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War of the Wizards

Page 18

by Ian Page


  If you have the Magical Power of Elementalism and wish to use it, turn to 314.

  If you are versed in the Higher Magick of Physiurgy and wish to use it, turn to 7.

  If you are versed in the Higher Magick of Thaumaturgy and wish to use it, turn to 26.

  If you do not possess any of the above Powers, you must attack the bridge with your Staff; turn to 175.

  354

  Dawn is breaking when the alarm is raised and you are alerted to an attack on the camp. Swiftly you rise, taking up your Staff and rushing outside. There is great clamour everywhere. Men are rushing in all directions, still donning their armour. You rush towards Sado's tent. He is not there but an attendant tells you that a group of Shadakine has attempted an attack. Sado is already at the scene of the battle with a unit of soldiers, hand picked to fight a rearguard action, while the remainder of the army retreats to the Forest of Fernmost. This unit was chosen by Sado himself last night in readiness for just such an eventuality. You are sure that the Shadakine attack cannot be from the large army you trapped on the other side of the River Dosar; it can only be the garrison from Andui.

  If you wish to go to the scene of the battle, where Sado fights a rearguard action, turn to 337.

  If you wish to lead the bulk of the army into the Forest of Fernmost, turn to 343.

  355

  You see a deep pool of greenish liquid called Leafwater, a strange and unique plant. When Phinomel Pods are cast into the pool the watery substance is transformed. For every pod you cast into it, add 1 to your COMBAT SKILL when you dip a weapon into it. You may affect your Wizard's Staff in this way.22

  Turn to 359.

  [22] It appears that for every Phinomel Pod that you possess and wish to throw into the Leafwater pool, you may permanently raise your COMBAT SKILL by 1 when using your Wizard's Staff. Remember to delete these Phinomel Pods from your Action Chart.

  356

  You hurl the fury of your last desperate attack at the portal, attempting to close it.

  ‘NO!’ the demon thunders. ‘Do not … ’

  You battle on as the demon struggles to escape with all its power. You must close the portal and tear down the wall. Flame rages around the hall, striving against the purity of the Moonstone's light. A yawning blackness threatens to engulf you as a hurricane of might swirls out from the Moonstone and assaults the portal, a doorway to damnation. You fall to your knees and look up into the raging wall of incandescence before slipping into unconsciousness.

  Turn to 360.

  357

  You are seen by a group of Shadakine crossbowmen and, as the only bearer of light for miles around, present an easy target. Before you can move again, another hail of arrows flies towards you. This time their aim is better. You fall to the ground, a mass of feathered shafts protruding from your body.

  Your life and your quest end here.

  358

  With all the speed you can muster, you rush towards the fray. When you arrive, all is in darkness and confusion. You hear swords clashing in the shadows at the edge of the forest but you cannot see who is fighting whom.

  If you wish to expend 1 WILLPOWER point to cast a light with your Staff, turn to 157.

  If you wish to head towards the sound of the fighting, turn to 216.

  If you wish to continue through the forest and try to find Sado, turn to 242.

  359

  You return to the army laden with useful aids for your struggle. They seem to be more relaxed about the Forest of Fernmost, although you still sense a strange presence somewhere in the centre of the forest.

  Turn to 300.

  360

  You wake to see the face of Tanith looking into yours. You sit up with a jolt. You are lying in a bed in a tall tower. ‘The portal … Agarash … is he … ?’ you stammer.

  Tanith smiles. ‘All vanquished,’ she replies. ‘The Demonlord Agarash and his portal of fire have gone and Shasarak with them. You have triumphed, Grey Star. We are saved.’

  With a wild laugh you leap from the bed and hug Tanith with joy. You have saved your people. ‘Come,’ she says, leading you to a doorway. It opens on to a balcony that overlooks a large square in the centre of the city of Shadaki. There you look upon a huge crowd. They let out a thunderous cheer as they see you.

  Later you retire to the chamber. Standing there are Sado of the Long Knife and Samu, the Masbaté King. You clasp their outstretched hands, eyes brimming with tears of happiness. You grin furiously, glad to see that they are alive. A wave of exultant relief runs through you as you receive their grateful thanks and congratulations. They tell you that the Shadakine have fled back to the Sadi Desert. All the cities of the land are free capitals as before. The long task of rebuilding has already begun and all sing your praise to the furthest corners of what was once the Shadakine Empire. They have proclaimed you their ruler, the Wizard Regent of the Free Peoples, for their faith and trust in your wisdom and courage is unshakable.

