Star Wars: Lost Tribe of the Sith: The Collected Stories
Page 39
“Bad for business,” he had explained once. “Agree with someone and they’ll be your friend for the rest of the night. Cross them and they might hate you for weeks.” Neimoidians were known for their shrewd business sense, and Groshik was no exception.
A miner pushed his way up to the bar and demanded a drink. When Groshik went to fill the order, Des turned to study the gaming area. There weren’t any free seats at the sabacc table, so for the time being he was forced into the role of spectator. For well over an hour he studied the plays and the wagers of the newcomers, paying particular attention to the senior officers. They tended to be better players than the enlisted troops, probably because they had more credits to lose.
The game on Apatros followed a modified version of the Bespin Standard rules. The basics of the game were simple: make a hand as close to twenty-three as possible without going over. Each round, a player had to either bet to stay in the hand, or fold. Any player who chose to stay in could draw a new card, discard a card, or place a card into the interference field to lock in its value. At the end of any round a player could come up, revealing his or her hand and forcing all other players to show their cards, as well. Best hand at the table won the hand pot. Any score over twenty-three, or below negative twenty-three, was a bomb-out that required the player to pay a penalty. And if a player had a hand that totaled exactly twenty-three—a pure sabacc—he or she won the sabacc pot as a bonus. But what with random shifts that could unexpectedly change the value of cards from round to round, and other players coming up early, a pure sabacc was a lot harder to achieve than it sounded.
Sabacc was more than a game of luck. It was about strategy and style, knowing when to bluff and when to back down, knowing how to adapt to the ever-changing cards. Some players were too cautious, never betting more than the minimum raise even when they had a good hand. Others were too aggressive, trying to bully the rest of the table with outrageous bets even when they had nothing. A player’s natural tendencies showed through if you knew what to look for.
The ensign, for example, was clearly new to the game. He kept staying in with weak hands instead of folding his cards. He was a chaser, not satisfied with cards good enough to collect the hand pot. He was always looking for the perfect hand, hoping to win big and collect the sabacc pot that kept on growing until it was won. As a result, he kept getting caught with bomb-out hands and having to pay a penalty. It didn’t seem to slow his betting, though. He was one of those players with more credits than sense, which suited Des just fine.
To be an expert sabacc player, you had to know how to control the table. It didn’t take Des many hands to realize the Republic commander was doing just that. He knew how to bet big and make other players fold winning hands. He knew when to bet small to lure others into playing hands they should have folded. He didn’t worry much about his own cards; he knew that the secret to sabacc was figuring out what everyone else was holding … and then letting them think they knew what cards he was holding. It was only when all the hands were revealed and he was raking in the chips that his opponents would realize how wrong they’d been.
He was good, Des had to admit. Better than most of the Republic players who passed through. Despite his pleasant appearance, he was ruthless in scooping up pot after pot. But Des had a good feeling; sometimes he just knew he couldn’t lose. He was going to win tonight … and win big.
There was a groan from one of the miners at the table. “Another round and that sabacc pot was mine!” he said, shaking his head. “You’re lucky you came up when you did,” he added, speaking to the commander.
Des knew it wasn’t luck. The miner had been so excited, he was twitching in his seat. Anyone with half a brain could see he was working toward a powerful hand. The commander had seen it and made his move, cutting the hand short and chopping the other gambler’s hopes off at the knees.
“That’s it,” the miner said, pushing away from the table. “I’m tapped out.”
“Looks like now’s your chance,” Groshik whispered under his breath as he swept past to pour another drink. “Good luck.”
I don’t need luck tonight, Des thought. He crossed the floor of the cantina and stepped over the nanosilk rope into the ORO-controlled gaming room.
