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The Maelstrom Eye tcc-3

Page 10

by Roger E. Moore


  "Learn anything from those papers the admiral gave you?" Aelfred asked at the end of the first day out, in the privacy of the officer's saloon. The captain was pleased to see that Teldin had taken only a small mug of ale; whatever had bugged him earlier no doubt had passed. It was probably Julia's leaving.

  Teldin stared thoughtfully at his mug. He'd had a devil of a time with the scrolls; the writing in many places was beyond his abilities to read, and he was too proud to ask for help. Still, he had gotten the basic idea. Dyffed, the self-proclaimed expert on the Spelljammer, had added a few thoughts of his own, but surprisingly little more of use than the papers had given him. The gnome had collected only trivia on the Spelljammer, not useful facts.

  "The elves wrote down everything they'd ever heard concerning the Spelljammer- rumors, tales, lies, everything," Teldin said. "None of it fits together or makes sense. People say the Spelljammer has been blown to pieces, smashed into asteroids, driven into suns, and exploded in the phlogiston, but it still reappears, looking like new. It's been commanded by elves, men, goblins, and creatures called orcs, which I assume are like the hobgoblins and goblins we have on Krynn. It's been overrun with mind flayers, undead wizards, and priests, and those things like, urn, Graffin the Gray, I think you called him-"

  "Beholders," said Aelfred. His smile vanished.

  "Beholders." Teldin nodded. "And a few other things that I've never heard of." He hesitated, then reached down and unstrapped the leather tube from his belt and handed it to Aelfred. "You may as well see for yourself. You're just about the last person left alive that I trust, and it's your ship."

  Aelfred took the scroll case with a look of surprise, but handed it back. "I'll pass. I have more than enough to read, and you're in this up to your neck. It's better that you keep your eyes on this while I run the ship. What else?"

  Teldin took a swallow of his drink first. He'd hoped that Aelfred, who was better at reading, could have told him more. "Lots of other things. Dyffed knew something about it, too. The Spelljammer looks like a gigantic manta ray with a city on its back. It moves faster than any ship that size should. It goes wherever it wants. Half the races in wildspace claim to have built it or owned it. Several legends talk about people or monsters who went on quests to command the ship. All of them failed. They missed some key or important bit of information, or they were killed by the creatures living aboard the Spelljammer itself. Some say the ship cursed them, and some say the ship ate them. It's all lunacy. It's one of the oldest elements in space mythology, Dyffed says. Of course, it would have to be the very place I have to go to get my life sorted out, assuming that we even make it there."

  Aelfred reflected on this. "Are there any races who don't have a claim on the Spelljammer? Anyone who doesn't really care about it?"

  Teldin laughed without humor. "Everyone cares about it. The only race that doesn't claim to have built it is the gnomes, but they'd like to take it apart just for fun."

  "Ah. Speaking of which, Sylvie caught our little friend Dyffed on the forward bridge," Aelfred said, referring to the half-elven helmsman. "Dyffed was taking measurements of the helm chair and was next planning to take it apart. He had the usual idea to rebuild it better than before. I'm beginning to think that all gnomes on this ship should be locked in the hold until we reach port."

  Teldin looked past the broad-shouldered captain, his gaze traveling out the huge window into the star-filled deeps. "Do you know anything about Ironpiece?"

  "Sylvie and I looked it up in the boob and charts a few hours ago. It's a little world, a few hundred miles across and shaped like a coin. It's an old gnome colony with a naval base, nothing important." His grin returned. "I don't know how I feel about landing there. We may have to fight them off with pikes and knives if they try to get aboard and 'fix' things."

  Teldin remembered the Krynnish gnomes of Mount Nevermind, and how one had come up with the idea of removing Teldin's head and keeping it alive in a machine as a prelude to removing his cloak. He genuinely liked gnomes and counted some of them as his friends, but they were still gnomes. "Save a boarding pike for me," he said, a trace of a smile coming back to him.

  Aelfred grinned. "That's a good son," he said proudly.

  A thought drifted into Teldin's mind. He wondered why he hadn't thought of it before. "Have you ever heard of anything called a falamath… well, a fal?"

  Aelfred grunted, looking away at a wall. "Fal. That's the sage the elves wanted you to see, right? I thought 'Fal' was the sage's name."