  Hail! Wizard Grey Star, Shianti Hero and Saviour.

  The Passing of the Shianti

  Numbered Sections

  1-10: 1 2 3 4 5 6 7 8 9 10

  11-20: 11 12 13 14 15 16 17 18 19 20

  21-30: 21 22 23 24 25 26 27 28 29 30

  31-40: 31 32 33 34 35 36 37 38 39 40

  41-50: 41 42 43 44 45 46 47 48 49 50

  51-60: 51 52 53 54 55 56 57 58 59 60

  61-70: 61 62 63 64 65 66 67 68 69 70

  71-80: 71 72 73 74 75 76 77 78 79 80

  81-90: 81 82 83 84 85 86 87 88 89 90

  91-100: 91 92 93 94 95 96 97 98 99 100

  101-110: 101 102 103 104 105 106 107 108 109 110

  111-120: 111 112 113 114 115 116 117 118 119 120

  121-130: 121 122 123 124 125 126 127 128 129 130

  131-140: 131 132 133 134 135 136 137 138 139 140

  141-150: 141 142 143 144 145 146 147 148 149 150

  151-160: 151 152 153 154 155 156 157 158 159 160

  161-170: 161 162 163 164 165 166 167 168 169 170

  171-180: 171 172 173 174 175 176 177 178 179 180

  181-190: 181 182 183 184 185 186 187 188 189 190

  191-200: 191 192 193 194 195 196 197 198 199 200

  201-210: 201 202 203 204 205 206 207 208 209 210

  211-220: 211 212 213 214 215 216 217 218 219 220

  221-230: 221 222 223 224 225 226 227 228 229 230

  231-240: 231 232 233 234 235 236 237 238 239 240

  241-250: 241 242 243 244 245 246 247 248 249 250

  251-260: 251 252 253 254 255 256 257 258 259 260

  261-270: 261 262 263 264 265 266 267 268 269 270

  271-280: 271 272 273 274 275 276 277 278 279 280

  281-290: 281 282 283 284 285 286 287 288 289 290

  291-300: 291 292 293 294 295 296 297 298 299 300

  301-310: 301 302 303 304 305 306 307 308 309 310

  311-320: 311 312 313 314 315 316 317 318 319 320

  321-330: 321 322 323 324 325 326 327 328 329 330

  331-340: 331 332 333 334 335 336 337 338 339 340

  341-350: 341 342 343 344 345 346 347 348 349 350

  351-360: 351 352 353 354 355 356 357 358 359 360

  The Passing of the Shianti

  And so it was that the shame of the Shianti was absolved. With the defeat of the Wytch-king, Shasarak, the renegade Shianti Master, the Shadakine Empire he had built fell. The Shadakine people fled back to their former home in the Sadi Desert, and Grey Star — the champion of the Shianti cause — was proclaimed ‘Wizard Regent’ of the free peoples of the old empire, to oversee a time of rebirth and liberty. The only Shadakine who did not return to the Sadi Desert was the Lady Tanith. She and Grey Star were soon married, as many foretold they would be, to form the founding line of a Magiocracy destined to rule the new confederation of free states formed from the ashes of the old empire. For the Shianti themselves a higher destiny dawned. The Goddess Ishir came to them on the Isle of Lorn and took them up to the Plane of Light. Their reward was to dwell as immortals by her
side and in her service in peace and serenity.

  The Wizard Grey Star saw them once before they departed and many fond and sad farewells were exchanged. To Grey Star was bequeathed the nature of true Shianti wisdom, the last of their ancient magical secrets which only a lifetime's study would unlock from the hundreds of dusty volumes, scrolls, and magical artefacts. The Moonstone was given into the care of the Shianti and taken with them into the Plane of Light, for still its power was too great to remain on Magnamund.

  Grey Star then returned to his people. Sado of the Long Knife was made general of the army, King Samu had his lands in the Lissan Plain restored to him, and Urik the Wise of the Kundi peoples was summoned to act as advisor to the Wizard Regent and Lady Tanith the Wytch-queen. Despite his newfound responsibilities and duties, Grey Star looked forward to a time of hope and happiness. In this far corner of Magnamund, at least for now, peace reigned.

  And so ends the chronicle of the first quest of the Wizard Grey Star.23

  [23] This epilogue to the Grey Star series was included in Lone Wolf Club Newsletter No.7.

  The Shadakine Empire

  Action Chart

  Combat Rules Summary

  Calculate your COMBAT SKILL based on the weapon that you are using.