Introduction to the RISE OF THE EMPIRE Era
(33–0 YEARS BEFORE STAR WARS: A NEW HOPE)
This is the era of the Star Wars prequel films, in which Darth Sidious’s schemes lead to the devastating Clone Wars, the betrayal and destruction of the Jedi Order, and the Republic’s transformation into the Empire. It also begins the tragic story of Anakin Skywalker, the boy identified by the Jedi as the Chosen One of ancient prophecy, the one destined to bring balance to the Force. But, as seen in the movies, Anakin’s passions lead him to the dark side, and he becomes the legendary masked and helmeted villain Darth Vader.
Before his fall, however, Anakin spends many years being trained as a Jedi by Obi-Wan Kenobi. When the Clone Wars break out, pitting the Republic against the secessionist Trade Federation, Anakin becomes a war hero and one of the galaxy’s greatest Jedi Knights. But his love for the Naboo Queen and Senator Padmé Amidala, and his friendship with Supreme Chancellor Palpatine—secretly known as the Sith Lord Darth Sidious—will be his undoing …
If you’re a reader looking to jump into the Rise of the Empire era, here are five great starting points:
• Labyrinth of Evil, by James Luceno: Luceno’s tale of the last days of the Clone Wars is equal parts compelling detective story and breakneck adventure, leading directly into the beginning of Star Wars: Episode III Revenge of the Sith.
• Revenge of the Sith, by Matthew Stover: This masterfully written novelization fleshes out the on-screen action of Episode III, delving deeply into everything from Anakin’s internal struggle and the politics of the dying Republic to the intricacies of lightsaber combat.
• Republic Commando: Hard Contact, by Karen Traviss: The first of the Republic Commando books introduces us to a band of clone soldiers, their trainers, and the Jedi generals who lead them, mixing incisive character studies with a deep understanding of the lives of soldiers at war.
• Death Troopers, by Joe Schreiber: A story of horror aboard a Star Destroyer that you’ll need to read with the lights on. Supporting roles by Han Solo and his Wookiee sidekick, Chewbacca, are just icing on the cake.
• The Han Solo Adventures, by Brian Daley: Han and Chewie come to glorious life in these three swashbuckling tales of smuggling, romance, and danger in the early days before they meet Luke and Leia.
Read on for an excerpt from a Star Wars novel set in the Rise of the Empire era.
Space is the perfect place to hide.
The Neimoidian freighter Saak’ak cruised ponderously in the uncharted deeps of Wild Space. It displayed its colors proudly, its cloaking device disabled, with no fear of detection. Here, parsecs away from the civilized Galactic Core and its surrounding systems, it could safely hide in plain sight. Even the Neimoidians, those past masters of paranoia, felt secure in the vast endless abyss between the disk and one of the spiral arms.
Yet even here the leaders of the Trade Federation could not entirely let go of their natural tendency toward subterfuge. They sought duplicity and guile the way a young grub seeks the safety and warmth of its sleeping niche in the communal hive. The Saak’ak was a good example of this. It was, to all appearances, merely a commercial vessel, its horseshoe shape designed to carry large amounts of cargo. Not until an unwary enemy had come within firing range would the heavy durasteel armor plating, blaster turrets, and military-strength communications arrays become visible.
By which time, of course, it would be too late.
Aboard the Saak’ak’s bridge all was silent save for the muted beeps and chimes of various life-support monitors and the almost inaudible susurrus of the air filtration system. Three figures stood to one side of the huge transparisteel viewport. They wore the flowing robes and mantles of the Neimoidian aristocracy, but their body
language, as a fourth figure appeared in their midst, was deferential, if not outright cringing and servile.
The fourth figure was not really there with them in any physical sense. The robed and hooded form was a holograph, a three-dimensional image projected from an unknown source light-years distant. Intangible and immaterial, the mysterious stooped image nevertheless dominated the three Neimoidians. Indeed, they could not have been any more thoroughly cowed had he been physically present with a blaster in each hand.
The figure’s face—what little was visible of it in the shadows of the hood—was grim and unforgiving. The cowled head moved slightly as he looked at each of the Neimoidians in turn. Then the figure spoke, his voice a dry rasp, his tone that of one accustomed to instant obedience.
“There are only three of you.”
