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Lyonesse

Page 25

by Jack Vance


  Dhrun said in a wistful voice: "I would hope to be gallant and kind, since I am the son of a prince and a princess, but as for bravery, I can honorably claim none."

  "Sheer nonsense! Only a person of great bravery would have done as you did."

  Dhrun gave a bitter laugh. He touched his talisman. "The fairies knew my fearfulness and gave me this amulet of courage; without it I could have dared nothing."

  "I'm not at all certain of that," said Glyneth. "Amulet or none, I consider you very brave."

  "That is good to hear," said Dhrun mournfully. "I wish it were so."

  "All this to the side, why would the fairies give you such a gift, or any gift whatever? They are not ordinarily so generous."

  "I lived with the fairies all my days at Thripsey Shee, on Madling Meadow. Three days ago they cast me out, though many of them loved me and gave me gifts. There were one or two who wished me ill and tricked me so that when I looked back and incurred seven years of bad luck."

  Glyneth took Dhrun's hand and held it against her cheek. "How could they be so cruel?"

  "It was strictly the fault of Falael, who lives for such mischief. And what of you? Why are you here?"

  Glyneth smiled sadly into the fire. "It's a dreary tale. Are you sure you want to hear it?"

  "If you want to tell it."

  "I'll leave out the worst parts. I lived in North Ulfland, at the town Throckshaw. My father was a squire. We lived in a fine house with glass windows and feather-beds and a rug on the parlor floor. There were eggs and porridge for breakfast, sausages and roasted pullets at noon dinner and a good soup for supper, with a salad of garden greens.

  "Count Julk ruled the land from Castle Sfeg; he was at war with the Ska, who already had settled the Foreshore. To the south of Throckshaw is Poelitetz: a pass through the Teach tac Teach into Dahaut and a place coveted by the Ska. Always the Ska put pressure on us; always Count Julk drove them back. One day a hundred Ska knights on black horses raided Throckshaw. The men of the town took up arms and drove them away. A week later an army of five hundred Ska riding black horses drove up from the Foreshore and reduced Throckshaw. They killed my father and mother, and burnt our house. I hid under the hay with my cat Pettis, and watched while they rode back and forth screaming like demons. Count Julk appeared with his knights, but the Ska killed him, conquered the countryside, and perhaps Poelitetz as well.

  "When the Ska left Throckshaw, I took a few silver coins and ran away with Pettis. Twice I was almost captured by vagabonds. One night I ventured into an old barn. A great dog came roaring at me. Rather than running, my brave Pettis attacked the beast and was killed. The farmer came to investigate and discovered me. He and his wife were kind folk and gave me a home. I was almost content, though I worked hard in the buttery, and also during the threshing. But one of the sons began to molest me, and to suggest careless behavior. I dared no longer walk alone to the barn for fear he would find me. One day a procession came by. They called themselves Relicts of Old Gomar* and were on pilgrimage to a celebration at Godwyne Foiry, the ruins of Old Gomar's capitol, at the edge of the Great Forest, over the Teach tac Teach and into Dahaut. I joined them and so left the farmhouse.

  *Gomar: ancient kingdom comprising all of North Hybras and the Hesperian Islands.

  "We crossed the mountains in safety, and came to Godwyne Foiry. We camped at the edge of the ruins and all was well, until the day before Midsummer's Eve when I learned of the celebrations and what would be expected of me. The men wear the horns of goats and elk, nothing more. They paint their faces blue and their legs brown. The women plait the leaves of ash trees into their hair and wear cinctures of twenty-four rowan berries about their waists. Each time a woman consorts with a man, he breaks one of her berries; and whichever woman first breaks all her berries is declared the incarnation of the love goddess Sobh. I was told that at least six of the men were planning to lay hands on me at once, even though I am not yet truly a woman. I left the camp that very night and hid in the forest.

  "I had a dozen frights and a dozen close escapes, and finally a witch trapped me under her hat and sold me to Arbogast, and you know the rest."

  The two sat silently, looking into the fire. Dhrun said: "I wish I could travel with you and protect you, but I am burdened with seven years bad luck, or so I fear, which I would not share with you."

  Glyneth leaned her head on Dnrun's shoulder. "I would gladly take the chance."

