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The Best Science Fiction and Fantasy of the Year-Volume Four

Page 66

by Jonathan Strahan


  "Alone," I said. "Except for you."

  And quick as that, there I was: Eve without Adam, standing on a lonesome stretch of white beach.

  After a while the astonishment faded to a tolerable dazzle. I took off my shoes and tested the sand. The sand was pleasantly sun-warm. Salt water swirled up between my toes as a wave washed in from the coral-blue sea.

  Then I felt dizzy and had to sit down.

  "Would you like to sleep?" Erasmus asked, hovering over me like a gem-studded party balloon. "I can help you sleep, Carlotta, if you like. It might make the transition easier if you get some rest, to begin with."

  "You can answer some fucking questions, is what you can do," I said.

  He settled down on the sand beside me, the mutant offspring of a dragonfly and a beach ball. "Okay, shoot," he said.

  It's a read-only universe, Carlotta thinks. The Old Ones have said as much, so it must be true. And yet she knows, she remembers, that the younger Carlotta will surely wake and find her here: a ghostly presence, speaking wisdom.

  But how can she make herself perceptible to this sleeping child? The senses are so stubbornly material, electrochemical data cascading into vastly complex neural networks . . . is it possible she could intervene in some way at the borderland of quanta and perception? For a moment Carlotta chooses to look at her younger self with different eyes, sampling the fine gradients of molecular magnetic fields. The child's skin and skull grow faint and then transparent as Carlotta shrinks her point of view and wanders briefly through the carnival of her own animal mind, the buzzing innerscape where skeins of dream merge and separate like fractal soap bubbles. If she could manipulate even a single boson—influence the charge at some critical synaptic junction, say—

  But she can't. The past simply doesn't have a handle on it. There's no uncertainty here anymore, no alternate outcomes. To influence the past would be to change the past, and by definition that's impossible.

  The shouting from the next room grows suddenly louder and more vicious, and Carlotta senses her younger self moving from sleep toward an awakening, too soon.

  Of course I figured it out eventually, with Erasmus's help. Oh, girl, I won't bore you with the story of those first few years—they bored me, heaven knows.

  Of course "heaven" is exactly where we weren't. Lots of folks were inclined to see it that way—assumed they must have died and been delivered to whatever afterlife they happened to believe in. Which was actually not too far off the mark; but of course God had nothing to do with it. The Fleet was a real-world business, and ours wasn't the first sentient species it had raptured up. Lots of planets got destroyed, Erasmus said, and the Fleet didn't always get to them in time to salvage the population, hard as they tried—we were lucky, sort of.

  So I asked him what it was that caused all these planets to blow up.

  "We don't know, Carlotta. We call it the Invisible Enemy. It doesn't leave a signature, whatever it is. But it systematically seeks out worlds with flourishing civilizations and marks them for destruction." He added, "It doesn't like the Fleet much, either. There are parts of the galaxy where we don't go—because if we do go there, we don't come back."

  At the time I wasn't even sure what a "galaxy" was, so I dropped the subject, except to ask him if I could see what it looked like—the destruction of the Earth, I meant. At first Erasmus didn't want to show me; but after a lot of coaxing he turned himself into a sort of floating TV screen and displayed a view "looking back from above the plane of the solar ecliptic," words which meant nothing to me.

  What I saw was . . . well, no more little blue planet, basically.

  More like a ball of boiling red snot.

  "What about my mother? What about Dan-O?"

  I didn't have to explain who these people were. The Fleet had sucked up all kinds of data about human civilization, I don't know how. Erasmus paused as if he was consulting some invisible Rolodex. Then he said, "They aren't with us."

  "You mean they're dead?"

  "Yes. Abby and Dan-O are dead."

  But the news didn't surprise me. It was almost as if I'd known it all along, as if I had had a vision of their deaths, a dark vision to go along with that ghostly visit the night before, the woman in a white dress telling me go fast.

  Abby Boudaine and Dan-O, dead. And me raptured up to robot heaven. Well, well.

  "Are you sure you wouldn't like to sleep now?"

