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Kender, Gully Dwarves And Gnomes t1-2

Page 6

by Margaret Weis


  Four days later, the Pig Iron Alehouse was buzzing with gossip about Lodston and his guest from Sylvanesti.

  "He must be an evil sorcerer, part of that trouble in the north," someone whispered.

  "Nobody's ever seen him, but look at old Lodston!"

  "I saw him reading a spell from a scroll!" claimed one witness. "He called up a lightning bolt and set the blacksmith's shop on fire, just because the smith spat on the ground when he walked past! Old Lodston always was an ornery cuss, but never that mean. I think that elf has cast an evil spell on him."

  "Dwarves don't know anything about magic," scoffed a less superstitious townsman. "I heard that was some kind of family feud — something to do with the old gold mine. The hermit probably kept the blacksmith busy while the elf set the fire."

  "I know what I saw!" protested the witness. "He had on some funny glasses and was reading from a piece of parchment when the lightning came right out of his hands just before the scroll blew up!"

  "I heard Lodston tell Tidbore Ummer that his sheep were going to die, and they did — every one of them! Tidbore said the old fool told him he read the future from a magic scroll."

  "That old gold-hound can't read!"

  "Read? By Paladine, he can't even see!"

  "Well, he can now! I heard that this elf is a healer, not a wizard, and that he made some glasses to heal the dwarf's eyesight," someone whispered.

  There was a nervous titter as a flurry of gossip about healing spectacles spread among the tables.

  "If that were true, the Seekers from Solace would be crawling all over us. A healer in Krynn? Don't be a fool!"

  "To me, the biggest puzzle is why a dwarf would take up with an elf. They're supposed to hate each other, you know."

  "That wouldn't be a special problem for Nugold Lodston. He hates everybody and everything, except gold, that is!"

  "That's not any harder to believe than an elf in black robes, I tell you. If you ask me, it's got something to do with all that mess in the north."

  "Maybe he and this Dalamar like something else about each other, if you know what I mean!"

  The drunken insinuation cut through the underlying tension of the conversation, causing peals of laughter to fill the tavern. During the raucous outbreak of crude jokes about Lodston and Dalamar, a man clad in a rough wool cloak flipped the hood closer around his face. Then he tossed an iron coin on the table and left the tavern.

  While the patrons of the Pig Iron Alehouse were debating over the nature of his relationship with Dalamar, Nugold Lodston was on the other side of Digfel, shaking his stick in Milo Martin's flushed face. Even his voice had changed in the last several days, developing an impatient edge and a curious clipped accent.

  "You heard what we want! We'll expect delivery, as usual, before nightfall!"

  "I can't do that, Nugold," Martin insisted. "My cart was in the blacksmith's shop when you… uh, when it caught fire. It'll be a week before I'm able to bring all this stuff out to you. Tell Dalamar it's not my fault!"

  Martin looked away from the dwarf's angry gaze behind the curious hexagonal glasses. Though he had never met the elf, he now feared Lodston's guest. The powers which the elven wizard had bestowed upon his unlikely dwarven friend were more than the shopkeeper wanted to face. Hadn't they changed the irascible but harmless old hermit into a fearsome sorcerer with a more dangerous temper? Hadn't the elf somehow healed the dwarf's failing vision with the enchanted spectacles perched upon Lodston's huge nose?

  "Well, bring it as soon as you get your cart fixed," growled the dwarf as he turned to leave Martin's shop. "Just remember what I said about the door, if you value your life!"

  "I know, I know!" the man mumbled. "You and the elf have placed a curse on it. No thief in his right mind would try to steal anything from you or your new 'friend.' "

  Lodston smirked behind his whiskers and stepped through the doorway onto the street. The curious little glasses perched on his thick nose sparkled in the late morning sun. The bully, Joss, interrupted a conspiratorial discussion with a pair of teenaged pickpockets and muttered a hasty warning. The unscrupulous trio darted into the shadows, away from Lodston's path. The hermit scowled in their direction, wishing he had a suitably vindictive spell to cast upon the fleeing threesome.

  I've used all the scrolls I understand, he mused on his way home. I guess I'll just have to take a chance on a strange one, if I mean to keep these human clods on their toes.

