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Whispers of War: The War for the North: Book One

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by Sean Rodden




  A CHAPTER IN

  THE TALE OF SECOND EARTH

  THE WAR FOR THE NORTH

  WHISPERS OF WAR

  The War for the North: Book One

  SEAN RODDEN

  Copyright © 2014 Sean Rodden

  All rights reserved.

  ISBN: 1495492958

  ISBN 13: 9781495492952

  Library of Congress Control Number: 2014903470

  CreateSpace Independent Publishing Platform

  North Charleston, South Carolina

  For my mother,

  who believed.

  In Gratitude:

  Thanks to my Shorty,

  my love and my life,

  for the love given

  even when none is deserved.

  ACKNOWLEDGEMENTS

  There are so many people who encouraged, supported and inspired me in the development of this work, from concept to completion, that I cannot hope to give them proper recognition in the small space I have here…but my heart is a much larger place, and know that you are wrapped within an embrace of gratitude there! To my wife Sandra and my children Chelsey, Chantal and Chad, oceans of love and thankfulness…no worries, they’re all exceptional swimmers! To my sister Rena and her family, much appreciation for your encouragement and ceaseless scorching sarcasm. To Marc Whitaker of MTWdesign, many thanks for kicking a dying dream alive and for creating the most awesomest of awesome covers ever! And to the mighty ACCEPT for the inspiration and fire that will forever burn in this rebel heart!

  Special thanks to Alex Zekovich,

  my brother in spirit,

  without whose vision

  my own would be sadly less vivid.

  THE WAR FOR THE NORTH

  BOOK ONE:

  WHISPERS OF WAR

  CONTENTS

  Acknowledgements

  Foreword

  Maps

  Dramatis Personae

  Prologue

  Chapter One Flight from the Bloodshards

  Chapter Two The Erelian Ambassador

  Chapter Three The Fiannar

  Chapter Four In the Shadow of Dragons

  Chapter Five Eryn Ruil

  Chapter Six The Road to Folly

  Chapter Seven The Shield Maiden’s Tale

  Chapter Eight The Guardian Peoples

  Chapter Nine The Halflord

  Chapter Ten The Stone of Scullain

  Chapter Eleven The House of Defurien

  Chapter Twelve Farewells and Foresight

  Chapter Thirteen Serendipity

  Chapter Fourteen The Ride of the Rhelman

  Chapter Fifteen Winds and Ways of War

  Chapter Sixteen Coldmire

  Chapter Seventeen Northern Lights

  Chapter Eighteen First Blood

  Chapter Nineteen The Unforgiven

  Chapter Twenty The Muster of the North

  Epilogue

  So it begins…

  FOREWORD

  All is changed now. All is altered and has become strange. All things save one.

  The World is unfamiliar to me. Beneath my feet, the ground is still and cold and lifeless. Maiden Earth sleeps, her power withdrawn, the land and waters long abandoned to the whims of Nature and the ravages of Man. From among the Wardens of the World, the three Guardian Peoples, I alone remain. The Athair have returned to the Light. The Daradur delve in darkness. And the Fiannar are no more.

  I alone might recite the histories of the First World. I alone remember the struggles of the Second. And I alone linger still, gazing out upon this last world, this Third Earth, wondering at whiles whether all that has gone before has been for naught and in vain. The Other, the Ancient Enemy against whom we vied so valiantly, survives and thrives upon the Third Earth. The Shadow might have taken another hue, the serpent may slide in another skin, but its power is no less potent, no less deadly, and I am neither beguiled nor fooled...

  Unluvin lives.

  Unluvin. The Other. Banished from the Light, then thrust from the First Earth before the glory and the valour of the Athair and the Folk of Defurien, then defied and defeated by the Guardian Peoples of the Second Earth, only to arise and reign over the Third.

  Unluvin. The Other. The Ancient Enemy. The Lord of the Third Earth.

  Though I may wonder at whiles, I truly believe that the wars against Unluvin were not in vain, for from those unceasing struggles and of their countless battles were preserved the gift of Choice and the luxury of Free Will. And if Man, yet in his spiritual infancy, is so very easily swayed by the lures of Unluvin, then the fault is Man’s and Man’s alone. For upon the Third Earth, the evil of the Other is permitted to exist solely in the heart of Man, and then only when invited, nurtured by need and greed, and made strong by sin. But the choice is Man’s...