  "Maybe for a while," I told him.

  Dan-O's a big man, and he's working himself up to a major tantrum. Even now Carlotta feels repugnance at the sound of his voice, that gnarl of angry consonants. Next Dan-O throws something solid, maybe a clock, against the wall. The clock goes to pieces, noisily. Carlotta's mother cries out in response, and the sound of her wailing seems to last weeks.

  "It's not good," Erasmus told me much later, "to be so much alone."

  Well, I told him I wasn't alone—he was with me, wasn't he? And he was pretty good company, for an alien machine. But that was a dodge. What he meant was that I ought to hook up with somebody human.

  I told him I didn't care if I ever set eyes on another human being ever again. What had the human race ever done for me?

  He frowned—that is, he performed a particular contortion of his exposed surfaces that I had learned to interpret as disapproval. "That's entropic talk, Carlotta. Honestly, I'm worried about you."

  "What could happen to me?" Here on this beach where nothing ever really happens, I did not add.

  "You could go crazy. You could sink into despair. Worse, you could die."

  "I could die? I thought I was immortal now."

  "Who told you that? True, you're no longer living, in the strictly material sense. You're a metastable nested loop embedded in the Fleet's collective mentation. But everything's mortal, Carlotta. Anything can die."

  I couldn't die of disease or falling off a cliff, he explained, but my "nested loop" was subject to a kind of slow erosion, and stewing in my own lonely juices for too long was liable to bring on the decay that much faster.

  And admittedly, after a month on this beach, swimming and sleeping too much and eating the food Erasmus conjured up whenever I was hungry (though I didn't really need to eat), watching recovered soap operas on his bellyvision screen or reading celebrity magazines (also embedded in the Fleet's collective memory) that would never get any fresher or produce another issue, and just being basically miserable as all hell, I thought maybe he was right.

  "You cry out in your sleep," Erasmus said. "You have bad dreams."

  "The world ended. Maybe I'm depressed. You think meeting people would help with that?"

  "Actually," he said, "you have a remarkable talent for being alone. You're sturdier than most. But that won't save you, in the long run."

  So I tried to take his advice. I scouted out some other survivors. Turned out it was interesting what some people had done in their new incarnations as Fleet-data. The Erasmuses had made it easy for like-minded folks to find each other and to create environments to suit them. The most successful of these cliques, as they were sometimes called, were the least passive ones: the ones with a purpose. Purpose kept people lively. Passive cliques tended to fade into indifference pretty quickly, and the purely hedonistic ones soon collapsed into dense orgasmic singularities; but if you were curious about the world, and hung out with similarly curious friends, there was a lot to keep you thinking.

  None of those cliques suited me in the long run, though. Oh, I made some friends, and I learned a few things. I learned how to access the Fleet's archival data, for instance—a trick you had to be careful with. If you did it right you could think about a subject as if you were doing a Google search, all the relevant information popping up in your mind's eye just as if it had been there all along. Do it too often or too enthusiastically, though, and you ran the risk of getting lost in the overload—you might develop a "memory" so big and all-inclusive that it absorbed you into its own endless flow.

  (It was an eerie thing
to watch when it happened. For a while I hung out with a clique that was exploring the history of the non-human civilizations that had been raptured up by the Fleet in eons past . . . until the leader of the group, a Jordanian college kid by the name of Nuri, dived down too far and literally fogged out. He got this look of intense concentration on his face, and moments later his body turned to wisps and eddies of fluid air and faded like fog in the sunlight. Made me shiver. And I had liked Nuri—I missed him when he was gone.)

  But by sharing the effort we managed to safely learn some interesting things. (Things the Erasmuses could have just told us, I suppose; but we didn't know the right questions to ask.) Here's a big for-instance: although every species was mortal after it was raptured up—every species eventually fogged out much the way poor Nuri had—there were actually a few very long-term survivors. By that I mean individuals who had outlived their peers, who had found a way to preserve a sense of identity in the face of the Fleet's hypercomplex data torrent.

  We asked our Erasmuses if we could meet one of these long-term survivors.