  When he reached the mine, Lodston headed immediately for the chest. He had already used all of the "fun" and "attack" spells and was ready to risk reading one or two incantations in his "unknown" category in order to strengthen his image in Digfel as a dangerous sorcerer. The hermit unrolled the first scroll he found with four black marks and began to read it.

  HAPGAMMITON'S MODE OF INTERPLANAR GATING TO SUMMON OTHER INTELLIGENCES RESIDING ON OTHER PLANES OF EXISTENCE, IT IS ESSENTIAL FOR THE CASTER TO PREPARE HIMSELF FOR FIVE CONSECUTIVE NIGHTS PRIOR TO UTTERING THE INCANTATION. FAILURE TO PURIFY HIMSELF BEFOREHAND WILL RENDER THE INCANTATION EITHER POWERLESS OR UNPREDICTABLE.

  Bah! I already knew it was unpredictable! Lodston thought. The worst that can come of it is that it'll fail. In that case, I can just pick another one. Undaunted, the amateur wizard skipped the rest of the page and began reading the ancient words at the bottom of the parchment.

  His pronunciation and understanding of the forgotten elvish dialect had grown more accurate with each reading of Dalamar's scroll's. This time, his dwarven accents had dwindled to a mere trace, as had much of his original personality before it was dominated by the dark elf's spells and robe. Lodston intoned the ancient words perfectly, letting the scroll's dweomer fuse with the vestiges of Dalamar's power within his mind and body.

  MARGASH JORAS NOLLEN GRATH GRISSIT DORSI, GRISSIT BLUDE; ITEL FOMA DRILID SHUDE; MARGASH NEPPS U HALLEM GRATH! OBEY THESE WORDS OF POWER WATCHERS OF THE THRESHOLD, WATCHERS AT THE GATE, UNBAR THE GUARDED DOOR; OBEY THE COMMAND OF THIS SERVANT OF POWER!

  Beneath the dwarf's feet, the firm rock floor seemed to quiver as he spoke the final spellwords. Lodston's untrained concentration shattered completely when a thin stream of opaque light seemed to slice through both floor and ceiling of his sturdy artificial cave. The frightened hermit collapsed in a babbling heap on the floor, shielding his face from the intensifying light.

  Suddenly the beam began to split, as if a doorway were opening onto a new yet darker dimension. Peering through his trembling fingers, Lodston saw moving forms just inside the opening, monstrous forms with scaly appendages and tentacles writhing and lurching toward the threshold produced by Dalamar's scroll.

  The dwarf began to moan and crawled toward the door. Just as he was reaching for the bar, the stout wooden timbers exploded from some terrible force on the outside. The blast drove scores of thick splinters into the dwarf's head and chest and dashed him against the far wall with such force that he crumpled to the floor in a daze. The Glasses of True Seeing fell from his face into his lap, adding natural blindness to the old hermit's stupor. He could still see the gaping doorway because of the sunlight outside the entrance. He could also see a bulky figure clad and cowled in rough wool framed by the shattered sill.

  "Idiot! What have you done?"

  Dalamar's distinctive accent boomed in the small chamber.

  "Dalamar!" the hermit tried to cry. "Help…"

  "Quiet, you ignorant fool! I must try to undo what you've done before the gate widens!"

  Blood from several gashes in his head blinded the dwarf even more. He was growing weaker and was clutching desperately to consciousness. Through the haze, he could barely see Dalamar marking the floor with a bit of chalk. Tentacled paws and stranger appendages were probing the air above the dark elf's head while he began chanting a singsong phrase over and over again from within the sanctuary of the hastily drawn pentagram.

  For a moment it seemed that the horde of unearthly creatures Lodston had freed would swarm into the chamber and en
gulf the wizard. Yet he faced the monstrous beings with unflinching, intense concentration until the "gate" began to close. Then Dalamar raised both hands and his voice, crying the same phrase as loudly as he could. The final surge of energy was enough to dissipate the rest of the ethereal light. Silence and semidarkness enveloped the hermit's fading thoughts.

  Dalamar glanced first at the dwarf and then at the crude table that held the open chest with his spellbooks and the remaining scrolls. The dark elf began removing the magical writings from the chest, examining each one for signs of damage.