The tallest of the three, the one wearing the triple-crested tiara of a viceroy, responded in a stammering voice. “Th-that is true, Lord Sidious.”
“I see you, Gunray, and your lackeys Haako and Dofine. Where is the fourth one? Where is Monchar?”
Federation Viceroy Nute Gunray clasped his hands in front of him in what was not so much a supplicating gesture as an attempt to keep them from nervously wringing each other. He had hoped he would grow used to dealing with the Sith Lord over time, but so far that had not happened. If anything, these meetings with Darth Sidious had become even more gut-twisting and upsetting as the deadline for the embargo grew ever closer. Gunray did not know how his seconds in command, Daultay Dofine and Rune Haako, felt—discussing one’s feelings was anathema in Neimoidian society—but he knew how he felt after each encounter with the Sith Lord. He felt like squirming back into his hive mother’s birth chamber and pulling the cloacal flap in after him.
Especially now. Curse Hath Monchar! Where was the misbegotten rankweed sucker? Not on board the Saak’ak, that much was certain. The ship had been searched from the center sphere to the air locks at the outmost ends of each docking bay arm. Not only was his deputy viceroy nowhere to be found, but a scout vessel with hyperdrive capability was missing, as well. Put these two facts together, and the chances of Viceroy Gunray winding up as fodder for one of the fungus farms back on Neimoidia was beginning to look distressingly good.
The holographic image of Darth Sidious flickered slightly, then regained its none-too-stable resolution. A glitch, most likely caused by some solar flare on a star between here and whatever mysterious world the signal was originating from. Not for the first time Gunray found himself wondering on what world or ship the real Sith was standing, and not for the first time he flinched hastily away from the thought. He didn’t want to know too much about the Neimoidians’ ally in this undertaking. In fact, he wished he could forget what little he already knew. Collaborating with Darth Sidious was about as safe as being trapped in a cave on Tatooine with a hungry krayt dragon.
The hooded face turned to glare directly at him. “Well?” Sidious demanded.
Even as he opened his mouth, Gunray knew that it would be futile to lie. The Sith Lord was a master of the Force, that mysterious and pervasive energy field that, some said, knitted the galaxy together just as surely as did gravity. Sidious might not be able to read another’s inmost thoughts, but he certainly could tell when someone was lying. Even knowing that, however, the Neimoidian could no more stop himself from dissimulating than he could stop his sweat ducts from oozing oily perspiration down the back of his neck.
“He was taken ill, my lord. Too much rich food. He—he has a delicate constitution.” Gunray closed his mouth, keeping his lips firmly pressed together to stop them from trembling. Inwardly he cursed himself. Such a pathetic and obvious prevarication; even a Gamorrean would be able to see through it! He waited for Sidious to command Haako and Dofine to turn on him, to strip him of his vestments and rank. He had no doubt that they would do it. For the Neimoidians, one of the most difficult concepts to understand in the galactic lexicon of Basic was the word loyalty.
However, to his astonishment, Sidious merely nodded instead of showering him with vituperation. “I see. Very well, then—the four of us shall discuss the contingency plans should the trade embargo fail. Monchar can be briefed on them when he recovers.” The Sith Lord continued speaking, describing his plan to hide a large secret army of battle droids in the cargo bays of the trade ships, but Gunray could hardly pay attention to the specifics. He was stunned that his desperate ruse had worked.
The viceroy’s relief was short-lived, however. He knew that at best all he had done was buy some time, and not much of that. When Sidious’s hologram again materialized on the bridge of the Saak’ak he would once more demand to know where Monchar was—and this time he would not accept illness as an excuse.
There were no two ways about it—his errant lieutenant would have to be found, and quickly. But how to do this without arousing Sidious’s suspicions? Gunray felt certain at times that the Sith Lord was somehow able to peer into every compartment, niche, and cubicle on the freighter, that he knew everything, no matter how trivial or inconsequential, that took place on board.
