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Guardians of The Flame: To Home And Ehvenor (Guardians of the Flame #06-07)

Page 25

by Joel Rosenberg


  Knowing too much can be a problem?

  She gave me a look. Okay. It can fuck up your sense of proportion to all hell. I'd worked that one out years ago, even before Professor Alperson's class. Too much of a sense of proportion is a disability. See, the answer to the railroad problem is that it doesn't matter what you know or what you think you know—Karl was right. The answer is that you don't, for the lack of willingness to make a hard decision, let two people die when you can save one, even if it's only for a moment.

  One side of Andy's lip curled up into a skeptical half-smile. "What are the chances of this being the end of the world?"

  Nareen scowled. "There is no chance of that. Vair exaggerates. It may be important, but it is not of that importance. The feel is wrong. Lives hang in the balance, yes; but not the reality of reality, not the existence of existence."

  Big fucking relief.

  The Hand cleric chose her words slowly, with special care. "It is necessary that someone go down into the city, to the Hall. What you call the Faerie Embassy."

  "And you think you've found your suckers, eh?" I asked.

  Vair's thin lips twisted in derision. "Sucker, no. Someone who is . . . unusually expert at finding her way about, beyond her abilities in more traditional areas of expertise. Someone who was called, perhaps." He gave Andrea another one of his penetrating looks. "Though I cannot see who could call you against your will."

  I turned to Andrea. "I don't like the sound of it."

  "You don't have to." She dismissed me with a wave as she turned back to the Three. "Your problem isn't a lack of power, is it? It's a lack of knowledge. Vair alone has enough power to . . . cut a magical flow, given the right tools. You've made the tools, Nareen, but you can't heal over the cut, stitch space and time back together. The Hand has the power to cauterize the cut, if there should be need, but not if none of you can see through the indeterminacy."

  Her lips were tight as she nodded once, tightly. "The three of you need someone who has been preoccupied with location and direction spells, someone who has skill in that area beyond what she should, someone who can plot her way through with some hope of getting out, and report to you what is happening in there, the shape of reality inside."

  Nareen sighed. "That is almost the case," he said, sadly, his hand reaching down to a pouch at his waist and pulling a small leather bag from his purse. With exquisite delicacy, his large blunt fingers worked the knot open and slipped a glass eye onto the palm of his hand. "This is the second Eye I have made here."

  "I have the first." The Hand cleric reached up and touched her dead, staring eye with a fingernail. Tick. Tick. "What one Eye sees, the other Eye sees. So. There are three of us: Me, to see. Nareen, to make the tools. Vair to use them. You are the fourth: one to place the Eye."

  I held up a hand. "Now wait a fucking minute. Why can't you do this yourselves? Why Andy? Why us?" Why me?

  "Why not us?" Vair nodded, conceding the validity of the question, if not the accusation. "Not me, because I would soon be lost within Ehvenor; my abilities are in a different area. Not she of the Hand or Nareen, because I need her sight with me, and I need the tools he will make ready." Vair the Uncertain looked uncertainly at me. "Andrea, because she can expand her powers to navigate through indeterminacy. Jason, because he will go in willy-nilly, as his father would have. Ahira, because there is danger in Ehvenor, and his strength may well be required; Tennetty, because where strength may not be enough, viciousness may serve; you, because where strength and viciousness may be insufficient, sneakiness, pragmatism, and pigheadedness may suffice."

  I cocked my head to one side. "And all we have to do is get this Eye to the Faerie Embassy, or outpost, or whatever it is, and then get out?"

  "All that is needed," Nareen said, slowly, sadly, "is that it be brought all the way in."

  CHAPTER TWENTY-THREE

  In Which We Foolishly

  Don't Take Our Time

  to Think This All Over

  Though boys throw stones at frogs in sport, the frogs do not die in sport, but in earnest.

  —PLUTARCH

  Sense of proportion, pfui.

