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The Anime Trope System: Stone vs. Viper, #14 a LitRPG (ATS)

Page 19

by Alvin Atwater

Everyone, even Tear, anime-fell to the side. Airi’s laughter could not be contained. Matsume’s grin held pride there, causing the young man to feel the heat of a blush.

  He sighed. “Goddammit, Asu.”

  Alice laughed. “Is she wrong?”

  “Please don’t inflate his ego,” Melody said. “And Asu, don’t blurt out random things.”

  “Pervy lich girl,” Natalia said from her seat on top of Tear’s lap.

  Chika’s eyes were glowing with lust. “Maybe I should verify Asu’s claim.”

  “Don’t even think about it,” Harumi said. “He’s going to rest from that battle and watch the movie with us.”

  “Translation, I want to check,” Kitome said, then laughed at Harumi’s blank stare. “Sorry. Airi’s rubbing off on me.”

  Airi laughed. “I eagerly await my invite to the exclusive harem club.”

  Kanako delivered a paper fan to the super druid’s head. “No pressure tactics.”

  Airi shrugged. “Honesty isn’t a pressure tactic.”

  “It kind of is,” Maki said as she put up the broom. Sophia handed her a bag of candy. The young man didn’t miss Alice briefly looking at it.

  He gave her mental props for trying to follow Tear’s diet instructions every now and then.

  “Nya, such a strange bunch,” Chesire said.

  “Nya, not stranger than you,” Neko quipped.

  “Both of you are strange, nya,” Ako said, sitting seiza with the maidens and sipping tea. The young man took a mental note at how well the maidens were integrating with various Team Stone members. He may have stared at Ako’s huge boobs a little too long. The cat girl seemed to sense his stare and blushed.

  He quickly turned back to the TV.

  “Things are going to get more interesting in the bedroom, right?” Tear whispered to him.

  Clyde laughed, but didn’t reply. Melody seemed to be curious about his unspoken answer.

  “Tear, you pervy booby cow monster,” Natalia said. The succubus’s perfect smile widened.

  Harumi sighed. “Everyone’s a pervert.”

  That sparked laughter into the entire team.

  [Quest: Dragon Business, Step 5: Confront the Thousand Year Dragon. This is an incredibly dangerous quest and you should take the time to prepare.]

  [This is the final step! Alert: remember the various warnings.]

  This has been Volume Fourteen of The Anime Trope System. The episodes will remain in order.

  The next story arc is underway!

  ~Fate is a mysterious string.

  Hello, you amazing anime, light novel, fantasy, and manga fans. I’m Alvin Atwater, and I would like to take the time to thank everyone who reads and supports the series. Please consider leaving me a review on Amazon.com. I could use as much help as possible.

  My goal is to expand the Anime Trope System into other forms of media such as manga, artwork, and even games. If my following hits the millions, I may even attract the attention of the anime overlords.

  At this time, the manga is doing quite well in production. I uploaded some pages of what’s done so far on https://Animetropesystem.net.

  In the meantime, I will get back to work as this series is very fun to write!

  I can be found at https://www.AlvinJAtwater.com , Twitter, Patreon, Facebook (Syr456).

  Here are some other interesting Facebook groups if you enjoy the LitRPG or Haremlit genres:

  Team Stone Facebook Group: https://www.facebook.com/groups/ATSteamstone

  -Gamelit Society: https://www.facebook.com/GamelitSociety

  -Haremlit: https://www.facebook.com/groups/haremlit/

  -Harem Gamelit: https://www.facebook.com/groups/HaremGamelit/

  -LitRPG Books: https://www.facebook.com/groups/LitRPG.books/

  And until the next volume, have a good one!

  Bonus

  Library…

  “Say it with me. FOR HARUMI!” Natalia said to Nina and Naoko.

  Nina said nothing.

  “For Onee-sama,” Naoko said, kuudere voice lacking emotion.

  Natalia sighed. “You’ve got to put your heart into it. And Nina, why aren’t you saying anything? Are you a heretic?”

  “I love Harumi, but everyone’s sleeping,” Nina said. “Remember the angry pickle incident.” The gothic loli folded her arms, shuddering. “I’d rather not see that directed at me.”

  “You’ve got a point,” Natalia said, picking up her Loli Saga manga. Naoko reached for a Hero-Sama novel. “Naoko, you traitor.”

  “She’s not a traitor for supporting both of Ming’s works,” Nina deadpanned.