  They sat talking long into the night, while the fire once again lapsed to coals. There was quiet inside and outside the hall, disturbed only by a pitter-patter from above, caused, according to Glyneth, by the ghosts of dead children running along the' roof.

  In the morning the children breakfasted, then broke into Arbogast's strong-room, where they found a chest of jewels, five baskets full of gold crowns, a set of precious silver punchbowls, intricately carved to depict events of the mythical ages, and dozens of other treasures.

  For a time the children frolicked and played with the riches, imagining themselves lords of vast estates, and even Farence took a wan pleasure in the game.

  Throughout the afternoon the wealth was shared out equally among the children, all save Nerulf, who was allowed nothing.

  After a supper of leeks, preserved goose, white bread and butter and a rich plum-duff with wine sauce, the children gathered around the fireplace to crack nuts and sip cordials. Daffin, Pode, Fulp, Arvil, Hloude, Lossamy and Dhrun were the boys, along with the morose imp Nerulf. The girls were Gretina, Zoel, Bertrude, Farence, Wiedelin and Glyneth. The youngest were Arvil and Zoel; the oldest, aside from Nerulf, were Lossamy and Farence.

  For hours they discussed their circumstances, and the best route through the Forest of Tantrevalles into civilized countryside. Pode and Hloude seemed best acquainted with the terrain. Optimally, so they declared, the group should follow the brick road north to the first river which would necessarily join the Murmeil. They should follow the Murmeil out into the open lands of Dahaut, or perhaps by some stroke of luck they might find or purchase a boat, or even build a raft. "Indeed, with our wealth we can easily obtain a boat and float in ease and comfort downstream to Gehadion Towers, or, should we choose, all the way to Avallon." Such was Pode's opinion.

  Finally, an hour before midnight, all stretched out and slept: all except Nerulf, who sat another two hours scowling into the dying embers.

  Chapter 19

  IN PREPARATION FOR THEIR journey the children brought the ogre's cart around to the front door of the hall, greased the axles well with tallow and loaded their treasures aboard. Across the shafts they tied poles, so that nine of them could pull and another three push from behind. Only Nerulf was unable to assist, but no one thought that he would help in any case, since the cart carried no property of his own. The children bade farewell to Arbogast Hall and set off along the brown brick road. The day was fresh; the wind herded a hundred clouds from the Atlantic high across the forest. The children pulled and pushed with a will and the cart trundled along the brick road at a good rate, while Nerulf ran at best speed behind in the dust. At noon the party stopped to dine on bread, meat and heavy brown beer, then continued north and east.

  During the late afternoon the road entered a clearing, grown over with rank grass and a half-dozen crippled apple trees. To one side stood a small ruined abbey, built by Christian missionaries of the first fervent wave. Though the roof had fallen in, the structure offered at least the semblance of shelter. The children built a fire and made a meal of withered apples, bread and cheese, with cress and water from a nearby stream. They made beds of grass and rested gratefully after the labors of the day. All were happy and confident; luck seemed to have turned their way.

  The night passed without incident. In the morning the group prepared to set off along the road. Nerulf approached Dhrun, head bowed and hands clasped across his chest. "Sir Dhrun, let me say that the punishment you have visited upon me was well-deserved. I never realized my arrogance until I was forced to do so.
But now my faults have been revealed to me in sharpest detail. I believe that I have learned my lesson and that I am a new person, decent and honorable. Therefore, 1 ask that you restore me to my natural condition, so that I may push the cart. I want none of the treasure; I deserve none, but I want to help the others arrive to safety with their valuables. If you see fit not to grant my reqruest; I shall understand and harbor no ill feelings. After all, the fault was mine alone. Still, I am heartily tired of running full speed all day in the dust, tripping over pebbles, fearful of drowning in puddles. What will you tell me, Sir Dhrun?"

  Dhrun listened without sympathy. "Wait until we reach civilized safety; then I'll restore you to size."