  —WALTER SLOVOTSKY

  A friend of mine once explained why she did her breast self-exam only once a month. You'd think, given the Other Side importance of spotting a lump early—there are only a few really solid cures for the wasting disease on the Other Side, and all of them work better if you catch it when it's young—she'd spend a few minutes every morning checking. And, hell, if she didn't want to do it for herself, I could think of a few dozen men, myself included, who would be happy to do it for her.

  But she explained that those sorts of changes happen so slowly that if you feel for them all the time, you'll get used to the growth of the small lump, and it'll become part of the background—you'll miss the changes, until much later than you would if they surprise you.

  Sometimes important changes happen right in front of your eyes and you can't see them.

  * * *

  I didn't like it. Any of it.

  "What I don't see," I said, "is why her. Why us?"

  "Because we're here?" Ahira shrugged unnecessarily hard as he settled the straps of his rucksack over his mail overshirt. He had put the strap buckles in their outermost holes; it now barely kept the rucksack on his back.

  "Bullshit," I said.

  "There have been things Andrea let drop. I think she's been pulled here, maybe. Think about it."

  I remembered the time in her new workshop, and the momentary look of obsession, compulsion that had crossed her face. And then there was the time outside of Fenevar, when the idea of heading away from Ehvenor had scared her.

  Ahira slipped a piece of rope under the straps of his rucksack, put a single knot in it, then tied a bow that held the two front straps together.

  "By whom?"

  He shrugged. "I don't know." He shook his head. "I could be wrong. It doesn't make sense—she's stubborn, and if somebody's trying to bend her will, she wouldn't go along without a fight. Who is there who might try to influence her that she wouldn't resist?" He threw up his hands. "So forget it. Not all my ideas are winners."

  I couldn't think of anybody, either. "So why aren't we turning around and running away?"

  His mouth twisted into a frown. "Because it doesn't much matter what anybody or anything else wants. The same principle still applies, only more so: strange things have been coming out of Faerie, and that's started to affect us and the people we care about." He looked at the three around the campfire for a moment. "And because Andrea is going in, no matter what you and I want her to do, and you'd no more let her go in alone than I would."

  Well, one of us had to say it, and it was his turn.

  "Turn around," I said. When he did, I gave a good, hard tug on the rucksack. Solid. Neither elegant nor comfortable, but wearing it this way meant that his rucksack would stay on his back, yet he'd be able to release it with one quick tug if need be. "It'll do."

  "Good." He bit his thumbnail, and considered the ragged edge. "How many individuals or things have you run into that you don't understand?"

  "Well . . ." I couldn't help smiling. "Everybody except me and thee, and sometimes I'm not sure about thee."

  His frown was sour. "Magical individuals or things."

  I shrugged. "Including Deighton? A lot." I started to tick them off on my fingers. "The Wizards Guild, for starts. Does that count as one, or as one per wizard? The Matriarch. The Bright Riders. Boioardo. Those guys in the black robes we ran into outside of Endell a couple of years ago. Thelleren, although maybe I'm just being suspicious by reflex. I've never been sure about Henrad, and . . ." I shook my head. "No. She's stubborn, like the rest of us. I don't know of anybody who could make her do anything, not really."

  "Nobody alive," he said.

  * * *

  I didn't envy Wolkennen his job; he was trying to make a case he wanted to lose.

  "I still believe," he said, "that you should take the
three of us with you. We're pretty good when it comes to blades."

  Tennetty didn't quite sneer. "I'm sure you are." She pumped her bowie in its sheath a few times, hard. "Want to—"

  "No," Jason said. "Not here and now," he said. "You'd kill him, but he might damage you in the doing of it, and we only have a few sips of healing draughts left."

  "I don't understand why you're turning down help." Andrea shook her head in frustration. "We could run into trouble in there." This wasn't her part of the business, and she didn't like the way things were shaping up. But, bless her, she was willing to hear me out.

  "It's a matter of practice and trust," I said. "I can trust Tennetty to watch my back when that's her job, and that'll leave me free to worry about what's in front." I looked down the slope. "I don't trust Wolkennen, and I don't know how good he is. I don't need to worry about my back."