  “Loli Saga forever,” Natalia said, puffing her cheeks into a pout. “I’ll never give in to the Hero-Sama.”

  “You’ve already finished both seasons,” Nina said, stare blank.

  “I’m just offering my support, as you said,” Natalia said, sticking her tongue out at the vampire. “Loli Saga is still better.”

  Nina sighed. “You’re a piece of work.”

  Clyde’s stat sheet. This is the end of the book.

  Name: Clyde.

  Level: 236.

  Type: Main character/ Stone. Mystic.

  HP: 800% (+110%)

  MP: 700% (+80%)

  Ki: 300%

  Attack: 422 (+150)

  Defense: 426 (+1020)

  Speed: 476

  Luck: 468

  Will: 474

  Intellect: 622

  Form: 1/1.

  Hidden stats revealed:

  Special Defense: 392

  Paranoia:

  Charisma: 488 (+50%)

  Composure: 578

  Evasion: 466

  Reputation: level 8: I… believe in you!

  Endurance: 538

  Regeneration: 368

  Haggling: 366

  Dragon blood: 2% [Unknown + golden dragon.]

  Special: God Tier skill: Godly Omen Crush. [Does immense deity, almighty, holy, light, and purity damage. Chance to instantly kill some enemies. While this attack comes out as an enormous blast of energy, you may condense it into a single punch, adding colossal physical damage.]

  Special Abilities:

  Flash Step: briefly move at the speed of light. A high speed stat will increase the critical chance of any attack combined with this ability.

  Acrobatics: able to run and jump swiftly. Can leap from building to building.

  *Mystic Senses: whether in or out of battle, you will be connected to nature and its spirits. Unknown benefits. Ability to sense abnormalities.

  *Skill Fusion, legendary special ability: combine skills and see what happens. You could unleash death on your foes! Can be very draining to your MP. Use seldomly.

  Jump: you can warp to an area you’ve been to, or that you picture in your mind. You can also open and close portals, but not create them. You can also warp with a party.

  *Astral Projection, level 5: project an image of yourself to an area you know. Raise the level to be able to move around in this state as well as increasing the range. Your body will be vulnerable. At the right level, you will learn to be simultaneously aware of both your astral projection and your true self. Warning: it is recommended to have a composure of 200 or more before projecting yourself.

  *Radiant Aura: all defenses increased.

  *Fly: you may fly for some time, if you have the MP. Practice to get better at it.

  *Heavenly Aura, Rank 4: reduced damage from the dark element and its attributes, including taint, for you and your fiancées/wives.

  Ki types available:

  -GOLDEN KI: GOLDEN DRAGON LINE.

  -Blood Ki.

  Ki Crests:

  [Harumi: Life: 11. Lightning: 11. Heart: 24.]

  [Kitome: Strength: 12. Passion: 29. Energy: 12.]

  [Alice: Soul: 15. Command: 26. *Radiance*: 15.]

  [Chika: Vitality: 17. Speed: 17. Aura: 17.]

  [Yuki: Heart(above). Mystery: 16. Power: 13.]

  [Maki: Ambition: 2. Command(above). Su
bmission: 2.]

  [Neko: Unpredictable: 5. Spark: 5. Rain: 5.]

  [Tear: Spirit: 20. Passion (above). Love: 20.]

  [Kanako: Sweet: 2. Magical: 2. *Range*: 2.]

  [Airi: Leadership: 2. Defense: 2. Nature: 2.]

  [Melody: Purity: 7. Romance: 7. Command(above).]

  [Ruri: Control: 7. Agility: 7. Lust: 7.]

  [Matsume: Fierce: 7. Fire: 7. Composure: 7.]

  [Kiko: Acceleration: 1. Trust: 1. Vigor: 1.]

  [Noona: Light: 1. *Disguise: 1. Compassion: 1.]

  [Tetra: Intensity: 1. Dignity: 1. *Influence*: 1.]

  [Ming: Desire: 4. *Prophecy: 4. Focus: 4.]

  [Hinako: Wisdom: 3. Courage: 3. Wind: 6.]

  [Tessa: Memory: 3. Wind(above). Critical thinking: 3.]

  [Untouched/unconsummated after Ki system introduction.]

  [Natalia: ???. ???.???.]

  [Misaka: Calm. *Immortality*. *Phoenix Fire*.]

  [Sophia: Poise. Discipline. Power(above).]

  [Ako: Sharpness. Wisdom. Romance(above.)]

  [Kaguya: ???. ???. ???.]