  The faith and the fury of the Guardian Peoples have made it so.

  Man need no longer fear being crushed under the gathered fist of Unluvin’s vast armies. Man need neither stand stupefied nor slip swooning before Unluvin’s soul-stealing sorcery. Man need only stifle that small seductive voice, heed it not, and hush the alluring whispers that beckon him to his doom.

  The blood and the blades of the Guardian Peoples have deemed it thus.

  May Man prove worthy of our sacrifice.

  DRAMATIS PERSONAE

  The Erelians

  Axennus Teagh: Ambassador of the Erelian Republic to Lindannan

  Bronnus Teagh: Captain of the Erelian Ambassadorial Guard

  Runningwolf/Abbawontandontas: Left Tenant of the Ambassadorial Guard, originally from Rheln

  Hastiliarius: Right Tenant of the Ambassadorial Guard

  Draconarius: an Ambassadorial Guardsman, standard-bearer of the Ambassadorial Guard

  Teji Nashi: an Ambassadorial Guardsman, a healer

  Regorius: a Decan or sergeant in the Ambassadorial Guard; Whitey

  Maddus: an Ambassadorial Guardsman; Maddy

  Riffalo: an Ambassadorial Guardsman; Riff

  Rooboong: an Ambassadorial Guardsman; Ruby

  Lionnus: an Ambassadorial Guardsman; Lio

  Anconas: an Undercaptain of the North March Mounted Reserve

  Lacius: a Left Tenant in the North March Mounted Reserve

  The Fiannar

  Alvarion II: Twelfth Lord of the Fiannar, Master of the House of Defurien

  Cerriste: Lady of the Fiannar, Mistress of the House of Defurien, wife of Alvarion II

  Caelle: Shield Maiden to Lady Cerriste

  Sarrane: Seer to Alvarion II, Mistress of the House of Eccuron, wife of Tulnarron

  Eldurion: Marshal of the Grey Watch, Eldest of the Fiannar, father of Caelle, uncle of Alvarion II

  Taresse: mother of Caelle, wife of Eldurion, governess to Aranion

  Tulnarron: Master of the House of Eccuron, Warden of the East

  Aranion: son of Alvarion II and Cerriste, Heir to the Lordship of the Fiannar

  Arumarron: son of Tulnarron and Sarrane, Heir to the Mastery of the House of Eccuron

  Castadon: a Fian of the House of Eccuron, a forerider in the Host of Arrenhoth

  Gornannon: a Fian of the House of Eccuron

  Gostullian: a Fian, a scout of the Grey Watch; ‘Ghost’

  Haldarian: a Fian of the House of Eccuron

  Harlastian: a warder of the Grey Watch

  Lorradien: a Fian of the House of Eccuron

  Milutin: a standard bearer of the Fiannar

  Radannan: a standard bearer of the Fiannar

  Sandarre: a Fiann of the House of Eccuron, cousin to Tulnarron

  Silmarien: a warder of the Grey Watch

  Spedamon: a warder of the Grey Watch; ‘Spe
edy’

  Varonin: a warder of the Grey Watch

  The Daradur

  Rundul: a Warder of the Wandering Guard

  Brulwar: Earthmaster to the Wandering Guard, First Made of the Firstmade

  Drogul: Chieftain of the Wandering Guard, Lord of Doomfall; the Mighty One

  Dulgar: a Captain of the Wandering Guard; the Wild One

  Mundar: a Warder of the Wandering Guard

  The Athair

  Gavrayel: King of the Athair of the West of First Earth; King of the Athair of Second Earth

  Aeline: Queen of the Folk of Gavrayel

  Evangael: a Prince of the folk of Gavrayel; a Sun Lord

  Thrannien: a Prince of the folk of Gavrayel; a Sun Lord

  Yllufarr: a Prince of the folk of Gavrayel; a Sun Lord

  Ingallin: Prime Consul to Gavrayel; Chancellor of Gith Glennin

  Lalindel: First Knight of the Sun Knights of Evangael

  The Bloodspawn

  Kor ben Dor: the Halflord, leader of the Bloodspawn, a general in the Blood King’s army