The viceroy silently commanded himself to maintain control. He took advantage of Sidious’s attention being momentarily focused on Haako and Dofine to surreptitiously slip an antistress capsule between his lips. He could feel his lung pods expanding and contracting convulsively within him, on the verge of hyperventilation. An old saying characterized Neimoidians as the only sentient species with an entire organ devoted solely to the task of worrying. As Nute Gunray felt the anxiety that had been momentarily quelled threatening to build up once more in his gut sac, the adage did seem to have an unpleasant ring of truth to it.
Darth Sidious, Master of the Sith, finished relaying his instructions to the Neimoidians and made a slight, almost negligent gesture. Across the room a relay clicked and the holographic transmission ended. The flickering blue-white images of the Neimoidians and the section of their ship’s bridge captured by the split-beam transceivers vanished.
Sidious stood motionless and silent on the transmission grid, his fingers steepled, his mind meditating on the eddies and currents of the Force. Those of lesser sensitivity were oblivious to it, but to him it was like an omnipresent mist, invisible but nonetheless tangible, that swirled and drifted constantly about him. No words, no descriptions could begin to convey what it was like; the only way to understand it was to experience it.
He had learned over long years of study and meditation how to interpret each and every vagary of its restless flow, no matter how slight. Even without that ability, however, he would have known that Nute Gunray was lying about Hath Monchar’s whereabouts. An old joke about the viceroy’s kind summed it up nicely:
How can you tell if a Neimoidian is lying?
His mouth is open.
Sidious nodded slightly. There was no doubt of Gunray’s dishonesty; the only question was why. It was a question that had to be answered, and soon. The Neimoidians were weaklings, true enough, but even the most cowardly creatures would rear up on their hind legs and bite if sufficiently motivated. They were plotting behind his back. To believe otherwise was to be hopelessly naive, and though a great many crimes could be laid at Darth Sidious’s feet, naïveté was certainly not one of them. Given how potentially important the Naboo embargo and subsequent economic machinations could be, there was really only one thing to do.
Sidious made another slight gesture. The Force rippled in response, and the transmission grid beneath his feet glowed again. A holograph of himself was once more sent racing through the void to another remote location. It was time to bring a new player into the game—one who had trained and studied for years for precisely this kind of assignment. The one who comprised the other half of the Sith order. His protégé, his disciple, his myrmidon.
The one Sidious had named Darth Maul.
The dueling droids were programmed to kill.
There were four of them, top-of-the-line Duelist Elites from Trang Robotics, all armed in different ways: o
ne with a steel rapier, one with a heavy cudgel, the third with a short length of chain, and the last with a pair of double-edged hachete fighting blades as long and wide as a human’s forearm. They had been programmed with the skills of a dozen martial arts masters, and their reflexes were calibrated just a hair faster than human optimum. Their durasteel chassis were blaster-resistant. They had come factory-equipped with behavioral inhibitors that prevented them from delivering a death blow once their opponent had been beaten, but these inhibitors had been nullified by their new owner. A mistake against one would be fatal.
Darth Maul did not make mistakes.
The Sith apprentice stood in the middle of the training chamber as the four droids circled him. His breathing was calm, his heartbeat even and slow. He was aware of his body’s reactions to the danger—aware and in control.
Two of the droids—Rapier and Chain, he silently named them—were within his field of vision. The other two—Cudgel and Hachete—were not, being behind him. It did not matter; through his awareness of the Force he could sense their movements as plainly as if he had eyes in the back of his head.
Maul raised his own weapon, the double-bladed lightsaber, and triggered the power control. Twin lances of pure energy boiled forth, hissing and crackling in crimson loops that began and ended at the two flux apertures on either end of the device. Any Jedi Knight could wield a single-bladed lightsaber; only a master fighter could use the weapon first designed by the legendary Dark Lord Exar Kun millennia ago. Unless one was in perfect attunement with it, the weapon could be as deadly to the user as to the opponent.
Rapier lunged at full extension, its metal knee joint bent almost to the floor. The needle point flickered toward Maul’s heart, almost too fast to see.