  [Dera: ???. ???. ???.]

  [Amina: ???. ???. ???.]

  Ki-based Skills:

  Dragon Breath, level 4: unleash Ki-based dragon flames from your mouth or combine it with your fist for a Dragon Fist. Dragon Breath does Ki and fire damage which cannot be blocked by magic. Requires any Dragon Ki.

  Cloaking, level 4: for a percentage of your Ki, you may turn invisible for a very short period. This ability cannot be canceled by magic. No specific Ki.

  Area Sense, level 4: you will be able to detect all enemies within a vicinity. You gain a mini-map to accompany your mental navigation system. Your foes will show up as red dots. Level this system up and you’ll gain more details and range. Example: yellow dots indicating tougher enemies and much more. No specific Ki.

  Wisp, level 1: turn into spiritual form to hide within the body of one of your fiancées/wives for two minutes. Increase the level to increase time before you’re violently thrown out. Warning, this takes a lot of Ki to perform. Blood Ki.

  Reptilian Communication, level 1: you may converse with and understand all reptilian animals and dragon races regardless of form. You may also influence their will. The higher you level this skill up, the more will you can exert. Blue Ki. [Passive.]

  *Blood Ki Skill: Possession, level 1: target one sentient being. You may possess that person for up to fifteen minutes, assuming you’re about to dominate his or her will. The WILL stat will play a huge roll here. It is highly recommended to raise it as much as possible. Ki Crests such as Command, Submission, Domination, and Critical Thinking will carry you a long way. The possession time increases with a higher level. Blood Ki. **Relic-class skill**

  Ki-based Ultimate Attacks:

  -none.

  Ki Skill in Training:

  -You have started learning Ki passive, Telepath, level 1. Gold Ki. You can direct your thoughts and speak to anyone within the same city. Increase the level to increase range. This skill is highly dependent on having the Range Crest. To obtain, you need Range at 3, Composure at 2, Vigor at 2, and Nature at 2.

  -You have started learning Pyro Master Form. Ki required to obtain this transformation: Fire at 37. Intensity at 8. Agility at 11.

  -You have started to learn the Ki passive, Zen Inner Control. To obtain, you need Light at 3, Strength at 4, and Wisdom at 2.

  Misc:

  -Free Points: 406.

  -Wanted rep Harpy clan: 5/5.

  -Omen’s Spheres (some call them orbs): 10 of 25. (2 of 5 super). Until bonus: 3.

  -Sato Academy Crafting Permission.

  -*World Star Fragments*: 2/7.

  -Faith level 22. Faith points: 140.

  -Chaotic energy: 1.

  -Adventurer rank: A-40.

  Skills:

  -Athlete: 10% bonus to speed and will. [Passive.]

  -Mystic Calm: 100% resistant to fear, despair, discomfort, and shock. [Mystic Passive.]

  -Hostile Detection 5: detects hostiles within a certain range of you. Detects enemy information. Can now see weakness. Can now see resistances. Can now see secrets. [Passive.]

  -Heart Protection 5+: you’re 93% less affected by unwanted mental magic or skills from enemies. You gain a 49% bonus to your ability to convince others to do anything that would protect their hearts. 70% chance to break from any magic or charismatic hold. [Passive.]

  -Secret Sword and Martial Arts Combination: random unknown increases to speed, defense, and will during battle. Chance to critical increases by 2%. [Passive.]

  -Crafting 5+: enables you to craft items using everyday objects. Can craft complicated items and a 1% extra chance to successfully craft one. [Passive.]

  -Dagger Combat 9: does physical damage. Enables dagger combat. Chance to critical at 42%. Chance to do double damage at 2%. [Passive.]

  -Knife Throwing 8: does physical damage. Enables knife combat. Chance to stun at 41%. [Passive.]

  -Trap Detection 8: you will be warned by the system automatically on things your mind would consider a trap. Your will stat dictates this! Range: 72 meters. [Passive.]

  -Party Loyalty: your party will know if you’re in danger and need help. A boost of stats will be given to anyone who’s able to provide you with assistance. [Passive.]

  -Dual-wielding: With this, you may successfully wield two weapons at the same time. Chances of triggering a duo attack increases.

  -Dual- and Tri-casting: You can now cast up to three spells at the exact same time. NOTE: this can and will drain a lot of MP at once, depending on the spells. However, with it you could accomplish some intense feats. Discovering new abilities and experimenting is truly within your grasp.