  "Ah, Sir Dhrun, do you not trust me?" cried Nerulf. "In that case, let us part company here and now, since I cannot survive another day of running and bounding behind the cart. Proceed along the road to the great Murmeil and follow its banks to Gehadion Towers. The best of luck to all of you! I will follow at my own pace." Nerulf wiped his eyes with a dirty knuckle. "Sometime you may be sauntering through a carnival in your fine clothes and chance to notice a manikin beating a drum or performing ludicrous antics; if so, please spare the poor fellow a penny as it might be your old companion Nerulf—if of course I survive the beasts of Tantrevalles."

  Dhrun considered a long moment. "You have truly repented of your past conduct?"

  "I despise myself!" cried Nerulf. "I look back upon the old Nerulf with disdain!"

  "In that case there is no point in prolonging your punishment." Dhrun poured a drop from the green bottle into a cup of water. "Drink this, resume your proper condition, become a true comrade to the rest of us, and perhaps you will profit in the end."

  "Thank you, Sir Dhrun!" Nerulf drank the potion, and expanded to become his old burly self. Quick as a wink he leapt upon Dhrun, threw him to the ground, tore away his sword Dassenach and buckled it around his own thick waist. Then he took the green bottle and the purple bottle and flung them against a stone, so that they shattered and all their contents were lost. "There will be no more of that foolishness," declared Nerulf. "I am the largest and strongest, and once again I am in power." He kicked Dhrun. "To your feet!"

  "You told me that you had repented your old ways!" cried Dhrun indignantly.

  "True! I was not severe enough. I allowed too much ease. Things will now be different. Out to the cart, everyone!"

  The frightened children gathered at the cart and waited while Nerulf cut an alder switch and tied three cords to the end, to make a crude but serviceable whip.

  "Line up!" barked Nerulf. "Quick then! Pode, Daffin, do you taunt me? Would you care to taste the whip? Silence! All attend my words with great care; they will not be repeated.

  "First, I am your master, and you live by my command.

  "Second, the treasure is mine. Every gem, every coin, every last tittle and scrap.

  "Third, our destination is Cluggach in Godelia. The Celts ask far fewer questions than the Dauts, and interfere not at all in anyone's business.

  "Fourth"—here Nerulf paused and smiled unpleasantly— "when I was helpless you took up sticks and beat me. I recall each and every blow, and if those who struck me now find their skins tingling, the premonition is sound. Bare bottoms will turn to the sky! Switches will whistle and welts will appear!

  "That is all I wish to say, but I will gladly answer questions."

  No one spoke, though a morose thought passed through Dhrun's mind: seven years had barely started, but already bad luck had struck with vindictive force.

  "Then take your places at the cart!"

  "Today we move fast; our style is brisk! Not like yesterday when you eased and ambled." Nerulf climbed aboard the cart and made himself comfortable. "Be away! Smartly! Heads back, heels in the air!" He cracked the whip. "Pode! Less pumping of the elbows. Daffin! Open your eyes; you'll have us all in the ditch! Dhrun, more gracefully, show us a fine smart stride! And off we go through the beautiful morning, and it's a happy time for all!... Here now! Why the slackening? You girls especially, you're running like hens!"

  "We're tired," gasped Glyneth.

  "So soon? Well, perhaps I overestimated your strength, as it seems so easy from here. And you in particular; I don't want you too limp, as tonight I shall put you to another kind of exertion. Ha ha! Pleasure for him who holds the whip! Forward once more, at half-speed."

  Dhrun took occasion to whisper to Glyneth: "Don't worry; he won't harm you. Mine is a magic sword and comes to my command. At the proper time I will call it to my hand and hold him helpless."

  Glyneth nodded despondently.

  During the middle afternoon the road rose into a line of low hills and the children failed against the weight of cart, treasure and Nerulf. First using his whip, then dismounting, and finally helping to push, Nerulf assisted in bringing the cart to the high ridge. A short but steep stretch of road intervened between the cart and the shores of Lake Lingolen. Nerulf cut down a forty-foot pine tree with Dhrun's sword and tied it as a drag to the rear of the cart and the slope was negotiated safely.

  They found themselves on a marshy margin between lake and the dark hills, upon which the sun was declining.

  Up from the marsh thrust a number of islands; one of them served as refuge for a gang of bandits. Their lookouts had already taken note of the cart; now they sprang from ambush. The children, for an instant paralyzed, fled in all directions. As soon as the bandits discovered the nature of their booty they gave up all thought of pursuit.