  Subtract the COMBAT SKILL of your enemy from this total. This number = Combat Ratio.

  If using your Wizard's Staff, note the number of WILLPOWER points you wish to expend.

  Pick a number from the Random Number Table.

  Turn to the Combat Results Table.

  Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of ENDURANCE points to Enemy. GS indicates loss of ENDURANCE points to Grey Star.)

  Multiply the enemy's lost ENDURANCE points by the number of WILLPOWER points used.

  Continue the combat from Stage 3 until one character is dead. This is when ENDURANCE points of either character fall to 0 or below.

  To Evade Combat

  You may only evade combat when the text of the adventure offers you the opportunity.

  You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Grey Star loses ENDURANCE points.

  If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.

  Combat Results Table

  Random Number Table

  Errata

  Introduction

  We have taken our unique opportunity to correct errors and to enforce a standard of English usage. We list our changes here. If you see anything that needs correction, please contact the Project Aon Staff.

  Errata List

  (Title Page) Replaced ‘THE WORLD OF LONE WOLF’ with ‘The World of Lone Wolf’. Replaced ‘climax to your epic struggle’ with ‘climax of your epic struggle’.

  (Of the Coming of Grey Star) Replaced ‘new found’ with ‘newfound’. Replaced ‘the Earth’ with ‘Magnamund’. Replaced ‘mists and’ with ‘mists, and’. Replaced ‘forests and’ with ‘forests, and’.

  (The Story So Far … ) Replaced ‘did not’ with ‘did not stay’. Replaced ‘the Gate’ with ‘the Shadow Gate’.

  (The Game Rules) Replaced each occurrence of ‘eg’ with ‘e.g.’. Removed ‘ at the front of this book’. Removed ‘ If you run out of space, you can copy out the chart or have it photocopied.’. Removed ‘ on the last page of this book’. Replaced ‘to zero’ with ‘to zero or below’. Replaced ‘Grey Star’ with ‘Grey Star’ when referring to the series. Replaced ‘on to’ with ‘onto’.

  (Magical Powers) Replaced ‘ie’ with ‘i.e.’. Replaced each occurrence of ‘eg’ with ‘e.g.’. Replaced ‘quarterstaff yet’ with ‘quarterstaff, yet’. Replaced each occurrence of ‘lesser magicks’ with ‘Lesser Magicks’. Replaced ‘magical powers’ with ‘Magical Powers’. Replaced each occurrence of ‘higher magicks’ with ‘Higher Magicks’. Replaced each occurrence of ‘higher magick’ with ‘Higher Magick’. Replaced ‘physiurgy’ with ‘Physiurgy’. Replaced ‘This power allows’ with ‘This Power allows’. Replaced each occurrence of ‘choose this power’ with ‘choose this Power’. Replaced ‘power of Enchantment’ with ‘Power of Enchantment’. Replaced ‘power of elemental magic’ with ‘Power of elemental magic’. Replaced ‘power of Alchemy’ with ‘Power of Alchemy’. Replaced ‘use of alchemy’ with ‘use of Alchemy’. Replaced ‘power of Alchemy’ with ‘Power of Alchemy’. Replaced ‘power of prophecy’ with ‘Power of Prophecy’. Replaced each occurrence of ‘power of divination’ with ‘Power of Prophecy’. Replaced ‘This power bestows’ with ‘This Power bestows’. Replaced ‘this power permits’ with ‘this Power permits’. Replaced ‘power of Thaumaturgy’ with ‘Power of Thaumaturgy’. Replaced ‘Telergy is the power’ with ‘Telergy is the Power’. Replaced ‘resist this power’ with ‘resist this Power’. Replaced ‘power of Theurgy’ with ‘Power of Theurgy’. Replaced ‘power of a visionary’ with ‘Power of a Visionary’. Replaced ‘Earth and’ with ‘Earth, and’. Replaced ‘telepathy and’ with ‘telepathy, and’. Replaced ‘storms and’ with ‘storms, and’. Replaced each occurrence of ‘Grey Star’ with ‘Grey Star’ when referring to the series. Replaced ‘mind or’ with ‘mind, or’. Replaced ‘Elemental plane’ with ‘Elemental Plane’.