  Erasmus said no, that was impossible. The Elders, as he called them, didn't live on our timescale. The way they had preserved themselves was by dropping out of realtime.

  Apparently it wasn't necessary to "exist" continuously from one moment to the next. You could ask the Fleet to turn you off for a day or a week, then turn you on again. Any moment of active perception was called a saccade, and you could space your saccades as far apart as you liked. Want to live a thousand years? Do it by living one second out of every million that passes. Of course it wouldn't feel like a thousand years, subjectively; but a thousand years would flow by before you aged much. That's basically what the Elders were doing.

  We could do the same, Erasmus said, if we wanted. But there was a price tag attached to it. "Timesliding" would carry us incomprehensibly far into a future nobody could predict. We were under continual attack by the Invisible Enemy, and it was possible the Fleet might lose so much cohesion that we could no longer be sustained as stable virtualities. We wouldn't get a long life out of it, and we might well be committing a kind of unwitting suicide.

  "You don't really go anywhere," Erasmus summed up. "In effect, you just go fast. I can't honestly recommend it."

  "Did I ask for your advice? I mean, what are you, after all? Just some little fragment of the Fleet mind charged with looking after Carlotta Boudaine. A cybernetic babysitter."

  I swear to you, he looked hurt. And I heard the injury in his voice.

  "I'm the part of the Fleet that cares about you, Carlotta."

  Most of my clique backed down at that point. Most people aren't cut out to be timesliders. But I was more tempted than ever. "You can't tell me what to do, Erasmus."

  "I'll come with you, then," he said. "If you don't mind."

  It hadn't occurred to me that he might not come along. It was a scary idea. But I didn't let that anxiety show.

  "Sure, I guess that'd be all right," I said.

  Enemies out there too, the elder Carlotta observes. A whole skyful of them. As above, so below. Just like in that old drawing—what was it called? Utriusque Cosmi. Funny what a person remembers. Girl, do you hear your mother crying?

  The young Carlotta stirs uneasily in her tangled sheet.

  Both Carlottas know their mother's history. Only the elder Carlotta can think about it without embarrassment and rage. Oh, it's an old story. Her mother's name is Abby. Abby Boudaine dropped out of high school pregnant, left some dreary home in South Carolina to go west with a twenty-year-old boyfriend who abandoned her outside Albuquerque. She gave birth in a California emergency ward and nursed Carlotta in a basement room in the home of a retired couple, who sheltered her in exchange for housework until Carlotta's constant wailing got on their nerves. After that Abby hooked up with a guy who worked for a utility company and grew weed in his attic for pin money. The hookup lasted a few years, and might have lasted longer, except that Abby had a weakness for what the law called "substances" and couldn't restrain herself in an environment where coke and methamphetamine circulated more or less freely. A couple of times Carlotta was bounced around between foster homes while Abby Boudaine did court-mandated dry-outs or simply binged. Eventually Abby picked up ten-year-old Carlotta from one of these periodic suburban exiles and drove her over the state border into Arizona, jumping bail. "We'll never be apart again," her mother told her, in the strained voice that meant she was a little bit high or hoping to be. "Never again!" Blessing or curse. Carlotta wasn't sure which. "You'll never leave me, baby. You're my one and only."

  Not such an unusual story, the elder Carlotta thinks; though her younger self, she knows, feels uniquely singled out for persecution.

  Well, child, Carlotta thinks, try living as a distributed entity on a Fleet that's being eaten by invisible monsters, then see what it feels like.

  But she knows the answer to that. It feels much the same.

  "Now you steal from me?" Dan-O's voice drills through the wall like a rusty auger. Young Carlotta stirs and whimpers. Any moment now she'll open her eyes, and then what? Although this is the fixed past it feels suddenly unpredictable, unfamiliar, dangerous.

  So Erasmus came with me when I went timesliding, and I appreciated that, even before I understood what a sacrifice it was for him.

  Early on I asked him about the Fleet and how it came to exist. The answer to that question was lost to entropy, he said. He had never known a time without a Fleet—he couldn't have, because Erasmus was the Fleet, or at least a sovereign fraction of it.