  Unarmed Attacks:

  -Roundhouse Kick, Enhanced: does physical damage. Chance of knockdown at 35%.

  -Mystic Punches/Kicks, Enhanced: does physical and double spiritual damage. Chance of stun at 10%. 65% chance of stun or paralysis if catching enemy by surprise.

  Sword Attacks:

  -Precise Slash 10: does double physical damage. Chance of critical at 45%.

  -Deep Slash 10: does double physical damage. Chance to cause bleeding at 45%. Chance to stun at 15%.

  -Spirit Slash 10: does double physical and spiritual damage. Chance to cause dizziness at 40%. Chance to cause spiritual blight at 45%.

  -Shatter Strike 10: does physical and double fire damage. Chance to break barriers at 66%.

  -Tier 3 Skill: Sound Slash: does physical and sound damage. Chance to cause deafness at 1%.

  -Stagger Punch: Class: moderate rare. Does physical damage. Has a great chance to stun enemies and if you punch in the right place and at the right time, well… you could instantly KO an opponent.

  Defensive Skills:

  -Cosmic Shield [Evolution 1]: invoke a magical shield around you for a few seconds. Will shield you from magic and block physical attacks. Chance to invoke Spirit Counter at 5%. Now blocks Ki, Chakra, negative Ki, psychic energy, deitic power, cosmic energy, and unknown sources of supernatural power.

  Special Skills:

  -Quick Meditation: once per cooldown, you can boost random stats. The buffs will last for up to two hours.

  -Mystic Meditation: once per cooldown, you can boost speed, will, and composure. This buff will last up to 2.5 hours.

  -Power Up: once per cooldown, you may recharge 30% of your MP and slightly increase attack and speed. [Charge.]

  Combat Level:

  -Advanced Combat Style: intermediate level 9.

  -Mystic Combat: level 9.

  -Samurai Combat Style: basic.

  Magic-Based Skills:

  -Gold Tier skill: Reaper Sphere [Evolution 3]: Type: spiritual, death. Class: mysterious. Does light and death damage. You can will them to explode on impact with enemies to rack up the damage.

  -Gold Tier skill: Saint Ray Spears [Evolution 2]: Type: spiritual. Class: mysterious. Shoot a flurry of holy energy spears at multiple enemies. 12% chance to stun or paralyze an e
nemy. Does holy and glass damage. 1.5% chance to instantly kill enemies ten levels or more below you. You can will the spears to explode upon contact.

  -Unknown Tier skill: Wrath of Raijin and Fujin [Evolution 3]: Type: spiritual, holy, deity. Class: mysterious. You can only use this if you have 200% MP or more. Shoot a wave of godly energy. Does immense spiritual damage. Chance to inflict triple super-severe damage to dark creatures at 35%. Chance to cause spiritual blight at 59%. Does holy and purity damage. If conditions are met, this attack will become Super Fallen Angel Spirit Wave instead. Will do demonic and taint damage. Chance to cause agony at 41%. Chance to do quadruple damage to non-dark creatures at 37%. Chance to summon dark creatures from the abyss at 1%.

  -Special Tier skill: Molten Burst of the Fiery Deities [Evolution 3]: Type: spiritual, fire, deity. Class: mysterious. Call upon holy fire to destroy your enemies. Will always target multiple enemies. This is an unblockable skill. Chance to inflict super-severe burns on enemies with even the slightest weakness to fire at 95%. Chance to inflict quadruple damage to all dark creatures among all attributes.

  -Binder’s Hand 6: Type: spiritual. Class: mysterious. Bind your enemies with tendrils of spirit energy. 46% chance to bind 1 enemy. Does no damage unless you will it. If willed, will do 14% damage per second. Able to will it to hold allies. Cannot damage allies.

  -Charm 6: Type: spiritual, mental. Class: uncommon. Once per cooldown, you have a chance to take control of 1 targeted enemy. At this level you can only charm up to 5 enemies at the same time, with lower levels. Be wary of enemies immune to charm.

  -Mystic Omnipresent Aide: invoke the power of nature to assist you. Does nature damage. Chance for a 150% attack increase, anywhere. Wiseman’s Calm increases this by another 50%.

  -Wiseman’s Calm: Enter Wiseman Mode. This form lasts for a short time and drains magic points, but all physical and magic attacks increase greatly. You will be able to cast Destructive Mystic Lightning. Chance to fully heal when entering this mode: 3%. Sometimes allies around you will randomly heal.

 

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