  Ahira slapped his hands together. "Enough. Case closed. Let's get ready. Tennetty, you've got the Eye?"

  "True enough." She displayed Nareen's Eye on her palm. Turning away, Tennetty removed her eyepatch, and brought her palm to her face. When she turned back, the Eye glared from the socket. A good place to keep it, although as she blinked, the blank back side of it rolled forward, and it stared out blackly into the night.

  She worked her shoulders under her leather tunic. "Simple job: just bring this—" she tapped at the Eye "—to the Faerie Embassy, or outpost, or whateverthefuck it is." She dropped her hand and looked over at me, looking cross-eyed for the moment. She patted at her various and sundry weapons, then shouldered her pack. "I'm ready to go. Is there any reason why we're standing around?"

  Yeah, there was. Maybe the horse would learn how to sing.

  "No," Andy said. "Best done quickly."

  "Okay, everyone," Ahira said. "Let's do it."

  "Wait a moment." Jason turned to Wolkennen. "We know what you are," he said. "You trade in people's flesh. Here and now is not the time and place to settle with you for that, but there will be another time, another place—"

  Wolkennen sneered. "Who are you to say what time and place there will be?"

  Jason smiled. "Hey, Wolkennen, haven't you heard? The Warrior lives." He turned back to the rest of us. "Now it's time to go."

  Tennetty and I took rear guard as we walked away. "I don't like it," she said. "They could cut across the top and swing down the east side, then ambush us ahead. Two in front of us, one in back. Nail us with arrows before we could get at them."

  I shook my head. "Nah." Then who would they get to go into Ehvenor?

  But I kept my eyes open anyway, and Tennetty and I both had our swords drawn.

  * * *

  Stone steps down the other side of the plateau dumped us down on a narrow road that twisted down the side of the hills toward the city, alternately revealing and hiding it as we walked on.

  I couldn't figure it, not at first. The city was pulsating, and flickering, streets shifting position and constitution. At one moment, one would be a narrow lane, surrounded by low windowless buildings in the night, and without warning or apparent rearrangement, it was suddenly a broad avenue crisscrossed by walkways in the day, and I couldn't spot the moment where one had become the other.

  But, then, as we got closer, the pace of change slowed. Streets stayed themselves longer, the changes coming farther apart, but nonetheless both sudden and unseen. I know: it's not possible for something to change instantly, right in front of your eyes, and for you to not see that it's happened.

  Understand why I don't like magic?

  The trouble is, of course, that my mind wanted to spot the changes, to catch the flicker or shuffling or shift or transformation, and it wasn't equipped to. Looking for it was like, say, trying to spot bands of color in the infrared: something else I wasn't equipped for.

  I guess I was paying too much attention to the way the city was peeking out around the next curve when the pack jumped us. It's something you've always got to watch out for around Ehvenor; there's too much magic around there, and hanging around magic drives some humans crazy. I guess it must make them want to leave each other alone, because if it didn't, they would quickly kill each other off. I dunno; not my department.

  What was my department, what I did see, and barely shouted a warning about, was the three dark shapes that dropped out of the trees, one claw-fingered hand gripping Tennetty's shoulder, dragging her down.

  CHAPTER TWENTY-FOUR

  In Which We Learn

  a Possible Origin

  of a Previously

  Familiar Term

  Nonviolence is not a garment to be put on and off at will. Its seat is in the heart, and it must be an inseparable part of our very being.

  —MOHANDAS K. GANDHI

  Just once, I'd like to have an enemy against whom nonviolence would be a workable alternative—workable in the sense of me not ending up dancing on the end of a spear, or cut into tiny, bite-sized pieces.

  —WALTER SLOVOTSKY

  I shouted a warning to the others as I cut down at its broad, hairy back, only hacking once before I had to bring up the sword to skewer the one charging me, its hands outstretched.