  Ev lin Dar: a Black Shield of the Bloodspawn

  Gren del Mor: a Black Shield of the Bloodspawn

  The Rothmen

  Ri Niall (of the Thousand Battles): the High King of Rothanar

  Connar: a Rothman, Warthane of the caelroth

  Ciaran: King of the Rothic province of Uladh

  Dowdall: Rothic ambassador to Lindannan

  The Nothirings

  Ingvar Dragonsbane: a prince of Nothira, Earl of Invarnoth, son of Eleric Bloodhand; the Mad Earl

  Eleric Bloodhand: King of Nothira

  Sunderstrum: the Nothiric Ambassador to Lindannan

  The Wraithren

  Suru-luk: Blood King of the Wraithren

  Kal-suruk: Skull King of the Wraithren

  Umun-dron: Demon King of the Wraithren

  Zan-zurak: the Death King, most powerful of the Wraithren

  Others

  Waif: a Leech-possessed child

  Urchin: a Leech-possessed child

  Arbamas: Prince and ruler of Ithramis

  Arn’badt: leader of the Graniants under Earthfall; King of the Giants

  Arrowwing: an elliam, steed of Thrannien

  Drake of Dagoth: greatest surviving dragon of Second Earth

  Eveningwind: an elliam, steed of Yllufarr

  Featherfoot: Runningwolf’s Rhelnian stallion

  Ongulthuk: an Unman, King of the Unmen from Waldard

  Sten Hjerte: a prince of Var

  Teraras: the Lord of the warokka

  Teller of the Tale: the Creator of the universe; Iu

  Thunderlight: an elliam, steed of Evangael

  Thyr: Wulfic / Nothiric god of thunder and war

  Umbar’hal: the witchdoctor of the Graniants, shaman of shamans

  From Antiquity

  Alvarion I: Tenth Lord of the Fiannar, ruled during the battle of Mekkoleth on Sark-u-surum

  Amarien: Eleventh Lord of the Fiannar, son of Alvarion I, father of Alvarion II

  Andalorian: Fifth Lord of the Fiannar

  Andriel: a Sun Knight of the Athair, slain at Mekkoleth on Sark-u-surum

  Asrayal: King of the Athair of the South of First Earth

  Attametton: the first dragon

  Beast of Bazaal: a powerful demon of First Earth

  Branne: a Lady of the Fiannar, wife of Vallian, daughter of Eccuron and Yasminne

  Carrinthien: son of Hiridion, took a wife of the race of Man, declared himself King of Erellan

  Carrinthien II: founder of the Erelian Republic

  Cothra: the Hiath of War

  Defurien: First Lord of the Fiannar

  Eccuron: one of the Fiannar, dear friend to Defurien

  Ferraron: a Fian of the House of Eccuron, slain at Mekkoleth on Sark-u-surum

  Fircuine: wife of Defurien

  Hiridion: a Fian, founder of Erellan, the South Kingdom of the Fiannar of Second Earth

  Idallion: Third Lord of the Fiannar, son of Vallian

  Ilurin / Unluvin: brightest and most beautiful of the Hiathir, fallen Hiath of great power, brought war upon the Athair of First Earth

  Iu: Athain name for the Teller of the Tale

  Majan al Khan: White Mage to the last Turian Emperor

  Micyll: King of the Athair of the North of First Earth

  Muldarron: a Fian of the House of Eccuron, son of Ferraron; fought at Mekkoleth on Sark-u-surum; renowned for his skill in sculpting

  Noth the Red: eldest bastard son of the last Kyetnik king of Var; first King of Nothira

  Palladian: firstborn son of Defurien, twin of Vallian

  Rafayel: a captain of the Athair of the North of First Earth

  Ri Collunn: High King of Rothanar during the Roth-Unman war

  Ri Connar: High King of Rothanar during the Fiannar’s second war with the Wraithren

  Ri Donnal: High King of Rothanar at the time of Noth the Red’s landing

  Rokkundar: a Darad, slain at Mekkoleth on Sark-u-surum

  Sammayal: a follower of Asrayal in the wars for First Earth; Lord of the Shaddathair, First of the Unforgiven

  Sithra: a mighty demon in the service of Unluvin

  Te’arron: the last King of Erellan

  Ulviathon: a fallen Hiath, a demon of First Earth

  Unluvin: fallen Hiath of great power, brought war upon the Athair of First Earth

  Vallian: secondborn son of Defurien; twin of Palladian; Second Lord of the Fiannar

  Yasminne: wife of Eccuron

  Yriel: King of the Athair of the East of First Earth

  PROLOGUE

  “This world is too fragile

  to be entrusted to the dubious care of Man.