  Dhrun and Glyneth fled together, along the road to the east. They ran until their chests hurt and cramps bound their legs; then they threw themselves into the tall grass beside the road to rest.

  An instant later another fugitive flung himself down beside them: Nerulf.

  Dhrun sighed. "Seven years bad luck: will it always be this bad?"

  "Stop that insolence!" hissed Nerulf. "I am still in command, in case you are uncertain. Now stand up!"

  "What for? I'm tired."

  "No matter. My great treasure has been lost; still, it's just possible that a few gems are hidden about your person. On your feet! You too, Glyneth!"

  Dhrun and Glyneth rose slowly. In Dhrun's pouch Nerulf discovered the old purse and turned it out into his hand. He grunted in disgust. "A crown, a florin, a penny: just barely better than nothing." He cast the old purse to the ground. With quiet dignity Dhrun picked it up and restored it to his pouch.

  Nerulf searched Glyneth's person, his hands lingering along the contours of her fresh young body, but he found no objects of value. "Well, let's go on for a bit; perhaps we'll find shelter for the night."

  The three walked along the road, watching over their shoulders for signs of pursuit, but none appeared. The woodland became extremely heavy and dark; the three, despite fatigue, moved along the road at good speed, and presently emerged once again on open lands beside the marsh.

  The setting sun shone from beyond the hills along the underside of clouds sailing across the lake; they cast an unreal dark golden light over the marsh.

  Nerulf noticed a small promontory, almost an island, protruding fifty yards into the marsh, with a weeping-willow tree at its highest point. Nerulf turned upon Dhrun a look of lowering menace. "Glyneth and I will spend the night here," he announced. "You go elsewhere, starting now, and never come back. And consider yourself lucky, since I have you to thank for my beatings. Go!" With that he went to the edge of the marsh and using Dhrun's sword began to cut rushes for a bed.

  Dhrun went off a few yards, and stopped to think. He could recover Dassenach at any time, but to no great effect. Nerulf could run away until he found a weapon: large stones, a long cudgel, or he could merely step behind a tree and challenge Dhrun to come at him. In all cases Nerulf, with his size and strength could overpower Dhrun and kill him if so he chose.

  Nerulf, looking up, saw Dhrun and cried out: "Did I not order you to go?" He made a run at Dhrun, who quickly retreated into the dense woods. Here he found a dead branch an
d broke it to make a stout cudgel four feet long. Then he returned to the marsh.

  Nerulf had waded out to where the reeds grew thick and soft. Dhrun signaled to Glyneth. She ran to join him and Dhrun gave her quick instructions.

  Nerulf looked up and saw the two standing together. He called out to Dhrun: "What are you doing here? I told you to leave and never return! You disobeyed me and I now sentence you to death."

  Glyneth saw something rise from the marsh behind Nerulf. She shrieked and pointed her finger.

  Nerulf uttered a scornful laugh. "Do you think you can fool me with that old trick? I am somewhat more—" He felt a soft touch on his arm and looking down saw a long-fingered gray hand with knobby knuckles and a clammy skin. Nerulf stood rigid; then, as if forced against his will, he looked around, to discover himself face to face with a heceptor. He uttered a strangled yell and staggering backward flourished the sword Dassenach, with which he had been cutting reeds.

  Dhrun and Glyneth fled away from the lakeshore to the road, where they halted and looked back.

  Out on the marsh Nerulf backed slowly away from the advancing heceptor who menaced him with arms on high, hands and fingers angled downwards. Nerulf tried to make play with the sword and pierced the heceptor's shoulder, to elicit a hiss of sad reproach.

  The time had come. Dhrun called: "Dassenach! To me!"

  The sword jerked from Nerulf's fingers and flew across the marsh to Dhrun's hand. Somberly he tucked it into its scabbard. The heceptor lurched forward, enfolded Nerulf and bore him screaming down into the muck.

  With darkness upon them and the stars appearing in profusion, Dhrun and Glyneth climbed to the top of a grassy knoll a few yards from the road. They gathered armfuls of grass, made a pleasant bed and stretched out their weary bodies. For half an hour they watched the stars, big and softly white. Presently they became drowsy and, huddled together, slept soundly until morning.

 

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