  "H… H… Help me, D… D… Dalamar," Lodston pleaded weakly. He crawled forward, trailing blood from his many wounds, until he could grasp the elf's ankle in his gnarled hand. "I n… n… need some w… w… water."

  Dalamar pulled his leg firmly away from the hermit's clutching fingers.

  "You'll need nothing in a moment or two, old dwarf," he told the hermit. "You will have peace, but you will have paid dearly for your disobedience. Already the dweomer of your bumbling incantations has spread northward to Qualinesti, if not farther. This quiet village will be drawn into the Dark Queen's war, thanks to you and your meddling. But you will have peace."

  Dalamar watched in grim silence while Lodston's grasping fingers relaxed on the floor at his feet. Then he threw the hermit's crude cloak to one side and stooped to retrieve his black robe from the dwarf's body.

  Milo Martin could see that something was very wrong the moment he arrived at the riverside trail leading to Lodston's gold mine. He left the sacks of provisions on the trail and picked his way stealthily among the bushes until he could see the darkened entrance.

  Fragments of the heavy door were hanging from its sill by only one hinge. Some terrible force had blasted the thick portal inward, shattering it as if it had been an eggshell. The nervous storekeeper crept closer to examine the ground for tracks. The sandy soil was riddled with hundreds of footprints, tracks of boots with low heels, the kind commonly worn by elves. He also noted pawprints of large dogs, possibly bloodhounds used to track criminals. Satisfied that none of Lodston's visitors were still in the vicinity of the mine, Martin crossed warily to the gaping doorway. Then he called in a low, halting voice, as though he dreaded either an answer or no answer at all.

  "Nugold! Nugold Lodston! It's Milo Martin, with your goods!"

  Somehow the silence seemed more ominous than a reply might have to the cautious shopkeeper. He entered the murky chamber, stepping over the debris from what had been the door. The chamber had been ransacked, and the stench of rotten flesh nearly sickened him. Packages of food from his own store were broken and scattered everywhere. A fine layer of flour had settled throughout the antechamber, lending an eerie white cast to everything in the room.

  Martin lit a lamp he found on a small table. Its light shone through the haze of flour which he had disturbed when he entered. At the rear of the room, he saw another shattered door leading into a pitch-black tunnel. Whatever force had blasted the heavy timbers of those doors was more than a mere battering ram. In fact, the inner door appeared to have been blown completely off its hinges.

  The merchant was just starting toward the tunnel when his feet stumbled over something soft beside the table. He held the lamp closer and realized that it was the old dwarf's tattered woolen cloak. It was draped over something much firmer, something which was the obvious source of the stench in the small chamber. Martin lifted a corner of the filthy rag just enough to verify what he suspected. The old hermit's rotting body was lying inside some kind of mystical diagram with its bloated face staring vacantly at the ceiling. The head and chest were riddled with sharp splinters from the outer door, and the back of the scalp was badly gashed and bruised.

  "What did they do to you, old friend? Where's your fine sorcerer's robe now?" Martin mumbled sourly, a few tears moistening his blue eyes. Despite Lodston's crankiness, the merchant knew that he'd miss the dwarfs trips to Digfel. "You were playing with fire when you let that elven wizard teach you magic!" he scolded the silent corpse.

  Martin shook his head and turned away from Lodston's body. Being a practical man, he found an empty flour sack and began to rummage through the rubble, looking for anything of value which he might resell in his store. He found a metal cup and spoon in a scorched comer, as well as several half-finished golden figurines and a bit of cheap tobacco he could soak in wine to disguise its harshness. In the lamplight, he could see footprints where the searchers from Qualinesti had tracked flour into the mine. Just inside the mine passage, he could see a sturdy little chest lying empty on its side.

  Whatever might have been in that box, magic or otherwise, belongs to the dark elf or his friends now, Martin thought grimly. Just as he was leaving, he noticed the light from the doorway glinting on something under the table, something made of metal and glass.

  "Aha! The famous healing spectacles, I'll wager," Martin muttered. He wiped them free of flour and gore from the bloody floor, then balanced them on his nose. The thick lenses distorted his vision so badly that his head began to hurt almost instantly.