  (Equipment) Replaced ‘sulphur’ with ‘Sulphur’. Replaced ‘saltpetre’ with ‘Saltpetre’. Replaced ‘vial’ with ‘Vial’ within the Herb Pouch contents list. Replaced ‘notes but’ with ‘notes, but’. Replaced ‘Shianti and’ with ‘Shianti, and’. Added ‘Mark these 4 items in your Action Chart.’ after the Alchemy equipment list, as in the other books. Removed ‘ at the beginning of this book’. Replaced ‘Alchemy’ with ‘Alchemy or Theurgy’. Replaced ‘It counts as 1 item’ with ‘It counts as one item’. Replaced ‘Grey Star’ with ‘Grey Star’ when referring to the series. Replaced ‘two weapons’ with ‘two Weapons’.

  (Rules for Combat) Removed ‘ on the inside back cover of the book’. Replaced ‘on the page after the Random Number Table’ with ‘in the back of this book’. Replaced ‘the one with the zero score’ with ‘that combatant’. Replaced ‘reduced to zero’ with ‘reduced to zero or below’. Replaced ‘points reduced’ with ‘points possibly reduced’. Replaced ‘multiply this by’ with ‘multiply the number listed for the enemy by’. Replaced ‘use, and have’ with ‘use and have’.

  (Sage Advice) Replaced ‘higher and lesser magicks’ with ‘Higher and Lesser Magicks’. Replaced ‘choose the powers’ with ‘choose the Powers’. Replaced ‘confrton’ with ‘confront’.

  (1) Added closing quote characters after the second and third paragraphs. Replaced ‘excitement. the’ with ‘excitement. The’. Replaced ‘Sena and’ with ‘Sena, and’. Replaced ‘you, and’ with ‘you and’. Replaced ‘himself, and’ with ‘himself and’.

  (2) Replaced ‘life force’ with ‘life-force’. Replaced ‘failed, your’ with ‘failed; your’.

  (3) Replaced ‘turn them’ with ‘turn it’.

  (5) Replaced ‘If you possess 3 WILLPOWER points, and wish to fill the Moonstone with your power and hurl it against the wall’ with ‘If you possess 3 WILLPOWER points, and wish to fill the Moonstone with your power and hurl its power against the wall’ as the original wording made it sound as though the option was to throw the Moonstone rather than its power.

  (6) Replaced ‘satety’ with ‘safety’.

  (7) Replaced ‘river Dosar’ with ‘River Dosar’.

  (8) Replaced ‘empty vial’ with ‘empty Vial’.

  (9) Replaced each occurrence of ‘higher magick’ with ‘Higher Magick’. Replaced ‘have versed’ with ‘are versed’. Moved the two first choices to the two last positions. Replaced ‘Sorcery, and’ with ‘Sorcery and’. Replaced ‘Telergy, and’ with ‘Telergy and’.

  (10) Replaced each occurrence of ‘higher magick’ with ‘Higher Magick’. Replaced ‘Theurgey’ with ‘Theurgy�
��. Replaced ‘these powers’ with ‘these Powers’. Replaced ‘or do’ with ‘or if you do’.

  (11) Replaced each occurrence of ‘Phinomel pods’ with ‘Phinomel Pods’.

  (12) Replaced ‘higher magick’ with ‘Higher Magick’. Replaced ‘Dimension door’ with ‘Dimension Door’. Replaced ‘Thaumaturgy, deduct’ with ‘Thaumaturgy, you may deduct’. Replaced ‘Moonstone, deduct’ with ‘Moonstone, you may deduct’. Replaced ‘Freedom guild’ with ‘Freedom Guild’. Replaced ‘means, then you’ with ‘means, you’. Replaced ‘Temeris potion’ with ‘Temeris Potion’. Replaced ‘spell, and’ with ‘spell and’. Replaced ‘teleport, and’ with ‘teleport and’.

  (13) Replaced ‘Staff, before’ with ‘Staff before’.

  (15) Replaced ‘mid-day’ with ‘midday’. Replaced ‘birdge’ with ‘bridge’. Replaced each occurrence of ‘higher magick’ with ‘Higher Magick’. Replaced ‘wish to ask’ with ‘wish to use the Power of Theurgy and ask’.

  (16) Replaced each occurrence of ‘Phinomel pods’ with ‘Phinomel Pods’.

  (18) Replaced ‘higher magick’ with ‘Higher Magick’. Replaced ‘these powers’ with ‘these Powers’. Replaced ‘Dolani or do’ with ‘Dolani, or if you do’. Replaced ‘Thaumaturgy, and’ with ‘Thaumaturgy and’. Replaced ‘Sorcery, and’ with ‘Sorcery and’. Replaced ‘Elementalism, and’ with ‘Elementalism and’. Replaced ‘Physiurgy, and’ with ‘Physiurgy and’.

 

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