  "No, the sage is a fal. It's a race of some son. The fal's name is a number, One Six Nine."

  The two men stared at each other in thought, resting back in their chairs.

  "Sylvie might know," Aelfred said at last. "She's studied wildspace a lot more than I have-the book parts, anyway."

  "Well, then," said Teldin. He took a last drink from his mug, draining it before he stood up. "Let's ask."

  "We could also ask Gaye," Aelfred said. "She seems to have gotten around. Or we could try the gnomes."

  "Sylvie it is, then," said Teldin, pointedly ignoring the last suggestion.

  Aelfred led the way out of the saloon and down the companionway to the hatch leading down to the cargo deck, where the helm room was. Sylvie had her back to the door when the two men entered. Her slender form was bent over the chart table, a penlike implement and a drafting tool in her hands. Long silver hair spilled over her shoulders down to the map like a woodland waterfall. She wore an outfit she had picked up several worlds back, a sleeveless black blouse with a dark blue pair of billowing pants that looked almost like a dress. She had lost none of her natural grace and beauty.

  Teldin sighed and looked away from her at the charts and maps covering the walls. He remembered walking into the chart room before the ship had arrived at the Rock of Bral, as Aelfred and Sylvie had been leaning across one of the maps. Aelfred's hand had rested across the half-elf navigator's shoulders in a way that spoke volumes for a relationship that Teldin realized he had completely missed ever since he had been brought aboard the Probe. Despite all of Aelfred's talk about the women he had known and loved, Teldin realized that Aelfred had been quite inactive in seeking the opposite sex for as long as he and Teldin had been friends-which was at least as long as Sylvie had been aboard the ship. Aelfted never spent any time in the chart room unless Sylvie was there, plotting out courses. They were rarely seen together on the ship otherwise, but Teldin knew from his own experience at dating the daughters of local fanners, back on distant Krynn, that not being seen together meant nothing.

  Without a word, Aelfred stood behind Sylvie to. her right, waiting for her to finish her calculations. She made a rapid series of notes, turned her head, and saw the two of them waiting for her in the doorway.

  "What's the matter?" she asked. "Admiring the view?" Teldin was suddenly aware that he and Aelfred were staring. He flushed with embarrassment and looked away.

  "Hey, don't kid yourself, woman," said Aelfred in a mock-cavalier tone. "I've seen millions of better ones. Listen, we were curious if you've ever heard of a being called a fal. You read a lot about wildspace. Anything ring a bell?"

  "A what?" Sylvie asked. "A fal?"

  "That's the one," said Aelfred. "What about it?"

  Sylvie blinked, looking at the two men as if they were small boys who had rushed in to ask what the number five was made of. Her eyes smiled even if her lips didn't. "I haven't the faintest idea," she said. "Is this something you made up? Where'd you hear about it?"

  "The elves recommended that we meet a fal to learn more about Teldin's cloak," Aelfred said, his shoulders sinking. "We thought you might know about it."

  The pen rotated in Sylvie's fingers. "Why not ask the elves?" she said.

  "Well," started Aelfred. "We sort of-"

  "I forgot," said Teldin.

  The pen stopped, then began to rotate again, more slowly. The navigator nodded at this piece of news. "Well, I'm only part elf, so I'm afraid I can't help you,
" she said, "but you might ask the gnome, Dyffedionizer. He's an interesting little guy, if you can get him to shut up about irrelevant things. He knows a lot about wildspace. On the other hand, if I catch him taking apart the helm once more, he's going overboard."

  Teldin and Aelfred bade their farewells and left Sylvie hunched over her charts. They considered their options in the hallway outside.

  "Teldin, I'd sooner stick my head in a beholder's mouth than ask that gnome anything," Aelfred said. "That will be your project. You're good with gnomes. I'll ask Gaye if she knows anything. That way, we'll split our forces."

  Teldin scratched his head, hearing a door open down the hall. "I can't believe I didn't ask the elves when I was there on the Rock. Sylvie must think I'm an idiot, and I am. How could I forget to ask such a simple thing?"