  "As we understand it," he told me, "the Fleet evolved from networks of self-replicating, data-collecting machine intelligences, no doubt originally created by some organic species, for the purpose of exploring interstellar space. Evidence suggests we're only a little younger than the universe itself."

  The Fleet had outlived its creators. "Biological intelligence is unstable over the long term," Erasmus said, a little smugly. "But out of that original compulsion to acquire and share data we evolved and refined our own collective purpose."

  "That's why you hoover up doomed civilizations? So you can catalogue and study them?"

  "So they won't be forgotten, Carlotta. That's the greatest evil in the universe—the entropic decay of organized information. Forgetfulness. We despise it."

  "Worse than the Invisible Enemy?"

  "The Enemy is evil to the degree to which it abets entropic decay."

  "Why does it want to do that?"

  "We don't know. We don't even understand what the Enemy is, in physical terms. It seems to operate outside of the material universe. If it consists of matter, that matter is non-baryonic and impossible to detect. It pervades parts of the galaxy—though not all parts—like an insubstantial gas. When the Fleet passes through volumes of space heavily infested by the Enemy, our loss-rate soars. And as these infested volumes of space expand, they encompass and destroy life-bearing worlds."

  "The Enemy's growing, though. And the Fleet isn't."

  I had learned to recognize Erasmus's distress, not just because he was slowly adopting somewhat more human features. "The Fleet is my home, Carlotta. More than that. It's my body, my heart."

  What he didn't say was that by joining me in the act of surfing time he would be isolating himself from the realtime network that had birthed and sustained him. In realtime, Erasmus was a fraction of something reassuringly immense. But in slide-time he'd be as alone as an Erasmus could get.

  And yet he came with me, when I made my decision. He was my Erasmus as much as he was the Fleet's, and he came with me. What would you call that, girl? Friendship? At least. I came to call it love.

  The younger Carlotta has stolen those pills (the ones hidden under her smudged copy of People) for a reason. To help her sleep, was what she told herself. But she didn't really have trouble sleeping. No: if she was honest she'd have to say the pills were an escape hatch. Swallow enough of them and it's, hey, fuck you, world. Less work than the h
ighway, an alternative she was also considering.

  More shouting erupts in the next room. A real roust-up, bruises to come. Then, worse, Dan-O's voice goes all small and jagged. That's a truly bad omen, Carlotta knows. Like the smell of ozone that floods the air in advance of a lightning strike, just before the voltage ramps up and the current starts to flow.

  Erasmus built a special virtuality for him and me to time-trip in. Basically, it was a big comfy room with a wall-sized window overlooking the Milky Way.

  The billions of tiny dense components that made up the Fleet swarmed at velocities slower than the speed of light, but timesliding made it all seem faster—scarily so. Like running the whole universe in fast-forward, knowing you can't go back. During the first few months of our expanded Now we soared a long way out of the spiral arm that contained the abandoned Sun. The particular sub-swarm of the Fleet that hosted my sense of self was on a long elliptical orbit around the supermassive black hole at the galaxy's core, and from this end of the ellipse, over the passing days, we watched the Milky Way drop out from under us like a cloud of luminous pearls.

  When I wasn't in that room I went off to visit other timesliders, and some of them visited me there. We were a self-selected group of radical roamers with a thing for risk, and we got to know one another pretty well. Oh, girl, I wish I could tell you all the friends I made among that tribe of self-selected exiles! Many of them human, not all: I met a few of the so-called Elders of other species, and managed to communicate with them on a friendly basis. Does that sound strange to you? I guess it is. Surpassing strange. I thought so too, at first. But these were people (mostly people) and things (but things can be people too) that I mostly liked and often loved, and they loved me back. Yes they did. Whatever quirk of personality made us timesliders drew us together against all the speedy dark outside our virtual walls. Plus—well, we were survivors. It took not much more than a month to outlive all the remaining fractions of humanity. Even our ghosts were gone, in other words, unless you counted us as ghosts.

 

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