  The standard drill on that is straightforward: you parry his weapons, thrust, then withdraw with a twist—turning a narrow wound that might not slow him down into a broad one that will definitely sting him a bit—as you pull out your sword and get it ready to parry or cut something else. What you don't want is for him to be able to pull either a distraction, where one opponent monopolizes your attention while another one gets to you, or a sacrifice, where he forces you to spend too much time killing him, setting you up for the next one.

  Either way, it's parry, thrust, and out-with-a-twist-fast.

  Trouble was, this thing wasn't only larger and stronger than a human, it was also faster—it rushed up my sword, burying the hilt in its hair-matted belly, and seized me in a bearhug as it lifted me up and off the ground. Or, not quite a bearhug—while it pinned my right arm to my side, I managed to get my left hand free, and smash a bottom-fist down on its leathery face once, then again, and again.

  Wrong, wrong, wrong—that had less effect than the sword did. It was like slugging a leather-covered rock.

  The two massive arms squeezed the breath out of me, and kept squeezing so hard that the hilt of my sword was pressed hard against my gut. Warm blood—its warm blood—was running down my belly and leg, but I was the one losing strength; it seemed unaffected by the sword that had run it through.

  Darkness started to close in, but I was able to get my free arm over and around its hairy arm, and liberate one of my flintlocks from my holster on my left thigh. I cocked the hammer as I brought the pistol up to its head, and then closed my eyes as I set the barrel against its snout.

  I pulled the trigger. Fire and wetness splashed my face; with a liquid gurgle, it slumped to the ground, releasing me as it did.

  My next breath tasted of sulfur and fire blood and foul sweat and my own fear: it tasted wonderful. I drew another pistol and cocked it, but the others had already dealt with the other two creatures.

  Tennetty's, the one I had wounded, lay dying on the ground, its chest heaving slowly up and down, bleeding from a dozen wounds, some light, some cuts to white bone; the third had been split almost from collarbone to waist, spilling dark blood and yellowy viscera onto the cold dirt with callous indifference.

  Ahira stood over the last one, panting heavily, his axe and mail slick with blood, glossy in the starlight. "Everybody okay?"

  "Jason and I are fine." Andrea was behind him, Jason beyond her, his sword in one hand, a flintlock in another. The two Cullinanes were unmarked, as far as I could see.

  "I'll live," I said.

  "Unh." Tennetty was on all fours on the dirt. She knelt back for a moment, then slowly, painfully, got to her feet. "Been worse." Her hair was a bird's nest, and she had scraped her face badly just above the right cheekbone, but she looked not much the worse for wear.

  The three thing
s lay on the ground in front of us.

  Take a human, blow it up to one and a half times its size, stretch its face and then cover it all with a thick mat of stinking fur, and that's what you have. Something big and too strong, if not overly bright—if the three of those things had been a bit faster, or a bit smarter, all of us would have been dead.

  Ahira knelt over a severed arm and poked at the hand with the hilt of his axe. "Partially retractable claws, and the thumb's just barely opposable. It may be intelligent."

  I felt at my side. It hurt like hell, but maybe that was all. I breathed deeply, and didn't feel the broken edges of ribs grate against each other, so maybe I was okay, too.

  That's where age and experience had saved our asses. Most of the precautions you take are wasted ones; ninety-nine plus percent of the time that you post a guard, nobody's going to even bother him; the rear guard of the party is usually a waste. Young people learn that too quickly, and not only do their minds tend to wander—so does mine—they also tend not to be able to pay attention to what's going on.

  You live through this sort of thing for a while, and your chances of surviving the next time go up.

  Nothing to it, really. Nothing but effort and patience and concentration and luck. Nothing to worry about.

  I wiped my trembling hands on my thighs.

  "What the fuck are you?" Tennetty asked the dying creature.

  The last of them rolled its head slowly toward her, its eyes wide with pain, certainly, or anger perhaps.

  "Urrkk," it said, slowly, painfully reaching out claw-tipped fingers toward her.

  And then it shuddered and died.

  "Time's wasting," Ahira said. "Let's go."

  CHAPTER TWENTY-FIVE

  In Which We Enter

 

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