  Humph! I don't know anybody in Digfel with eyesight bad enough for these glasses. What a waste of good workmanship! he thought. Still, some traveler might have a need for them. Martin frowned and removed the glasses, sticking them impulsively into one of his trouser pockets. Then he turned toward the failing sunlight outside Lodston's shattered door.

  THE STORYTELLER

  Barbara Siegel, Scott Siegel

  Spinner Kenro, you're under arrest!" announced the dragonarmy officer, the point of his blade at my throat.

  I swallowed hard, hoping my bobbing adam's apple wouldn't be sliced by the edge of his sword. Struggling to keep my voice from quivering, I said, "I haven't broken any laws. On what charge are you arresting me?"

  The officer, a human, his face a mottled mass of burn scars surrounding dead, gray eyes, growled, "You were warned, Kenro, to stop telling your stories. The Highlord doesn't give second chances."

  I was standing near the fireplace in the main room of the Paw's Mark Inn. I had just finished telling one of my tales to the assembled audience. How strange it was to see them all in one place; the kender, with their comically brightcolored clothes, stood out like stars in a dark sky against the somber gray beards of the fastidious dwarves and the earthy brown skin of the ever-so diligent gnomes.

  The dragonarmy officer seemed to pay them no mind. I suppose he had little fear because his fellow soldiers had entered the inn just behind him and had stationed themselves at every exit.

  Out of the corner of my eye I saw the kender, Quinby Cull, strut forward. His face had turned red, and his cheeks were puffed out. Though Quinby was unarmed and half the size of the dragonarmy officer, he seemed thoroughly unafraid. I wish I could have said the same for myself.

  "Spinner is our friend, and you've no right to arrest him!" declared Quinby.

  "There's room for you in the Highlord's prison, too, kender," the dragonarmy officer said darkly.

  Quinby seemed to mull that over before he innocently asked, "How much room is there in the Highlord's prison? I thought it was already full."

  The officer pulled the edge of his sword away from my throat and stepped forward to threaten Quinby.

  I grabbed the officer's arm. "He doesn't mean anything by it," I quickly said. "Leave him be."

  Quinby had become a good friend since I arrived in Flotsam just a few short weeks ago. I had been disheveled and my spirit nearly broken until my long, meandering journey from the outskirts of Solace ended in this dark, forbidding city. I had traveled more than half a continent searching for an audience for my stories. And here, at last, I had found one. But more than that, I had found friendship…

  "Please," I begged, hanging onto the soldier's arm.

  The dragonarmy officer slowly lowered his sword.

  "It's all right, Quinby," I said. "I'll go with this soldier and get everything straightened out. I'm sure," I added with more confidence than I fe
lt, "that I'll be free by morning."

  A dwarf named Vigre Arch suddenly stepped up beside Quinby and said boldly, "I don't like this. You'd better stay here with us, Spinner."

  The dragonarmy officer's eyebrows raised in alarm. Dwarves and kender in agreement? "The Highlord was right," he muttered.

  "Right about what?" I asked.

  "That you're a dangerous man. Enough of this talk. Let's go, Kenro, or I'll lop off your head right now. That'd put a quick end to your storytelling, now, wouldn't it?" he sneered.

  Not having any choice, I started following the officer out of the inn. Both Quinby and Vigre Arch were shouldered aside, but there was a growing rumble among the crowd.

  "Where are you taking Spinner?" one of the kender cried.

  "We want another story!" shouted a dwarf at the far side of the room. "Let Spinner go!"

  "Yeah! Let Spinner go," yelled a young gnome, taking up the cry.

  Soon everyone in the room — except, of course, the dragonarmy soldiers — began to chant, "Let Spinner go! Let Spinner go!"

  The kender, dwarves, and gnomes who crammed the inn had never joined together for anything — except to fight among themselves — and that had made it easy for the Highlord to rule. But the dragonarmy soldiers were seeing something that opened their eyes to a new and startling reality. The three races had united in my defense!

  Frankly, it amazed me, too.

  The angry crowd — they easily numbered more than two hundred — began to surge forward.

  "Tell them to stop!" ordered the officer.

  I saw the dragonarmy soldiers raise their crossbows.

 

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