  "Ask about what?" came an all-too-familiar voice. Teldin nearly stumbled over the waist-high Dyffed, who had appeared out of nowhere right in his path. The gnome was trying to carry a stack of boob down the corridor, but he couldn't see over the top of it. "I might be persuaded to answer a question for you, though my expertise in the medical field is necessarily limited, since I took my graduate degree from link's Cube in spelljamming theory and applications and tested out of the undergraduate courses in biology and anatomy, which were such a bore, as you can imagine, but-"

  "No, no, no," Aelfred said, cutting off the gnome and trying to quickly move past him to get to the stairway leading up to the main deck. "Teldin's just trying to figure out what a fal is."

  "What? A fal? A falmadaraatha?" called the voice behind the stack of books in excitement. "Oh, well, beyond the usual, I'm afraid I don't know a lot about them, as I missed that course at Lirak's Cube, too, though my colleagues and I at the Ironpiece naval… ah, um, yacht club, yes, that was it, yacht club, my colleagues and I used to go off to talk with one of them, old One Six Nine, yes, the one the admiral mentioned when we were at the Rock-a fine old fellow, that One Six Nine-many times in the last six decades. Um, I meant that we'd gone to see him many times in the last six decades, not that One Six Nine has been a fine fellow only within the last six decades, which would be amusing, see, since they do live so long, the fal do, about two hundred decades, give or take a few centuries, of course, and One Six Nine-I believe my colleagues at the naval-I mean yacht club-call him 'Thirteen Squared' as sort of an inside joke, you see-anyway, One Six Nine has been a fine fellow for much longer than that." The stack of books turned uncertainly to face a point directly between Teldin and Aelfred, who had stopped short in the companionway. "You did get the joke about 'Thirteen Squared,' didn't you? So many people don't, and that's quite sad, really, but that's what you get when funding for mathematics is cut in favor of things like 'Introductory Troll Slaying' or 'Treasure Appreciation' or some other rot."

  "So what is a falama-a fal?" Teldin asked. He already had a mental image of an elflike being with a wrinkled face and a cluttered office, or perhaps a superhuman sage like the cold, all-knowing scribe Astinus, whom Teldin had met once on his homeworld of Krynn.

  "Oh! Well, a fal is… I say, Teldin, you said you were a farmer once, from Krynnspace, correct?"

  Teldin nodded, then realized the gnome couldn't see him through his stack of books. "Yes," he added hastily.

  "Well, you've seen garden slugs, true? Little tiny black squishy things that get on your tomatoes and on your boots and have no function in life except to emit slime?"

  Aghast, Teldin felt his image of a race of reasonably humanlike sages crumble.

  "Well," continued Dyffed jovially, as a book on top of his stack started to slide toward his head, "a fal is pretty much like a slug, except, of course, for having two mouths and sensory antennae and those marvelous eyestalks and a most remarkable petrophagic capability. Bright and pleasant fellows, too, the fal are, especially old One Six Nine. Did I mention that?" "A slug," said Aelfred. He stared at the gnome as if Dyffed had grown eyestalks himself. "The elves want you to talk to a slug? I guess I've heard stranger things." The way Aelfred said that made it clear that he had never heard anything stranger in his life.

  The whole idea was so ludicrous that Teldin found he was unable to grasp it. "How will we keep from stepping on him and smashing him?" he asked, thinking that things could not possibly get to be more unbelievable.

  "Step on him? Step on him?" The gnome was suddenly seized by a fit of laughter that was cut short only when the topmost books slid off his stack and struck him on the top of his bald head. The whole stack spilled across the floor immediately after that. Teldin and Aelfred helped the gnome pick up his books, though the gnome had trouble picking them up himself because he was unable to stop laughing.

  "My, my, I really am going to have to remember that one. That was very good, just excellent!" Dyffed gasped, wiping away the tears. "When I get to Ironpiece, I'm going straight to Admiral Maxineutonarisprago to tell him, and the old boy will simply rupture himself."

  "What's so funny?" Teldin asked, dreading the answer.

  "Oh, you know that-no, wait, of course you don't know, you couldn't, which makes it all the funnier, you see, because a fal would just barely fit into the cargo hold on this ship, with no room left over for its luggage, if it had any to carry with it. Not to mention any of our luggage. Stepping on it and smashing it-now, that was quite the runniest thing." The gnome sat on the floor and wiped his eyes again. He occasionally chuckled or shook his head in amazement.

  Teldin sat back on his heels. The Prate's cargo hold, he recalled, was about sixty feet long and a quarter of that wide. "A giant slug," he said dully.