  Thus, even as we diminish,

  we must unite in Guardianship of this Earth.”

  Aeline, Queen of the Folk of Gavrayel, Year of the Strype 1540

  Four centuries had passed and another had grown old since the Fiannar had marched upon the great gates of Mekkoleth, the black iron fortress sprawled atop the summit of Sark-u-surum like some great dark dragon perched at the peak of Time. There that dour and dire Deathward folk had brought battle and war back to Mekkoleth on Sark-u-surum, back to its maleficent master. And there, supported on their southern flank by the heavy hammers and angry axes of the mighty Daradur, and from the north by the long bows and longer spears of the high and noble Athair, those fierce Fiannar had faced and fought Suru-luk, Blood King of the Wraithren, and his swarming servants of Shadow.

  The battle surged and raged through a day of grey and a night of rain, then a day of mist and a night of wind, tides of constant combat rolling and rushing beneath both sun and moon. War bellowed with a thousand voices: Thunder and wildfire and metal on metal; the ravening roar of blood-raw throats; the siren song of arrows in flight; the calamitous crash of arms; the whispered hiss of death everpresent. The din gathered and grew until there was no sound in the world but the fury of war.

  And then the third dawn of battle broke – as did the ranks of the Blood King’s hellish host. The subsequent slaughter beneath the morning sun and mustered might of the three Guardian Peoples was appalling, apocalyptic, yet pure in purpose and principle.

  Within its crimson cloak, Suru-luk’s soulless spirit shuddered.

  Then, in desperation, the Blood King sent forth his dragons, the war worms of Gehennoth, brood of the Drake of Dagoth. But the worms were wingless and far too young to brave the broad blades of Daradun war-axes. The Daradur hacked them to pieces with masterful ease.

  Despairing, Suru-luk then summoned a kuarok, a monstrous spirit of fire and shadow, the most feared and fearsome of fiends from the First World, only to see it driven into darkness before the white light of the Athain Sun Knights.

  And then, at the last, on the blood-slicked precipice of utter defeat, the Blood King of the Wraithren cast wide the gates of Mekkoleth and issued forth himself, a huge incarnadine shadow, to meet the challenge of the Fiannar and their valourous allies.
But Suru-luk feared the light shining in the eyes of Alvarion, Tenth Lord of the Fiannar and bearer of the Blade of Defurien. And so the Blood King fled, east and south, swifter than the wind of a summer storm, and the earth quaked in his wake.

  Then all fell calm and strangely still as the warriors of the Guardian Peoples marveled in reverent silence at their victory. And slowly, gradually, an oddly harmonious medley of Fiannian horns and Daradun drums rose into the dawn, soaring with the sun, and fair Athain voices lifted in a summer serenade, singing the Shadow away.

  In shining triumph and glory, the banners of their proud Houses flying high, the Fiannar returned to their carven city of Druintir at the pass of Eryn Ruil.

  The Athair rode north to golden Gith Glennin, the hidden realm of the Neverborn nestled behind the forbidding barrier of the Vallagard Mountains.

  Only the Daradur remained at Mekkoleth on Sark-u-surum.

  So terrible was the wrath of the Stone Lords that they left not a rock of Mekkoleth’s walls and towers and foundations unbroken, not a single stone unshattered, and the dark fortress of defeated Suruluk passed from the world forever. Yet unappeased, the Daradur then turned their formidable fury upon Sark-u-surum itself, and with fist and hammer and through their command of the eldritch energies of Maiden Earth they brought the very mountain down. Only when mountain and fortress were reduced to ruins of sundered stone and twisted iron did the Daradur turn back to their halls deep in impregnable Ora Undar.

  From that time forth, the rubbles of Mekkoleth and Sark-u-surum, like unnumbered fragments of stained glass glinting black and red under sun and star, had been known in the Westspeech of Mankind as the Bloodshards.

  And Mankind, for whom in part the Guardian Peoples had gone to war, soon forgot, if indeed they had ever known, what had been done there. Among the Guardian Peoples themselves, few of those who had fought at Mekkoleth on Sark-u-surum ever came there again. For many, the place was too distant and the memory too near. Most had no need, no compulsion, no purpose to draw them back.

  Most.

  But not all…

  1

  FLIGHT FROM THE

  BLOODSHARDS

 

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