engines pitching to a constant note that sang in Korlandril’s heart, the skyrunner sped onwards. Veering left, Korlandril cut into the Midnight Dome, plunging into near-blackness. His eyes immediately adjusted to the lack of light, seeing shades of dark purple and blue amongst the deep grey. The laughter of lovers lilted above the song of the skyrunner but he ignored them, fearing that to contemplate their meaning would lead him towards thoughts of Thirianna; thoughts he did not want to explore at that moment. He allowed the whisper of the wind to carry away the treacherous sound and instead dwelt on the sensation of motion and the blur of dark trees washing past.

  Exiting the Midnight Dome into the twilight of the Dome of Sighing Whispers, Korlandril slowed once more, the engine of the skyrunner falling to a pleasant hum. In respectful quiet he skimmed between the columns that soared up towards the dome roof. While he banked left and right without effort, he pondered how he might broach the subject of Aradryan joining him as an artist.

  Slowing further still, Korlandril allowed the skyrunner to drop to ground level and swerved down a tunnelway that led deeper into Alaitoc. Here all pretence of the natural was set aside as he followed the long passage that led towards the docking towers. Oval in cross-section, the tunnel glowed with a warm orange light, flutters of energy pulsing along infinity circuit conduits embedded within the material of the wall. Korlandril felt their ghostly presence all around him as he dived deeper into the craftworld’s interior, the psychic energy of the craftworld’s spirits merging and dividing around him, whispering at his subconscious.

  It was with some relief that Korlandril exited the passageway into the Tower of Infinite Patience, where Aradryan had taken quarters since his return. Leaving behind the psychic susurrance of the infinity circuit, Korlandril brought the skyrunner to a halt not far from a spiralling ramp that led up into the tower.

  Dismounting, he allowed the craft to slip away towards an empty mooring niche and with considerable effort focussed on himself. He smoothed crumples in his robe and adjusted his belt, and with a flick of his fingers tamed his wind-tossed hair into something less unruly. Satisfied that he was presentable, he ascended the tower ramp, his long legs carrying him swiftly up to the eighth storey, momentarily revelling in the physical effort after so much recent inactivity.

  Finding the Opal Suites, Korlandril touched the infinity plate to announce his presence. He waited for a moment and no response came. Allowing his fingers to linger longer on the psychically conductive slate, he sought for the presence of Aradryan but could not detect it. Only a residual impression of Aradryan remained in this place.

  Adjusting his thoughts, Korlandril found that the adjoining apartment was occupied and he made an inquiry to the eldar within. She appeared at the archway a little later. She was of considerable antiquity, surrounded by an aura of wisdom and solemnity. From the brief contact he had shared with her on the infinity circuit, he knew that she was Herisianith, a shuttle pilot.

  “How might I help you, Korlandril?” she asked, leaning a shoulder against the archway. Her eyes roved quickly up and down Korlandril, looking at him the same way he looked at others. At some point in her long life, Herisianith had been an artist.

  “I am seeking my friend, your neighbour, Aradryan,” said Korlandril. “He came back aboard Lacontiran nine cycles ago.”

  “Your friend has not returned in two cycles,” Herisianith told him. Korlandril did not know why she had used the past-sarcastic form of “friend”, though perhaps she had seen some tiny reflection of doubt in his manner. “He departed with a companion, Thirianna. Since then I have not seen him or felt him.”

  “Did you have any sense of where they were going?”

  Herisianith flicked a finger in dismissal, her turn of wrist indicating that she considered such inquiry importune. Not wishing to impose upon her longer, Korlandril gave a nod of departing and turned away. He walked slowly down the ramp, wondering what could have occupied Aradryan for two cycles. Had he spent all of that time with Thirianna?

  Korlandril was drawn into a memedream, a small part of his mind guiding his body to a curving bench not far from Aradryan’s quarters while the waking vision occupied the rest of his thoughts. His waystone throbbed dully, but he ignored its nagging and delved deeper into the dream.

  Sineflower perfume mingled with merecherry blossom. Chatter and laughter. Thirianna standing next to her father, resplendent in a long dress of gold and black, her bronze hair caught up in a floating net of sapphire-blue air-jewels. Her eyes were green with flecks of gold and fell upon Korlandril as soon as he entered the domed chamber. Korlandril felt the warmth of Aradryan by his side: physically and emotionally. His friend had been correct, the daughter of Wishseer Aurentiun was beautiful, a radiant star in a galaxy of light.

  Aradryan introduced them. Thirianna smiled and Korlandril melted under her gaze. She complimented him on his moontiger patterned cloak. He muttered a reply, something stupid he had chosen to forget. They danced, exchanging partners, to the skirl of Aradryan’s scythe-harp. Korlandril played his light-flute, dazzling the party with the sound and colours conjured by his nimble fingers and playful mind.

  A hot cycle followed, the three of them enjoying the artificial sun and lilac beaches of the Dome of Rising Hope. Korlandril revelled in their innocence, reliving the unabashed joy they had shared. Each of them musicians, delighting and teasing each other with their melodies, coming together upon the rhy
thm of their thoughts and feelings.

  The serpent intruded once more, tearing Korlandril from his reverie. Had Thirianna and Aradryan ever been more than just good companions? Quivering slightly from the shock of departing the memedream so suddenly, Korlandril reapplied himself to his current purpose. It would be easier to find Thirianna than Aradryan, and if his wayward friend was not actually with her she might have some better idea where he might be found.

  Korlandril found an infinity terminal in a small grove of whisperleaf not far from the apartments. He made a gentle inquiry, seeking Thirianna. She had been on the craftworld longer than Aradryan and her presence in the psychic matrix that powered Alaitoc was stronger. Korlandril concentrated on Thirianna and felt the after-shadow of her spirit moving around the craftworld over the previous two cycles: here, where she met Aradryan, his spirit also registering strongly; the Boulevard of Split Moons, along the arcades of the fashion-sellers and jewelsmiths; her own quarters—alone, Korlandril noted with some satisfaction—for half a cycle; then to the Bay of Departing Sorrows, where Aradryan was present again, his presence lingering alongside hers for just the shortest time. Now she was back in her quarters, silent, perhaps meditating or composing.

  Korlandril voiced thoughts of companionship and directed them towards Thirianna. He waited for her to respond. He allowed the background vibrations of the infinity circuit to occupy him: celebration in the Dome of the Last Sunrise, a disturbing darkness emanating from the Shrine of the Ending Veil.

  At this Korlandril withdrew, repelled by the taste left in his mouth from the Aspect Warrior shrine. He had little to do with warmakers, but the Ending Veil was home to one of the Dark Reaper sects; his friends Arthuis and Maerthuin counted amongst their number. He did not pay much attention to military matters, finding it a disagreeable influence on his creations. There was no place for bloody-handed Kaela Mensha Khaine in his work. That his friends might be involved did interest him and he passed on his observations to the dormant Thirianna.

 

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