  "I guess it makes as much sense as anything that's happened to us since you came aboard, Teldin," Aelfred said, picking up the last book and setting it on the gnome's stack. He got to his feet and ran a hand through his dose-cropped curls. "Well, fine, we eventually have to look for a giant slug. I'm tempted to go back to the saloon and think about this for a while, but I'd never come out again-not under my own power, anyway."

  Teldin had nothing to add as he came to his feet. In the months since the reigar's ship had crashed on his house, he had managed with some success to keep his head above water as he learned more and more about the grand design of the cosmos. Once in a while he had to tread water harder than usual. This time, he felt he'd gone under.

  "I'll be in my cabin," he said at last. "I've got some reading to do." He started upstairs with Aelfred, leaving the gnome struggling with the stack of books below.

  "It could have been worse, old son," said Aelfred sagely, dapping a thick hand on Teldin's shoulder. "The fal could have been another gnome."

  Chapter Six

  "Ship ahoy!" rang out a distant cry on the third day. Teldin started awake. He raised his head and blinked, his head encased in thick fog, After a moment, he realized he was seated at the table in his cabin, with Cirathorn's papers on the Spelljmmer pressed under his folded arms. He had been struggling through the papers for hours, cursing his inability to grasp the meaning of any word longer than six or seven letters, and the frustration and exhaustion had claimed him at last. He rubbed his eyes. He was aware that his clothes smelled of old, stale sweat, and his skin felt grimy. It was long past time to see about washing up and changing clothes.

  He heard the bell on the main deck clang loudly, fast and hard. It didn't stop.

  "More ships! Low to port, just forward!" came a call from the direction of the forward bridge. Teldin froze, then jumped up from his chair and hastily stuffed the papers back into their scroll tube, sealing it and tying it to his belt with fumbling fingers. He then crossed the room in quick strides and flung the door open. As he ran aft down the companionway toward the door to the main deck, he heard frantic shouting from other crewmen.

  "It's a fleet, by the gods!"

  "There's a big one, like a pyramid! To the left!"

  "Crew on deck! Battle stations!" Aelfred's voice rang out from above, probably from the forecastle near the ballista, as always. "Get the damned lead out!"


  "Captain, ten ships! Eleven!"

  "Scorpions! Those are scorpion ships!" screamed someone in disbelief. "And viperships!"

  Teldin ran onto the main deck and into chaos. Sailors ran for their stations, every face drawn and white with fear. He slammed into a half-elf gunner who was heading for the forecastle ladder, never feeling the pain, then nearly bumped into a waddling Dyffed before he got to the port railing. A solid line of a dozen crewmen was already there, cranking back heavy crossbows and stringing longbows with tight-lipped speed. He looked down over the rail and slightly forward.

  A dozen or so specks of light moved against the infinite backdrop of constellations. Two of the specks were especially large; one even had three points, like a triangle. Teldin couldn't imagine how far away they were or how fast they were going, but he could see they were moving in the same direction as the Probe. The specks of light were quickly getting larger, too. He could now tell that they were irregular in shape, some of the smaller ones being long and thin.

  "Intercept course, Captain!" bawled a sailor from the forward bridge, hidden from Teldin's view. "They'll be ahead of us in a few minutes!"

  "Clear the deck and strike the sails!" Aelfred roared out. "Get cover, but prepare to fire when we hit tactical speed! Helmsman!" Aelfred was shouting into a tube that went down to the lower bridge. "Maintain course, all ahead full! They can't turn and catch up if we drive straight through them! We'll run their gauntlet!"

  "Almost down, and now this," muttered a crossbowman standing next to Teldin, staring anxiously at the drifting specks of light to port. "I've rarely seen so many ships together in my life. Ptah send us luck with his wisdom."

  "Almost down?" Teldin said, not comprehending. He leaned over the railing and looked toward the bow. A huge, bright oval was fixed in space ahead of the hammership. The shape was painted with tans, greens, and blues, and wispy clouds streaked its face. Ironpiece, he thought, maybe named after the Krynnish coin, and he saw with astonishment that the world truly was shaped like a flattened coin seen from an oblique angle. This coin was hundreds of miles across at least. The world was so close that the Probe was only an hour or less from landing. He must have missed the approach as he slept. "More ships behind the first wave!" screamed the lookout. "At least a score more!"

 

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